66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2020 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTHSYMBOLOGY_POINT_SYMBOL_H
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#define OSGEARTHSYMBOLOGY_POINT_SYMBOL_H 1
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#include <osgEarth/Symbol>
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#include <osgEarth/Fill>
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namespace osgEarth
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{
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/**
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* Symbol that describes how to render point geometries.
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*/
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class OSGEARTH_EXPORT PointSymbol : public Symbol
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{
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public:
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META_Object(osgEarth, PointSymbol);
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PointSymbol(const PointSymbol& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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PointSymbol( const Config& conf =Config() );
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/** dtor */
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virtual ~PointSymbol() { }
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/** Point fill properties. */
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optional<Fill>& fill() { return _fill; }
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const optional<Fill>& fill() const { return _fill; }
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/** Point size property */
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optional<float>& size() { return _size; }
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const optional<float>& size() const { return _size; }
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/** Smoothing (antialiasing/rounding) */
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optional<bool>& smooth() { return _smooth; }
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const optional<bool>& smooth() const { return _smooth; }
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public:
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virtual Config getConfig() const;
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virtual void mergeConfig( const Config& conf );
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static void parseSLD(const Config& c, class Style& style);
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protected:
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optional<Fill> _fill;
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optional<float> _size;
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optional<bool> _smooth;
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};
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} // namespace osgEarth
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#endif // OSGEARTHSYMBOLOGY_POINT_SYMBOL_H
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