71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2020 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTH_VIDEO_LAYER_H
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#define OSGEARTH_VIDEO_LAYER_H 1
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#include <osgEarth/Common>
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#include <osgEarth/ImageLayer>
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#include <osg/Texture2D>
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namespace osgEarth
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{
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/**
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* A layer that displays a video texture on the earth.
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*/
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class OSGEARTH_EXPORT VideoLayer : public osgEarth::ImageLayer
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{
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public: // serialization
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class OSGEARTH_EXPORT Options : public ImageLayer::Options {
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public:
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META_LayerOptions(osgEarth, Options, ImageLayer::Options);
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OE_OPTION(URI, url);
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virtual Config getConfig() const;
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private:
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void fromConfig( const Config& conf );
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};
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public:
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META_Layer(osgEarth, VideoLayer, Options, ImageLayer, Video);
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//! Location of the source.
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void setURL(const URI& value);
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const URI& getURL() const;
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//! Access the texture
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osg::Texture2D* getTexture() const { return _texture.get(); }
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public: // ImageLayer:
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virtual void init();
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virtual Status openImplementation();
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virtual TextureWindow createTexture(const TileKey& key, ProgressCallback* progress) const;
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protected:
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osg::ref_ptr< osg::Texture2D > _texture;
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};
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} // namespace osgEarth
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OSGEARTH_SPECIALIZE_CONFIG(osgEarth::VideoLayer::Options);
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#endif // OSGEARTH_VIDEO_LAYER_H
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