DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarthDrivers/sky_gl/GLSkyOptions
2024-12-25 07:49:36 +08:00

66 lines
1.8 KiB
C++

/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_DRIVER_GL_SKY_OPTIONS
#define OSGEARTH_DRIVER_GL_SKY_OPTIONS 1
#include <osgEarth/Sky>
namespace osgEarth { namespace GLSky
{
using namespace osgEarth;
/**
* Options for creating a sky with GL-like phong shading.
*/
class GLSkyOptions : public SkyOptions
{
public:
GLSkyOptions(const ConfigOptions& options =ConfigOptions()) :
SkyOptions(options)
{
setDriver( "gl" );
fromConfig( _conf );
}
virtual ~GLSkyOptions() { }
public: // properties
public:
Config getConfig() const {
Config conf = SkyOptions::getConfig();
// adds
return conf;
}
protected:
void mergeConfig( const Config& conf ) {
SkyOptions::mergeConfig( conf );
fromConfig(conf);
}
private:
void fromConfig( const Config& conf ) {
// gets
}
};
} } // namespace osgEarth::Drivers::GLSky
#endif // OSGEARTH_DRIVER_GL_SKY_OPTIONS