79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
// Copyright 2022 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_METADATA_STRUCTURAL_METADATA_H_
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#define DRACO_METADATA_STRUCTURAL_METADATA_H_
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#include "draco/draco_features.h"
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#ifdef DRACO_TRANSCODER_SUPPORTED
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#include <memory>
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#include <vector>
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#include "draco/metadata/property_attribute.h"
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#include "draco/metadata/property_table.h"
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#include "draco/metadata/structural_metadata_schema.h"
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namespace draco {
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// Holds data associated with EXT_structural_metadata glTF extension.
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class StructuralMetadata {
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public:
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StructuralMetadata() = default;
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// Methods for comparing two structural metadata objects.
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bool operator==(const StructuralMetadata &other) const;
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bool operator!=(const StructuralMetadata &other) const {
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return !(*this == other);
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}
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// Copies |src| structural metadata into this object.
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void Copy(const StructuralMetadata &src);
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// Schema of the structural metadata.
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void SetSchema(const StructuralMetadataSchema &schema);
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const StructuralMetadataSchema &GetSchema() const;
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// Property tables.
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int AddPropertyTable(std::unique_ptr<PropertyTable> property_table);
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int NumPropertyTables() const;
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const PropertyTable &GetPropertyTable(int index) const;
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PropertyTable &GetPropertyTable(int index);
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void RemovePropertyTable(int index);
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// Property attributes.
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int AddPropertyAttribute(
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std::unique_ptr<PropertyAttribute> property_attribute);
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int NumPropertyAttributes() const;
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const PropertyAttribute &GetPropertyAttribute(int index) const;
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PropertyAttribute &GetPropertyAttribute(int index);
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void RemovePropertyAttribute(int index);
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private:
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// Schema of the structural metadata.
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StructuralMetadataSchema schema_;
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// Property tables.
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std::vector<std::unique_ptr<PropertyTable>> property_tables_;
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// Property attributes.
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std::vector<std::unique_ptr<PropertyAttribute>> property_attributes_;
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};
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} // namespace draco
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#endif // DRACO_TRANSCODER_SUPPORTED
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#endif // DRACO_METADATA_STRUCTURAL_METADATA_H_
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