DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/InstanceSymbol
2024-12-25 07:49:36 +08:00

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHSYMBOLOGY_INSTANCE_SYMBOL_H
#define OSGEARTHSYMBOLOGY_INSTANCE_SYMBOL_H 1
#include <climits>
#include <osgEarth/Common>
#include <osgEarth/Symbol>
#include <osgEarth/Tags>
#include <osgEarth/Expression>
#include <osg/Vec3f>
namespace osgEarth
{
class IconSymbol;
class ModelSymbol;
namespace Util {
class InstanceResource;
}
/**
* Base class for symbols that represent an instance of an external resource
* like an icon or a model and can be placed at a location.
*/
class OSGEARTH_EXPORT InstanceSymbol : public TaggableWithConfig<Symbol>
{
public:
/**
* Controls the placement of the instance.
*/
enum Placement
{
/** Places an instance at each feature point (default) */
PLACEMENT_VERTEX,
/** Places one instance at the centroid of the feature. */
PLACEMENT_CENTROID,
/** Places instances at regular intervals within/along the feature geometry,
according to density. */
PLACEMENT_INTERVAL,
/** Scatter instances randomly within/along feature, according to density. */
PLACEMENT_RANDOM
};
public:
InstanceSymbol(const InstanceSymbol& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
/** dtor */
virtual ~InstanceSymbol() { }
/** URI of the instance to use for substitution. */
optional<StringExpression>& url() { return _url; }
const optional<StringExpression>& url() const { return _url; }
/** Name of the resource library to use with this symbol (optional) */
optional<StringExpression>& library() { return _library; }
const optional<StringExpression>& library() const { return _library; }
/** How to map feature geometry to instance placement. (default is PLACEMENT_CENTROID) */
optional<Placement>& placement() { return _placement; }
const optional<Placement>& placement() const { return _placement; }
/** For PLACEMENT_RANDOM/INTERVAL, the scattering density in instances per sqkm */
optional<float>& density() { return _density; }
const optional<float>& density() const { return _density; }
/** Model instance scale factor */
optional<NumericExpression>& scale() { return _scale; }
const optional<NumericExpression>& scale() const { return _scale; }
/** Seeding value for the randomizer */
optional<unsigned>& randomSeed() { return _randomSeed; }
const optional<unsigned>& randomSeed() const { return _randomSeed; }
/** URI alias map for embedded resources */
optional<URIAliasMap>& uriAliasMap() { return _uriAliasMap; }
const optional<URIAliasMap>& uriAliasMap() const { return _uriAliasMap; }
/** Expression that returns custom geometry as a GeoJSON string.
You will typically use this as a script that takes the input geometry
to dumps out a new geometry for model substitution. */
optional<StringExpression>& script() { return _script; }
const optional<StringExpression>& script() const { return _script; }
public: // conversions to built-in base classes, for convenience.
const IconSymbol* asIcon() const;
const ModelSymbol* asModel() const;
public:
virtual Config getConfig() const;
virtual void mergeConfig( const Config& conf );
public: // internal
/** Creates a new (empty) resource appropriate for this symbol */
virtual InstanceResource* createResource() const =0;
protected:
InstanceSymbol( const Config& conf =Config() );
protected:
optional<StringExpression> _url;
optional<StringExpression> _library;
optional<NumericExpression> _scale;
optional<Placement> _placement;
optional<float> _density;
optional<unsigned> _randomSeed;
optional<URIAliasMap> _uriAliasMap;
optional<StringExpression> _script;
};
} // namespace osgEarth
#endif // OSGEARTHSYMBOLOGY_MARKER_SYMBOL_H