DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/MapCallback
2024-12-25 07:49:36 +08:00

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_MAP_CALLBACK_H
#define OSGEARTH_MAP_CALLBACK_H 1
#include <osgEarth/Common>
#include <osg/ref_ptr>
#include <list>
namespace osgEarth
{
class Layer;
struct MapModelChange;
/**
* Callback that the Map object uses to notify listeners of map data model changes.
*/
struct OSGEARTH_EXPORT MapCallback : public osg::Referenced
{
//! Invoked when a batch operation begins.
virtual void onBeginUpdate() { }
//! Invoked when a batch operation ends.
virtual void onEndUpdate() { }
//! Invoked whenever a layer is added, removed, or moved from a Map.
//! The default implementation in turn calls onLayerAdded, onLayerRemoved,
//! or onLayerMoved, respectively.
virtual void onMapModelChanged(const MapModelChange& change);
//! Invoked when a layer is added to a Map.
virtual void onLayerAdded(Layer* layer, unsigned index) { }
//! Invoked when a layer is removed from a Map.
virtual void onLayerRemoved(Layer* layer, unsigned index) { }
//! Invoked when a layer is re-ordered within a Map.
virtual void onLayerMoved(Layer* layer, unsigned oldIndex, unsigned newIndex) { }
//! Invoked when a layer is opened (calls onLayerEnabled for back compat)
virtual void onLayerOpened(Layer* layer) { onLayerEnabled(layer); }
//! Invoked when a layer is closed (calls onLayerDisabled for back compat)
virtual void onLayerClosed(Layer* layer) { onLayerDisabled(layer); }
public: // backwards compatibility only.
virtual void onLayerEnabled(Layer* layer) { }
virtual void onLayerDisabled(Layer* layer) { }
public:
/** dtor */
virtual ~MapCallback() { }
/**
* Invokes a callback method for all layers in the specified Map.
* This is useful if you create a callback for a Map that already has
* existing Layers in it and you want to "simulate" adding/removing them all.
*/
void invokeOnLayerAdded(const class Map*);
void invokeOnLayerRemoved(const class Map*);
};
typedef std::list< osg::ref_ptr<MapCallback> > MapCallbackList;
}
#endif // OSGEARTH_MAP_CALLBACK_H