DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/valid/IndexedNestedHoleTester.h
2024-12-25 07:49:36 +08:00

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1.8 KiB
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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2021 Paul Ramsey <pramsey@cleverelephant.ca>
* Copyright (C) 2021 Martin Davis
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/index/strtree/TemplateSTRtree.h>
#include <memory>
// Forward declarations
namespace geos {
namespace geom {
class Coordinate;
class Polygon;
class LinearRing;
}
}
namespace geos { // geos.
namespace operation { // geos.operation
namespace valid { // geos.operation.valid
using geos::geom::Polygon;
using geos::geom::LinearRing;
using geos::geom::CoordinateXY;
class GEOS_DLL IndexedNestedHoleTester {
private:
const Polygon* polygon;
index::strtree::TemplateSTRtree<const LinearRing*> index;
CoordinateXY nestedPt;
void loadIndex();
public:
IndexedNestedHoleTester(const Polygon* p_polygon)
: polygon(p_polygon)
{
loadIndex();
}
/**
* Gets a point on a nested hole, if one exists.
*
* @return a point on a nested hole, or null if none are nested
*/
const CoordinateXY& getNestedPoint() { return nestedPt; }
/**
* Tests if any hole is nested (contained) within another hole.
* This is invalid.
* The nested point will be set to reflect this.
* @return true if some hole is nested
*/
bool isNested();
};
} // namespace geos.operation.valid
} // namespace geos.operation
} // namespace geos