DYT/Tool/osgOcean/bin/resources/shaders/osgOcean_godrays.frag
2024-11-22 23:19:31 +08:00

7 lines
87 B
GLSL

varying vec3 vIntensity;
void main(void)
{
gl_FragColor = vec4(vIntensity,1.0);
}