86 lines
2.6 KiB
Plaintext
86 lines
2.6 KiB
Plaintext
/*
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* This source file is part of the osgOcean library
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*
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* Copyright (C) 2009 Kim Bale
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* Copyright (C) 2009 The University of Hull, UK
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation; either version 3 of the License, or (at your option) any later
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* version.
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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* http://www.gnu.org/copyleft/lesser.txt.
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*/
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#pragma once
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#include <osgOcean/Export>
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#include <osg/Geode>
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#include <osg/TextureRectangle>
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namespace osgOcean
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{
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class OSGOCEAN_EXPORT DistortionSurface : public osg::Geode
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{
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public:
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DistortionSurface( void );
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DistortionSurface( const osg::Vec3f& corner, const osg::Vec2f& dims, osg::TextureRectangle* texture );
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DistortionSurface( const DistortionSurface ©,
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const osg::CopyOp ©op = osg::CopyOp::SHALLOW_COPY );
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virtual const char* libraryName() const { return "osgOcean"; }
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virtual const char* className() const { return "DistortionSurface"; }
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virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const DistortionSurface*>(obj) != 0; }
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void build( const osg::Vec3f& corner, const osg::Vec2f& dims, osg::TextureRectangle* texture );
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void update(void);
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private:
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float _angle;
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protected:
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~DistortionSurface( void ){};
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/**
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* Add the default resource paths to osgDB::Registry.
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* Checks if already present.
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* paths: resources/textures and resources/shaders.
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*/
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void addResourcePaths(void);
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private:
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void update(const double& dt);
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osg::Program* createShader(void);
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private:
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// ---------------------------------------------
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// Callback declarations
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// ---------------------------------------------
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class DistortionDataType : public osg::Referenced
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{
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private:
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DistortionSurface& _surface;
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double _oldTime;
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double _newTime;
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public:
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DistortionDataType( DistortionSurface& surface );
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void update( const double& time );
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};
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class DistortionCallback: public osg::NodeCallback
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{
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public:
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
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};
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};
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}
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