7 lines
149 B
GLSL
7 lines
149 B
GLSL
void main(void)
|
|
{
|
|
gl_TexCoord[0] = gl_MultiTexCoord0;
|
|
gl_TexCoord[1] = gl_MultiTexCoord0 * vec4(0.25,0.25,1.0,1.0);
|
|
|
|
gl_Position = ftransform();
|
|
} |