DYT/Tool/OpenSceneGraph-3.6.5/include/geos/coverage/CoverageUnion.h
2024-12-25 07:49:36 +08:00

78 lines
1.5 KiB
C++

/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2022 Paul Ramsey <pramsey@cleverelephant.ca>
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <vector>
#include <memory>
// Forward declarations
namespace geos {
namespace geom {
class Geometry;
}
}
using geos::geom::Geometry;
namespace geos { // geos
namespace coverage { // geos::coverage
/**
* Unions a polygonal coverage in an efficient way.
*
* Valid polygonal coverage topology allows merging polygons in a very efficient way.
*
* @author Martin Davis
*
*/
class GEOS_DLL CoverageUnion {
private:
public:
/**
* Unions a polygonal coverage.
*
* @param coverage a vector of polygons in the coverage
* @return the union of the coverage polygons
*/
static std::unique_ptr<Geometry> Union(std::vector<const Geometry*>& coverage);
/**
* Unions a polygonal coverage.
*
* @param coverage a collection of the polygons in the coverage
* @return the union of the coverage polygons
*/
static std::unique_ptr<Geometry> Union(const Geometry* coverage);
};
} // namespace geos::coverage
} // namespace geos