DYT/Tool/OpenSceneGraph-3.6.5/include/geos/index/strtree/SimpleSTRtree.h
2024-12-25 07:49:36 +08:00

190 lines
5.0 KiB
C++

/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2020 Paul Ramsey
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/index/SpatialIndex.h> // for inheritance
#include <geos/geom/Envelope.h>
#include <geos/index/strtree/SimpleSTRnode.h>
#include <vector>
#include <utility>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
#endif
// Forward declarations
namespace geos {
namespace geom {
class Geometry;
class Envelope;
}
namespace index {
namespace strtree {
class ItemDistance;
}
}
}
namespace geos {
namespace index { // geos::index
namespace strtree { // geos::index::strtree
/**
* \brief
* A query-only R-tree created using the Sort-Tile-Recursive (STR) algorithm.
* For two-dimensional spatial data.
*
* The STR packed R-tree is simple to implement and maximizes space
* utilization; that is, as many leaves as possible are filled to capacity.
* Overlap between nodes is far less than in a basic R-tree. However, once the
* tree has been built (explicitly or on the first call to query), items may
* not be added or removed.
*
* Described in: P. Rigaux, Michel Scholl and Agnes Voisard. Spatial
* Databases With Application To GIS. Morgan Kaufmann, San Francisco, 2002.
*
*/
class GEOS_DLL SimpleSTRtree: public SpatialIndex {
private:
/* Members */
std::deque<SimpleSTRnode> nodesQue;
std::vector<SimpleSTRnode*> nodes;
std::size_t nodeCapacity;
bool built;
/*
* Allocate node in nodesQue std::deque for memory locality,
* return reference to node.
*/
SimpleSTRnode* createNode(int newLevel, const geom::Envelope* itemEnv, void* item);
SimpleSTRnode* createNode(int newLevel);
void build();
static void sortNodesY(std::vector<SimpleSTRnode*>& nodeList);
static void sortNodesX(std::vector<SimpleSTRnode*>& nodeList);
void query(const geom::Envelope* searchEnv, const SimpleSTRnode* node, ItemVisitor& visitor);
void query(const geom::Envelope* searchEnv, const SimpleSTRnode* node, std::vector<void*>& matches);
/* Turn off copy constructors for MSVC */
SimpleSTRtree(const SimpleSTRtree&) = delete;
SimpleSTRtree& operator=(const SimpleSTRtree&) = delete;
std::vector<SimpleSTRnode*> createHigherLevels(
std::vector<SimpleSTRnode*>& nodesOfALevel, int level);
void addParentNodesFromVerticalSlice(
std::vector<SimpleSTRnode*>& verticalSlice,
int newLevel,
std::vector<SimpleSTRnode*>& parentNodes);
std::vector<SimpleSTRnode*> createParentNodes(
std::vector<SimpleSTRnode*>& childNodes,
int newLevel);
bool remove(const geom::Envelope* searchBounds, SimpleSTRnode* node, void* item);
public:
/* Member */
SimpleSTRnode* root;
/**
* Constructs an STRtree with the given maximum number of child nodes that
* a node may have
*/
SimpleSTRtree(std::size_t capacity = 10)
: nodeCapacity(capacity)
, built(false)
, root(nullptr)
{};
std::size_t getNodeCapacity() const {
return nodeCapacity;
}
std::size_t getNumLeafNodes() const {
if (!root)
return 0;
else
return root->getNumLeafNodes();
}
bool getBuilt() const {
return built;
}
SimpleSTRnode* getRoot() {
build();
return root;
}
void insert(geom::Geometry* geom);
void insert(const geom::Envelope* itemEnv, void* item) override;
void iterate(ItemVisitor& visitor);
void query(const geom::Envelope* searchEnv, std::vector<void*>& matches) override;
void query(const geom::Envelope* searchEnv, ItemVisitor& visitor) override;
bool remove(const geom::Envelope* searchBounds, void* item) override;
friend std::ostream& operator<<(std::ostream& os, const SimpleSTRtree& tree);
/*********************************************************************************/
/* Nearest neighbor searches, public API */
/* Internal nearest node to node */
std::pair<const void*, const void*> nearestNeighbour(ItemDistance* itemDist);
/* Nearest to another geometry/item */
const void* nearestNeighbour(const geom::Envelope* env, const void* item, ItemDistance* itemDist);
/* Nearest to another tree */
std::pair<const void*, const void*> nearestNeighbour(SimpleSTRtree& tree, ItemDistance* itemDist);
/* Radius test */
bool isWithinDistance(SimpleSTRtree& tree, ItemDistance* itemDist, double maxDistance);
};
} // namespace geos::index::strtree
} // namespace geos::index
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif