190 lines
5.0 KiB
C++
190 lines
5.0 KiB
C++
/**********************************************************************
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*
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* GEOS - Geometry Engine Open Source
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* http://geos.osgeo.org
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*
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* Copyright (C) 2020 Paul Ramsey
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*
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* This is free software; you can redistribute and/or modify it under
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* the terms of the GNU Lesser General Public Licence as published
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* by the Free Software Foundation.
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* See the COPYING file for more information.
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*
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**********************************************************************/
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#pragma once
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#include <geos/export.h>
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#include <geos/index/SpatialIndex.h> // for inheritance
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#include <geos/geom/Envelope.h>
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#include <geos/index/strtree/SimpleSTRnode.h>
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#include <vector>
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#include <utility>
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
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#endif
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// Forward declarations
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namespace geos {
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namespace geom {
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class Geometry;
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class Envelope;
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}
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namespace index {
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namespace strtree {
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class ItemDistance;
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}
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}
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}
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namespace geos {
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namespace index { // geos::index
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namespace strtree { // geos::index::strtree
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/**
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* \brief
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* A query-only R-tree created using the Sort-Tile-Recursive (STR) algorithm.
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* For two-dimensional spatial data.
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*
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* The STR packed R-tree is simple to implement and maximizes space
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* utilization; that is, as many leaves as possible are filled to capacity.
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* Overlap between nodes is far less than in a basic R-tree. However, once the
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* tree has been built (explicitly or on the first call to query), items may
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* not be added or removed.
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*
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* Described in: P. Rigaux, Michel Scholl and Agnes Voisard. Spatial
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* Databases With Application To GIS. Morgan Kaufmann, San Francisco, 2002.
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*
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*/
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class GEOS_DLL SimpleSTRtree: public SpatialIndex {
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private:
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/* Members */
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std::deque<SimpleSTRnode> nodesQue;
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std::vector<SimpleSTRnode*> nodes;
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std::size_t nodeCapacity;
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bool built;
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/*
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* Allocate node in nodesQue std::deque for memory locality,
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* return reference to node.
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*/
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SimpleSTRnode* createNode(int newLevel, const geom::Envelope* itemEnv, void* item);
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SimpleSTRnode* createNode(int newLevel);
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void build();
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static void sortNodesY(std::vector<SimpleSTRnode*>& nodeList);
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static void sortNodesX(std::vector<SimpleSTRnode*>& nodeList);
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void query(const geom::Envelope* searchEnv, const SimpleSTRnode* node, ItemVisitor& visitor);
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void query(const geom::Envelope* searchEnv, const SimpleSTRnode* node, std::vector<void*>& matches);
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/* Turn off copy constructors for MSVC */
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SimpleSTRtree(const SimpleSTRtree&) = delete;
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SimpleSTRtree& operator=(const SimpleSTRtree&) = delete;
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std::vector<SimpleSTRnode*> createHigherLevels(
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std::vector<SimpleSTRnode*>& nodesOfALevel, int level);
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void addParentNodesFromVerticalSlice(
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std::vector<SimpleSTRnode*>& verticalSlice,
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int newLevel,
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std::vector<SimpleSTRnode*>& parentNodes);
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std::vector<SimpleSTRnode*> createParentNodes(
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std::vector<SimpleSTRnode*>& childNodes,
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int newLevel);
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bool remove(const geom::Envelope* searchBounds, SimpleSTRnode* node, void* item);
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public:
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/* Member */
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SimpleSTRnode* root;
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/**
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* Constructs an STRtree with the given maximum number of child nodes that
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* a node may have
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*/
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SimpleSTRtree(std::size_t capacity = 10)
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: nodeCapacity(capacity)
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, built(false)
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, root(nullptr)
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{};
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std::size_t getNodeCapacity() const {
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return nodeCapacity;
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}
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std::size_t getNumLeafNodes() const {
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if (!root)
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return 0;
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else
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return root->getNumLeafNodes();
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}
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bool getBuilt() const {
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return built;
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}
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SimpleSTRnode* getRoot() {
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build();
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return root;
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}
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void insert(geom::Geometry* geom);
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void insert(const geom::Envelope* itemEnv, void* item) override;
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void iterate(ItemVisitor& visitor);
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void query(const geom::Envelope* searchEnv, std::vector<void*>& matches) override;
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void query(const geom::Envelope* searchEnv, ItemVisitor& visitor) override;
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bool remove(const geom::Envelope* searchBounds, void* item) override;
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friend std::ostream& operator<<(std::ostream& os, const SimpleSTRtree& tree);
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/*********************************************************************************/
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/* Nearest neighbor searches, public API */
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/* Internal nearest node to node */
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std::pair<const void*, const void*> nearestNeighbour(ItemDistance* itemDist);
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/* Nearest to another geometry/item */
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const void* nearestNeighbour(const geom::Envelope* env, const void* item, ItemDistance* itemDist);
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/* Nearest to another tree */
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std::pair<const void*, const void*> nearestNeighbour(SimpleSTRtree& tree, ItemDistance* itemDist);
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/* Radius test */
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bool isWithinDistance(SimpleSTRtree& tree, ItemDistance* itemDist, double maxDistance);
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};
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} // namespace geos::index::strtree
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} // namespace geos::index
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} // namespace geos
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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