DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/overlay/snap/LineStringSnapper.h
2024-12-25 07:49:36 +08:00

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5.3 KiB
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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2009-2010 Sandro Santilli <strk@kbt.io>
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
***********************************************************************
*
* Last port: operation/overlay/snap/LineStringSnapper.java r320 (JTS-1.12)
*
**********************************************************************/
#pragma once
#include <geos/geom/Coordinate.h>
#include <geos/geom/CoordinateSequence.h>
#include <geos/geom/CoordinateList.h>
#include <memory>
// Forward declarations
namespace geos {
namespace geom {
//class PrecisionModel;
//class CoordinateSequence;
class CoordinateList;
class Geometry;
}
}
namespace geos {
namespace operation { // geos::operation
namespace overlay { // geos::operation::overlay
namespace snap { // geos::operation::overlay::snap
/** \brief
* Snaps the vertices and segments of a LineString to a set
* of target snap vertices.
*
* A snapping distance tolerance is used to control where snapping is performed.
*
*/
class GEOS_DLL LineStringSnapper {
public:
/**
* Creates a new snapper using the given points
* as source points to be snapped.
*
* @param nSrcPts the points to snap
* @param nSnapTol the snap tolerance to use
*/
LineStringSnapper(const geom::CoordinateSequence& nSrcPts,
double nSnapTol)
:
srcPts(nSrcPts),
snapTolerance(nSnapTol),
allowSnappingToSourceVertices(false)
{
std::size_t s = srcPts.size();
isClosed = s < 2 ? false : srcPts[0].equals2D(srcPts[s - 1]);
}
// Snap points are assumed to be all distinct points (a set would be better, uh ?)
std::unique_ptr<geom::CoordinateSequence> snapTo(const geom::Coordinate::ConstVect& snapPts);
void
setAllowSnappingToSourceVertices(bool allow)
{
allowSnappingToSourceVertices = allow;
}
private:
const geom::CoordinateSequence& srcPts;
double snapTolerance;
bool allowSnappingToSourceVertices;
bool isClosed;
// Modifies first arg
void snapVertices(geom::CoordinateList& srcCoords,
const geom::Coordinate::ConstVect& snapPts);
// Returns snapPts.end() if no snap point is close enough (within snapTol distance)
geom::Coordinate::ConstVect::const_iterator findSnapForVertex(const geom::Coordinate& pt,
const geom::Coordinate::ConstVect& snapPts);
/** \brief
* Snap segments of the source to nearby snap vertices.
*
* Source segments are "cracked" at a snap vertex.
* A single input segment may be snapped several times
* to different snap vertices.
*
* For each distinct snap vertex, at most one source segment
* is snapped to. This prevents "cracking" multiple segments
* at the same point, which would likely cause
* topology collapse when being used on polygonal linework.
*
* @param srcCoords the coordinates of the source linestring to be snapped
* the object will be modified (coords snapped)
* @param snapPts the target snap vertices */
void snapSegments(geom::CoordinateList& srcCoords,
const geom::Coordinate::ConstVect& snapPts);
/// \brief
/// Finds a src segment which snaps to (is close to) the given snap
/// point.
///
/// Only a single segment is selected for snapping.
/// This prevents multiple segments snapping to the same snap vertex,
/// which would almost certainly cause invalid geometry
/// to be created.
/// (The heuristic approach to snapping used here
/// is really only appropriate when
/// snap pts snap to a unique spot on the src geometry.)
///
/// Also, if the snap vertex occurs as a vertex in the src
/// coordinate list, no snapping is performed (may be changed
/// using setAllowSnappingToSourceVertices).
///
/// @param from
/// an iterator to first point of first segment to be checked
///
/// @param too_far
/// an iterator to last point of last segment to be checked
///
/// @returns an iterator to the snapped segment or
/// too_far if no segment needs snapping
/// (either none within snapTol distance,
/// or one found on the snapPt)
///
geom::CoordinateList::iterator findSegmentToSnap(
const geom::Coordinate& snapPt,
geom::CoordinateList::iterator from,
geom::CoordinateList::iterator too_far);
geom::CoordinateList::iterator findVertexToSnap(
const geom::Coordinate& snapPt,
geom::CoordinateList::iterator from,
geom::CoordinateList::iterator too_far);
// Declare type as noncopyable
LineStringSnapper(const LineStringSnapper& other) = delete;
LineStringSnapper& operator=(const LineStringSnapper& rhs) = delete;
};
} // namespace geos::operation::overlay::snap
} // namespace geos::operation::overlay
} // namespace geos::operation
} // namespace geos