DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/overlayng/OverlayPoints.h
2024-12-25 07:49:36 +08:00

121 lines
3.1 KiB
C++

/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2020 Paul Ramsey <pramsey@cleverelephant.ca>
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/geom/Geometry.h>
#include <geos/geom/Point.h>
#include <map>
#include <vector>
// Forward declarations
namespace geos {
namespace geom {
class Coordinate;
class CoordinateSequence;
class GeometryFactory;
class Geometry;
class PrecisionModel;
}
}
namespace geos { // geos.
namespace operation { // geos.operation
namespace overlayng { // geos.operation.overlayng
using namespace geos::geom;
/**
* Performs an overlay operation on inputs which are both point geometries.
*
* Semantics are:
*
* - Points are rounded to the precision model if provided
* - Points with identical XY values are merged to a single point
* - Extended ordinate values are preserved in the output,
* apart from merging
* - An empty result is returned as <code>POINT EMPTY</code>
*
* @author Martin Davis
*/
class GEOS_DLL OverlayPoints {
private:
// Members
int opCode;
const Geometry* geom0;
const Geometry* geom1;
const PrecisionModel* pm;
const GeometryFactory* geometryFactory;
std::vector<std::unique_ptr<Point>> resultList;
using PointMap = std::map<CoordinateXY, std::unique_ptr<Point>>;
// Methods
void
computeIntersection(PointMap& map0,
PointMap& map1,
std::vector<std::unique_ptr<Point>>& resultList);
void
computeDifference(PointMap& map0,
PointMap& map1,
std::vector<std::unique_ptr<Point>>& resultList);
void
computeUnion(PointMap& map0,
PointMap& map1,
std::vector<std::unique_ptr<Point>>& resultList);
PointMap buildPointMap(const Geometry* geom);
public:
/**
* Creates an instance of an overlay operation on inputs which are both point geometries.
*/
OverlayPoints(int p_opCode, const Geometry* p_geom0, const Geometry* p_geom1, const PrecisionModel* p_pm)
: opCode(p_opCode)
, geom0(p_geom0)
, geom1(p_geom1)
, pm(p_pm)
, geometryFactory(p_geom0->getFactory()) {}
OverlayPoints(const OverlayPoints&) = delete;
OverlayPoints& operator=(const OverlayPoints&) = delete;
/**
* Performs an overlay operation on inputs which are both point geometries.
*/
static std::unique_ptr<Geometry> overlay(int opCode, const Geometry* geom0, const Geometry* geom1, const PrecisionModel* pm);
/**
* Gets the result of the overlay.
*
* @return the overlay result
*/
std::unique_ptr<Geometry> getResult();
};
} // namespace geos.operation.overlayng
} // namespace geos.operation
} // namespace geos