DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/relateng/IntersectionMatrixPattern.h
2024-12-25 07:49:36 +08:00

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1.7 KiB
C++

/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (c) 2024 Martin Davis
* Copyright (C) 2024 Paul Ramsey <pramsey@cleverelephant.ca>
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <string>
namespace geos { // geos.
namespace operation { // geos.operation
namespace relateng { // geos.operation.relateng
class GEOS_DLL IntersectionMatrixPattern {
private:
/**
* Cannot be instantiated.
*/
IntersectionMatrixPattern() {};
public:
/**
* A DE-9IM pattern to detect whether two polygonal geometries are adjacent along
* an edge, but do not overlap.
*/
static constexpr const char* ADJACENT = "F***1****";
/**
* A DE-9IM pattern to detect a geometry which properly contains another
* geometry (i.e. which lies entirely in the interior of the first geometry).
*/
static constexpr const char* CONTAINS_PROPERLY = "T**FF*FF*";
/**
* A DE-9IM pattern to detect if two geometries intersect in their interiors.
* This can be used to determine if a polygonal coverage contains any overlaps
* (although not whether they are correctly noded).
*/
static constexpr const char* INTERIOR_INTERSECTS = "T********";
};
} // namespace geos.operation.relateng
} // namespace geos.operation
} // namespace geos