DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/Resource
2024-12-25 07:49:36 +08:00

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C++

/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHSYMBOLOGY_RESOURCE_H
#define OSGEARTHSYMBOLOGY_RESOURCE_H 1
#include <osgEarth/Common>
#include <osgEarth/Tags>
#include <osgEarth/Config>
#include <osgEarth/Status>
#include <osgEarth/Threading>
#include <osg/Object>
#include <vector>
namespace osgEarth { namespace Util
{
/**
* Base class for a Resource, which is an external data element managed
* by a ResourceLibrary.
*/
class OSGEARTH_EXPORT Resource : public Taggable<osg::Object>
{
protected:
Resource(const Resource& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) {};
Resource( const Config& config =Config() );
const Status& getStatus() const { return _status; }
/** dtor */
virtual ~Resource() { }
// META_Object specialization:
virtual osg::Object* cloneType() const { return 0; } // cloneType() not appropriate
virtual osg::Object* clone(const osg::CopyOp&) const { return 0; } // clone() not appropriate
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Resource*>(obj)!=NULL; }
virtual const char* className() const { return "Resource"; }
virtual const char* libraryName() const { return "osgEarth"; }
public: // properties
/** Readable name of the resource. */
std::string& name() { return _name; }
const std::string& name() const { return _name; }
public: // serialization functions
virtual Config getConfig() const;
void mergeConfig( const Config& conf );
protected:
mutable std::mutex _mutex;
mutable Status _status;
private:
std::string _name;
};
typedef std::vector< osg::ref_ptr<Resource> > ResourceVector;
} }
#endif // OSGEARTHSYMBOLOGY_SKIN_RESOURCE_H