DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/relateng/LinearBoundary.h
2024-12-25 07:49:36 +08:00

89 lines
1.8 KiB
C++

/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (c) 2024 Martin Davis
* Copyright (C) 2024 Paul Ramsey <pramsey@cleverelephant.ca>
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#pragma once
#include <geos/geom/Coordinate.h>
#include <geos/export.h>
#include <memory>
#include <vector>
// Forward declarations
namespace geos {
namespace algorithm {
class BoundaryNodeRule;
}
namespace geom {
class CoordinateXY;
class LineString;
}
}
using geos::algorithm::BoundaryNodeRule;
using geos::geom::Coordinate;
using geos::geom::CoordinateXY;
using geos::geom::LineString;
namespace geos { // geos.
namespace operation { // geos.operation
namespace relateng { // geos.operation.relateng
class GEOS_DLL LinearBoundary {
private:
// Members
Coordinate::ConstIntMap m_vertexDegree;
bool m_hasBoundary;
const BoundaryNodeRule& m_boundaryNodeRule;
public:
// Constructors
LinearBoundary(std::vector<const LineString*>& lines, const BoundaryNodeRule& bnRule);
bool hasBoundary() const;
bool isBoundary(const CoordinateXY* pt) const;
private:
// Methods
bool checkBoundary(Coordinate::ConstIntMap& vertexDegree) const;
static void computeBoundaryPoints(
std::vector<const LineString*>& lines,
Coordinate::ConstIntMap& vertexDegree);
static void addEndpoint(
const CoordinateXY *p,
Coordinate::ConstIntMap& vertexDegree);
};
} // namespace geos.operation.relateng
} // namespace geos.operation
} // namespace geos