DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/FileUtils
2024-12-25 07:49:36 +08:00

167 lines
5.2 KiB
C++

/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_FILEUTILS_H
#define OSGEARTH_FILEUTILS_H
#include <osgEarth/Common>
#include <osgEarth/DateTime>
#include <vector>
#include <map>
namespace osgEarth { namespace Util
{
/**
* Converts a filename to an absolute path.
*/
extern OSGEARTH_EXPORT std::string getAbsolutePath(const std::string& input);
/**
* Determines whether a given filename is a relative path
*/
extern OSGEARTH_EXPORT bool isRelativePath(const std::string& fileName);
/**
* Gets the full path of a file relative to a file
* For example, getFullPath("c:\images\vacation.jpg", "..") would return "c:\images".
* If relativePath is an absolute path, it is returned
*
* @param relativeTo
* The name of the file to make the path relative to
* @param relativePath
* The path relative to relativeTo
* @returns
* The full path
*/
extern OSGEARTH_EXPORT std::string getFullPath(
const std::string& relativeTo,
const std::string& relativePath );
/**
* Removes any . and .. from an absolute path. For example, if you have an absolute path
* of https://server.com/models/../images/texture.png the result will be https://server.com/images/texture.png
*/
extern OSGEARTH_EXPORT std::string stripRelativePaths(const std::string& filename);
/**
* Removes any query parameters from a URL
*/
extern OSGEARTH_EXPORT std::string removeQueryParams(const std::string& url);
/**
* Extracts all the query params from a URL into a std::map
*/
extern OSGEARTH_EXPORT std::map<std::string, std::string> extractQueryParams(const std::string& url);
/**
* whether the given path ends with an Archive.
*/
extern OSGEARTH_EXPORT bool isArchive(const std::string& path);
/**
* whether the given path refers to a file contained inside an
* archive.
*/
extern OSGEARTH_EXPORT bool isPathToArchivedFile(const std::string& path);
/**
* Gets the path to the temp directory
*/
extern OSGEARTH_EXPORT std::string getTempPath();
/**
* Sets the "Last Modified" timestamp of a file to Now.
*/
extern OSGEARTH_EXPORT bool touchFile(const std::string& path);
/**
* Gets the "Last Modified" timestamp of a file.
*/
extern OSGEARTH_EXPORT TimeStamp getLastModifiedTime(const std::string& path);
/**
* Gets a temporary filename
* @param prefix
* The prefix of the temporary filename
* @param suffix
* The suffix of the temporary filename
*/
extern OSGEARTH_EXPORT std::string getTempName(const std::string& prefix="", const std::string& suffix="");
/** Make a new directory. Returns true if directory exists or was created.
* Note: This is adapted from osg's makeDirectory function to ensure that it works with concurrent create attempts.
*/
extern OSGEARTH_EXPORT bool makeDirectory( const std::string &directoryPath );
/** Make a new directory for a given file.
* Note: This is adapted from osg's makeDirectoryForFile to call our custom makeDirectory function.
*/
extern OSGEARTH_EXPORT bool makeDirectoryForFile( const std::string &filePath );
/**
* Utility class that processes files and directories recursively.
*/
class OSGEARTH_EXPORT DirectoryVisitor
{
public:
/**
* Create a new DirectoryVisitor
*/
DirectoryVisitor();
/**
* Processes a file. Override this in your subclass.
*/
virtual void handleFile( const std::string& filename );
/**
* Processes a directory.
* @returns
* true if the directory should be traversed, false otherwise.
*/
virtual bool handleDir( const std::string& path );
/**
* Traverse into a directory
* @param path
* The path to traverse
*/
virtual void traverse(const std::string& path );
};
/**
* Utility class that recursively collects all files within a directory.
*/
class OSGEARTH_EXPORT CollectFilesVisitor : public DirectoryVisitor
{
public:
CollectFilesVisitor();
virtual void handleFile( const std::string& filename );
/**
* The collected filenames.
*/
std::vector< std::string > filenames;
};
} }
#endif