43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
/* -*-c++-*- */
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/* osgEarth - Geospatial SDK for OpenSceneGraph
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* Copyright 2008-2012 Pelican Mapping
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* http://osgearth.org
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*
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#ifndef OSGEARTH_TEXTURE_BUFFER_H
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#define OSGEARTH_TEXTURE_BUFFER_H
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#include <osgEarth/Common>
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#include <osg/TextureBuffer>
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namespace osgEarth
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{
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/**
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* Specialized TextureBuffer that properly supports serialization
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*/
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class OSGEARTH_EXPORT TextureBuffer : public osg::TextureBuffer
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{
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public:
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TextureBuffer();
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TextureBuffer(const osgEarth::TextureBuffer& rhs, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
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META_Object(osgEarth, TextureBuffer);
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};
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} // namespace osgEarth
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#endif // OSGEARTH_TEXTURE_BUFFER_H
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