DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/overlay/snap/GeometrySnapper.h
2024-12-25 07:49:36 +08:00

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4.6 KiB
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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2009-2010 Sandro Santilli <strk@kbt.io>
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
***********************************************************************
*
* Last port: operation/overlay/snap/GeometrySnapper.java r320 (JTS-1.12)
*
**********************************************************************/
#pragma once
#include <geos/geom/Coordinate.h>
#include <memory>
#include <vector>
// Forward declarations
namespace geos {
namespace geom {
//class PrecisionModel;
class Geometry;
class CoordinateSequence;
struct GeomPtrPair;
}
}
namespace geos {
namespace operation { // geos::operation
namespace overlay { // geos::operation::overlay
namespace snap { // geos::operation::overlay::snap
/** \brief
* Snaps the vertices and segments of a {@link geom::Geometry}
* to another Geometry's vertices.
*
* Where possible, this operation tries to avoid creating invalid geometries;
* however, it does not guarantee that output geometries will be valid. It is
* the responsibility of the caller to check for and handle invalid geometries.
*
* Because too much snapping can result in invalid
* topology being created, heuristics are used to determine the number and
* location of snapped vertices that are likely safe to snap. These heuristics
* may omit some potential snaps that are otherwise within the tolerance.
*
*/
class GEOS_DLL GeometrySnapper {
public:
typedef std::unique_ptr<geom::Geometry> GeomPtr;
/**
* Snaps two geometries together with a given tolerance.
*
* @param g0 a geometry to snap
* @param g1 a geometry to snap
* @param snapTolerance the tolerance to use
* @param ret the snapped geometries as a pair of smart pointers
* (output parameter)
*/
static void snap(const geom::Geometry& g0,
const geom::Geometry& g1,
double snapTolerance, geom::GeomPtrPair& ret);
static GeomPtr snapToSelf(const geom::Geometry& g0,
double snapTolerance, bool cleanResult);
/**
* Creates a new snapper acting on the given geometry
*
* @param g the geometry to snap
*/
GeometrySnapper(const geom::Geometry& g)
:
srcGeom(g)
{
}
/** \brief
* Snaps the vertices in the component {@link geom::LineString}s
* of the source geometry to the vertices of the given snap geometry
* with a given snap tolerance
*
* @param g a geometry to snap the source to
* @param snapTolerance
* @return a new snapped Geometry
*/
std::unique_ptr<geom::Geometry> snapTo(const geom::Geometry& g,
double snapTolerance);
/** \brief
* Snaps the vertices in the component {@link geom::LineString}s
* of the source geometry to the vertices of itself
* with a given snap tolerance and optionally cleaning the result.
*
* @param snapTolerance
* @param cleanResult clean the result
* @return a new snapped Geometry
*/
std::unique_ptr<geom::Geometry> snapToSelf(double snapTolerance,
bool cleanResult);
/** \brief
* Estimates the snap tolerance for a Geometry, taking into account
* its precision model.
*
* @param g a Geometry
* @return the estimated snap tolerance
*/
static double computeOverlaySnapTolerance(const geom::Geometry& g);
static double computeSizeBasedSnapTolerance(const geom::Geometry& g);
/** \brief
* Computes the snap tolerance based on input geometries;
*/
static double computeOverlaySnapTolerance(const geom::Geometry& g1,
const geom::Geometry& g2);
private:
// eventually this will be determined from the geometry topology
//static const double snapTol; // = 0.000001;
static const double snapPrecisionFactor; // = 10e-10
const geom::Geometry& srcGeom;
/// Extract target (unique) coordinates
std::unique_ptr<geom::Coordinate::ConstVect> extractTargetCoordinates(
const geom::Geometry& g);
// Declare type as noncopyable
GeometrySnapper(const GeometrySnapper& other) = delete;
GeometrySnapper& operator=(const GeometrySnapper& rhs) = delete;
};
} // namespace geos::operation::overlay::snap
} // namespace geos::operation::overlay
} // namespace geos::operation
} // namespace geos