74 lines
1.6 KiB
C++
74 lines
1.6 KiB
C++
/**********************************************************************
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*
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* GEOS - Geometry Engine Open Source
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* http://geos.osgeo.org
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*
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* Copyright (C) 2005-2006 Refractions Research Inc.
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* Copyright (C) 2001-2002 Vivid Solutions Inc.
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*
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* This is free software; you can redistribute and/or modify it under
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* the terms of the GNU Lesser General Public Licence as published
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* by the Free Software Foundation.
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* See the COPYING file for more information.
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*
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**********************************************************************/
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#pragma once
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#include <geos/export.h>
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#include <geos/geom/Coordinate.h>
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// Forward declarations
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namespace geos {
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namespace geom {
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class Geometry;
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}
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}
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namespace geos {
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namespace algorithm { // geos::algorithm
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/**
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* \class InteriorPointPoint
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* \brief
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* Computes a point in the interior of an point geometry.
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*
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* Algorithm:
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*
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* Find a point which is closest to the centroid of the geometry.
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*/
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class GEOS_DLL InteriorPointPoint {
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private:
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bool hasInterior;
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geom::CoordinateXY centroid;
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double minDistance;
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geom::Coordinate interiorPoint;
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/**
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* Tests the point(s) defined by a Geometry for the best inside point.
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* If a Geometry is not of dimension 0 it is not tested.
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* @param geom the geometry to add
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*/
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void add(const geom::Geometry* geom);
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void add(const geom::CoordinateXY* point);
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public:
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InteriorPointPoint(const geom::Geometry* g);
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~InteriorPointPoint() {}
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bool getInteriorPoint(geom::CoordinateXY& ret) const;
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};
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} // namespace geos::algorithm
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} // namespace geos
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