DYT/Tool/OpenSceneGraph-3.6.5/include/geos/operation/overlay/validate/OverlayResultValidator.h
2024-12-25 07:49:36 +08:00

132 lines
3.4 KiB
C++

/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
***********************************************************************
*
* Last port: operation/overlay/validate/OverlayResultValidator.java rev. 1.4 (JTS-1.10)
*
**********************************************************************/
#pragma once
#include <geos/export.h>
#include <geos/operation/overlay/validate/FuzzyPointLocator.h> // composition
#include <geos/geom/Location.h> // for Location::Value type
#include <vector>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
#endif
// Forward declarations
namespace geos {
namespace geom {
class Geometry;
class Coordinate;
}
}
namespace geos {
namespace operation { // geos::operation
namespace overlay { // geos::operation::overlay
namespace validate { // geos::operation::overlay::validate
/** \brief
* Validates that the result of an overlay operation is
* geometrically correct within a determined tolerance.
*
* Uses fuzzy point location to find points which are
* definitely in either the interior or exterior of the result
* geometry, and compares these results with the expected ones.
*
* This algorithm is only useful where the inputs are polygonal.
*
* This is a heuristic test, and may return false positive results
* (I.e. it may fail to detect an invalid result.)
* It should never return a false negative result, however
* (I.e. it should never report a valid result as invalid.)
*
* @see OverlayOp
*/
class GEOS_DLL OverlayResultValidator {
public:
static bool isValid(
const geom::Geometry& geom0,
const geom::Geometry& geom1,
int opCode,
const geom::Geometry& result);
OverlayResultValidator(
const geom::Geometry& geom0,
const geom::Geometry& geom1,
const geom::Geometry& result);
bool isValid(int opCode);
geom::Coordinate&
getInvalidLocation()
{
return invalidLocation;
}
private:
double boundaryDistanceTolerance;
const geom::Geometry& g0;
const geom::Geometry& g1;
const geom::Geometry& gres;
FuzzyPointLocator fpl0;
FuzzyPointLocator fpl1;
FuzzyPointLocator fplres;
geom::Coordinate invalidLocation;
std::vector<geom::Coordinate> testCoords;
void addTestPts(const geom::Geometry& g);
void addVertices(const geom::Geometry& g);
bool testValid(int overlayOp);
bool testValid(int overlayOp, const geom::Coordinate& pt);
bool isValidResult(int overlayOp, std::vector<geom::Location>& location);
static double computeBoundaryDistanceTolerance(
const geom::Geometry& g0, const geom::Geometry& g1);
// Declare type as noncopyable
OverlayResultValidator(const OverlayResultValidator& other) = delete;
OverlayResultValidator& operator=(const OverlayResultValidator& rhs) = delete;
};
} // namespace geos::operation::overlay::validate
} // namespace geos::operation::overlay
} // namespace geos::operation
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif