2025-01-04 04:12:51 +00:00
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#include "workspace/Timestep.h"
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2025-11-10 15:19:13 +00:00
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#include <algorithm>
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2025-01-04 04:12:51 +00:00
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#include <QFile>
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#include <QTextStream>
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#include "workspace/WorkSpace.h"
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#include "common/RecourceHelper.h"
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#include "common/SpdLogger.h"
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Timestep::Timestep(const std::vector<double>& steps, const QString& path, WorkSpace* parent /*= nullptr*/) noexcept
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: QObject((QObject*)parent)
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, steps_(steps)
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, path_(path)
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, workSpace_(parent) {
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maxTime_ = *steps_.rbegin();
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2025-11-10 15:19:13 +00:00
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// 初始化为 1.0x,如果列表中没有 1.0,则取最接近中间的默认索引
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auto it = std::find(speedLevels_.begin(), speedLevels_.end(), 1.0);
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speedIndex_ = it != speedLevels_.end() ? int(std::distance(speedLevels_.begin(), it)) : speedIndex_;
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currentStep_ = speedLevels_[speedIndex_];
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2025-01-04 04:12:51 +00:00
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}
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2025-01-21 18:42:57 +00:00
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Timestep* Timestep::Load(const QString& path, WorkSpace* workSpace) {
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const QString filePath = QString("%1/%2").arg(workSpace->GetDir()).arg(path);
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2025-01-04 04:12:51 +00:00
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LOG_INFO("Load timestep: {}", filePath.toStdString());
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QFile file(filePath);
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
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2025-01-21 18:42:57 +00:00
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LOG_WARN("Cannot open file for reading: {}", file.errorString().toLocal8Bit().constData());
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2025-01-04 04:12:51 +00:00
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return nullptr;
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}
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QTextStream in(&file);
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std::vector<double> numbers;
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while (!in.atEnd()) {
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QString line = in.readLine();
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bool ok;
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double value = line.toDouble(&ok);
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if (ok) {
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numbers.push_back(value);
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} else {
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LOG_WARN("Cannot open file for reading: {}", line.toStdString());
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}
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}
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file.close();
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2025-01-21 18:42:57 +00:00
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Timestep* timestep = new Timestep(numbers, path, workSpace);
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2025-01-04 04:12:51 +00:00
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return timestep;
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}
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void Timestep::GetRange(double& minTime, double& maxTime, double& step) {
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minTime = *steps_.begin();
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maxTime = maxTime_;
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step = currentStep_;
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}
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void Timestep::Update(double dt) {
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if (playStatus_ != PlayStatus::PS_Started) {
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return;
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}
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if (nullptr == workSpace_) {
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LOG_WARN("workSpace_ is nullptr");
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return;
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}
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double deltaTime = dt * currentStep_;
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current_ += deltaTime;
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workSpace_->OnFrame(deltaTime);
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if (current_ >= maxTime_ && playStatus_ != PlayStatus::PS_Stoped) {
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current_ = maxTime_;
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Stop();
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}
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emit TimeChanged(current_);
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}
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bool Timestep::IsPause() {
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return playStatus_ == PlayStatus::PS_Suspended && playStatus_ != PlayStatus::PS_Started;
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}
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bool Timestep::IsStoped() {
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return playStatus_ == PlayStatus::PS_Stoped;
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}
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void Timestep::Start() {
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LOG_INFO("enter");
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playStatus_ = PlayStatus::PS_Started;
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current_ = 0.0;
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if (nullptr == workSpace_) {
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LOG_WARN("workSpace_ is nullptr");
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return;
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}
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workSpace_->Begin();
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2025-11-10 15:19:13 +00:00
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// 重置速度为 1x 并通知 UI
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auto it = std::find(speedLevels_.begin(), speedLevels_.end(), 1.0);
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speedIndex_ = it != speedLevels_.end() ? int(std::distance(speedLevels_.begin(), it)) : speedIndex_;
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currentStep_ = speedLevels_[speedIndex_];
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emit StepChanged(currentStep_);
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2025-01-04 04:12:51 +00:00
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emit StatusChanged((int)playStatus_);
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}
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void Timestep::Resume() {
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LOG_INFO("enter");
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if (PlayStatus::PS_Suspended != playStatus_) {
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LOG_WARN("play status is not suspended");
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return;
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}
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playStatus_ = PlayStatus::PS_Started;
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emit StatusChanged((int)playStatus_);
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}
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void Timestep::Pause() {
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LOG_INFO("enter");
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if (PlayStatus::PS_Started == playStatus_) {
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playStatus_ = PlayStatus::PS_Suspended;
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} else if (PlayStatus::PS_Suspended == playStatus_) {
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playStatus_ = PlayStatus::PS_Started;
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}
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emit StatusChanged((int)playStatus_);
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}
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void Timestep::Stop() {
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LOG_INFO("enter");
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current_ = maxTime_;
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playStatus_ = PlayStatus::PS_Stoped;
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if (nullptr == workSpace_) {
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LOG_WARN("workSpace_ is nullptr");
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return;
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}
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workSpace_->End();
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2025-11-10 15:19:13 +00:00
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// 停止时也恢复为 1x,避免停后再次播放仍是异常倍率
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auto it = std::find(speedLevels_.begin(), speedLevels_.end(), 1.0);
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speedIndex_ = it != speedLevels_.end() ? int(std::distance(speedLevels_.begin(), it)) : speedIndex_;
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currentStep_ = speedLevels_[speedIndex_];
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emit StepChanged(currentStep_);
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2025-01-04 04:12:51 +00:00
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emit StatusChanged((int)playStatus_);
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}
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void Timestep::Up() {
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2025-11-10 15:19:13 +00:00
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// 提升到下一个倍率(封顶)
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if (speedIndex_ < int(speedLevels_.size()) - 1) {
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++speedIndex_;
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}
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currentStep_ = speedLevels_[speedIndex_];
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emit StepChanged(currentStep_);
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2025-01-04 04:12:51 +00:00
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}
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void Timestep::Down() {
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2025-11-10 15:19:13 +00:00
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// 降到上一个倍率(保底)
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if (speedIndex_ > 0) {
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--speedIndex_;
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}
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currentStep_ = speedLevels_[speedIndex_];
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emit StepChanged(currentStep_);
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2025-01-04 04:12:51 +00:00
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}
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