DYTSrouce/src/workspace/WorkSpace.h

98 lines
2.1 KiB
C
Raw Normal View History

2025-01-04 04:12:51 +00:00
#pragma once
#include <map>
#include <QObject>
#include "scene/OsgScene.h"
#include "scene/OEScene.h"
//#include "../ui/chartPlot/DYTChart.h"
class WorkSpaceItem;
class WorkSpace : public QObject {
Q_OBJECT
public:
explicit WorkSpace(class OsgView* view, QObject* parent = nullptr) noexcept;
WorkSpace(const QString& name, QObject* parent = nullptr);
~WorkSpace() override = default;
inline void SetName(const QString& name) {
name_ = name;
}
inline const QString& GetName() const {
return name_;
}
inline void SetUUid(const QString& uuid) {
uuid_ = uuid;
}
inline const QString& GetUUid() const {
return uuid_;
}
// static WorkSpace* Create(const QString& name);
inline void SetDescribe(const QString& describe) {
describe_ = describe;
}
inline const QString& GetDescribe() const {
return describe_;
}
const std::vector<class Entity*>& GetEntities() const {
return entities_;
}
std::vector<class Entity*>& GetEntities() {
return entities_;
}
void ViewReize(int width, int height);
bool CreateScene(const std::string& scene);
#if USE_OCEAN
OsgScene* GetActiveScene() const;
#else
OEScene* GetActiveScene() const;
#endif
bool SetTimestep(class Timestep* timestep);
bool SetTimestepPath(const QString& path);
class Timestep* GetTimestep() const {
return timestep_;
}
bool SetLampStatus(class LampStatus* timestep);
bool SetLampPath(const QString& path);
class LampStatus* GetLampStatus() const {
return lampStatus_;
}
void AddEntity(class Entity* entity);
void RemoveEntity(class Entity* entity);
bool Save(const QString& path);
bool Save();
bool Load(const QString& dyt);
void Unlaod();
void Begin();
void OnFrame(double dt);
void End();
Q_SIGNALS:
void EntityAdded(class Entity* entity);
void EntityRemoved(class Entity* entity);
private:
QString name_;
QString uuid_;
QString describe_;
QString path_;
2025-01-05 03:33:33 +00:00
bool leaded_{ false };
2025-01-04 04:12:51 +00:00
std::vector<class Entity*> entities_;
osg::ref_ptr<OEScene> activeScene_;
class OsgView* view_{ nullptr };
class Timestep* timestep_{ nullptr };
class LampStatus* lampStatus_{ nullptr };
};