modify system menu ui
This commit is contained in:
parent
9c6dd93ef7
commit
142a61f1d0
@ -25,7 +25,7 @@ DockWidget::DockWidget(const QString& title, QWidget* parent)
|
|||||||
if (nullptr != windowManagerMenu) {
|
if (nullptr != windowManagerMenu) {
|
||||||
windowManagerMenu->AddDockWidget(this);
|
windowManagerMenu->AddDockWidget(this);
|
||||||
}
|
}
|
||||||
// 同步到可视的 WindowManagerMenu 列表(如果存在)
|
// Also register with visible WindowManagerMenu list if available
|
||||||
if (auto* listMenu = MainFrame::Get().GetMenuManager<WindowManagerMenu>("window_manager")) {
|
if (auto* listMenu = MainFrame::Get().GetMenuManager<WindowManagerMenu>("window_manager")) {
|
||||||
listMenu->AddDockWidget(this);
|
listMenu->AddDockWidget(this);
|
||||||
}
|
}
|
||||||
@ -41,7 +41,7 @@ DockWidget::DockWidget(QWidget* parent)
|
|||||||
if (nullptr != windowManagerMenu) {
|
if (nullptr != windowManagerMenu) {
|
||||||
windowManagerMenu->AddDockWidget(this);
|
windowManagerMenu->AddDockWidget(this);
|
||||||
}
|
}
|
||||||
// 同步到可视的 WindowManagerMenu 列表(如果存在)
|
// Also register with visible WindowManagerMenu list if available
|
||||||
if (auto* listMenu = MainFrame::Get().GetMenuManager<WindowManagerMenu>("window_manager")) {
|
if (auto* listMenu = MainFrame::Get().GetMenuManager<WindowManagerMenu>("window_manager")) {
|
||||||
listMenu->AddDockWidget(this);
|
listMenu->AddDockWidget(this);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -52,12 +52,28 @@ void FileManagerMenu::NewWorkSpace() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void FileManagerMenu::OpenWorkSpace() {
|
void FileManagerMenu::OpenWorkSpace() {
|
||||||
|
// Select workspace file first
|
||||||
QString fileName = QFileDialog::getOpenFileName(&MainFrame::Get(),
|
QString fileName = QFileDialog::getOpenFileName(&MainFrame::Get(),
|
||||||
QObject::tr("Open Workspace"), Application::GetWorkSpacePath(), QObject::tr("Dyt Files (*.dyt)"));
|
QObject::tr("Open Workspace"), Application::GetWorkSpacePath(), QObject::tr("Dyt Files (*.dyt)"));
|
||||||
if (fileName.isEmpty()) {
|
if (fileName.isEmpty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// After a valid file path is selected, prompt to save/unload current workspace
|
||||||
|
auto* current = WorkSpaceManager::Get().GetCurrent();
|
||||||
|
if (current) {
|
||||||
|
QMessageBox::StandardButton ret = QMessageBox::question(
|
||||||
|
&MainFrame::Get(), QObject::tr("warning"), QObject::tr("save current workspace?"),
|
||||||
|
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
|
||||||
|
if (ret == QMessageBox::Cancel) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (ret == QMessageBox::Yes) {
|
||||||
|
SaveWorkSpace();
|
||||||
|
}
|
||||||
|
current->Unlaod();
|
||||||
|
}
|
||||||
|
|
||||||
LOG_INFO("open workspace: {}", fileName.toLocal8Bit().constData());
|
LOG_INFO("open workspace: {}", fileName.toLocal8Bit().constData());
|
||||||
emit LoadDyt(fileName);
|
emit LoadDyt(fileName);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -31,26 +31,44 @@ void SystemManagerMenu::AddDockWidget(class DockWidget* dockWidget) {
|
|||||||
}
|
}
|
||||||
);
|
);
|
||||||
action->setCheckable(true);
|
action->setCheckable(true);
|
||||||
// 勾选状态应与可见状态一致
|
// Keep action checked state consistent with dock visibility
|
||||||
action->setChecked(dockWidget->isVisible());
|
action->setChecked(dockWidget->isVisible());
|
||||||
// 绑定 dock 到 action,便于打开菜单时同步状态
|
// Bind dock widget to action via data for state sync
|
||||||
action->setData(QVariant::fromValue(dockWidget));
|
action->setData(QVariant::fromValue(dockWidget));
|
||||||
connect(action, &QAction::triggered, [dockWidget, action]() {
|
connect(action, &QAction::triggered, [dockWidget, action]() {
|
||||||
dockWidget->setVisible(action->isChecked());
|
dockWidget->setVisible(action->isChecked());
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
// 同步可见性变化到勾选状态
|
// Sync visibility changes to action checked state
|
||||||
connect(dockWidget, &DockWidget::visibilityChanged, [action](bool visible) {
|
connect(dockWidget, &DockWidget::visibilityChanged, [action](bool visible) {
|
||||||
action->setChecked(visible);
|
action->setChecked(visible);
|
||||||
});
|
});
|
||||||
connect(dockWidget, &DockWidget::signalClose, [action]() {
|
connect(dockWidget, &DockWidget::signalClose, [action]() {
|
||||||
action->setChecked(false);
|
action->setChecked(false);
|
||||||
});
|
});
|
||||||
|
// Remove action when associated DockWidget is destroyed
|
||||||
|
connect(dockWidget, &QObject::destroyed, this, [this, dockWidget]() {
|
||||||
|
RemoveDockWidget(dockWidget);
|
||||||
|
});
|
||||||
windowManagerMenu_->addAction(action);
|
windowManagerMenu_->addAction(action);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
|
void SystemManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
|
||||||
|
if (!windowManagerMenu_) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const auto actions = windowManagerMenu_->actions();
|
||||||
|
for (QAction* act : actions) {
|
||||||
|
QVariant v = act->data();
|
||||||
|
if (v.isValid()) {
|
||||||
|
DockWidget* dock = v.value<DockWidget*>();
|
||||||
|
if (dock == dockWidget) {
|
||||||
|
windowManagerMenu_->removeAction(act);
|
||||||
|
act->deleteLater();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SystemManagerMenu::InitConnect() {
|
void SystemManagerMenu::InitConnect() {
|
||||||
@ -71,9 +89,9 @@ void SystemManagerMenu::OnExit() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void SystemManagerMenu::OnWindowManagerMenu() {
|
void SystemManagerMenu::OnWindowManagerMenu() {
|
||||||
// <EFBFBD><EFBFBD><EFBFBD>Ӵ<EFBFBD><EFBFBD>ڹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD>
|
// Add window manager menu
|
||||||
LOG_INFO("add window manager menu");
|
LOG_INFO("add window manager menu");
|
||||||
// 打开菜单前,同步所有条目的勾选状态与当前 dock 可见性
|
// Before opening, sync action checked state with current dock visibility
|
||||||
for (QAction* act : windowManagerMenu_->actions()) {
|
for (QAction* act : windowManagerMenu_->actions()) {
|
||||||
QVariant v = act->data();
|
QVariant v = act->data();
|
||||||
if (v.isValid()) {
|
if (v.isValid()) {
|
||||||
|
|||||||
@ -14,8 +14,7 @@ WindowManagerMenu::WindowManagerMenu(QWidget* parent)
|
|||||||
: QWidget(parent)
|
: QWidget(parent)
|
||||||
, ui(new Ui::WindowManagerMenu) {
|
, ui(new Ui::WindowManagerMenu) {
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
connect(ui->listWidget, &QListWidget::itemClicked, this, &WindowManagerMenu::OnItemClicked);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
WindowManagerMenu::~WindowManagerMenu() {
|
WindowManagerMenu::~WindowManagerMenu() {
|
||||||
@ -33,24 +32,43 @@ void WindowManagerMenu::AddDockWidget(DockWidget* dockWidget) {
|
|||||||
item->setText(title);
|
item->setText(title);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
// 初始勾选状态与 dock 的可见性同步
|
// Initialize check state to match dock visibility
|
||||||
item->setCheckState(dockWidget->isVisible() ? Qt::Checked : Qt::Unchecked);
|
item->setCheckState(dockWidget->isVisible() ? Qt::Checked : Qt::Unchecked);
|
||||||
connect(ui->listWidget, &QListWidget::itemClicked, [](QListWidgetItem* item) {
|
|
||||||
bool checked = !(item->checkState() == Qt::Checked);
|
|
||||||
item->setCheckState(checked ? Qt::Checked : Qt::Unchecked);
|
|
||||||
item->data(DockWidgetRole).value<DockWidget*>()->setVisible(checked);
|
|
||||||
});
|
|
||||||
item->setData(DockWidgetRole, QVariant::fromValue(dockWidget));
|
item->setData(DockWidgetRole, QVariant::fromValue(dockWidget));
|
||||||
// 同步 dock 可见性变化到勾选状态
|
// Sync dock visibility changes to check state
|
||||||
connect(dockWidget, &DockWidget::visibilityChanged, [item](bool visible) {
|
connect(dockWidget, &DockWidget::visibilityChanged, [item](bool visible) {
|
||||||
item->setCheckState(visible ? Qt::Checked : Qt::Unchecked);
|
item->setCheckState(visible ? Qt::Checked : Qt::Unchecked);
|
||||||
});
|
});
|
||||||
connect(dockWidget, &DockWidget::signalClose, [this, item]() {
|
connect(dockWidget, &DockWidget::signalClose, [this, item]() {
|
||||||
item->setCheckState(Qt::Unchecked);
|
item->setCheckState(Qt::Unchecked);
|
||||||
});
|
});
|
||||||
|
// Remove the corresponding item when the DockWidget is destroyed
|
||||||
|
connect(dockWidget, &QObject::destroyed, this, [this, dockWidget]() {
|
||||||
|
RemoveDockWidget(dockWidget);
|
||||||
|
});
|
||||||
ui->listWidget->addItem(item);
|
ui->listWidget->addItem(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WindowManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
|
void WindowManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
|
||||||
|
if (!ui || !ui->listWidget) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < ui->listWidget->count(); ++i) {
|
||||||
|
QListWidgetItem* item = ui->listWidget->item(i);
|
||||||
|
DockWidget* dock = item->data(DockWidgetRole).value<DockWidget*>();
|
||||||
|
if (dock == dockWidget) {
|
||||||
|
// Remove and delete the list item
|
||||||
|
delete ui->listWidget->takeItem(i);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void WindowManagerMenu::OnItemClicked(QListWidgetItem* item) {
|
||||||
|
bool checked = !(item->checkState() == Qt::Checked);
|
||||||
|
item->setCheckState(checked ? Qt::Checked : Qt::Unchecked);
|
||||||
|
DockWidget* dock = item->data(DockWidgetRole).value<DockWidget*>();
|
||||||
|
if (dock) {
|
||||||
|
dock->setVisible(checked);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -8,6 +8,8 @@ namespace Ui {
|
|||||||
class WindowManagerMenu;
|
class WindowManagerMenu;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class QListWidgetItem;
|
||||||
|
|
||||||
class WindowManagerMenu : public QWidget {
|
class WindowManagerMenu : public QWidget {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
@ -23,4 +25,6 @@ protected:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
Ui::WindowManagerMenu* ui;
|
Ui::WindowManagerMenu* ui;
|
||||||
|
private slots:
|
||||||
|
void OnItemClicked(QListWidgetItem* item);
|
||||||
};
|
};
|
||||||
@ -161,7 +161,9 @@ void WorkSpaceManager::SetCurrent(WorkSpace* workspace) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (nullptr != current_) {
|
if (nullptr != current_) {
|
||||||
|
// Ensure previous workspace is properly ended and unloaded
|
||||||
current_->End();
|
current_->End();
|
||||||
|
current_->Unlaod();
|
||||||
}
|
}
|
||||||
current_ = workspace;
|
current_ = workspace;
|
||||||
workspace->SetActiveScene(scene_);
|
workspace->SetActiveScene(scene_);
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user