modify system menu ui
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9c6dd93ef7
commit
142a61f1d0
@ -25,7 +25,7 @@ DockWidget::DockWidget(const QString& title, QWidget* parent)
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if (nullptr != windowManagerMenu) {
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windowManagerMenu->AddDockWidget(this);
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}
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// 同步到可视的 WindowManagerMenu 列表(如果存在)
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// Also register with visible WindowManagerMenu list if available
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if (auto* listMenu = MainFrame::Get().GetMenuManager<WindowManagerMenu>("window_manager")) {
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listMenu->AddDockWidget(this);
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}
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@ -41,7 +41,7 @@ DockWidget::DockWidget(QWidget* parent)
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if (nullptr != windowManagerMenu) {
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windowManagerMenu->AddDockWidget(this);
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}
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// 同步到可视的 WindowManagerMenu 列表(如果存在)
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// Also register with visible WindowManagerMenu list if available
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if (auto* listMenu = MainFrame::Get().GetMenuManager<WindowManagerMenu>("window_manager")) {
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listMenu->AddDockWidget(this);
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}
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@ -52,12 +52,28 @@ void FileManagerMenu::NewWorkSpace() {
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}
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void FileManagerMenu::OpenWorkSpace() {
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// Select workspace file first
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QString fileName = QFileDialog::getOpenFileName(&MainFrame::Get(),
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QObject::tr("Open Workspace"), Application::GetWorkSpacePath(), QObject::tr("Dyt Files (*.dyt)"));
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if (fileName.isEmpty()) {
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return;
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}
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// After a valid file path is selected, prompt to save/unload current workspace
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auto* current = WorkSpaceManager::Get().GetCurrent();
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if (current) {
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QMessageBox::StandardButton ret = QMessageBox::question(
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&MainFrame::Get(), QObject::tr("warning"), QObject::tr("save current workspace?"),
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QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
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if (ret == QMessageBox::Cancel) {
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return;
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}
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if (ret == QMessageBox::Yes) {
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SaveWorkSpace();
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}
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current->Unlaod();
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}
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LOG_INFO("open workspace: {}", fileName.toLocal8Bit().constData());
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emit LoadDyt(fileName);
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}
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@ -31,26 +31,44 @@ void SystemManagerMenu::AddDockWidget(class DockWidget* dockWidget) {
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}
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);
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action->setCheckable(true);
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// 勾选状态应与可见状态一致
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// Keep action checked state consistent with dock visibility
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action->setChecked(dockWidget->isVisible());
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// 绑定 dock 到 action,便于打开菜单时同步状态
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// Bind dock widget to action via data for state sync
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action->setData(QVariant::fromValue(dockWidget));
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connect(action, &QAction::triggered, [dockWidget, action]() {
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dockWidget->setVisible(action->isChecked());
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}
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);
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// 同步可见性变化到勾选状态
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// Sync visibility changes to action checked state
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connect(dockWidget, &DockWidget::visibilityChanged, [action](bool visible) {
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action->setChecked(visible);
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});
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connect(dockWidget, &DockWidget::signalClose, [action]() {
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action->setChecked(false);
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});
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// Remove action when associated DockWidget is destroyed
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connect(dockWidget, &QObject::destroyed, this, [this, dockWidget]() {
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RemoveDockWidget(dockWidget);
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});
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windowManagerMenu_->addAction(action);
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}
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void SystemManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
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if (!windowManagerMenu_) {
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return;
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}
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const auto actions = windowManagerMenu_->actions();
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for (QAction* act : actions) {
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QVariant v = act->data();
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if (v.isValid()) {
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DockWidget* dock = v.value<DockWidget*>();
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if (dock == dockWidget) {
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windowManagerMenu_->removeAction(act);
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act->deleteLater();
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break;
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}
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}
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}
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}
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void SystemManagerMenu::InitConnect() {
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@ -71,9 +89,9 @@ void SystemManagerMenu::OnExit() {
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}
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void SystemManagerMenu::OnWindowManagerMenu() {
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// <EFBFBD><EFBFBD><EFBFBD>Ӵ<EFBFBD><EFBFBD>ڹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD>
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// Add window manager menu
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LOG_INFO("add window manager menu");
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// 打开菜单前,同步所有条目的勾选状态与当前 dock 可见性
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// Before opening, sync action checked state with current dock visibility
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for (QAction* act : windowManagerMenu_->actions()) {
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QVariant v = act->data();
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if (v.isValid()) {
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@ -14,8 +14,7 @@ WindowManagerMenu::WindowManagerMenu(QWidget* parent)
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: QWidget(parent)
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, ui(new Ui::WindowManagerMenu) {
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ui->setupUi(this);
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connect(ui->listWidget, &QListWidget::itemClicked, this, &WindowManagerMenu::OnItemClicked);
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}
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WindowManagerMenu::~WindowManagerMenu() {
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@ -33,24 +32,43 @@ void WindowManagerMenu::AddDockWidget(DockWidget* dockWidget) {
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item->setText(title);
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}
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);
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// 初始勾选状态与 dock 的可见性同步
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// Initialize check state to match dock visibility
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item->setCheckState(dockWidget->isVisible() ? Qt::Checked : Qt::Unchecked);
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connect(ui->listWidget, &QListWidget::itemClicked, [](QListWidgetItem* item) {
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bool checked = !(item->checkState() == Qt::Checked);
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item->setCheckState(checked ? Qt::Checked : Qt::Unchecked);
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item->data(DockWidgetRole).value<DockWidget*>()->setVisible(checked);
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});
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item->setData(DockWidgetRole, QVariant::fromValue(dockWidget));
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// 同步 dock 可见性变化到勾选状态
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// Sync dock visibility changes to check state
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connect(dockWidget, &DockWidget::visibilityChanged, [item](bool visible) {
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item->setCheckState(visible ? Qt::Checked : Qt::Unchecked);
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});
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connect(dockWidget, &DockWidget::signalClose, [this, item]() {
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item->setCheckState(Qt::Unchecked);
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});
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// Remove the corresponding item when the DockWidget is destroyed
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connect(dockWidget, &QObject::destroyed, this, [this, dockWidget]() {
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RemoveDockWidget(dockWidget);
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});
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ui->listWidget->addItem(item);
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}
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void WindowManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
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if (!ui || !ui->listWidget) {
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return;
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}
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for (int i = 0; i < ui->listWidget->count(); ++i) {
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QListWidgetItem* item = ui->listWidget->item(i);
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DockWidget* dock = item->data(DockWidgetRole).value<DockWidget*>();
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if (dock == dockWidget) {
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// Remove and delete the list item
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delete ui->listWidget->takeItem(i);
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break;
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}
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}
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}
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void WindowManagerMenu::OnItemClicked(QListWidgetItem* item) {
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bool checked = !(item->checkState() == Qt::Checked);
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item->setCheckState(checked ? Qt::Checked : Qt::Unchecked);
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DockWidget* dock = item->data(DockWidgetRole).value<DockWidget*>();
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if (dock) {
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dock->setVisible(checked);
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}
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}
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@ -8,6 +8,8 @@ namespace Ui {
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class WindowManagerMenu;
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}
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class QListWidgetItem;
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class WindowManagerMenu : public QWidget {
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Q_OBJECT
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@ -23,4 +25,6 @@ protected:
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private:
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Ui::WindowManagerMenu* ui;
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private slots:
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void OnItemClicked(QListWidgetItem* item);
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};
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@ -161,7 +161,9 @@ void WorkSpaceManager::SetCurrent(WorkSpace* workspace) {
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}
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if (nullptr != current_) {
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// Ensure previous workspace is properly ended and unloaded
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current_->End();
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current_->Unlaod();
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}
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current_ = workspace;
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workspace->SetActiveScene(scene_);
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