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5 Commits

Author SHA1 Message Date
4acbf05ae0 modify workspace 2025-04-21 08:20:00 +08:00
8a15b09464 modify frame title bar 2025-04-20 11:57:25 +08:00
65cbe121bf 修改ui显示和osg的库 2025-04-13 23:12:17 +08:00
9b47b518d5 修改osgearth ui 2025-03-26 00:04:39 +08:00
ea260fcaaa add new osg 2025-03-13 08:42:41 +08:00
78 changed files with 4369 additions and 3427 deletions

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@ -4,7 +4,7 @@ set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON) set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON) set(CMAKE_AUTORCC ON)
SET(CMAKE_CXX_STANDARD 17) SET(CMAKE_CXX_STANDARD 11)
SET(CMAKE_CXX_STANDARD_REQUIRED ON) SET(CMAKE_CXX_STANDARD_REQUIRED ON)
SET(CMAKE_INCLUDE_CURRENT_DIR ON) SET(CMAKE_INCLUDE_CURRENT_DIR ON)
@ -85,8 +85,9 @@ INCLUDE_DIRECTORIES(
${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}
${Thirdparty}/spdlog/include ${Thirdparty}/spdlog/include
${Thirdparty}/breakpad/include ${Thirdparty}/breakpad/include
${Thirdparty}/3rdParty_x64/include ${Thirdparty}/3rdparty_vc15/include
${Thirdparty}/OpenSceneGraph-3.6.5/include ${Thirdparty}/OSG-3.5.1/include
${Thirdparty}/OSGEARTH-2.8/include
${Thirdparty}/TritonSDK/PublicHeaders ${Thirdparty}/TritonSDK/PublicHeaders
${Thirdparty}/matlab/include ${Thirdparty}/matlab/include
# ${Thirdparty}/Python39/include # ${Thirdparty}/Python39/include
@ -94,8 +95,9 @@ INCLUDE_DIRECTORIES(
LINK_DIRECTORIES( LINK_DIRECTORIES(
${Thirdparty}/spdlog/lib ${Thirdparty}/spdlog/lib
${Thirdparty}/3rdParty_x64/lib ${Thirdparty}/3rdparty_vc15/lib
${Thirdparty}/OpenSceneGraph-3.6.5/lib ${Thirdparty}/OSG-3.5.1/lib
${Thirdparty}/OSGEARTH-2.8/lib
${Thirdparty}/matlab/lib/win64/microsoft ${Thirdparty}/matlab/lib/win64/microsoft
${Thirdparty}/TritonSDK/lib/vc143/x64 ${Thirdparty}/TritonSDK/lib/vc143/x64
# ${Thirdparty}/Python39/libs # ${Thirdparty}/Python39/libs
@ -167,6 +169,7 @@ target_link_libraries(
osgWidget osgWidget
osgText osgText
osgEarth osgEarth
osgEarthUtil
Triton-MT-DLL Triton-MT-DLL
libeng libeng
libmx libmx

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@ -16,7 +16,6 @@ Application::Application(int& argc, char** argv, int /*= ApplicationFlags*/)
} }
Application::~Application() { Application::~Application() {
Uninit();
} }
QString Application::GetWorkSpacePath() { QString Application::GetWorkSpacePath() {
@ -26,7 +25,7 @@ QString Application::GetWorkSpacePath() {
void Application::Init() { void Application::Init() {
Singleton<MeshManager>::Create(this); Singleton<MeshManager>::Create(this);
Singleton<OsgViewer>::Create(this); //Singleton<OsgViewer>::Create(this);
Singleton<RecourceHelper>::Create(this); Singleton<RecourceHelper>::Create(this);
Singleton<EntitiesManager>::Create(this); Singleton<EntitiesManager>::Create(this);
Singleton<WorkSpaceManager>::Create(this); Singleton<WorkSpaceManager>::Create(this);
@ -40,6 +39,6 @@ void Application::Uninit() {
Singleton<WorkSpaceManager>::Destory(); Singleton<WorkSpaceManager>::Destory();
Singleton<EntitiesManager>::Destory(); Singleton<EntitiesManager>::Destory();
Singleton<RecourceHelper>::Destory(); Singleton<RecourceHelper>::Destory();
Singleton<OsgViewer>::Destory(); //Singleton<OsgViewer>::Destory();
Singleton<MeshManager>::Destory(); Singleton<MeshManager>::Destory();
} }

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@ -10,8 +10,7 @@ public:
~Application() override; ~Application() override;
static QString GetWorkSpacePath(); static QString GetWorkSpacePath();
void Uninit();
protected: protected:
void Init(); void Init();
void Uninit();
}; };

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@ -1,5 +1,6 @@
#include "CrashHandler.h" #include "CrashHandler.h"
#if 0
#include <QCoreApplication> #include <QCoreApplication>
#include <QMessageBox> #include <QMessageBox>
#include <QDir> #include <QDir>
@ -79,7 +80,6 @@ std::unique_ptr<google_breakpad::ExceptionHandler> exceptionHandler;
#endif #endif
bool InstallCrashHandler() { bool InstallCrashHandler() {
#if NDEBUG #if NDEBUG
FindFileForDelete("D:/pcm");
QString appDirPath = QCoreApplication::applicationDirPath() + "/crash"; QString appDirPath = QCoreApplication::applicationDirPath() + "/crash";
QDir dir; QDir dir;
if (!dir.exists(appDirPath)) { if (!dir.exists(appDirPath)) {
@ -94,7 +94,7 @@ bool InstallCrashHandler() {
#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__) #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__)
exceptionHandler.reset(new google_breakpad::ExceptionHandler( exceptionHandler.reset(new google_breakpad::ExceptionHandler(
appDirPath.toStdWString(), NULL, OnMinidumpCallback, NULL, appDirPath.toStdWString(), nullptr, OnMinidumpCallback, nullptr,
google_breakpad::ExceptionHandler::HANDLER_ALL)); google_breakpad::ExceptionHandler::HANDLER_ALL));
#else #else
exceptionHandler.reset(new google_breakpad::ExceptionHandler( exceptionHandler.reset(new google_breakpad::ExceptionHandler(
@ -106,7 +106,10 @@ bool InstallCrashHandler() {
return true; return true;
} }
void TestCrash() { #else
volatile int* a = (int*)(nullptr);
*a = 1; bool InstallCrashHandler() {
return false;
} }
#endif

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@ -2,4 +2,3 @@
bool InstallCrashHandler(); bool InstallCrashHandler();
void TestCrash();

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@ -239,7 +239,9 @@ void ConeWave::CreateTexturedCone(osg::Geode* geode) {
// baseColorUniform_ = new osg::Uniform("baseColor", baseColor_); // baseColorUniform_ = new osg::Uniform("baseColor", baseColor_);
// stateset->setMode(GL_CULL_FACE, osg::StateAttribute::ON); // stateset->setMode(GL_CULL_FACE, osg::StateAttribute::ON);
// stateset->addUniform(baseColorUniform_); // stateset->addUniform(baseColorUniform_);
// // stateset->setAttributeAndModes(program, osg::StateAttribute::ON); // // stateset->osg::ref_ptr<osg::Program> program = new osg::Program();
program->addShader(vertexShader);
program->addShader(fragmentShader);(program, osg::StateAttribute::ON);
// // stateset->setAttributeAndModes(new osg::Depth(osg::Depth::LESS, 0.0, 1.0, false)); // // stateset->setAttributeAndModes(new osg::Depth(osg::Depth::LESS, 0.0, 1.0, false));
// //
// levelCountUniform_ = new osg::Uniform("num", float(levelCount_)); // levelCountUniform_ = new osg::Uniform("num", float(levelCount_));
@ -256,7 +258,8 @@ void ConeWave::CreateTexturedCone(osg::Geode* geode) {
#include <osgFX/Outline> #include <osgFX/Outline>
#include <osgFX/Scribe> #include <osgFX/Scribe>
#include <osg/MatrixTransform> #include <osg/MatrixTransform>
#include <osgEarth/Ellipsoid> #include <osg/Texture2D>
#include <osgDB/ReadFile>
#include "scene/SceneContent.h" #include "scene/SceneContent.h"
@ -326,7 +329,6 @@ void WaveBeamConeCallBack::operator()(osg::Node *node, osg::NodeVisitor *nv) {
osg::Matrix mConeRate = osg::Matrix::rotate(osg::Vec3d(0, 1, 0), (mTarget*m).getTrans()); osg::Matrix mConeRate = osg::Matrix::rotate(osg::Vec3d(0, 1, 0), (mTarget*m).getTrans());
mtCone->setMatrix(mConeRate);//mTarget*m mtCone->setMatrix(mConeRate);//mTarget*m
//更改cone的形状----------------------------------------
double length = (mTarget*m).getTrans().length(); double length = (mTarget*m).getTrans().length();
double angle = osg::DegreesToRadians(m_angle); double angle = osg::DegreesToRadians(m_angle);
@ -334,7 +336,6 @@ void WaveBeamConeCallBack::operator()(osg::Node *node, osg::NodeVisitor *nv) {
int splitCount = 20; int splitCount = 20;
double angleStep = osg::PI * 2.0 / splitCount; double angleStep = osg::PI * 2.0 / splitCount;
//侧面
for (int i = 1; i <= splitCount + 1; i++) { for (int i = 1; i <= splitCount + 1; i++) {
double tempAngle = (i - 1)*angleStep; double tempAngle = (i - 1)*angleStep;
osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3); osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3);
@ -343,7 +344,6 @@ void WaveBeamConeCallBack::operator()(osg::Node *node, osg::NodeVisitor *nv) {
m_pointVector->at(splitCount + 2) = osg::Vec3(0, length, 0); m_pointVector->at(splitCount + 2) = osg::Vec3(0, length, 0);
//底面
for (int i = splitCount + 3; i <= splitCount + 3 + splitCount; i++) { for (int i = splitCount + 3; i <= splitCount + 3 + splitCount; i++) {
double tempAngle = (i - splitCount - 3) *angleStep; double tempAngle = (i - splitCount - 3) *angleStep;
osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3); osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3);
@ -383,10 +383,11 @@ void ConeWave::createWaveBeamCone(osg::MatrixTransform* node, double angle, doub
osg::ref_ptr<osg::Vec3Array> vertex = new osg::Vec3Array; osg::ref_ptr<osg::Vec3Array> vertex = new osg::Vec3Array;
osg::ref_ptr<osg::Vec3Array> normal = new osg::Vec3Array; osg::ref_ptr<osg::Vec3Array> normal = new osg::Vec3Array;
osg::ref_ptr<osg::DrawElementsUInt> drawElemUInt = new osg::DrawElementsUInt(GL_TRIANGLE_FAN); osg::ref_ptr<osg::DrawElementsUInt> drawElemUInt = new osg::DrawElementsUInt(GL_TRIANGLE_FAN);
osg::ref_ptr<osg::DrawElementsUInt> drawElemUInt2 = new osg::DrawElementsUInt(GL_TRIANGLE_FAN); // osg::ref_ptr<osg::DrawElementsUInt> drawElemUInt2 = new osg::DrawElementsUInt(GL_TRIANGLE_FAN);
geom->setVertexArray(vertex); geom->setVertexArray(vertex);
geom->setNormalArray(normal); geom->setNormalArray(normal);
geode->addDrawable(geom); geode->addDrawable(geom);
geode->getOrCreateStateSet()->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
vertex->push_back(osg::Vec3(0, 0, 0)); vertex->push_back(osg::Vec3(0, 0, 0));
drawElemUInt->push_back(0); drawElemUInt->push_back(0);
@ -395,7 +396,7 @@ void ConeWave::createWaveBeamCone(osg::MatrixTransform* node, double angle, doub
//侧面 //侧面
for (int i = 0; i <= splitCount; i++) { for (int i = 0; i <= splitCount; i++) {
double tempAngle = i*angleStep; double tempAngle = i*angleStep;
osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3); osg::Vec3 pos(radius * cos(tempAngle), radius * sin(tempAngle) + 3, length);
vertex->push_back(osg::Vec3(pos)); vertex->push_back(osg::Vec3(pos));
pos.normalize(); pos.normalize();
@ -403,46 +404,52 @@ void ConeWave::createWaveBeamCone(osg::MatrixTransform* node, double angle, doub
drawElemUInt->push_back(i + 1); drawElemUInt->push_back(i + 1);
} }
//底面 // //底面
int indexBegin = vertex->size(); // int indexBegin = vertex->size();
vertex->push_back(osg::Vec3(0, length, 0)); // vertex->push_back(osg::Vec3(0, length, 0));
drawElemUInt2->push_back(indexBegin); // drawElemUInt2->push_back(indexBegin);
normal->push_back(osg::Vec3(0, 1, 0)); // normal->push_back(osg::Vec3(0, 1, 0));
for (int i = 0; i <= splitCount; i++) { // for (int i = 0; i <= splitCount; i++) {
double tempAngle = i*angleStep; // double tempAngle = i*angleStep;
osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3); // osg::Vec3 pos(radius * cos(tempAngle), length, radius * sin(tempAngle) + 3);
vertex->push_back(osg::Vec3(pos)); // vertex->push_back(osg::Vec3(pos));
//
normal->push_back(osg::Vec3(0, 1, 0)); // normal->push_back(osg::Vec3(0, 1, 0));
drawElemUInt2->push_back(indexBegin + i + 1); // drawElemUInt2->push_back(indexBegin + i + 1);
} // }
geom->setNormalBinding(osg::Geometry::BIND_PER_VERTEX); geom->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
geom->addPrimitiveSet(drawElemUInt); geom->addPrimitiveSet(drawElemUInt);
geom->addPrimitiveSet(drawElemUInt2); // geom->addPrimitiveSet(drawElemUInt2);
//创建材质对象
osg::ref_ptr<osg::Material> mat = new osg::Material; osg::ref_ptr<osg::Material> mat = new osg::Material;
//设置正面散射颜色
mat->setDiffuse(osg::Material::FRONT, osg::Vec4(1.0, 1.0, 0.0, 0.3));//1.0, 0.0, 0.0, 0.3 mat->setDiffuse(osg::Material::FRONT, osg::Vec4(1.0, 1.0, 0.0, 0.3));//1.0, 0.0, 0.0, 0.3
//设置正面镜面颜色
mat->setSpecular(osg::Material::FRONT, osg::Vec4(1.0, 0.0, 0.0, 0.3));//1.0, 0.0, 0.0, 0.3 mat->setSpecular(osg::Material::FRONT, osg::Vec4(1.0, 0.0, 0.0, 0.3));//1.0, 0.0, 0.0, 0.3
geode->getOrCreateStateSet()->setAttribute(mat.get()); geode->getOrCreateStateSet()->setAttribute(mat.get());
geode->getOrCreateStateSet()->setMode(GL_RESCALE_NORMAL, osg::StateAttribute::ON); geode->getOrCreateStateSet()->setMode(GL_RESCALE_NORMAL, osg::StateAttribute::ON);
//设置透明效果
geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON); geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
geode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::ON); geode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::ON);
geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF); geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
//设置渲染顺序 仿真模型被波束遮盖 ,1000000-指的是若有1000000个Node 则此节点最后一个被渲染
geode->getOrCreateStateSet()->setRenderBinDetails(12, "RenderBin"); geode->getOrCreateStateSet()->setRenderBinDetails(12, "RenderBin");
osg::ref_ptr<osg::MatrixTransform> mtCone = new osg::MatrixTransform; osg::ref_ptr<osg::MatrixTransform> mtCone = new osg::MatrixTransform;
// mtCone->addChild(nodeFX); mtCone->addChild(geode);
const char* path = "D:/Project/DYTSrouce/bin/Release/resources/textures/block.png";
osg::Image* image = osgDB::readImageFile(path);
osg::ref_ptr<osg::Texture2D> pTexture2D = new osg::Texture2D;
pTexture2D->setImage(image);
pTexture2D->setWrap(osg::Texture::WRAP_S , osg::Texture::CLAMP_TO_EDGE);
pTexture2D->setWrap(osg::Texture::WRAP_T , osg::Texture::REPEAT);
pTexture2D->setFilter( osg::Texture::MIN_FILTER, osg::Texture::LINEAR );
pTexture2D->setFilter( osg::Texture::MAG_FILTER, osg::Texture::LINEAR );
geode->getOrCreateStateSet()->setTextureAttribute(0, pTexture2D);
geode->getOrCreateStateSet()->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::ON);
//给callback中赋值
WaveBeamConeCallBack* coneCallBack = new WaveBeamConeCallBack; WaveBeamConeCallBack* coneCallBack = new WaveBeamConeCallBack;
coneCallBack->m_angle = angle; coneCallBack->m_angle = angle;
coneCallBack->m_length = length; coneCallBack->m_length = length;
@ -454,7 +461,6 @@ void ConeWave::createWaveBeamCone(osg::MatrixTransform* node, double angle, doub
coneCallBack->m_geom = geom; coneCallBack->m_geom = geom;
coneCallBack->m_pointVector = vertex; coneCallBack->m_pointVector = vertex;
//添加到模型中
// osg::MatrixTransform* mtR = dynamic_cast<osg::MatrixTransform*>(node->getChild(0)); // osg::MatrixTransform* mtR = dynamic_cast<osg::MatrixTransform*>(node->getChild(0));
// osg::MatrixTransform* mtS = dynamic_cast<osg::MatrixTransform*>(mtR->getChild(0)); // osg::MatrixTransform* mtS = dynamic_cast<osg::MatrixTransform*>(mtR->getChild(0));
// mtR->addChild(mtCone); // mtR->addChild(mtCone);
@ -514,8 +520,9 @@ void ConeWave::changeWaveBeamConeAppearance( osg::Vec4 color, osg::Vec4 lineColo
_waveBeamCone->removeChild(coneCallBack->m_geode); _waveBeamCone->removeChild(coneCallBack->m_geode);
_waveBeamCone->addChild(coneCallBack->m_nodeFX); _waveBeamCone->addChild(coneCallBack->m_nodeFX);
coneCallBack->m_nodeFX->setWireframeColor(lineColor); coneCallBack->m_nodeFX->setWireframeColor(lineColor);
coneCallBack->m_nodeFX->setWireframeLineWidth(lineWidth); coneCallBack->m_nodeFX->setWireframeLineWidth(static_cast<float>(lineWidth));
} }
} }
} }

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@ -70,7 +70,6 @@ private:
#include <osg/MatrixTransform> #include <osg/MatrixTransform>
#include "viewer/UpdateRenderStd.h" #include "viewer/UpdateRenderStd.h"
//三维实体的圆锥波束
class ConeWave : public osg::Geode class ConeWave : public osg::Geode
, public UpdateRenderStd { , public UpdateRenderStd {

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@ -102,7 +102,7 @@ void DashedLine::CreateTexturedCone(osg::Geode* geode) {
"#version 330\n" "#version 330\n"
"in vec4 osg_Vertex;\n" "in vec4 osg_Vertex;\n"
"in vec2 osg_MultiTexCoord0;\n" "in vec2 osg_MultiTexCoord0;\n"
"uniform mat4 osg_ModelViewProjectionMatrix;\n"//当前OSG摄像机的观察矩阵 "uniform mat4 osg_ModelViewProjectionMatrix;\n"//<EFBFBD><EFBFBD>ǰOSG<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĺ۲<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
"uniform float time;\n" "uniform float time;\n"
"out vec2 texCoord;\n" "out vec2 texCoord;\n"
"void main()\n" "void main()\n"
@ -151,7 +151,8 @@ void DashedLine::UpdateRotaion() {
float height = direction.length(); float height = direction.length();
cylinder_->setHeight(height); cylinder_->setHeight(height);
cylinderDrawable_->build(); // cylinderDrawable_->b();
// cylinderDrawable_-
osg::Vec3 center = (start_ + end_) * 0.5f; osg::Vec3 center = (start_ + end_) * 0.5f;
direction.normalize(); direction.normalize();

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@ -1,3 +1,4 @@
#include "app/Application.h" #include "app/Application.h"
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
@ -5,23 +6,396 @@
#include "common/CrashHandler.h" #include "common/CrashHandler.h"
#include "ui/MainFrame.h" #include "ui/MainFrame.h"
#include "ui/MainWindow.h"
#include "viewer/OsgWidget.h"
#include <QTimer>
#include <QApplication>
#include <QGridLayout>
#include <osgViewer/CompositeViewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/MultiTouchTrackballManipulator>
#include <osgDB/ReadFile>
#include <osgEarth/MapNode>
#include <osgEarthUtil/ExampleResources>
#include <osgGA/StateSetManipulator>
// #include <osgEarth/GLUtils>
#include "osgqt/GraphicsWindowQt.h"
#include "scene/ui/CompositeWidgetManager.h"
#include "scene/ui/QueryElevationWidget.h"
#ifndef LC
#define LC "DYT"
#endif
const unsigned int MASK_2D = 0xF0000000;
std::string path = "D:\\Project\\DYT\\Source\\bin\\Release\\data\\";
bool scrollWindow(osgWidget::Event& ev) {
// The first thing we need to do is make sure we have a Frame object...
osgWidget::Frame* frame = dynamic_cast<osgWidget::Frame*>(ev.getWindow());
if(!frame) return false;
// And now we need to make sure our Frame has a valid internal EmbeddedWindow widget.
osgWidget::Window::EmbeddedWindow* ew =
dynamic_cast<osgWidget::Window::EmbeddedWindow*>(frame->getEmbeddedWindow())
;
if(!ew) return false;
// Lets get the visible area so that we can use it to make sure our scrolling action
// is necessary in the first place.
const osgWidget::Quad& va = ew->getWindow()->getVisibleArea();
// The user wants to scroll up; make sure that the visible area's Y origin isn't already
// at 0.0f, 0.0f.
if(ev.getWindowManager()->isMouseScrollingUp() && va[1] != 0.0f)
ew->getWindow()->addVisibleArea(0, -20)
;
else if(va[1] <= (ew->getWindow()->getHeight() - ew->getHeight()))
ew->getWindow()->addVisibleArea(0, 20)
;
// We need to manually call update to make sure the visible area scissoring is done
// properly.
frame->update();
return true;
}
bool changeTheme(osgWidget::Event& ev) {
std::string theme;
if(ev.key == osgGA::GUIEventAdapter::KEY_Right)
theme = "osgWidget/theme-1.png"
;
else if(ev.key == osgGA::GUIEventAdapter::KEY_Left)
theme = "osgWidget/theme-2.png"
;
else return false;
osgWidget::Frame* frame = dynamic_cast<osgWidget::Frame*>(ev.getWindow());
if(!frame) return false;
// This is just one way to access all our Widgets; we could just as well have used:
//
// for(osgWidget::Frame::Iterator i = frame.begin(); i != frame.end() i++) {}
//
// ...and it have worked, too.
for(unsigned int row = 0; row < 3; row++) {
for(unsigned int col = 0; col < 3; col++) {
frame->getByRowCol(row, col)->setImage(theme);
}
}
return true;
}
osg::Node* createUiExample(osgViewer::View* viewer, osgWidget::WindowManager* wm) {
if(!wm) return nullptr;
// viewer.setUpViewInWindow(
// 50,
// 50,
// static_cast<int>(wm->getWidth()),
// static_cast<int>(wm->getHeight())
// );
osg::Group* group = new osg::Group();
osg::Camera* camera = wm->createParentOrthoCamera();
group->addChild(camera);
viewer->addEventHandler(new osgWidget::MouseHandler(wm));
viewer->addEventHandler(new osgWidget::KeyboardHandler(wm));
viewer->addEventHandler(new osgWidget::ResizeHandler(wm, camera));
viewer->addEventHandler(new osgWidget::CameraSwitchHandler(wm, camera));
viewer->addEventHandler(new osgViewer::StatsHandler());
viewer->addEventHandler(new osgViewer::WindowSizeHandler());
viewer->addEventHandler(new osgGA::StateSetManipulator(
viewer->getCamera()->getOrCreateStateSet()
));
wm->resizeAllWindows();
return group;
}
void creatWidget(osgViewer::View* viewer, osg::Group* root) {
osgWidget::WindowManager* wm = new osgWidget::WindowManager(
viewer,
1280.0f,
1024.0f,
MASK_2D,
osgWidget::WindowManager::WM_PICK_DEBUG
//osgWidget::WindowManager::WM_NO_INVERT_Y
);
osgWidget::Frame* frame = osgWidget::Frame::createSimpleFrameFromTheme(
"frame",
osgDB::readRefImageFile("osgWidget/theme.png"),
40.0f,
40.0f,
osgWidget::Frame::FRAME_ALL
);
osgWidget::Box* box = new osgWidget::Box("images", osgWidget::Box::VERTICAL);
osgWidget::Widget* img1 = new osgWidget::Widget("im1", 512.0f, 512.0f);
osgWidget::Widget* img2 = new osgWidget::Widget("im2", 512.0f, 512.0f);
osgWidget::Widget* img3 = new osgWidget::Widget("im3", 512.0f, 512.0f);
osgWidget::Widget* img4 = new osgWidget::Widget("im4", 512.0f, 512.0f);
img1->setImage(path + "osgWidget/scrolled1.jpg", true);
img2->setImage(path + "osgWidget/scrolled2.jpg", true);
img3->setImage(path + "osgWidget/scrolled3.jpg", true);
img4->setImage(path + "osgWidget/scrolled4.jpg", true);
img1->setMinimumSize(10.0f, 10.0f);
img2->setMinimumSize(10.0f, 10.0f);
img3->setMinimumSize(10.0f, 10.0f);
img4->setMinimumSize(10.0f, 10.0f);
box->addWidget(img1);
box->addWidget(img2);
box->addWidget(img3);
box->addWidget(img4);
box->setEventMask(osgWidget::EVENT_NONE);
//frame->getEmbeddedWindow()->setWindow(box);
frame->setWindow(box);
frame->getEmbeddedWindow()->setColor(1.0f, 1.0f, 1.0f, 1.0f);
frame->resize(300.0f, 300.0f);
frame->addCallback(new osgWidget::Callback(&scrollWindow, osgWidget::EVENT_MOUSE_SCROLL));
frame->addCallback(new osgWidget::Callback(&changeTheme, osgWidget::EVENT_KEY_DOWN));
wm->addChild(frame);
osg::Node* ui = createUiExample(viewer, wm);
root->addChild(ui);
}
void configureView( osgViewer::View* view )
{
// default uniform values:
// GLUtils::setGlobalDefaults(view->getCamera()->getOrCreateStateSet());
// add some stock OSG handlers:
view->addEventHandler(new osgViewer::StatsHandler());
view->addEventHandler(new osgViewer::WindowSizeHandler());
view->addEventHandler(new osgViewer::ThreadingHandler());
view->addEventHandler(new osgViewer::LODScaleHandler());
view->addEventHandler(new osgGA::StateSetManipulator(view->getCamera()->getOrCreateStateSet()));
view->addEventHandler(new osgViewer::RecordCameraPathHandler());
view->addEventHandler(new osgViewer::ScreenCaptureHandler());
}
osg::Node* LoadEarth(const std::string& earth, osgViewer::CompositeViewer* viewer) {
osg::ref_ptr<osg::Node> node = osgDB::readNodeFile(earth);
osg::ref_ptr<osgEarth::MapNode> mapNode = osgEarth::MapNode::get(node.get());
if ( !mapNode.valid() )
{
OE_WARN << LC << "Loaded scene graph does not contain a MapNode - aborting" << std::endl;
return 0L;
}
// collect the views
osgViewer::Viewer::Views views;
if (viewer)
{
viewer->getViews(views);
}
// warn about not having an earth manip
for (osgViewer::Viewer::Views::iterator view = views.begin(); view != views.end(); ++view)
{
osgEarth::Util::EarthManipulator* manip = dynamic_cast<osgEarth::Util::EarthManipulator*>((*view)->getCameraManipulator());
if ( manip == 0L )
{
OE_WARN << LC << "Helper used before installing an EarthManipulator" << std::endl;
}
}
// a root node to hold everything:
osg::Group* root = new osg::Group();
root->addChild( node );
// parses common cmdline arguments and apply to the first view:
// if ( !views.empty() )
// {
// parse( mapNode.get(), args, views.front(), root, userContainer );
//
// float lodscale;
// if (args.read("--lodscale", lodscale))
// {
// LODScaleGroup* g = new LODScaleGroup();
// g->setLODScaleFactor(osg::maximum(lodscale, 0.0001f));
// osgEarth::insertGroup(g, mapNode->getParent(0));
// OE_NOTICE << "LOD Scale set to: " << lodscale << std::endl;
// }
// }
// configures each view with some stock goodies
for (osgViewer::Viewer::Views::iterator view = views.begin(); view != views.end(); ++view)
{
configureView( *view );
}
#ifdef OSG_GL3_AVAILABLE
if (viewer)
{
viewer->setRealizeOperation(new GL3RealizeOperation());
}
#endif
return root;
}
class ViewerWidget : public QWidget, public osgViewer::CompositeViewer
{
public:
ViewerWidget(QWidget* parent = 0, Qt::WindowFlags f = 0, osgViewer::ViewerBase::ThreadingModel threadingModel=osgViewer::CompositeViewer::SingleThreaded) : QWidget(parent, f)
{
setThreadingModel(threadingModel);
// disable the default setting of viewer.done() by pressing Escape.
setKeyEventSetsDone(0);
std::string earthPath = "D:/Project/DYT/Tool/TritonSample/TritonSample/triton.earth";
// osg::Node* node = osgDB::readNodeFile();
osg::Node* node =LoadEarth(earthPath, this);
if ( !node ) {
return;
}
// Group to hold all our annotation elements.
// osg::Group* annoGroup = new osg::Group();
// osgEarth::MapNode::get(node)->addChild( annoGroup );
QWidget* widget1 = addViewWidget( createGraphicsWindow(0,0,100,100), node);
// QWidget* widget2 = addViewWidget( createGraphicsWindow(0,0,100,100), osgDB::readRefNodeFile("glider.osgt") );
// QWidget* widget3 = addViewWidget( createGraphicsWindow(0,0,100,100), osgDB::readRefNodeFile("axes.osgt") );
// QWidget* widget4 = addViewWidget( createGraphicsWindow(0,0,100,100), osgDB::readRefNodeFile("fountain.osgt") );
// QWidget* popupWidget = addViewWidget( createGraphicsWindow(900,100,320,240,"Popup window",true), osgDB::readRefNodeFile("dumptruck.osgt") );
// popupWidget->show();
QGridLayout* grid = new QGridLayout;
grid->addWidget( widget1, 0, 0 );
// grid->addWidget( widget2, 0, 1 );
// grid->addWidget( widget3, 1, 0 );
// grid->addWidget( widget4, 1, 1 );
setLayout( grid );
connect( &_timer, SIGNAL(timeout()), this, SLOT(update()) );
_timer.start( 10 );
}
QWidget* addViewWidget( osgQt::GraphicsWindowQt* gw, osg::ref_ptr<osg::Node> scene )
{
osgViewer::View* view = new osgViewer::View;
addView( view );
view->setCameraManipulator( new osgEarth::Util::EarthManipulator() );
configureView(view);
osg::Camera* camera = view->getCamera();
camera->setGraphicsContext( gw );
const osg::GraphicsContext::Traits* traits = gw->getTraits();
camera->setClearColor( osg::Vec4(0.2, 0.2, 0.6, 1.0) );
camera->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
camera->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 1.0f, 10000.0f );
creatWidget(view, scene->asGroup());
osgEarth::MapNode* mapNode = osgEarth::MapNode::findMapNode(scene);
if ( !mapNode )
return gw->getGLWidget();
auto skyDome_ = osgEarth::Util::SkyNode::create(mapNode);
if (!mapNode) {
LOG_WARN("eart map node is nullptr");
return gw->getGLWidget();
}
skyDome_->attach(view);
skyDome_->getSunLight()->setAmbient(osg::Vec4(0.5,0.5,0.5,1.0));
scene->asGroup()->addChild(skyDome_);
skyDome_->setDateTime(osgEarth::DateTime(2024, 12, 24, 3));
view->setSceneData( scene );
view->addEventHandler( new osgViewer::StatsHandler );
// view->setCameraManipulator( new osgGA::MultiTouchTrackballManipulator );
gw->setTouchEventsEnabled( true );
return gw->getGLWidget();
}
osgQt::GraphicsWindowQt* createGraphicsWindow( int x, int y, int w, int h, const std::string& name="", bool windowDecoration=false )
{
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->windowName = name;
traits->windowDecoration = windowDecoration;
traits->x = x;
traits->y = y;
traits->width = w;
traits->height = h;
traits->doubleBuffer = true;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
return new osgQt::GraphicsWindowQt(traits.get());
}
virtual void paintEvent( QPaintEvent* /*event*/ )
{ frame(); }
protected:
QTimer _timer;
};
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
SpdLogger logger("logs/log.txt", 5); SpdLogger logger("logs/log.txt", 5);
//
Application::setAttribute(Qt::AA_EnableHighDpiScaling); Application::setAttribute(Qt::AA_EnableHighDpiScaling);
////
Application app(argc, argv); Application app(argc, argv);
app.setAttribute(Qt::AA_DontCreateNativeWidgetSiblings); app.setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
InstallCrashHandler(); // InstallCrashHandler();
//
RecourceHelper::ChangeSkin("default"); RecourceHelper::ChangeSkin("default");
int ret = 0;
MainFrame mainWindow; MainFrame mainWindow;
mainWindow.showMaximized(); mainWindow.showMaximized();
//
int ret = app.exec();
app.Uninit();
return ret;
ret = app.exec(); //osg::ArgumentParser arguments(&argc, argv);
return ret;
//QMainWindow* mainWindow = new QMainWindow;
//OsgWidget* viewWidget = new OsgWidget(nullptr, Qt::Widget);
//mainWindow->setCentralWidget(viewWidget);
//// ViewerWidget* viewWidget = new ViewerWidget(nullptr, Qt::Widget, threadingModel);
////viewWidget->setGeometry( 100, 100, 800, 600 );
//viewWidget->Initialize();
//mainWindow->show();
//return app.exec();
} }

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009 Wang Rui
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_GRAPHICSWINDOWQT
#define OSGVIEWER_GRAPHICSWINDOWQT
#define USE_NO_STATIC_REGISTRATION 1
#include <osgViewer/GraphicsWindow>
#include <QMutex>
#include <QEvent>
#include <QQueue>
#include <QSet>
#include <QGLWidget>
class QInputEvent;
class QGestureEvent;
namespace osgViewer {
class ViewerBase;
}
namespace osgQt
{
// forward declarations
class GraphicsWindowQt;
#if USE_NO_STATIC_REGISTRATION
/// The function sets the WindowingSystem to Qt.
void initQtWindowingSystem();
#endif
/** The function sets the viewer that will be used after entering
* the Qt main loop (QCoreApplication::exec()).
*
* The function also initializes internal structures required for proper
* scene rendering.
*
* The method must be called from main thread. */
void setViewer( osgViewer::ViewerBase *viewer );
class GLWidget : public QGLWidget
{
typedef QGLWidget inherited;
public:
GLWidget( QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0, bool forwardKeyEvents = false );
GLWidget( QGLContext* context, QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0, bool forwardKeyEvents = false );
GLWidget( const QGLFormat& format, QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0, bool forwardKeyEvents = false );
virtual ~GLWidget();
inline void setGraphicsWindow( GraphicsWindowQt* gw ) { _gw = gw; }
inline GraphicsWindowQt* getGraphicsWindow() { return _gw; }
inline const GraphicsWindowQt* getGraphicsWindow() const { return _gw; }
inline bool getForwardKeyEvents() const { return _forwardKeyEvents; }
virtual void setForwardKeyEvents( bool f ) { _forwardKeyEvents = f; }
inline bool getTouchEventsEnabled() const { return _touchEventsEnabled; }
void setTouchEventsEnabled( bool e );
void setKeyboardModifiers( QInputEvent* event );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseDoubleClickEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
virtual void wheelEvent( QWheelEvent* event );
virtual bool gestureEvent( QGestureEvent* event );
protected:
int getNumDeferredEvents()
{
QMutexLocker lock(&_deferredEventQueueMutex);
return _deferredEventQueue.count();
}
void enqueueDeferredEvent(QEvent::Type eventType, QEvent::Type removeEventType = QEvent::None)
{
QMutexLocker lock(&_deferredEventQueueMutex);
if (removeEventType != QEvent::None)
{
if (_deferredEventQueue.removeOne(removeEventType))
_eventCompressor.remove(eventType);
}
if (_eventCompressor.find(eventType) == _eventCompressor.end())
{
_deferredEventQueue.enqueue(eventType);
_eventCompressor.insert(eventType);
}
}
void processDeferredEvents();
friend class GraphicsWindowQt;
GraphicsWindowQt* _gw;
QMutex _deferredEventQueueMutex;
QQueue<QEvent::Type> _deferredEventQueue;
QSet<QEvent::Type> _eventCompressor;
bool _touchEventsEnabled;
bool _forwardKeyEvents;
qreal _devicePixelRatio;
virtual void resizeEvent( QResizeEvent* event );
virtual void moveEvent( QMoveEvent* event );
virtual void glDraw();
virtual bool event( QEvent* event );
};
class GraphicsWindowQt : public osgViewer::GraphicsWindow
{
public:
GraphicsWindowQt( osg::GraphicsContext::Traits* traits, QWidget* parent = NULL, const QGLWidget* shareWidget = NULL, Qt::WindowFlags f = 0 );
GraphicsWindowQt( GLWidget* widget );
virtual ~GraphicsWindowQt();
inline GLWidget* getGLWidget() { return _widget; }
inline const GLWidget* getGLWidget() const { return _widget; }
/// deprecated
inline GLWidget* getGraphWidget() { return _widget; }
/// deprecated
inline const GLWidget* getGraphWidget() const { return _widget; }
struct WindowData : public osg::Referenced
{
WindowData( GLWidget* widget = NULL, QWidget* parent = NULL ): _widget(widget), _parent(parent) {}
GLWidget* _widget;
QWidget* _parent;
};
bool init( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f );
static QGLFormat traits2qglFormat( const osg::GraphicsContext::Traits* traits );
static void qglFormat2traits( const QGLFormat& format, osg::GraphicsContext::Traits* traits );
static osg::GraphicsContext::Traits* createTraits( const QGLWidget* widget );
virtual bool setWindowRectangleImplementation( int x, int y, int width, int height );
virtual void getWindowRectangle( int& x, int& y, int& width, int& height );
virtual bool setWindowDecorationImplementation( bool windowDecoration );
virtual bool getWindowDecoration() const;
virtual void grabFocus();
virtual void grabFocusIfPointerInWindow();
virtual void raiseWindow();
virtual void setWindowName( const std::string& name );
virtual std::string getWindowName();
virtual void useCursor( bool cursorOn );
virtual void setCursor( MouseCursor cursor );
inline bool getTouchEventsEnabled() const { return _widget->getTouchEventsEnabled(); }
virtual void setTouchEventsEnabled( bool e ) { _widget->setTouchEventsEnabled(e); }
virtual bool valid() const;
virtual bool realizeImplementation();
virtual bool isRealizedImplementation() const;
virtual void closeImplementation();
virtual bool makeCurrentImplementation();
virtual bool releaseContextImplementation();
virtual void swapBuffersImplementation();
virtual void runOperations();
virtual void requestWarpPointer( float x, float y );
protected:
friend class GLWidget;
GLWidget* _widget;
bool _ownsWidget;
QCursor _currentCursor;
bool _realized;
};
}
#endif

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009-2010 Mathias Froehlich
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "osgqt/QFontImplementation.h"
#include <osgDB/FileNameUtils>
#include <osgDB/Registry>
#include <osgText/Font>
#include <QFont>
#include <QFontMetrics>
#include <QImage>
#include <QPainter>
#ifndef OSGTEXT_GLYPH_INTERNALFORMAT
#define OSGTEXT_GLYPH_INTERNALFORMAT GL_LUMINANCE_ALPHA
#endif
#ifndef OSGTEXT_GLYPH_FORMAT
#define OSGTEXT_GLYPH_FORMAT GL_LUMINANCE_ALPHA
#endif
namespace osgQt {
QFontImplementation::QFontImplementation(const QFont& font) :
_filename(font.toString().toStdString() + ".qfont"),
_font(font)
{
}
QFontImplementation::~QFontImplementation()
{
}
std::string
QFontImplementation::getFileName() const
{
return _filename;
}
osgText::Glyph*
QFontImplementation::getGlyph(const osgText::FontResolution& fontRes, unsigned int charcode)
{
unsigned int fontSize = fontRes.second;
_font.setPixelSize(fontSize);
float coord_scale = 1.0f/float(fontSize);
QFontMetrics fontMetrics(_font);
QFontMetricsF fontMetricsF(_font);
QRect rect = fontMetrics.boundingRect(QChar(charcode));
QRectF rectF = fontMetricsF.boundingRect(QChar(charcode));
int margin = 1;
int imageWidth = rect.width() + 2*margin;
int imageHeight = rect.height() + 2*margin;
// Now paint the glyph into the image
QImage image(imageWidth, imageHeight, QImage::Format_ARGB32);
image.fill(0);
QPainter painter(&image);
painter.setRenderHint(QPainter::TextAntialiasing);
painter.setFont(_font);
painter.setBackgroundMode(Qt::TransparentMode);
painter.setBrush(Qt::white);
painter.setPen(Qt::white);
painter.drawText(margin - rect.left(), imageHeight - 1 - (margin + rect.bottom()), QString(QChar(charcode)));
painter.end();
// Transfer the rendered image to osg
osg::ref_ptr<osgText::Glyph> glyph = new osgText::Glyph(_facade, charcode);
unsigned int dataSize = imageWidth*imageHeight;
unsigned char* data = new unsigned char[dataSize];
// copy the qimage into the texture memory
for (int x = 0; x < imageWidth; ++x)
{
for (int y = 0; y < imageHeight; ++y)
{
data[x + y*imageWidth] = qAlpha(image.pixel(x, imageHeight - 1 - y));
}
}
// the glyph texture in osg
glyph->setImage(imageWidth, imageHeight, 1,
OSGTEXT_GLYPH_INTERNALFORMAT,
OSGTEXT_GLYPH_FORMAT, GL_UNSIGNED_BYTE,
data,
osg::Image::USE_NEW_DELETE,
1);
glyph->setInternalTextureFormat(OSGTEXT_GLYPH_INTERNALFORMAT);
glyph->setWidth((float)imageWidth * coord_scale);
glyph->setHeight((float)imageHeight * coord_scale);
// Layout parameters
float leftBearing = fontMetricsF.leftBearing(QChar(charcode));
float rightBearing = fontMetricsF.rightBearing(QChar(charcode));
// for horizonal layout
osg::Vec2 bottomLeft(leftBearing - margin, - rectF.bottom() - margin);
glyph->setHorizontalBearing(bottomLeft * coord_scale);
glyph->setHorizontalAdvance(fontMetricsF.width(QChar(charcode)) * coord_scale);
// for vertical layout
osg::Vec2 topMiddle(- margin + 0.5*(leftBearing - rect.width() - rightBearing),
rectF.top() - margin);
glyph->setVerticalBearing(topMiddle * coord_scale);
glyph->setVerticalAdvance((rectF.height() + fontMetricsF.overlinePos() - fontMetricsF.xHeight()) * coord_scale);
// ... ready
//addGlyph(fontRes, charcode, glyph.get());
return glyph.release();
}
//osg::Vec2
//QFontImplementation::getKerning(const osgText::FontResolution& /*fontRes*/, unsigned int /*leftcharcode*/, unsigned int /*rightcharcode*/, osgText::KerningType /*kerningType*/)
//{
// return osg::Vec2(0, 0);
//}
osg::Vec2 QFontImplementation::getKerning(unsigned int leftcharcode, unsigned int rightcharcode, osgText::KerningType kerningType) {
return osg::Vec2(0, 0);
}
bool
QFontImplementation::hasVertical() const
{
return true;
}
}

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009-2010 Mathias Froehlich
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef QFontImplementation_H
#define QFontImplementation_H
#include <osgText/Font>
#include <QtGui/QFont>
#include <string>
namespace osgQt {
class QFontImplementation : public osgText::Font::FontImplementation
{
public:
QFontImplementation(const QFont& font);
virtual ~QFontImplementation();
virtual std::string getFileName() const;
virtual bool supportsMultipleFontResolutions() const { return true; }
virtual osgText::Glyph* getGlyph(const osgText::FontResolution& fontRes, unsigned int charcode);
//virtual osgText::Glyph3D* getGlyph3D(const osgText::FontResolution& /*fontRes*/, unsigned int /*charcode*/) { return 0; }
virtual osgText::Glyph3D* getGlyph3D(unsigned int charcode) { return 0; }
//virtual osg::Vec2 getKerning(const osgText::FontResolution& fontRes, unsigned int leftcharcode, unsigned int rightcharcode, osgText::KerningType kerningType);
virtual osg::Vec2 getKerning(unsigned int leftcharcode, unsigned int rightcharcode, osgText::KerningType kerningType);
virtual bool hasVertical() const;
protected:
std::string _filename;
QFont _font;
};
}
#endif

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "osgqt/QGraphicsViewAdapter.h"
#include "osgqt/QWidgetImage.h"
#include <QtOpenGL/QGLWidget>
#include <osg/Version>
#include <osgGA/GUIEventAdapter>
#include <osg/NodeVisitor>
#include <osg/io_utils>
#include <QGraphicsItem>
#include <QGraphicsProxyWidget>
#define MYQKEYEVENT 2000
#define MYQPOINTEREVENT 2001
namespace osgQt
{
QCoreApplication* getOrCreateQApplication()
{
if (QApplication::instance()==0)
{
static char** argv = 0;
static int argc = 0;
static QApplication app(argc,argv);
}
return QApplication::instance();
}
class MyQKeyEvent : public QEvent
{
public:
MyQKeyEvent( int key, bool down ):
QEvent( QEvent::Type(MYQKEYEVENT) ),
_key(key), _down(down) {}
int _key;
bool _down;
};
struct MyQPointerEvent : public QEvent
{
MyQPointerEvent(int x, int y, unsigned int buttonMask):
QEvent( QEvent::Type(MYQPOINTEREVENT) ),
_x(x), _y(y),_buttonMask(buttonMask) {}
int _x, _y;
unsigned int _buttonMask;
};
const QImage::Format s_imageFormat = QImage::Format_ARGB32_Premultiplied;
QGraphicsViewAdapter::QGraphicsViewAdapter(osg::Image* image, QWidget* widget):
_image(image),
_backgroundWidget(0),
_previousButtonMask(0),
_previousMouseX(-1),
_previousMouseY(-1),
_previousQtMouseX(-1),
_previousQtMouseY(-1),
_previousSentEvent(false),
_requiresRendering(false),
_qtKeyModifiers(Qt::NoModifier),
_backgroundColor(255, 255, 255),
_widget(widget)
{
// make sure we have a valid QApplication before we start creating widgets.
getOrCreateQApplication();
setUpKeyMap();
_graphicsScene = new QGraphicsScene;
_graphicsScene->addWidget(widget);
_graphicsView = new QGraphicsView;
_graphicsView->setScene(_graphicsScene);
_graphicsView->viewport()->setParent(0);
#if (QT_VERSION_CHECK(4, 5, 0) <= QT_VERSION)
_graphicsScene->setStickyFocus(true);
#endif
_width = static_cast<int>(_graphicsScene->width());
_height = static_cast<int>(_graphicsScene->height());
_qimages[0] = QImage(QSize(_width, _height), s_imageFormat);
_qimages[1] = QImage(QSize(_width, _height), s_imageFormat);
_qimages[2] = QImage(QSize(_width, _height), s_imageFormat);
_currentRead = 0;
_currentWrite = 1;
_previousWrite = 2;
_previousFrameNumber = osg::UNINITIALIZED_FRAME_NUMBER;
_newImageAvailable = false;
connect(_graphicsScene, SIGNAL(changed(const QList<QRectF> &)),
this, SLOT(repaintRequestedSlot(const QList<QRectF> &)));
connect(_graphicsScene, SIGNAL(sceneRectChanged(const QRectF &)),
this, SLOT(repaintRequestedSlot(const QRectF &)));
assignImage(0);
}
void QGraphicsViewAdapter::repaintRequestedSlot(const QList<QRectF>&)
{
// OSG_NOTICE<<"QGraphicsViewAdapter::repaintRequestedSlot"<<std::endl;
_requiresRendering = true;
}
void QGraphicsViewAdapter::repaintRequestedSlot(const QRectF&)
{
// OSG_NOTICE<<"QGraphicsViewAdapter::repaintRequestedSlot"<<std::endl;
_requiresRendering = true;
}
void QGraphicsViewAdapter::customEvent ( QEvent * event )
{
if (event->type()==MYQKEYEVENT)
{
MyQKeyEvent* keyEvent = (MyQKeyEvent*)event;
handleKeyEvent(keyEvent->_key, keyEvent->_down);
}
else if (event->type()==MYQPOINTEREVENT)
{
MyQPointerEvent* pointerEvent = (MyQPointerEvent*)event;
handlePointerEvent(pointerEvent->_x, pointerEvent->_y, pointerEvent->_buttonMask);
}
}
void QGraphicsViewAdapter::setUpKeyMap()
{
_keyMap[osgGA::GUIEventAdapter::KEY_BackSpace] = Qt::Key_Backspace;
_keyMap[osgGA::GUIEventAdapter::KEY_Tab] = Qt::Key_Tab;
_keyMap[osgGA::GUIEventAdapter::KEY_Linefeed] = Qt::Key_Return; // No LineFeed in Qt!
_keyMap[osgGA::GUIEventAdapter::KEY_Clear] = Qt::Key_Clear;
_keyMap[osgGA::GUIEventAdapter::KEY_Return] = Qt::Key_Return;
_keyMap[osgGA::GUIEventAdapter::KEY_Pause] = Qt::Key_Pause;
_keyMap[osgGA::GUIEventAdapter::KEY_Scroll_Lock] = Qt::Key_ScrollLock;
_keyMap[osgGA::GUIEventAdapter::KEY_Sys_Req] = Qt::Key_SysReq;
_keyMap[osgGA::GUIEventAdapter::KEY_Escape] = Qt::Key_Escape;
_keyMap[osgGA::GUIEventAdapter::KEY_Delete] = Qt::Key_Delete;
_keyMap[osgGA::GUIEventAdapter::KEY_Home] = Qt::Key_Home;
_keyMap[osgGA::GUIEventAdapter::KEY_Left] = Qt::Key_Left;
_keyMap[osgGA::GUIEventAdapter::KEY_Up] = Qt::Key_Up;
_keyMap[osgGA::GUIEventAdapter::KEY_Right] = Qt::Key_Right;
_keyMap[osgGA::GUIEventAdapter::KEY_Down] = Qt::Key_Down;
_keyMap[osgGA::GUIEventAdapter::KEY_Prior] = Qt::Key_Left; // no Prior in Qt
_keyMap[osgGA::GUIEventAdapter::KEY_Page_Up] = Qt::Key_PageUp;
_keyMap[osgGA::GUIEventAdapter::KEY_Next] = Qt::Key_Right; // No Next in Qt
_keyMap[osgGA::GUIEventAdapter::KEY_Page_Down] = Qt::Key_PageDown;
_keyMap[osgGA::GUIEventAdapter::KEY_End] = Qt::Key_End;
_keyMap[osgGA::GUIEventAdapter::KEY_Begin] = Qt::Key_Home; // No Begin in Qt
_keyMap[osgGA::GUIEventAdapter::KEY_Select] = Qt::Key_Select;
_keyMap[osgGA::GUIEventAdapter::KEY_Print] = Qt::Key_Print;
_keyMap[osgGA::GUIEventAdapter::KEY_Execute] = Qt::Key_Execute;
_keyMap[osgGA::GUIEventAdapter::KEY_Insert] = Qt::Key_Insert;
//_keyMap[osgGA::GUIEventAdapter::KEY_Undo] = Qt::Key_; // no Undo
//_keyMap[osgGA::GUIEventAdapter::KEY_Redo] = Qt::Key_; // no Redo
_keyMap[osgGA::GUIEventAdapter::KEY_Menu] = Qt::Key_Menu;
_keyMap[osgGA::GUIEventAdapter::KEY_Find] = Qt::Key_Search; // no Qt Find
_keyMap[osgGA::GUIEventAdapter::KEY_Cancel] = Qt::Key_Cancel;
_keyMap[osgGA::GUIEventAdapter::KEY_Help] = Qt::Key_Help;
_keyMap[osgGA::GUIEventAdapter::KEY_Break] = Qt::Key_Escape; // no break
_keyMap[osgGA::GUIEventAdapter::KEY_Mode_switch] = Qt::Key_Mode_switch;
_keyMap[osgGA::GUIEventAdapter::KEY_Script_switch] = Qt::Key_Mode_switch; // no Script switch
_keyMap[osgGA::GUIEventAdapter::KEY_Num_Lock] = Qt::Key_NumLock;
_keyMap[osgGA::GUIEventAdapter::KEY_Shift_L] = Qt::Key_Shift;
_keyMap[osgGA::GUIEventAdapter::KEY_Shift_R] = Qt::Key_Shift;
_keyMap[osgGA::GUIEventAdapter::KEY_Control_L] = Qt::Key_Control;
_keyMap[osgGA::GUIEventAdapter::KEY_Control_R] = Qt::Key_Control;
_keyMap[osgGA::GUIEventAdapter::KEY_Caps_Lock] = Qt::Key_CapsLock;
_keyMap[osgGA::GUIEventAdapter::KEY_Shift_Lock] = Qt::Key_CapsLock;
_keyMap[osgGA::GUIEventAdapter::KEY_Meta_L] = Qt::Key_Meta; // Qt doesn't have a Meta L
_keyMap[osgGA::GUIEventAdapter::KEY_Meta_R] = Qt::Key_Meta; // Qt doesn't have a Meta R
_keyMap[osgGA::GUIEventAdapter::KEY_Alt_L] = Qt::Key_Alt; // Qt doesn't have a Alt L
_keyMap[osgGA::GUIEventAdapter::KEY_Alt_R] = Qt::Key_Alt; // Qt doesn't have a Alt R
_keyMap[osgGA::GUIEventAdapter::KEY_Super_L] = Qt::Key_Super_L;
_keyMap[osgGA::GUIEventAdapter::KEY_Super_R] = Qt::Key_Super_R;
_keyMap[osgGA::GUIEventAdapter::KEY_Hyper_L] = Qt::Key_Hyper_L;
_keyMap[osgGA::GUIEventAdapter::KEY_Hyper_R] = Qt::Key_Hyper_R;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Space] = Qt::Key_Space;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Tab] = Qt::Key_Tab;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Enter] = Qt::Key_Enter;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_F1] = Qt::Key_F1;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_F2] = Qt::Key_F2;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_F3] = Qt::Key_F3;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_F4] = Qt::Key_F4;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Home] = Qt::Key_Home;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Left] = Qt::Key_Left;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Up] = Qt::Key_Up;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Right] = Qt::Key_Right;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Down] = Qt::Key_Down;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Prior] = Qt::Key_Left;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Page_Up] = Qt::Key_PageUp;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Next] = Qt::Key_Right;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Page_Down] = Qt::Key_PageDown;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_End] = Qt::Key_End;
// _keyMap[osgGA::GUIEventAdapter::KEY_KP_Begin] = Qt::Key_Begin;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Insert] = Qt::Key_Insert;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Delete] = Qt::Key_Delete;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Equal] = Qt::Key_Equal;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Multiply] = Qt::Key_Asterisk;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Add] = Qt::Key_Plus;
//_keyMap[osgGA::GUIEventAdapter::KEY_KP_Separator] = Qt::Key_;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Subtract] = Qt::Key_Minus;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Decimal] = Qt::Key_Period;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_Divide] = Qt::Key_division;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_0] = Qt::Key_0;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_1] = Qt::Key_1;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_2] = Qt::Key_2;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_3] = Qt::Key_3;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_4] = Qt::Key_4;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_5] = Qt::Key_5;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_6] = Qt::Key_6;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_7] = Qt::Key_7;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_8] = Qt::Key_8;
_keyMap[osgGA::GUIEventAdapter::KEY_KP_9] = Qt::Key_9;
_keyMap[osgGA::GUIEventAdapter::KEY_F1] = Qt::Key_F1;
_keyMap[osgGA::GUIEventAdapter::KEY_F2] = Qt::Key_F2;
_keyMap[osgGA::GUIEventAdapter::KEY_F3] = Qt::Key_F3;
_keyMap[osgGA::GUIEventAdapter::KEY_F4] = Qt::Key_F4;
_keyMap[osgGA::GUIEventAdapter::KEY_F5] = Qt::Key_F5;
_keyMap[osgGA::GUIEventAdapter::KEY_F6] = Qt::Key_F6;
_keyMap[osgGA::GUIEventAdapter::KEY_F7] = Qt::Key_F7;
_keyMap[osgGA::GUIEventAdapter::KEY_F8] = Qt::Key_F8;
_keyMap[osgGA::GUIEventAdapter::KEY_F9] = Qt::Key_F9;
_keyMap[osgGA::GUIEventAdapter::KEY_F10] = Qt::Key_F10;
_keyMap[osgGA::GUIEventAdapter::KEY_F11] = Qt::Key_F11;
_keyMap[osgGA::GUIEventAdapter::KEY_F12] = Qt::Key_F12;
_keyMap[osgGA::GUIEventAdapter::KEY_F13] = Qt::Key_F13;
_keyMap[osgGA::GUIEventAdapter::KEY_F14] = Qt::Key_F14;
_keyMap[osgGA::GUIEventAdapter::KEY_F15] = Qt::Key_F15;
_keyMap[osgGA::GUIEventAdapter::KEY_F16] = Qt::Key_F16;
_keyMap[osgGA::GUIEventAdapter::KEY_F17] = Qt::Key_F17;
_keyMap[osgGA::GUIEventAdapter::KEY_F18] = Qt::Key_F18;
_keyMap[osgGA::GUIEventAdapter::KEY_F19] = Qt::Key_F19;
_keyMap[osgGA::GUIEventAdapter::KEY_F20] = Qt::Key_F20;
_keyMap[osgGA::GUIEventAdapter::KEY_F21] = Qt::Key_F21;
_keyMap[osgGA::GUIEventAdapter::KEY_F22] = Qt::Key_F22;
_keyMap[osgGA::GUIEventAdapter::KEY_F23] = Qt::Key_F23;
_keyMap[osgGA::GUIEventAdapter::KEY_F24] = Qt::Key_F24;
_keyMap[osgGA::GUIEventAdapter::KEY_F25] = Qt::Key_F25;
_keyMap[osgGA::GUIEventAdapter::KEY_F26] = Qt::Key_F26;
_keyMap[osgGA::GUIEventAdapter::KEY_F27] = Qt::Key_F27;
_keyMap[osgGA::GUIEventAdapter::KEY_F28] = Qt::Key_F28;
_keyMap[osgGA::GUIEventAdapter::KEY_F29] = Qt::Key_F29;
_keyMap[osgGA::GUIEventAdapter::KEY_F30] = Qt::Key_F30;
_keyMap[osgGA::GUIEventAdapter::KEY_F31] = Qt::Key_F31;
_keyMap[osgGA::GUIEventAdapter::KEY_F32] = Qt::Key_F32;
_keyMap[osgGA::GUIEventAdapter::KEY_F33] = Qt::Key_F33;
_keyMap[osgGA::GUIEventAdapter::KEY_F34] = Qt::Key_F34;
_keyMap[osgGA::GUIEventAdapter::KEY_F35] = Qt::Key_F35;
}
QWidget* QGraphicsViewAdapter::getWidgetAt(const QPoint& pos)
{
QWidget* childAt = _graphicsView->childAt(pos);
if(childAt)
{
return childAt;
}
QGraphicsItem* item = _graphicsView->itemAt(pos);
if(item /*&& item->contains(item->mapFromScene(pos))*/)
{
QGraphicsProxyWidget* p = qgraphicsitem_cast<QGraphicsProxyWidget*>(item);
if(p)
{
childAt = p->widget();
QWidget* c;
while( (c = childAt->childAt(childAt->mapFromGlobal(pos)))!=0 )
{
childAt = c;
}
// Widgets like QTextEdit will automatically add child scroll area widgets
// that will be selected by childAt(), we have to change to parents at that moment
// Hardcoded by the internal widget's name 'qt_scrollarea_viewport' at present
if (childAt->objectName() == "qt_scrollarea_viewport")
{
childAt = childAt->parentWidget();
}
return childAt;
}
}
return NULL;
}
bool QGraphicsViewAdapter::sendPointerEvent(int x, int y, int buttonMask)
{
_previousQtMouseX = x;
_previousQtMouseY = _graphicsView->size().height() - y;
QPoint pos(_previousQtMouseX, _previousQtMouseY);
QWidget* targetWidget = getWidgetAt(pos);
OSG_INFO << "Get " << (targetWidget ? targetWidget->metaObject()->className() : std::string("NULL"))
<< " at global pos " << x << ", " << y << std::endl;
if (_backgroundWidget && _backgroundWidget == targetWidget)
{
// Mouse is at background widget, so ignore such events
return false;
}
if (targetWidget != NULL || (_previousSentEvent && buttonMask != 0))
{
QCoreApplication::postEvent(this, new MyQPointerEvent(x,y,buttonMask));
OSG_INFO<<"sendPointerEvent("<<x<<", "<<y<<") sent"<<std::endl;
_previousSentEvent = true;
return true;
}
OSG_INFO<<"sendPointerEvent("<<x<<", "<<y<<") not sent"<<std::endl;
_previousSentEvent = false;
return false;
}
bool QGraphicsViewAdapter::handlePointerEvent(int x, int y, int buttonMask)
{
OSG_INFO<<"dispatchPointerEvent("<<x<<", "<<y<<", "<<buttonMask<<")"<<std::endl;
y = _graphicsView->size().height()-y;
bool leftButtonPressed = (buttonMask & osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON)!=0;
bool middleButtonPressed = (buttonMask & osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON)!=0;
bool rightButtonPressed = (buttonMask & osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON)!=0;
bool prev_leftButtonPressed = (_previousButtonMask & osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON)!=0;
bool prev_middleButtonPressed = (_previousButtonMask & osgGA::GUIEventAdapter::MIDDLE_MOUSE_BUTTON)!=0;
bool prev_rightButtonPressed = (_previousButtonMask & osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON)!=0;
OSG_INFO<<"leftButtonPressed "<<leftButtonPressed<<std::endl;
OSG_INFO<<"middleButtonPressed "<<middleButtonPressed<<std::endl;
OSG_INFO<<"rightButtonPressed "<<rightButtonPressed<<std::endl;
Qt::MouseButtons qtMouseButtons =
(leftButtonPressed ? Qt::LeftButton : Qt::NoButton) |
(middleButtonPressed ? Qt::MidButton : Qt::NoButton) |
(rightButtonPressed ? Qt::RightButton : Qt::NoButton);
const QPoint globalPos(x, y);
QWidget* targetWidget = getWidgetAt(globalPos);
if (buttonMask != _previousButtonMask)
{
Qt::MouseButton qtButton = Qt::NoButton;
QEvent::Type eventType = QEvent::None;
if (leftButtonPressed != prev_leftButtonPressed)
{
qtButton = Qt::LeftButton;
eventType = leftButtonPressed ? QEvent::MouseButtonPress : QEvent::MouseButtonRelease ;
}
else if (middleButtonPressed != prev_middleButtonPressed)
{
qtButton = Qt::MidButton;
eventType = middleButtonPressed ? QEvent::MouseButtonPress : QEvent::MouseButtonRelease ;
}
else if (rightButtonPressed != prev_rightButtonPressed)
{
qtButton = Qt::RightButton;
eventType = rightButtonPressed ? QEvent::MouseButtonPress : QEvent::MouseButtonRelease ;
if(!rightButtonPressed)
{
if(targetWidget)
{
QPoint localPos = targetWidget->mapFromGlobal(globalPos);
QContextMenuEvent* cme = new QContextMenuEvent(QContextMenuEvent::Mouse, localPos, globalPos);
QCoreApplication::postEvent(targetWidget, cme);
}
}
}
if (eventType==QEvent::MouseButtonPress)
{
_image->sendFocusHint(true);
if (targetWidget) targetWidget->setFocus(Qt::MouseFocusReason);
}
QMouseEvent event(eventType, globalPos, qtButton, qtMouseButtons, 0);
QCoreApplication::sendEvent(_graphicsView->viewport(), &event);
_previousButtonMask = buttonMask;
}
else if (x != _previousMouseX || y != _previousMouseY)
{
QMouseEvent event(QEvent::MouseMove, globalPos, Qt::NoButton, qtMouseButtons, 0);
QCoreApplication::sendEvent(_graphicsView->viewport(), &event);
_previousMouseX = x;
_previousMouseY = y;
}
return true;
}
bool QGraphicsViewAdapter::sendKeyEvent(int key, bool keyDown)
{
QPoint pos(_previousQtMouseX, _previousQtMouseY);
QWidget* targetWidget = getWidgetAt(pos);
if (_backgroundWidget && _backgroundWidget == targetWidget)
{
// Mouse is at background widget, so ignore such events
return false;
}
if (targetWidget != NULL)
{
QCoreApplication::postEvent(this, new MyQKeyEvent(key,keyDown));
return true;
}
return false;
}
bool QGraphicsViewAdapter::handleKeyEvent(int key, bool keyDown)
{
QEvent::Type eventType = keyDown ? QEvent::KeyPress : QEvent::KeyRelease;
OSG_INFO<<"sendKeyEvent("<<key<<", "<<keyDown<<")"<<std::endl;
if (key==Qt::Key_Shift)
{
_qtKeyModifiers = (_qtKeyModifiers & ~Qt::ShiftModifier) | (keyDown ? Qt::ShiftModifier : Qt::NoModifier);
}
if (key==Qt::Key_Control)
{
_qtKeyModifiers = (_qtKeyModifiers & ~Qt::ControlModifier) | (keyDown ? Qt::ControlModifier : Qt::NoModifier);
}
if (key==Qt::Key_Alt || key==Qt::Key_AltGr)
{
_qtKeyModifiers = (_qtKeyModifiers & ~Qt::ControlModifier) | (keyDown ? Qt::ControlModifier : Qt::NoModifier);
}
if (key==Qt::Key_Meta)
{
_qtKeyModifiers = (_qtKeyModifiers & ~Qt::MetaModifier) | (keyDown ? Qt::MetaModifier : Qt::NoModifier);
}
Qt::Key qtkey;
QChar input;
KeyMap::iterator itr = _keyMap.find(key);
if (itr != _keyMap.end())
{
qtkey = itr->second;
}
else
{
qtkey = (Qt::Key)key;
input = QChar(key);
}
QKeyEvent event(eventType, qtkey, _qtKeyModifiers, input);
QCoreApplication::sendEvent(_graphicsScene.data(), &event);
return true;
}
void QGraphicsViewAdapter::setFrameLastRendered(const osg::FrameStamp* frameStamp)
{
OSG_INFO<<"setFrameLastRendered("<<frameStamp->getFrameNumber()<<")"<<std::endl;
if (_newImageAvailable && _previousFrameNumber!=frameStamp->getFrameNumber())
{
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_qimagesMutex);
// make sure that _previousFrameNumber hasn't been updated by another thread since we entered this branch.
if (_previousFrameNumber==frameStamp->getFrameNumber()) return;
_previousFrameNumber = frameStamp->getFrameNumber();
std::swap(_currentRead, _previousWrite);
_newImageAvailable = false;
}
assignImage(_currentRead);
}
}
void QGraphicsViewAdapter::clearWriteBuffer()
{
QImage& image = _qimages[_currentWrite];
image.fill(_backgroundColor.rgba ());
image = QGLWidget::convertToGLFormat(image);
// swap the write buffers in a thread safe way
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_qimagesMutex);
std::swap(_currentWrite, _previousWrite);
_newImageAvailable = true;
}
void QGraphicsViewAdapter::render()
{
OSG_INFO<<"Current write = "<<_currentWrite<<std::endl;
QImage& image = _qimages[_currentWrite];
_requiresRendering = false;
// If we got a resize, act on it, first by resizing the view, then the current image
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_qresizeMutex);
if (_graphicsView->size().width() != _width || _graphicsView->size().height() != _height)
{
_graphicsView->setGeometry(0, 0, _width, _height);
_graphicsView->viewport()->setGeometry(0, 0, _width, _height);
_widget->setGeometry(0, 0, _width, _height);
}
if (image.width() != _width || image.height() != _height)
{
_qimages[_currentWrite] = QImage(_width, _height, s_imageFormat);
image = _qimages[_currentWrite];
}
OSG_INFO << "render image " << _currentWrite << " with size (" << _width << "," << _height << ")" <<std::endl;
}
#if 1
// paint the image with the graphics view
QPainter painter(&image);
// Clear the image otherwise there are artifacts for some widgets that overpaint.
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.fillRect(0, 0, image.width(), image.height(), _backgroundColor);
painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
QRectF destinationRect(0, 0, image.width(), image.height());
QRect sourceRect(0, 0, image.width(), image.height());
_graphicsView->render(&painter, destinationRect, sourceRect, Qt::IgnoreAspectRatio);
painter.end();
#elif 0
QPixmap pixmap(QPixmap::grabWidget(_graphicsView.data(), QRect(0, 0, image.width(), image.height())));
image = pixmap.toImage();
#else
// paint the image with the graphics view
QPixmap pixmap(image.width(), image.height());
// Clear the image otherwise there are artifacts for some widgets that overpaint.
pixmap.fill(Qt::transparent);
QPainter painter(&pixmap);
QRectF destinationRect(0, 0, image.width(), image.height());
QRect sourceRect(0, 0, image.width(), image.height());
_graphicsView->render(&painter, destinationRect, _graphicsView->viewport()->rect());
painter.end();
image = pixmap.toImage();
#endif
// convert into OpenGL format - flipping around the Y axis and swizzling the pixels
image = QGLWidget::convertToGLFormat(image);
// swap the write buffers in a thread safe way
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_qimagesMutex);
std::swap(_currentWrite, _previousWrite);
_newImageAvailable = true;
}
void QGraphicsViewAdapter::assignImage(unsigned int i)
{
QImage& image = _qimages[i];
unsigned char* data = image.bits();
OSG_INFO<<"assignImage("<<i<<") image = "<<&image<<" size = ("<<image.width()<<","<<image.height()<<") data = "<<(void*)data<<std::endl;
_image->setImage(image.width(), image.height(), 1,
4, GL_RGBA, GL_UNSIGNED_BYTE,
data, osg::Image::NO_DELETE, 1);
}
void QGraphicsViewAdapter::resize(int width, int height)
{
OSG_INFO << "resize to (" << width << "," << height << ")" <<std::endl;
// Save the new width and height which will take effect on the next render() (in the Qt thread).
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_qresizeMutex);
_width = width;
_height = height;
}
// Force an update so render() will be called.
_graphicsScene->update(_graphicsScene->sceneRect());
}
}

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef QGRAPHICSVIEWADAPTER
#define QGRAPHICSVIEWADAPTER
#include <QGLWidget>
#include <osg/Image>
#include <osg/observer_ptr>
#include <QPointer>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QApplication>
#include <QPainter>
#include <QtEvents>
namespace osgQt
{
extern QCoreApplication* getOrCreateQApplication();
class QGraphicsViewAdapter : public QObject
{
Q_OBJECT
public:
QGraphicsViewAdapter(osg::Image* image, QWidget* widget);
void setUpKeyMap();
bool sendPointerEvent(int x, int y, int buttonMask);
bool sendKeyEvent(int key, bool keyDown);
void setFrameLastRendered(const osg::FrameStamp* frameStamp);
void clearWriteBuffer();
bool requiresRendering() const { return _requiresRendering; }
void render();
void assignImage(unsigned int i);
void resize(int width, int height);
void setBackgroundColor(QColor color) { _backgroundColor = color; }
QColor getBackgroundColor() const { return _backgroundColor; }
/** The 'background widget' will ignore mouse/keyboard events and let following handlers handle them
It is mainly used for integrating scene graph and full-screen UIs
*/
void setBackgroundWidget(QWidget* w) { _backgroundWidget = w; }
QWidget* getBackgroundWidget() { return _backgroundWidget; }
QGraphicsView* getQGraphicsView() { return _graphicsView; }
QGraphicsScene* getQGraphicsScene() { return _graphicsScene; }
protected:
bool handlePointerEvent(int x, int y, int buttonMask);
bool handleKeyEvent(int key, bool keyDown);
QWidget* getWidgetAt(const QPoint& pos);
osg::observer_ptr<osg::Image> _image;
QWidget* _backgroundWidget;
int _previousButtonMask;
int _previousMouseX;
int _previousMouseY;
int _previousQtMouseX;
int _previousQtMouseY;
bool _previousSentEvent;
bool _requiresRendering;
int _width;
int _height;
typedef std::map<int, Qt::Key> KeyMap;
KeyMap _keyMap;
Qt::KeyboardModifiers _qtKeyModifiers;
QColor _backgroundColor;
QPointer<QGraphicsView> _graphicsView;
QPointer<QGraphicsScene> _graphicsScene;
QPointer<QWidget> _widget;
OpenThreads::Mutex _qimagesMutex;
OpenThreads::Mutex _qresizeMutex;
unsigned int _previousFrameNumber;
bool _newImageAvailable;
unsigned int _currentRead;
unsigned int _currentWrite;
unsigned int _previousWrite;
QImage _qimages[3];
virtual void customEvent ( QEvent * event ) ;
private slots:
void repaintRequestedSlot(const QList<QRectF> &regions);
void repaintRequestedSlot(const QRectF &region);
};
}
#endif

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src/osgqt/QWebViewImage.h Normal file
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef QWEBVIEWIMAGE
#define QWEBVIEWIMAGE
// make sure this header isn't built as par of osgQt, leaving it to applications to build
#if !defined(OSGQT_LIBRARY) && !defined(OSG_LIBRARY_STATIC)
#if QT_VERSION >= 0x050000
# include <QtWebKitWidgets>
#else
# include <QtWebKit>
#endif
#include <osgWidget/Browser>
#include "osgqt/QGraphicsViewAdapter.h"
namespace osgQt
{
class QWebViewImage : public osgWidget::BrowserImage
{
public:
QWebViewImage()
{
// make sure we have a valid QApplication before we start creating widgets.
getOrCreateQApplication();
_webView = new QWebView;
_webPage = new QWebPage;
_webPage->settings()->setAttribute(QWebSettings::JavascriptEnabled, true);
_webPage->settings()->setAttribute(QWebSettings::PluginsEnabled, true);
_webView->setPage(_webPage);
_adapter = new QGraphicsViewAdapter(this, _webView.data());
}
virtual void navigateTo(const std::string& url)
{
_webView->load(QUrl(url.c_str()));
}
QWebView* getQWebView() { return _webView; }
QWebPage* getQWebPage() { return _webPage; }
QGraphicsViewAdapter* getQGraphicsViewAdapter() { return _adapter; }
void clearWriteBuffer()
{
_adapter->clearWriteBuffer();
}
void render()
{
if (_adapter->requiresRendering()) _adapter->render();
}
virtual bool requiresUpdateCall() const { return true; }
virtual void update( osg::NodeVisitor* nv ) { render(); }
virtual bool sendFocusHint(bool focus)
{
QFocusEvent event(focus ? QEvent::FocusIn : QEvent::FocusOut, Qt::OtherFocusReason);
QCoreApplication::sendEvent(_webPage, &event);
return true;
}
virtual bool sendPointerEvent(int x, int y, int buttonMask)
{
return _adapter->sendPointerEvent(x,y,buttonMask);
}
virtual bool sendKeyEvent(int key, bool keyDown)
{
return QWebViewImage::_adapter->sendKeyEvent(key, keyDown);
}
virtual void setFrameLastRendered(const osg::FrameStamp* frameStamp)
{
_adapter->setFrameLastRendered(frameStamp);
}
protected:
QPointer<QGraphicsViewAdapter> _adapter;
QPointer<QWebView> _webView;
QPointer<QWebPage> _webPage;
};
}
#endif
#endif

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@ -0,0 +1,66 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "osgqt/QWidgetImage.h"
#include <QLayout>
namespace osgQt
{
QWidgetImage::QWidgetImage( QWidget* widget )
{
// make sure we have a valid QApplication before we start creating widgets.
getOrCreateQApplication();
_widget = widget;
_adapter = new QGraphicsViewAdapter(this, _widget.data());
}
bool QWidgetImage::sendFocusHint(bool focus)
{
QFocusEvent event(focus ? QEvent::FocusIn : QEvent::FocusOut, Qt::OtherFocusReason);
QCoreApplication::sendEvent(_widget, &event);
return true;
}
void QWidgetImage::clearWriteBuffer()
{
_adapter->clearWriteBuffer();
}
void QWidgetImage::render()
{
if (_adapter->requiresRendering()) _adapter->render();
}
void QWidgetImage::scaleImage(int s,int t,int /*r*/, GLenum /*newDataType*/)
{
_adapter->resize(s, t);
}
void QWidgetImage::setFrameLastRendered(const osg::FrameStamp* frameStamp)
{
_adapter->setFrameLastRendered(frameStamp);
}
bool QWidgetImage::sendPointerEvent(int x, int y, int buttonMask)
{
return _adapter->sendPointerEvent(x,y,buttonMask);
}
bool QWidgetImage::sendKeyEvent(int key, bool keyDown)
{
return _adapter->sendKeyEvent(key, keyDown);
}
}

60
src/osgqt/QWidgetImage.h Normal file
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@ -0,0 +1,60 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef QWIDGETIMAGE
#define QWIDGETIMAGE
#include <osg/Image>
#include "osgQt/QGraphicsViewAdapter.h"
namespace osgQt
{
class QWidgetImage : public osg::Image
{
public:
QWidgetImage( QWidget* widget=0 );
QWidget* getQWidget() { return _widget; }
QGraphicsViewAdapter* getQGraphicsViewAdapter() { return _adapter; }
virtual bool requiresUpdateCall() const { return true; }
virtual void update( osg::NodeVisitor* /*nv*/ ) { render(); }
void clearWriteBuffer();
void render();
/// Overridden scaleImage used to catch cases where the image is
/// fullscreen and the window is resized.
virtual void scaleImage(int s,int t,int r, GLenum newDataType);
virtual bool sendFocusHint(bool focus);
virtual bool sendPointerEvent(int x, int y, int buttonMask);
virtual bool sendKeyEvent(int key, bool keyDown);
virtual void setFrameLastRendered(const osg::FrameStamp* frameStamp);
protected:
QPointer<QGraphicsViewAdapter> _adapter;
QPointer<QWidget> _widget;
};
}
#endif

66
src/osgqt/ReaderQFont.cpp Normal file
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@ -0,0 +1,66 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2009-2010 Mathias Froehlich
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "osgqt/QFontImplementation.h"
#include <osgDB/FileNameUtils>
#include <osgDB/Registry>
#include <osgText/Font>
#include <QtCore/QThread>
#include <QApplication>
#include <QtGui/QFont>
#include <QtGui/QFontDatabase>
namespace osgQFont {
class ReaderQFont : public osgDB::ReaderWriter
{
public:
ReaderQFont()
{
supportsExtension("qfont", "Qt font meta loader");
}
virtual const char* className() const { return "QFont Font Reader"; }
virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* /*options*/) const
{
if (!acceptsExtension(osgDB::getLowerCaseFileExtension(file)))
return ReadResult::FILE_NOT_HANDLED;
if (!QApplication::instance())
{
OSG_WARN << "Trying to load qfont \"" << file << "\" from within a non qt application!" << std::endl;
return ReadResult::FILE_NOT_FOUND;
}
if (!QFontDatabase::supportsThreadedFontRendering() && QApplication::instance()->thread() != QThread::currentThread())
{
OSG_WARN << "Trying to load qfont \"" << file << "\" from a non gui thread "
"within qt application without threaded font rendering!" << std::endl;
return ReadResult::FILE_NOT_FOUND;
}
QFont font;
if (!font.fromString(QString::fromStdString(osgDB::getNameLessExtension(file))))
return ReadResult::FILE_NOT_FOUND;
return new osgText::Font(new osgQt::QFontImplementation(font));
}
};
// now register with Registry to instantiate the above
// reader/writer.
REGISTER_OSGPLUGIN(qfont, ReaderQFont)
}

View File

@ -6,8 +6,8 @@
#include <osg/Program> #include <osg/Program>
#include <osg/LightSource> #include <osg/LightSource>
#include <osgDB/ReadFile> #include <osgDB/ReadFile>
#include <osgEarth/GLUtils> #include <osgEarthUtil/EarthManipulator>
#include <osgEarth/EarthManipulator> #include <osgGA/StateSetManipulator>
#include <osgShadow/ShadowedScene> #include <osgShadow/ShadowedScene>
#include <osgShadow/ViewDependentShadowMap> #include <osgShadow/ViewDependentShadowMap>
@ -25,161 +25,77 @@
const osgEarth::SpatialReference* g_srs_{ nullptr }; const osgEarth::SpatialReference* g_srs_{ nullptr };
OEScene::OEScene() { OEScene::OEScene() {
osgDB::FilePathList& pathList = osgDB::Registry::instance()->getDataFilePathList(); osgDB::FilePathList& pathList = osgDB::Registry::instance()->getDataFilePathList();
const std::string& basePath = RecourceHelper::Get().GetBasePath().toStdString(); const std::string& basePath = RecourceHelper::Get().GetBasePath().toStdString();
pathList.push_back(basePath + "/resources/earth/"); pathList.push_back(basePath + "/resources/earth/");
pathList.push_back(basePath + "/resources/textures/"); pathList.push_back(basePath + "/resources/textures/");
root_ = new osg::Group;
Init();
} }
void OEScene::AttachView(osgViewer::View* view) {
void OEScene::InitEventHandle(class OsgView* view) {
if (nullptr == view) {
LOG_WARN("view is nullptr");
return;
}
//view->GetView()->addEventHandler(new osgEarth::Util::EarthManipulator());
view->GetView()->addEventHandler(new osgViewer::HelpHandler);
view->GetView()->addEventHandler(new osgViewer::StatsHandler);
}
void OEScene::AttachView(OsgView* view) {
if (nullptr == view) {
LOG_WARN("view is nullptr");
return;
}
osg::Node* rootNode = view->GetView()->getSceneData();
if (nullptr != rootNode) {
int parantCount = rootNode->getNumParents();
for (int i = 0; i < parantCount; ++i) {
rootNode->getParent(i)->removeChild(rootNode);
}
root_->addChild(rootNode);
}
view->GetView()->setSceneData(root_);
earthRootNode_ = osgDB::readNodeFile("triton.earth");
dyt_check(nullptr != earthRootNode_); dyt_check(nullptr != earthRootNode_);
logarithmicDepthBuffer_ = std::make_unique<osgEarth::Util::LogarithmicDepthBuffer>(); skyDome_ = osgEarth::Util::SkyNode::create(earthMapNode_);
earthMapNode_ = osgEarth::MapNode::get(earthRootNode_);
dyt_check(nullptr != earthMapNode_);
LOG_INFO("earth map node get success: {}", earthMapNode_.valid());
g_srs_ = earthMapNode_->getMapSRS();
entityRoot_ = new osg::Group;
root_->addChild(entityRoot_);
skyDome_ = osgEarth::SkyNode::create();
if (!earthMapNode_) { if (!earthMapNode_) {
LOG_WARN("eart map node is nullptr"); LOG_WARN("eart map node is nullptr");
return; return;
} }
root_->addChild(skyDome_);
skyDome_->addChild(earthMapNode_);
skyDome_->attach(view->GetView());
skyDome_->setAtmosphereVisible(true); dyt_check(nullptr != earthManipulator_);
skyDome_->setSunVisible(true); view->setCameraManipulator(earthManipulator_);
skyDome_->setMoonVisible(true); skyDome_->attach(view);
skyDome_->setStarsVisible(true); skyDome_->getSunLight()->setAmbient(osg::Vec4(0.5,0.5,0.5,1.0));
addChild(skyDome_);
view->setCameraManipulator( new osgEarth::Util::EarthManipulator() );
skyDome_->setDateTime(osgEarth::DateTime(2024, 12, 24, 3)); skyDome_->setDateTime(osgEarth::DateTime(2024, 12, 24, 3));
skyDome_->setSimulationTimeTracksDateTime(true);
logarithmicDepthBuffer_->install(view->GetView()->getCamera()); view->setSceneData(this);
curentView_ = view;
ConeWave* coneWave = new ConeWave;
osgEarth::GeoTransform *geo = new osgEarth::GeoTransform;
entityRoot_->addChild(geo);
osgEarth::GeoPoint pos(g_srs_, 120.000000,25.000000,600.000000);
geo->setPosition(pos);
coneWave->createWaveBeamCone(geo, 45, 6000, osg::Vec4(1.0, 0.0, 0.0, 0.3),
osg::Vec4(1.0, 1.0, 0.0, 0.3), 30);
osg::MatrixTransform* mt =coneWave->getWaveBeamCone();
geo->addChild(mt);
} }
void OEScene::DetachView(OsgView* view) { void OEScene::DetachView(osgViewer::View* view) {
if (nullptr != earthRootNode_) { view->setSceneData(nullptr);
std::vector<osg::Group*> parents = earthRootNode_->getParents();
for (const auto& parent : parents) {
parent->removeChild(earthRootNode_);
}
}
logarithmicDepthBuffer_->uninstall(view->GetView()->getCamera());
view->GetView()->setSceneData(nullptr);
} }
#define USE_CUSTOM_SHADER bool OEScene::AddToScene(osg::Node* node) const {
osg::ref_ptr<osg::TextureCubeMap> OEScene::LoadCubeMapTextures(const std::string& dir) {
enum {
POS_X, NEG_X, POS_Y, NEG_Y, POS_Z, NEG_Z
};
std::string filenames[6];
std::string basePath = RecourceHelper::Get().GetBasePath().toStdString();
filenames[POS_X] = basePath + "/resources/textures/" + dir + "/east.png";
filenames[NEG_X] = basePath + "/resources/textures/" + dir + "/west.png";
filenames[POS_Z] = basePath + "/resources/textures/" + dir + "/north.png";
filenames[NEG_Z] = basePath + "/resources/textures/" + dir + "/south.png";
filenames[POS_Y] = basePath + "/resources/textures/" + dir + "/down.png";
filenames[NEG_Y] = basePath + "/resources/textures/" + dir + "/up.png";
osg::ref_ptr<osg::TextureCubeMap> cubeMap = new osg::TextureCubeMap;
cubeMap->setInternalFormat(GL_RGBA);
cubeMap->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR);
cubeMap->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR);
cubeMap->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
cubeMap->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
cubeMap->setImage(osg::TextureCubeMap::NEGATIVE_X, osgDB::readImageFile(filenames[NEG_X]));
cubeMap->setImage(osg::TextureCubeMap::POSITIVE_X, osgDB::readImageFile(filenames[POS_X]));
cubeMap->setImage(osg::TextureCubeMap::NEGATIVE_Y, osgDB::readImageFile(filenames[NEG_Y]));
cubeMap->setImage(osg::TextureCubeMap::POSITIVE_Y, osgDB::readImageFile(filenames[POS_Y]));
cubeMap->setImage(osg::TextureCubeMap::NEGATIVE_Z, osgDB::readImageFile(filenames[NEG_Z]));
cubeMap->setImage(osg::TextureCubeMap::POSITIVE_Z, osgDB::readImageFile(filenames[POS_Z]));
return cubeMap;
}
osg::Group* OEScene::GetData() {
return root_;
}
void OEScene::AddToScene(osg::Node* node) {
dyt_check(nullptr != entityRoot_); dyt_check(nullptr != entityRoot_);
entityRoot_->addChild(node); return entityRoot_->addChild(node);
/* osgOcean::OceanScene* oceanScene = GetOceanScene();
if (nullptr == oceanScene) {
LOG_WARN("oceanScene is nullptr");
return;
}
node->setNodeMask(oceanScene->getNormalSceneMask() |
oceanScene->getReflectedSceneMask() |
oceanScene->getRefractedSceneMask() |
CAST_SHADOW | RECEIVE_SHADOW);
oceanScene->addChild(node);*/
/* osg::Group* root = GetScene();
root->addChild(node);*/
} }
void OEScene::SetHomeViewpoint(const osgEarth::Viewpoint& viewpoint, double duration_s) {
dyt_check(nullptr != earthManipulator_);
earthManipulator_->setViewpoint(viewpoint, duration_s);
earthManipulator_->setHomeViewpoint(viewpoint, duration_s);
}
//
// void OEScene::InitEventHandle(osgViewer::View* view) {
// if (nullptr == view) {
// LOG_WARN("view is nullptr");
// return;
// }
//
// //view->GetView()->addEventHandler(new osgEarth::Util::EarthManipulator());
//
// view->addEventHandler(new osgViewer::HelpHandler);
// view->addEventHandler(new osgViewer::StatsHandler);
// }
// void OEScene::DetachView(osgViewer::View* view) {
// if (nullptr != earthRootNode_) {
// std::vector<osg::Group*> parents = earthRootNode_->getParents();
// for (const auto& parent : parents) {
// parent->removeChild(earthRootNode_);
// }
// }
// logarithmicDepthBuffer_->uninstall(view->getCamera());
// view->setSceneData(nullptr);
//
// }
OESceneUI* OEScene::GetOrCreateSceneUI() { OESceneUI* OEScene::GetOrCreateSceneUI() {
if (sceneUI_) { if (sceneUI_) {
LOG_INFO("scene ui is already attached"); LOG_INFO("scene ui is already attached");
@ -189,3 +105,32 @@ OESceneUI* OEScene::GetOrCreateSceneUI() {
sceneUI_ = new OESceneUI(this); sceneUI_ = new OESceneUI(this);
return sceneUI_.get(); return sceneUI_.get();
} }
osg::Viewport* OEScene::GetViewport() const {
dyt_check(nullptr != curentView_);
return curentView_->getCamera()->getViewport();
}
const osgEarth::SpatialReference* OEScene::GetSrs() {
dyt_check(nullptr != g_srs_);
return g_srs_;
}
void OEScene::Init() {
std::string earthPath = "D:/Project/DYT/Tool/TritonSample/TritonSample/triton.earth";
// earthRootNode_ = osgDB::readNodeFile("triton.earth");
earthRootNode_ = osgDB::readNodeFile(earthPath);
dyt_check(nullptr != earthRootNode_);
addChild(earthRootNode_);
earthMapNode_ = osgEarth::MapNode::get(earthRootNode_);
dyt_check(nullptr != earthMapNode_);
LOG_INFO("earth map node get success: {}", earthMapNode_.valid());
g_srs_ = earthMapNode_->getMapSRS();
earthManipulator_ = new osgEarth::Util::EarthManipulator();
entityRoot_ = new osg::Group;
addChild(entityRoot_);
}

View File

@ -1,56 +1,52 @@
#pragma once #pragma once
#include <osg/Switch> #include <osgEarth/MapNode>
#include <osg/TextureCubeMap> #include <osgEarthUtil/Sky>
#include <osgEarth/Viewpoint>
#include <osgText/Text>
#include <osgEarth/ModelNode>
#include <osgEarth/Sky>
#include <osgEarth/LogarithmicDepthBuffer>
//#include "scene/SkyDome.h"
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
#include "config.h" #include "config.h"
#include "scene/ui/OESceneUI.h" #include "scene/ui/OESceneUI.h"
class OsgView;
class OEScene : public osg::Referenced { namespace osgEarth {
namespace Util {
class EarthManipulator;
}
}
class OEScene : public osg::Group {
public: public:
OEScene(); OEScene();
void InitEventHandle(OsgView* view); void AttachView(osgViewer::View* view);
void AttachView(OsgView* view); void DetachView(osgViewer::View* view);
void DetachView(OsgView* view);
osg::ref_ptr<osg::TextureCubeMap> LoadCubeMapTextures(const std::string& dir); bool AddToScene(osg::Node* node) const;
void SetHomeViewpoint(const osgEarth::Viewpoint& viewpoint, double duration_s);
inline osg::Vec4f IntColor(unsigned r, unsigned g, unsigned b, unsigned a = 255) {
float div = 1.f / 255.f;
return osg::Vec4f(div * (float)r, div * (float)g, div * float(b), div * (float)a);
}
osg::Group* GetData();
inline osg::Group* GetScene(void) {
return root_.get();
}
osgEarth::MapNode* GetMapNode(void) const { osgEarth::MapNode* GetMapNode(void) const {
dyt_check(earthMapNode_.valid()); dyt_check(earthMapNode_.valid());
return earthMapNode_; return earthMapNode_;
} }
void AddToScene(osg::Node* node);
OESceneUI* GetOrCreateSceneUI(); OESceneUI* GetOrCreateSceneUI();
osgEarth::Util::EarthManipulator* GetManipulater() const {
return earthManipulator_.get();
}
osg::Viewport* GetViewport() const;
static const osgEarth::SpatialReference* GetSrs();
private:
void Init();
private: private:
osg::ref_ptr<osg::Group> root_;
osg::ref_ptr<osg::Node> earthRootNode_; osg::ref_ptr<osg::Node> earthRootNode_;
osg::ref_ptr<osgEarth::Util::EarthManipulator> earthManipulator_;
osg::ref_ptr<osgEarth::MapNode> earthMapNode_; osg::ref_ptr<osgEarth::MapNode> earthMapNode_;
osg::ref_ptr<osg::Group> entityRoot_; osg::ref_ptr<osg::Group> entityRoot_;
osg::ref_ptr<osgEarth::SkyNode> skyDome_; osg::ref_ptr<osgEarth::Util::SkyNode> skyDome_;
std::unique_ptr<osgEarth::Util::LogarithmicDepthBuffer> logarithmicDepthBuffer_;
osg::ref_ptr<OESceneUI> sceneUI_; osg::ref_ptr<OESceneUI> sceneUI_;
osgViewer::View* curentView_ {nullptr};
}; };

View File

@ -1,114 +0,0 @@
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "TritonAPIWrapper.h"
#include <Triton.h>
#define LC "[TritonAPI] "
using namespace osgEarth::Triton;
#define SETGET_EXPLICIT(NS, SETTER, GETTER, TYPE) \
void NS :: SETTER (TYPE value) { HANDLE-> SETTER (value); } \
TYPE NS :: GETTER () const { return HANDLE -> GETTER (); }
#define SETGET(NS, FUNC, TYPE) \
SETGET_EXPLICIT(NS, Set##FUNC, Get##FUNC, TYPE)
#define TOVEC3(X) ::Triton::Vector3(X.x(),X.y(),X.z())
#define FROMVEC3(X) osg::Vec3(X.x,X.y,X.z)
//................................
#undef HANDLE
#define HANDLE ((::Triton::BreakingWavesParameters*)_handle)
SETGET(BreakingWavesParameters, Steepness, float);
SETGET(BreakingWavesParameters, Wavelength, float);
//................................
#undef HANDLE
#define HANDLE ((::Triton::Environment*)_handle)
BreakingWavesParameters Environment::GetBreakingWavesParameters() const {
return BreakingWavesParameters((uintptr_t)&HANDLE->GetBreakingWavesParameters());
}
void Environment::SetDirectionalLight(const osg::Vec3& dir, const osg::Vec3& color) {
HANDLE->SetDirectionalLight(TOVEC3(dir), TOVEC3(color));
}
osg::Vec3 Environment::GetLightDirection() const {
const ::Triton::Vector3& v = HANDLE->GetLightDirection();
return FROMVEC3(v);
}
osg::Vec3 Environment::GetDirectionalLightColor() const {
const ::Triton::Vector3& v = HANDLE->GetDirectionalLightColor();
return FROMVEC3(v);
}
void Environment::SetAmbientLight(const osg::Vec3& color) {
HANDLE->SetAmbientLight(TOVEC3(color));
}
osg::Vec3 Environment::GetAmbientLightColor() const {
const ::Triton::Vector3& v = HANDLE->GetAmbientLightColor();
return FROMVEC3(v);
}
void Environment::SimulateSeaState(double bscale, double winddir) {
HANDLE->SimulateSeaState(bscale, winddir);
}
void Environment::SetAboveWaterVisibility(double visibility, osg::Vec3 fog_color) {
HANDLE->SetAboveWaterVisibility(visibility, TOVEC3(fog_color));
}
void Environment::GetAboveWaterVisibility(double &visibility, osg::Vec3 &fog_color) const {
::Triton::Vector3 triton_fog_col;
HANDLE->GetAboveWaterVisibility(visibility, triton_fog_col);
fog_color = FROMVEC3(triton_fog_col);
}
void Environment::SetEnvironmentMap(GLuint cubeMap, const osg::Matrixd &textureMatrix) {
::Triton::Matrix3 triton_tex_mat(
textureMatrix(0, 0), textureMatrix(0, 1), textureMatrix(0, 2),
textureMatrix(1, 0), textureMatrix(1, 1), textureMatrix(1, 2),
textureMatrix(2, 0), textureMatrix(2, 1), textureMatrix(2, 2));
::Triton::TextureHandle tex_handle = (::Triton::TextureHandle)(static_cast<size_t>(cubeMap));
HANDLE->SetEnvironmentMap(tex_handle, triton_tex_mat);
}
GLuint Environment::GetEnvironmentMap() const {
::Triton::TextureHandle tex_handle = HANDLE->GetEnvironmentMap();
return static_cast<GLuint>((size_t)tex_handle);
}
osg::Matrixd Environment::GetEnvironmentMapMatrix() const {
::Triton::Matrix3 m = HANDLE->GetEnvironmentMapMatrix();
osg::Matrixd env_map_matrix(
m.elem[0][0], m.elem[0][1], m.elem[0][2], 0,
m.elem[1][0], m.elem[1][1], m.elem[1][2], 0,
m.elem[2][0], m.elem[2][1], m.elem[2][2], 0,
0, 0, 0, 1);
return env_map_matrix;
}
SETGET(Environment, SunIntensity, float);
//................................
#undef HANDLE
#define HANDLE ((::Triton::Ocean*)_handle)
SETGET(Ocean, Choppiness, float);
//SETGET(Ocean, MaximumWavePeriod, double);
SETGET_EXPLICIT(Ocean, EnableSpray, SprayEnabled, bool);
SETGET_EXPLICIT(Ocean, EnableGodRays, GodRaysEnabled, bool);
SETGET(Ocean, GodRaysFade, float);
void Ocean::EnableWireframe(bool wireframe) { HANDLE->EnableWireframe(wireframe); }
void Ocean::SetQuality(OceanQuality value) { HANDLE->SetQuality((::Triton::OceanQuality)value); }
OceanQuality Ocean::GetQuality() const { return (OceanQuality)HANDLE->GetQuality(); }

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_API_WRAPPER
#define OSGEARTH_TRITON_API_WRAPPER 1
//#include "Common"
#include <osg/Vec3>
#include <osg/Matrix>
#include <osg/GL>
#include <stdint.h> // for uintptr_t
namespace osgEarth {
namespace Util {
class OceanNode;
}
}
namespace osgEarth { namespace Triton
{
/** Enumerates the ocean quality settings used in Ocean::SetQuality() */
enum OceanQuality {
GOOD,
BETTER,
BEST
};
class BreakingWavesParameters
{
public:
void SetSteepness(float);
float GetSteepness() const;
void SetWavelength(float);
float GetWavelength() const;
public:
BreakingWavesParameters(uintptr_t handle) : _handle(handle) { }
uintptr_t _handle;
};
class Environment
{
public:
void SetDirectionalLight(const osg::Vec3& dir, const osg::Vec3& color);
osg::Vec3 GetLightDirection() const;
osg::Vec3 GetDirectionalLightColor() const;
void SetAmbientLight(const osg::Vec3& color);
osg::Vec3 GetAmbientLightColor() const;
void SetSunIntensity(float intensity);
float GetSunIntensity() const;
BreakingWavesParameters GetBreakingWavesParameters() const;
void SimulateSeaState(double bs, double winddir);
void SetAboveWaterVisibility(double visibility, osg::Vec3 fog_color);
void GetAboveWaterVisibility(double &visibility, osg::Vec3 &fog_color) const;
void SetEnvironmentMap(GLuint id, const osg::Matrixd &textureMatrix = osg::Matrixd());
GLuint GetEnvironmentMap() const;
osg::Matrixd GetEnvironmentMapMatrix() const;
public:
Environment(uintptr_t handle) : _handle(handle) { }
uintptr_t _handle;
};
class Ocean
{
public:
void SetChoppiness(float);
float GetChoppiness() const;
void EnableWireframe(bool wireframe);
void SetQuality(OceanQuality value);
OceanQuality GetQuality() const;
void EnableSpray(bool enabled);
bool SprayEnabled() const;
void EnableGodRays(bool enabled);
bool GodRaysEnabled() const;
void SetGodRaysFade(float fadeAmount);
float GetGodRaysFade() const;
public:
Ocean(uintptr_t handle) : _handle(handle) { }
uintptr_t _handle;
};
} } // namespace osgEarth::SilverLining
#endif // OSGEARTH_TRITON_API_WRAPPER

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_CALLBACK_H
#define OSGEARTH_TRITON_CALLBACK_H 1
#include "TritonAPIWrapper.h"
namespace osgEarth { namespace Triton
{
/**
* A callback that lets you execute code in the proper context.
*/
class Callback : public osg::Referenced
{
public:
virtual void onInitialize(Environment& env, Ocean& ocean) { }
virtual void onDrawOcean(Environment& env, Ocean& ocean) { }
};
} } // namespace osgEarth::Triton
#endif // OSGEARTH_TRITON_CALLBACK_H

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "TritonContext.h"
#include <osg/GLExtensions>
#include <osg/Math>
#include <osgDB/FileNameUtils>
#include <osgEarth/SpatialReference>
#include <cstdlib>
#include <QApplication>
#define LC "[TritonContext] "
using namespace osgEarth::Triton;
TritonContext::TritonContext(const TritonLayer::Options& options) :
_options ( options ),
_initAttempted ( false ),
_initFailed ( false ),
_resourceLoader ( 0L ),
_environment ( 0L ),
_environmentWrapper ( 0L ),
_ocean ( 0L ),
_oceanWrapper ( 0L )
{
//nop
}
TritonContext::~TritonContext()
{
if (_oceanWrapper)
delete _oceanWrapper;
if (_environmentWrapper)
delete _environmentWrapper;
}
void
TritonContext::setSRS(const osgEarth::SpatialReference* srs)
{
_srs = srs;
}
void
TritonContext::setCallback(Callback* callback)
{
_callback = callback;
}
bool
TritonContext::passHeightMapToTriton() const
{
return _options.useHeightMap() == true;
}
int
TritonContext::getHeightMapSize() const
{
return osg::clampBetween(_options.heightMapSize().get(), 64u, 2048u);
}
const std::string&
TritonContext::getMaskLayerName() const
{
return _options.maskLayer().externalLayerName().get();
}
void
TritonContext::initialize(osg::RenderInfo& renderInfo)
{
if ( !_initAttempted && !_initFailed )
{
// lock/double-check:
std::lock_guard<std::mutex> excl(_initMutex);
if ( !_initAttempted && !_initFailed )
{
_initAttempted = true;
std::string resourcePath = _options.resourcePath().get();
if (resourcePath.empty() && ::getenv("TRITON_PATH"))
{
resourcePath = osgDB::concatPaths(::getenv("TRITON_PATH"), "Resources");
}
if ( resourcePath.empty() )
{
const QString dir = QString("%1/TritonResources").arg(QApplication::applicationDirPath());
resourcePath = dir.toStdString();
}
_resourceLoader = new ::Triton::ResourceLoader(resourcePath.c_str());
_environment = new ::Triton::Environment();
_environmentWrapper = new Environment((uintptr_t)_environment);
_environment->SetLicenseCode(
_options.user()->c_str(),
_options.licenseCode()->c_str() );
// "WGS84" is used to represent any ellipsoid.
::Triton::CoordinateSystem cs =
_srs->isGeographic() ? ::Triton::WGS84_ZUP :
::Triton::FLAT_ZUP;
// Set the ellipsoid to match the one in our map's SRS.
if ( _srs->isGeographic() )
{
const Ellipsoid& ellipsoid = _srs->getEllipsoid();
std::string eqRadius = Stringify() << ellipsoid.getRadiusEquator();
std::string poRadius = Stringify() << ellipsoid.getRadiusPolar();
_environment->SetConfigOption( "equatorial-earth-radius-meters", eqRadius.c_str() );
_environment->SetConfigOption( "polar-earth-radius-meters", poRadius.c_str() );
}
//_environment->SetConfigOption("avoid-opengl-stalls", "yes");
//_environment->SetConfigOption("fft-texture-update-frame-delayed", "yes");
float openGLVersion = osg::getGLVersionNumber();
enum ::Triton::Renderer tritonOpenGlVersion = ::Triton::OPENGL_2_0;
#ifndef OSG_GL_FIXED_FUNCTION_AVAILABLE
if( openGLVersion >= 4.1 )
tritonOpenGlVersion = ::Triton::OPENGL_4_1;
else if( openGLVersion >= 4.0 )
tritonOpenGlVersion = ::Triton::OPENGL_4_0;
else if( openGLVersion >= 3.2 )
tritonOpenGlVersion = ::Triton::OPENGL_3_2;
#endif
::Triton::EnvironmentError err = _environment->Initialize(
cs,
tritonOpenGlVersion,
_resourceLoader );
if ( err == ::Triton::SUCCEEDED )
{
::Triton::WindFetch wf;
wf.SetWind( 10.0, 0.0 );
_environment->AddWindFetch( wf );
_ocean = ::Triton::Ocean::Create(
_environment,
::Triton::JONSWAP,
true ); // enableHeightTests - activated GetHeight for intersections
}
if ( _ocean )
{
_oceanWrapper = new Ocean((uintptr_t)_ocean);
// fire init callback if available
if (_callback.valid())
{
_callback->onInitialize(getEnvironmentWrapper(), getOceanWrapper());
}
OE_INFO << LC << "Triton initialized OK!" << std::endl;
}
else
{
_initFailed = true;
OE_WARN << LC << "Triton initialization failed- err=" << err << std::endl;
}
}
}
}
bool
TritonContext::intersect(const osg::Vec3d& start, const osg::Vec3d& dir, float& out_height, osg::Vec3f& out_normal) const
{
::Triton::Vector3 p(start.ptr());
::Triton::Vector3 d(dir.ptr());
::Triton::Vector3 normal;
bool ok = _ocean->GetHeight(p, d, out_height, normal);
out_normal.set(normal.x, normal.y, normal.z);
return ok;
}
void
TritonContext::resizeGLObjectBuffers(unsigned maxSize)
{
osg::Object::resizeGLObjectBuffers(maxSize);
}
void
TritonContext::releaseGLObjects(osg::State* state) const
{
osg::Object::releaseGLObjects(state);
OE_DEBUG << LC << "Triton shutting down - releasing GL resources\n";
if (state)
{
if ( _ocean )
{
delete _ocean;
_ocean = 0L;
}
if ( _environment )
{
delete _environment;
_environment = 0L;
}
if ( _resourceLoader )
{
delete _resourceLoader;
_resourceLoader = 0L;
}
}
}

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_CONTEXT_H
#define OSGEARTH_TRITON_CONTEXT_H
#include <Triton.h>
#include <Camera.h> // Triton
#include "TritonLayer.h"
#include "TritonAPIWrapper.h"
#include "TritonCallback.h"
#include <osg/Referenced>
#include <osg/Light>
#include <osgEarth/Threading>
namespace osgEarth {
class SpatialReference;
}
namespace osgEarth { namespace Triton
{
/**
* Contains all the Triton SDK handles.
*/
class TritonContext : public osg::Object
{
public:
META_Object(osgEarth, TritonContext);
TritonContext(const TritonLayer::Options&);
/** Sets the spatial reference system of the map */
void setSRS(const osgEarth::SpatialReference* srs);
/** Sets the user callback */
void setCallback(Callback* callback);
Callback* getCallback() const { return _callback.get(); }
public: // accessors
bool ready() const { return _initAttempted && !_initFailed; }
/** Spatial reference of the map */
const osgEarth::SpatialReference* getSRS() const { return _srs.get(); }
void initialize(osg::RenderInfo& renderInfo);
bool intersect(const osg::Vec3d& start, const osg::Vec3d& dir, float& out_height, osg::Vec3f& out_normal) const;
::Triton::Environment* getEnvironment() { return _environment; }
Environment& getEnvironmentWrapper() const { return *_environmentWrapper; }
::Triton::Ocean* getOcean() { return _ocean; }
Ocean& getOceanWrapper() const { return *_oceanWrapper; }
bool passHeightMapToTriton() const;
int getHeightMapSize() const;
const std::string& getMaskLayerName() const;
public: // osg::Object
void resizeGLObjectBuffers(unsigned maxSize);
/** If State is non-zero, this function releases any associated OpenGL objects for
* the specified graphics context. Otherwise, releases OpenGL objects
* for all graphics contexts. */
void releaseGLObjects(osg::State* state) const;
protected:
virtual ~TritonContext();
// hidden ctors (for META_Object)
TritonContext() { }
TritonContext(const TritonContext&, const osg::CopyOp&) { }
private:
TritonLayer::Options _options;
bool _initAttempted;
bool _initFailed;
std::mutex _initMutex;
osg::ref_ptr<const osgEarth::SpatialReference> _srs;
mutable ::Triton::ResourceLoader* _resourceLoader;
mutable ::Triton::Environment* _environment;
mutable ::Triton::Ocean* _ocean;
Environment* _environmentWrapper;
Ocean* _oceanWrapper;
osg::ref_ptr<Callback> _callback;
};
} } // namespace osgEarth::Triton
#endif // OSGEARTH_TRITON_CONTEXT_H

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "TritonContext.h"
#include "TritonDrawable.h"
#include "TritonHeightMap.h"
#include <Version.h>
#include <osg/MatrixTransform>
#include <osg/FrameBufferObject>
#include <osg/Depth>
#include <osgEarth/SpatialReference>
#include <osgEarth/VirtualProgram>
#include <osgEarth/MapNode>
#include <osgEarth/TerrainEngineNode>
#include <osgEarth/Random>
#include <osgEarth/GLUtils>
#undef LC
#define LC "[TritonDrawable] "
//#define DEBUG_HEIGHTMAP
using namespace osgEarth::Triton;
TritonDrawable::TritonDrawable(TritonContext* TRITON) :
_TRITON(TRITON)
{
// call this to ensure draw() gets called every frame.
setSupportsDisplayList( false );
setUseVertexBufferObjects( false );
// dynamic variance prevents update/cull overlap when drawing this
setDataVariance( osg::Object::DYNAMIC );
_wgs84 = SpatialReference::get("wgs84");
_ecef = _wgs84->getGeocentricSRS();
}
TritonDrawable::~TritonDrawable()
{
//nop
}
void
TritonDrawable::setMaskLayer(const osgEarth::ImageLayer* layer)
{
_maskLayer = layer;
}
void
TritonDrawable::setHeightMapGenerator(TritonHeightMap* value)
{
_heightMapGenerator = value;
}
void
TritonDrawable::setPlanarReflectionMap(osg::Texture2D* map)
{
_planarReflectionMap = map;
}
void
TritonDrawable::setPlanarReflectionProjection(osg::RefMatrix* proj)
{
_planarReflectionProjection = proj;
}
osg::BoundingBox
TritonDrawable::computeBoundingBox() const
{
return osg::BoundingBox();
}
namespace {
// Wrapper around Ocean->GetShaderObject() to account for API changes from Triton 3.x to 4.x
GLint
getOceanShader(::Triton::Ocean* ocean, ::Triton::Shaders shaderProgram, void* context, const ::Triton::Camera* camera)
{
#if (TRITON_MAJOR_VERSION >= 4)
return (GLint)ocean->GetShaderObject( shaderProgram, context, camera );
#else
return (GLint)ocean->GetShaderObject( shaderProgram );
#endif
}
}
void
TritonDrawable::drawImplementation(osg::RenderInfo& renderInfo) const
{
OE_GL_ZONE;
osg::State* state = renderInfo.getState();
state->disableAllVertexArrays();
_TRITON->initialize( renderInfo );
if ( !_TRITON->ready() )
return;
// Configure the height map generator.
// If configuration fails, attempt to continue without a heightmap.
if (_heightMapGenerator.valid())
{
bool configOK = _heightMapGenerator->configure(_TRITON->getHeightMapSize(), *state);
if (configOK == false)
{
_heightMapGenerator = 0L;
OE_WARN << LC << "Failed to establish a legal FBO configuration; disabling height map generator!" << std::endl;
}
}
::Triton::Environment* environment = _TRITON->getEnvironment();
// Find or create the Triton camera for this OSG camera:
CameraLocal& local = _local.get(renderInfo.getCurrentCamera());
if (local._tritonCam == 0L)
{
local._tritonCam = environment->CreateCamera();
local._tritonCam->SetName(renderInfo.getCurrentCamera()->getName().c_str());
}
::Triton::Camera* tritonCam = local._tritonCam;
auto cid = GLUtils::getSharedContextID(*state);
osgEarth::NativeProgramAdapterCollection& adapters = _adapters[cid];
if ( adapters.empty() )
{
OE_DEBUG << LC << "Initializing Triton program adapters" << std::endl;
const std::vector<const char*> prefixes = { "osg_", "oe_" };
adapters.push_back( new osgEarth::NativeProgramAdapter(state, getOceanShader(_TRITON->getOcean(), ::Triton::WATER_SURFACE, 0L, tritonCam), prefixes, "WATER_SURFACE"));
adapters.push_back( new osgEarth::NativeProgramAdapter(state, getOceanShader(_TRITON->getOcean(), ::Triton::WATER_SURFACE_PATCH, 0L, tritonCam), prefixes, "WATER_SURFACE_PATCH"));
adapters.push_back( new osgEarth::NativeProgramAdapter(state, getOceanShader(_TRITON->getOcean(), ::Triton::GOD_RAYS, 0L, tritonCam), prefixes, "GOD_RAYS"));
adapters.push_back( new osgEarth::NativeProgramAdapter(state, getOceanShader(_TRITON->getOcean(), ::Triton::SPRAY_PARTICLES, 0L, tritonCam), prefixes, "SPRAY_PARTICLES"));
adapters.push_back( new osgEarth::NativeProgramAdapter(state, getOceanShader(_TRITON->getOcean(), ::Triton::WAKE_SPRAY_PARTICLES, 0L, tritonCam), prefixes, "WAKE_SPRAY_PARTICLES"));
#if 0
// In older Triton (3.91), this line causes problems in Core profile and prevents the ocean from drawing. In newer Triton (4.01),
// this line causes a crash because there is no context passed in to GetShaderObject(), resulting in multiple NULL references.
adapters.push_back( new osgEarth::NativeProgramAdapter(state, getOceanShader(_TRITON->getOcean(), ::Triton::WATER_DECALS, 0L, tritonCam), prefixes, "WATER_DECALS"));
#endif
}
adapters.apply( state );
// Pass the final view and projection matrices into Triton.
if ( environment )
{
tritonCam->SetCameraMatrix(state->getModelViewMatrix().ptr());
tritonCam->SetProjectionMatrix(state->getProjectionMatrix().ptr());
}
// Calculate sea level based on the camera:
if (_verticalDatum.valid())
{
GeoPoint cam(_ecef, osg::Vec3d(0, 0, 0) * state->getInitialInverseViewMatrix(), ALTMODE_ABSOLUTE);
cam.transformInPlace(_wgs84);
auto msl = _verticalDatum->hae2msl(cam.y(), cam.x(), 0.0);
environment->SetSeaLevel(-msl);
}
if (_heightMapGenerator.valid())
{
GLint texName;
osg::Matrix hMM;
if (_heightMapGenerator->getTextureAndMatrix(renderInfo, texName, hMM))
{
// copy the OSG matrix to a Triton matrix:
::Triton::Matrix4 texMat(
hMM(0, 0), hMM(0, 1), hMM(0, 2), hMM(0, 3),
hMM(1, 0), hMM(1, 1), hMM(1, 2), hMM(1, 3),
hMM(2, 0), hMM(2, 1), hMM(2, 2), hMM(2, 3),
hMM(3, 0), hMM(3, 1), hMM(3, 2), hMM(3, 3));
environment->SetHeightMap((::Triton::TextureHandle)texName, texMat, 0L, tritonCam);
//OE_DEBUG << LC << "Updating height map, FN=" << renderInfo.getState()->getFrameStamp()->getFrameNumber() << std::endl;
}
}
state->dirtyAllVertexArrays();
// Now light and draw the ocean:
if ( environment )
{
// User pre-draw callback:
if (_TRITON->getCallback())
{
_TRITON->getCallback()->onDrawOcean(
_TRITON->getEnvironmentWrapper(),
_TRITON->getOceanWrapper());
}
osg::Light* light = renderInfo.getView() ? renderInfo.getView()->getLight() : NULL;
// This is the light attached to View so there are no transformations above..
// But in general case you would need to accumulate all transforms above the light into this matrix
osg::Matrix lightLocalToWorldMatrix = osg::Matrix::identity();
// If you don't know where the sun lightsource is attached and don't know its local to world matrix you may use
// following elaborate scheme to grab the light source while drawing Triton ocean:
// - Install cull callback to catch CullVisitor and record pointer to its associated RenderStage
// I was hoping RenderStage can be found from renderInfo in drawImplementation but I didn't figure how ...
// - When TritonDrawable::drawImplementation is called all lights will be already applied to OpenGL
// then just find proper infinite directional light by scanning renderStage->PositionalStateContainer.
// - Note that we canot scan for the lights inside cull because they may not be traversed before Triton drawable
// - When you found interesting ligt source that can work as Sun, read its modelview matrix and lighting params
// Multiply light position by ( modelview * inverse camera view ) and pass this to Triton with lighting colors
if ( light && light->getPosition().w() == 0 )
{
osg::Vec4 ambient = light->getAmbient();
osg::Vec4 diffuse = light->getDiffuse();
osg::Vec4 position = light->getPosition();
// Compute light position/direction in the world
position = position * lightLocalToWorldMatrix;
// Diffuse direction and color
environment->SetDirectionalLight(
::Triton::Vector3( position[0], position[1], position[2] ),
::Triton::Vector3( diffuse[0], diffuse[1], diffuse[2] ) );
// Sun-based ambient value:
osg::Vec3d up = osg::Vec3d(0,0,0) * renderInfo.getCurrentCamera()->getInverseViewMatrix();
up.normalize();
osg::Vec3d pos3 = osg::Vec3d(position.x(), position.y(), position.z());
pos3.normalize();
float dot = osg::clampAbove(up*pos3, 0.0); dot*=dot;
float sunAmbient = (float)osg::clampBetween( dot, 0.0f, 0.88f );
float fa = osg::maximum(sunAmbient, ambient[0]);
// Ambient color based on the zenith color in the cube map
environment->SetAmbientLight( ::Triton::Vector3(fa, fa, fa) );
}
else
{
environment->SetDirectionalLight( ::Triton::Vector3(0,0,1), ::Triton::Vector3(1,1,1) );
environment->SetAmbientLight( ::Triton::Vector3(0.88f, 0.88f, 0.88f) );
}
if ( _cubeMap.valid() )
{
// Build transform from our cube map orientation space to native Triton orientation
// See worldToCubeMap function used in SkyBox to orient sky texture so that sky is up and earth is down
osg::Matrix m = osg::Matrix::rotate( osg::PI_2, osg::X_AXIS ); // = worldToCubeMap
::Triton::Matrix3 transformFromYUpToZUpCubeMapCoords(
m(0,0), m(0,1), m(0,2),
m(1,0), m(1,1), m(1,2),
m(2,0), m(2,1), m(2,2) );
// Grab the cube map from our sky box and give it to Triton to use as an _environment map
// GLenum texture = renderInfo.getState()->getLastAppliedTextureAttribute( _stage, osg::StateAttribute::TEXTURE );
environment->SetEnvironmentMap(
(::Triton::TextureHandle)_cubeMap->getTextureObject(cid)->id(),
transformFromYUpToZUpCubeMapCoords );
if( _planarReflectionMap.valid() && _planarReflectionProjection.valid() )
{
osg::Matrix & p = *_planarReflectionProjection;
::Triton::Matrix3 planarProjection(
p(0,0), p(0,1), p(0,2),
p(1,0), p(1,1), p(1,2),
p(2,0), p(2,1), p(2,2) );
environment->SetPlanarReflectionMap(
(::Triton::TextureHandle)_planarReflectionMap->getTextureObject(cid)->id(),
planarProjection,
0.125 );
}
}
// Draw the ocean for the current time sample
if ( _TRITON->getOcean() )
{
osg::GLExtensions* ext = osg::GLExtensions::Get(cid, true);
bool writeDepth = true;
const osg::Depth* depth = static_cast<const osg::Depth*>(state->getLastAppliedAttribute(osg::StateAttribute::DEPTH));
if (depth)
writeDepth = depth->getWriteMask();
double simTime = renderInfo.getView()->getFrameStamp()->getSimulationTime();
simTime = fmod(simTime, 86400.0);
_TRITON->getOcean()->Draw(
simTime,
writeDepth, // depth writes
true, // draw water
true, // draw particles
NULL, // optional context
tritonCam);
}
}
// Put GL back in a state that won't confuse the OSG state tracking:
state->dirtyAllVertexArrays();
state->dirtyAllAttributes();
state->dirtyAllModes();
#ifndef OSG_GL_FIXED_FUNCTION_AVAILABLE
// Keep OSG from reapplying GL_LIGHTING on next state change after dirtyAllModes().
state->setModeValidity(GL_LIGHTING, false);
#endif
// Keep an eye on this.
// I had to remove something similar in another module (Rex engine) because it was causing
// positional attributes (like clip planes) to re-apply with an incorrect MVM. -gw
state->apply();
}

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_DRAWABLE_H
#define OSGEARTH_TRITON_DRAWABLE_H
#include <osg/Drawable>
#include <osg/RenderInfo>
#include <osg/TextureCubeMap>
#include <osg/Version>
#include <osg/Texture2D>
#include <osg/buffered_value>
#include <osgEarth/Terrain>
#include <osgEarth/NativeProgramAdapter>
#include <osgEarth/ImageLayer>
#include <osgEarth/VerticalDatum>
const unsigned int TRITON_OCEAN_MASK = 0x4; // 0100
namespace osgEarth { namespace Triton
{
class TritonContext;
class TritonHeightMap;
/**
* Custom drawable for rendering the Triton ocean effects
*/
class TritonDrawable : public osg::Drawable
{
public:
TritonDrawable(TritonContext* TRITON);
//! Layer to use as an ocean rendering mask
void setMaskLayer(const osgEarth::ImageLayer* maskLayer);
//! Height map generator to use to mask out the ocean where the
//! terrain has positive elevation
void setHeightMapGenerator(TritonHeightMap* heightMap);
//! Vertical datum to use to calculate sea level
void setVerticalDatum(VerticalDatum* value) {
_verticalDatum = value;
}
//! Gets the Triton Camera associated with an osg Camera
::Triton::Camera* getTritonCam(const osg::Camera* cam) {
return _local.get(cam)._tritonCam;
}
void setPlanarReflectionMap(osg::Texture2D* map);
void setPlanarReflectionProjection(osg::RefMatrix* proj);
public: // osg::Drawable
void drawImplementation(osg::RenderInfo& ri) const override;
osg::BoundingBox computeBoundingBox() const override;
protected:
virtual ~TritonDrawable();
osg::observer_ptr<TritonContext> _TRITON;
osg::observer_ptr<const osgEarth::ImageLayer> _maskLayer;
osg::ref_ptr<osg::TextureCubeMap> _cubeMap;
osg::ref_ptr<osg::Texture2D> _planarReflectionMap;
osg::ref_ptr<osg::RefMatrix> _planarReflectionProjection;
mutable osg::ref_ptr<TritonHeightMap> _heightMapGenerator;
osg::ref_ptr<VerticalDatum> _verticalDatum;
osg::ref_ptr<const SpatialReference> _wgs84, _ecef;
mutable osg::buffered_object<osgEarth::NativeProgramAdapterCollection> _adapters;
struct CameraLocal
{
::Triton::Camera* _tritonCam = nullptr;
};
mutable PerObjectFastMap<const osg::Camera*, CameraLocal> _local;
};
} } // namespace osgEarth::Triton
#endif // OSGEARTH_TRITON_DRAWABLE_H

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@ -1,434 +0,0 @@
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "TritonHeightMap.h"
#include "TritonContext.h"
#include <osgEarth/CullingUtils>
#include <osgEarth/VirtualProgram>
#include <osgEarth/TerrainEngineNode>
#include <osgEarth/Utils>
#define LC "[TritonHeightMap] "
using namespace osgEarth::Triton;
namespace
{
const char* vertexShader =
"#pragma import_defines(OE_TRITON_MASK_MATRIX);\n"
"// terrain SDK:\n"
"float oe_terrain_getElevation(); \n"
"out float oe_triton_elev;\n"
"#ifdef OE_TRITON_MASK_MATRIX\n"
"out vec2 maskCoords;\n"
"uniform mat4 OE_TRITON_MASK_MATRIX;\n"
"vec4 oe_layer_tilec;\n"
"#endif\n"
"void oe_triton_setupHeightMap(inout vec4 unused) \n"
"{ \n"
" oe_triton_elev = oe_terrain_getElevation(); \n"
"#ifdef OE_TRITON_MASK_MATRIX\n"
" maskCoords = (OE_TRITON_MASK_MATRIX * oe_layer_tilec).st;\n"
"#endif\n"
"} \n";
// The fragment shader simply takes the texture index that we generated
// in the vertex shader and does a texture lookup. In this case we're
// just wholesale replacing the color, so if the map had any existing
// imagery, this will overwrite it.
const char* fragmentShader =
"#pragma import_defines(OE_TRITON_MASK_SAMPLER);\n"
"in float oe_triton_elev;\n"
"#ifdef OE_TRITON_MASK_SAMPLER\n"
"in vec2 maskCoords;\n"
"uniform sampler2D OE_TRITON_MASK_SAMPLER;\n"
"#endif\n"
"out vec4 out_height; \n"
"void oe_triton_drawHeightMap(inout vec4 unused) \n"
"{ \n"
#ifdef DEBUG_HEIGHTMAP
// Map to black = -500m, white = +500m
" float nHeight = clamp(oe_triton_elev / 1000.0 + 0.5, 0.0, 1.0);\n"
#else
" float nHeight = oe_triton_elev;\n"
"#ifdef OE_TRITON_MASK_SAMPLER\n"
" float mask = texture(OE_TRITON_MASK_SAMPLER, maskCoords).a;\n"
" nHeight *= mask; \n"
"#endif\n"
#endif
" out_height = vec4( nHeight, 0.0, 0.0, 1.0 ); \n"
"} \n";
struct TerrainDirtyCallback : public osgEarth::TerrainCallback
{
osg::observer_ptr<TritonHeightMap> _hm;
TerrainDirtyCallback(TritonHeightMap* hm) : _hm(hm) { }
void onTileUpdate(const osgEarth::TileKey&, osg::Node*, osgEarth::TerrainCallbackContext&)
{
osg::ref_ptr<TritonHeightMap> hm;
if (_hm.lock(hm))
hm->dirty();
}
};
}
TritonHeightMap::TritonHeightMap() :
_texSize(0u),
_internalFormat((GLint)0),
_sourceFormat((GLenum)0)
{
setCullingActive(false);
}
TritonHeightMap::~TritonHeightMap()
{
osgEarth::TerrainEngineNode* t = dynamic_cast<osgEarth::TerrainEngineNode*>(_terrain.get());
if (t)
{
t->getTerrain()->removeTerrainCallback(static_cast<TerrainDirtyCallback*>(_terrainCallback.get()));
_terrainCallback = NULL;
}
}
void
TritonHeightMap::setTerrain(osg::Node* node)
{
_terrain = node;
osgEarth::TerrainEngineNode* t = dynamic_cast<osgEarth::TerrainEngineNode*>(node);
if (t)
{
TerrainDirtyCallback* cb = new TerrainDirtyCallback(this);
t->getTerrain()->addTerrainCallback(cb);
_terrainCallback = cb;
}
}
void
TritonHeightMap::setMaskLayer(const osgEarth::ImageLayer* layer)
{
_maskLayer = layer;
}
void
TritonHeightMap::SetDirty::operator()(CameraLocal& local)
{
local._mvpw.makeIdentity();
}
void
TritonHeightMap::dirty()
{
SetDirty setDirty;
_local.forEach(setDirty);
}
bool
TritonHeightMap::configure(unsigned texSize, osg::State& state)
{
bool result = true;
if (_texSize == 0u)
{
// first time through, single-lane and set up FBO parameters.
static std::mutex s_mutex;
std::lock_guard<std::mutex> lock(s_mutex);
if (_texSize == 0u)
{
_texSize = texSize;
if (!getBestFBOConfig(state, _internalFormat, _sourceFormat))
{
result = false;
}
}
}
return result;
}
namespace {
struct Format {
Format(GLint i, GLenum s, const std::string& n) :
internalFormat(i), sourceFormat(s), name(n) { }
GLint internalFormat;
GLenum sourceFormat;
std::string name;
};
}
bool
TritonHeightMap::getBestFBOConfig(osg::State& state, GLint& out_internalFormat, GLenum& out_sourceFormat)
{
#ifdef GL_LUMINANCE_FLOAT16_ATI
# define GL_LUMINANCE_FLOAT16_ATI 0x881E
#endif
std::vector<Format> formats;
#ifdef GL_R16F
formats.push_back(Format(GL_R16F, GL_RED, "GL_R16F"));
#endif
#ifdef GL_LUMINANCE16F_ARB
formats.push_back(Format(GL_LUMINANCE16F_ARB, GL_LUMINANCE, "GL_LUMINANCE16F_ARB"));
#endif
#ifdef GL_LUMINANCE_FLOAT16_ATI
formats.push_back(Format(GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE, "GL_LUMINANCE_FLOAT16_ATI"));
#endif
#ifdef GL_R32F
formats.push_back(Format(GL_R32F, GL_RED, "GL_R32F"));
#endif
#ifdef GL_LUMINANCE32F_ARB
formats.push_back(Format(GL_LUMINANCE32F_ARB, GL_LUMINANCE, "GL_LUMINANCE32F_ARB"));
#endif
#ifdef GL_RGB16F_ARB
formats.push_back(Format(GL_RGB16F_ARB, GL_RGB, "GL_RGB16F_ARB"));
#endif
#ifdef GL_RGBA16F_ARB
formats.push_back(Format(GL_RGBA16F_ARB, GL_RGBA, "GL_RGBA16F_ARB"));
#endif
#ifdef GL_RGB32F_ARB
formats.push_back(Format(GL_RGB32F_ARB, GL_RGB, "GL_RGB32F_ARB"));
#endif
#ifdef GL_RGBA32F_ARB
formats.push_back(Format(GL_RGBA32F_ARB, GL_RGBA, "GL_RGBA32F_ARB"));
#endif
auto cid = GLUtils::getSharedContextID(state);
osg::GLExtensions* ext = osg::GLExtensions::Get(cid, true);
osg::State::CheckForGLErrors check = state.getCheckForGLErrors();
state.setCheckForGLErrors(state.NEVER_CHECK_GL_ERRORS);
bool found = false;
for(int i=0; i<formats.size() && !found; ++i)
{
const Format& format = formats[i];
osg::ref_ptr<osg::Texture2D> tex = new osg::Texture2D();
tex->setTextureSize(1, 1);
tex->setInternalFormat( format.internalFormat );
tex->setSourceFormat ( format.sourceFormat );
osg::ref_ptr<osg::FrameBufferObject> fbo = new osg::FrameBufferObject();
fbo->setAttachment( osg::Camera::COLOR_BUFFER0, osg::FrameBufferAttachment(tex.get()) );
fbo->apply( state );
GLenum status = ext->glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT);
fbo->releaseGLObjects( &state );
tex->releaseGLObjects( &state );
if ( status == GL_FRAMEBUFFER_COMPLETE_EXT )
{
out_internalFormat = format.internalFormat;
out_sourceFormat = format.sourceFormat;
found = true;
}
}
state.setCheckForGLErrors(check);
return found;
}
bool
TritonHeightMap::isConfigurationComplete() const
{
return
_texSize > 0u &&
_internalFormat != (GLint)0 &&
_sourceFormat != (GLenum)0;
}
void
TritonHeightMap::setup(CameraLocal& local, const std::string& name)
{
// make sure the FBO params are configured:
if (!isConfigurationComplete())
return;
local._frameNum = 0u;
local._tex = new osg::Texture2D();
local._tex->setName(Stringify() << "Triton HM (" << name << ")");
local._tex->setTextureSize(_texSize, _texSize);
local._tex->setInternalFormat( _internalFormat );
local._tex->setSourceFormat( _sourceFormat );
local._tex->setFilter(osg::Texture2D::MIN_FILTER, osg::Texture2D::LINEAR);
local._tex->setFilter(osg::Texture2D::MAG_FILTER, osg::Texture2D::LINEAR);
// Triton prob doesn't need this but it's good practice
if (_sourceFormat == GL_RED)
{
local._tex->setSwizzle(osg::Vec4i(GL_RED, GL_RED, GL_RED, GL_ONE));
}
local._rtt = new osg::Camera();
local._rtt->setName(local._tex->getName());
local._rtt->setReferenceFrame(osg::Transform::ABSOLUTE_RF_INHERIT_VIEWPOINT);
local._rtt->setClearMask(GL_COLOR_BUFFER_BIT); //GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
local._rtt->setClearColor(osg::Vec4(-1000.0, -1000.0, -1000.0, 1.0f));
local._rtt->setViewport(0, 0, _texSize, _texSize);
local._rtt->setRenderOrder(osg::Camera::PRE_RENDER);
local._rtt->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT);
local._rtt->setImplicitBufferAttachmentMask(0, 0);
local._rtt->attach(osg::Camera::COLOR_BUFFER0, local._tex.get());
//local._rtt->setCullMask( ~TRITON_OCEAN_MASK );
local._rtt->setAllowEventFocus(false);
local._rtt->setDrawBuffer(GL_FRONT);
local._rtt->setReadBuffer(GL_FRONT);
local._rtt->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR);
// TODO: create this once and just re-use it for all RTT cameras
osg::StateSet* rttSS = local._rtt->getOrCreateStateSet();
osgEarth::VirtualProgram* rttVP = osgEarth::VirtualProgram::getOrCreate(rttSS);
rttVP->setName("Triton Height Map");
rttVP->setFunction( "oe_triton_setupHeightMap", vertexShader, VirtualProgram::LOCATION_VERTEX_MODEL);
rttVP->setFunction( "oe_triton_drawHeightMap", fragmentShader, VirtualProgram::LOCATION_FRAGMENT_OUTPUT);
rttVP->setInheritShaders(false);
osg::StateAttribute::OverrideValue off = osg::StateAttribute::OFF | osg::StateAttribute::OVERRIDE;
rttSS->setDefine("OE_IS_DEPTH_CAMERA");
rttSS->setDefine("OE_TERRAIN_RENDER_IMAGERY", off);
rttSS->setDefine("OE_TERRAIN_RENDER_NORMAL_MAP", off);
rttSS->setDefine("OE_TERRAIN_BLEND_IMAGERY", off);
rttSS->setDefine("OE_TERRAIN_MORPH_GEOMETRY", off);
osg::ref_ptr<const osgEarth::ImageLayer> maskLayer;
if (_maskLayer.lock(maskLayer))
{
rttSS->setDefine("OE_TRITON_MASK_SAMPLER", maskLayer->getSharedTextureUniformName());
rttSS->setDefine("OE_TRITON_MASK_MATRIX", maskLayer->getSharedTextureMatrixUniformName());
OE_DEBUG << LC << "Using mask layer \"" << maskLayer->getName() << "\", sampler=" << maskLayer->getSharedTextureUniformName() << ", matrix=" << maskLayer->getSharedTextureMatrixUniformName() << std::endl;
}
if (_terrain.valid())
{
local._rtt->addChild(_terrain.get());
}
else
{
OE_WARN << LC << "Illegal: no terrain set (must call setTerrain)" << std::endl;
}
}
#define MAXABS4(A,B,C,D) \
osg::maximum(fabs(A), osg::maximum(fabs(B), osg::maximum(fabs(C),fabs(D))))
void
TritonHeightMap::update(CameraLocal& local, const osg::Camera* cam, osgEarth::Horizon* horizon)
{
osg::Vec3d eye = osg::Vec3d(0,0,0) * cam->getInverseViewMatrix();
double hd = horizon->getDistanceToVisibleHorizon();
local._rtt->setProjectionMatrix(osg::Matrix::ortho(-hd, hd, -hd, hd, 1.0, eye.length()));
local._rtt->setViewMatrixAsLookAt(eye, osg::Vec3d(0.0,0.0,0.0), osg::Vec3d(0.0,0.0,1.0));
static const osg::Matrixd scaleBias(
0.5, 0.0, 0.0, 0.0,
0.0, 0.5, 0.0, 0.0,
0.0, 0.0, 0.5, 0.0,
0.5, 0.5, 0.5, 1.0);
// Matrix that Triton will use to position the heightmap for sampling.
local._texMatrix = local._rtt->getViewMatrix() * local._rtt->getProjectionMatrix() * scaleBias;
}
void
TritonHeightMap::traverse(osg::NodeVisitor& nv)
{
if (nv.getVisitorType() == nv.CULL_VISITOR)
{
osgUtil::CullVisitor* cv = osgEarth::Culling::asCullVisitor(nv);
const osg::Camera* camera = cv->getCurrentCamera();
if (camera)
{
CameraLocal& local = _local.get(camera);
if (isConfigurationComplete())
{
// create the RTT for this camera on first encounter:
if (!local._rtt.valid())
{
setup(local, camera->getName());
}
// only update when the MVPW changes.
if (local._mvpw != *cv->getMVPW())
{
// update the RTT based on the current camera:
osg::ref_ptr<Horizon> horizon;
ObjectStorage::get(&nv, horizon);
update(local, camera, horizon);
// finally, traverse the camera to build the height map.
local._rtt->accept(nv);
local._frameNum = nv.getFrameStamp()->getFrameNumber();
local._mvpw = *cv->getMVPW();
}
}
else
{
//OE_DEBUG << LC << "Configuration not yet complete..." << std::endl;
}
}
}
}
bool
TritonHeightMap::getTextureAndMatrix(osg::RenderInfo& ri, GLint& out_texName, osg::Matrix& out_matrix)
{
if (!isConfigurationComplete())
return false;
CameraLocal& local = _local.get(ri.getCurrentCamera());
if (!local._tex.valid())
return false;
// did the texture change?
//OE_DEBUG << "FN=" << ri.getState()->getFrameStamp()->getFrameNumber() << "; localFN=" << local._frameNum << std::endl;
if (ri.getState()->getFrameStamp()->getFrameNumber() > local._frameNum)
return false;
auto cid = GLUtils::getSharedContextID(*ri.getState());
osg::Texture::TextureObject* obj = local._tex->getTextureObject(cid);
if (!obj)
return false;
out_texName = obj->id();
out_matrix = local._texMatrix;
return true;
}

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@ -1,109 +0,0 @@
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_HEIGHT_MAP
#define OSGEARTH_TRITON_HEIGHT_MAP 1
#include <osgEarth/Containers>
#include <osgEarth/ImageLayer>
#include <osg/Node>
#include <osg/Camera>
#include <osg/Texture2D>
namespace osgEarth {
class Horizon;
}
namespace osgEarth { namespace Triton
{
/**
* Creates a height map that Triton can use to mask out the ocean where
* the terrain is above sea level.
*/
class TritonHeightMap : public osg::Node
{
public:
TritonHeightMap();
//! Sets the root of the terrain scene graph
void setTerrain(osg::Node*);
//! Sets the masking layer
void setMaskLayer(const osgEarth::ImageLayer* layer);
//! Configure the generator; return success t/f
bool configure(unsigned texSize, osg::State& state);
//! Fetch the heightmap texture and matrix generated for a camera.
bool getTextureAndMatrix(osg::RenderInfo&, GLint& out_texName, osg::Matrix& out_matrix);
//! Mark all height maps (for all cameras) for regeneration
void dirty();
public: // osg::Node
void traverse(osg::NodeVisitor&);
protected:
virtual ~TritonHeightMap();
private:
struct CameraLocal
{
osg::ref_ptr<osg::Camera> _rtt;
osg::ref_ptr<osg::Texture2D> _tex;
osg::Matrix _texMatrix;
osg::Matrix _mvpw;
unsigned _frameNum;
};
typedef osgEarth::PerObjectFastMap<const osg::Camera*, CameraLocal> Locals;
struct SetDirty : public Locals::Functor
{
void operator()(CameraLocal&);
};
//! Sets up an RTT camera for the first time
void setup(CameraLocal& local, const std::string& name);
//! Updates an RTT camera for the new view/projection matrices of the camera
void update(CameraLocal& local, const osg::Camera*, osgEarth::Horizon*);
//! Whether FBO configuration has happened yet
bool isConfigurationComplete() const;
//! Figures out the best FBO format on this GPU
static bool getBestFBOConfig(osg::State& state, GLint& internalFormat, GLenum& sourceFormat);
Locals _local;
osg::observer_ptr<osg::Node> _terrain;
unsigned _texSize;
GLint _internalFormat;
GLenum _sourceFormat;
osg::observer_ptr<const osgEarth::ImageLayer> _maskLayer;
osg::ref_ptr<osg::Referenced> _terrainCallback;
};
} } // namespace osgEarth::Triton
#endif // OSGEARTH_TRITON_HEIGHT_MAP

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@ -1,51 +0,0 @@
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "TritonIntersections.h"
using namespace osgEarth;
using namespace osgEarth::Triton;
TritonIntersections::TritonIntersections() :
_maxRange(1.0, Units::KILOMETERS)
{
}
void
TritonIntersections::setAnchor(const GeoPoint& value)
{
_anchor = value;
// zero out the other stuff:
_anchor.z() = 0.0;
_anchor.altitudeMode() = ALTMODE_ABSOLUTE;
}
void
TritonIntersections::addLocalPoint(const osg::Vec3d& p)
{
_input.push_back(p);
_heights.resize(_input.size());
_normals.resize(_input.size());
}
void
TritonIntersections::setMaxRange(const Distance& range)
{
_maxRange = range;
}

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_INTERSECTIONS
#define OSGEARTH_TRITON_INTERSECTIONS 1
#include <osgEarth/VisibleLayer>
#include <osgEarth/ImageLayer>
#include "TritonCallback.h"
namespace osgEarth { namespace Triton
{
/**
* Pass this structure to TritonLayer and it will automatically
* populate the results with ocean wave intersections (local coordinates
* and normals.)
*/
class TritonIntersections : public osg::Referenced
{
public:
//! Construct an empty set
TritonIntersections();
//! Anchor point for intersectsions in this set. Only the X and Y
//! components are used. Any local points you add to this set will
//! be in the local coordinate system (LTP) around this anchor point.
void setAnchor(const GeoPoint& p);
//! Adds a point to the intersection set. The point should be in the
//! local coordinate system of the anchor point.
void addLocalPoint(const osg::Vec3d& p);
//! Maximum range at which to perform intersections. Beyond this
//! range Triton will skip this set. Default is 2km.
void setMaxRange(const Distance& value);
const Distance& getMaxRange() const { return _maxRange; }
//! Vector of input local points added by addLocalPoint.
const std::vector<osg::Vec3d>& getInput() const { return _input; }
//! Vector of heights resulting from the intersection tests.
const std::vector<float>& getHeights() const { return _heights; }
//! Vector of normals resulting from the intersection tests.
const std::vector<osg::Vec3d>& getNormals() const { return _normals; }
private:
GeoPoint _anchor;
std::vector<osg::Vec3d> _input;
std::vector<float> _heights;
std::vector<osg::Vec3d> _normals;
Distance _maxRange;
friend class TritonLayerNode;
};
} }
#endif // OSGEARTH_TRITON_INTERSECTIONS

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@ -1,386 +0,0 @@
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include "TritonLayer.h"
#include "TritonContext.h"
#include "TritonDrawable.h"
#include "TritonHeightMap.h"
#include "TritonCallback.h"
#include <osgEarth/MapNode>
#include <osgEarth/ImageLayer>
#include <osgEarth/NodeUtils>
#include <osgEarth/ElevationLOD>
#include <osgEarth/TerrainEngineNode>
#include <osgEarth/VerticalDatum>
#include <osgUtil/CullVisitor>
#define LC "[TritonLayer] "
using namespace osgEarth::Triton;
namespace osgEarth { namespace Triton
{
class TritonLayerNode : public osg::Group
{
public:
TritonLayerNode(osgEarth::Triton::TritonLayer* layer,
LayerReference<osgEarth::ImageLayer>& mask) :
_tritonLayer(layer),
_maskLayer(mask),
_callback(0L),
_needsMapNode(true)
{
// To detect the map node:
ADJUST_UPDATE_TRAV_COUNT(this, +1);
// Disable bounds culling
setCullingActive(false);
}
~TritonLayerNode()
{
//nop
}
void setUserCallback(osgEarth::Triton::Callback* callback)
{
_callback = callback;
}
void dirty()
{
create();
}
/** MapNode to use; will be discovered automatically if not set here */
void setMapNode(osgEarth::MapNode* mapNode)
{
if (!mapNode)
{
this->removeChildren(0, this->getNumChildren());
_drawable = 0L;
_TRITON = 0L;
_needsMapNode = true;
}
else
{
_mapNode = mapNode;
create();
}
}
void create()
{
this->removeChildren(0, this->getNumChildren());
_drawable = 0L;
osg::ref_ptr<osgEarth::MapNode> mapNode;
if (!_mapNode.lock(mapNode))
return;
const osgEarth::Map* map = mapNode->getMap();
// create an object to house Triton data and resources.
if (!_TRITON.valid())
_TRITON = new TritonContext(_tritonLayer->options());
if (map)
_TRITON->setSRS(map->getSRS());
if (_callback.valid())
_TRITON->setCallback(_callback.get());
TritonDrawable* drawable = new TritonDrawable(_TRITON.get());
_drawable = drawable;
_drawable->setNodeMask(TRITON_OCEAN_MASK);
drawable->setMaskLayer(_maskLayer.getLayer());
this->addChild(_drawable);
// Place in the depth-sorted bin and set a rendering order.
// We want Triton to render after the terrain.
_drawable->getOrCreateStateSet()->setRenderBinDetails(
_tritonLayer->getRenderBinNumber(),
"DepthSortedBin");
// Install a vdatum for sea level calculations:
auto vdatum = VerticalDatum::get(_tritonLayer->options().vdatum().value());
if (vdatum)
drawable->setVerticalDatum(vdatum);
// If the user requested a height map, install it now.
// Configuration of the height map generator will take place later when
// we have a valid graphics context.
if (_tritonLayer->getUseHeightMap() == true)
{
TritonHeightMap* heightMapGen = new TritonHeightMap();
heightMapGen->setTerrain(mapNode->getTerrainEngine()->getNode());
if (_maskLayer.getLayer())
heightMapGen->setMaskLayer(_maskLayer.getLayer());
this->addChild(heightMapGen);
drawable->setHeightMapGenerator(heightMapGen);
}
}
void traverse(osg::NodeVisitor& nv)
{
if (nv.getVisitorType() == nv.UPDATE_VISITOR)
{
// Find a MapNode in the traversal path if necessary:
if (_needsMapNode)
{
osgEarth::MapNode* mapNode = osgEarth::findInNodePath<osgEarth::MapNode>(nv);
if (mapNode)
{
setMapNode(mapNode);
_needsMapNode = false;
ADJUST_UPDATE_TRAV_COUNT(this, -1);
}
}
}
else if (nv.getVisitorType() == nv.CULL_VISITOR && _drawable && _TRITON.valid() && _TRITON->getOcean())
{
// Update any intersections.
// For now this is running in the CULL traversal, which is not ideal.
// However the Triton Ocean::GetHeight method requires a pointer to the Triton "camera"
// and under our framework this is only available in CULL or DRAW.
// Running the intersection in eithe CULL or DRAW will result in a frame
// incoherency w.r.t the Triton update() call that updates the ocean state.
::Triton::Ocean* ocean = _TRITON->getOcean();
// Find the TritonCam associated with this osg Cam
osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(&nv);
::Triton::Camera* tritonCam = static_cast<TritonDrawable*>(_drawable)->getTritonCam(cv->getCurrentCamera());
osg::Vec3d eye = osg::Vec3d(0,0,0) * cv->getCurrentCamera()->getInverseViewMatrix();
for(std::vector<osg::ref_ptr<TritonIntersections> >::iterator i = _isect.begin();
i != _isect.end();
++i)
{
TritonIntersections* ir = i->get();
// allocate enough space for the output:
ir->_input.resize(ir->_input.size());
ir->_normals.resize(ir->_input.size());
osg::Matrix local2world;
ir->_anchor.createLocalToWorld(local2world);
// Make sure it's in range so as not to waste cycles:
osg::Vec3d anchor = osg::Vec3d(0,0,0) * local2world;
double m = ir->getMaxRange().as(Units::METERS);
if ((eye-anchor).length2() > (m))
{
continue;
}
osg::Matrix world2local;
world2local.invert(local2world);
for(unsigned i=0; i<ir->_input.size(); ++i)
{
const osg::Vec3d& local = ir->_input[i];
// transform the ray to world coordinates
osg::Vec3d start = local * local2world;
osg::Vec3d dir = osg::Matrix::transform3x3(local2world, osg::Vec3d(0,0,1));
// intersect the ocean
float& out_height = ir->_heights[i];
::Triton::Vector3 out_normalT;
bool ok = ocean->GetHeight(
::Triton::Vector3(start.x(), start.y(), start.z()),
::Triton::Vector3(dir.x(), dir.y(), dir.z()),
out_height,
out_normalT,
true, // visualCorrelation
true, // includeWakes
true, // highResolution
true, // threadSafe,
0L, // intersectionPoint,
true, // autoFlip
tritonCam);
if (ok)
{
// populate the output data in local coordinates
osg::Vec3d& normal = ir->_normals[i];
normal.set(out_normalT.x, out_normalT.y, out_normalT.z);
normal = osg::Matrix::transform3x3(normal, world2local);
}
else
{
// todo...what?
OE_WARN << "GetHeight returned false dude" << std::endl;
}
}
}
}
osg::Group::traverse(nv);
}
osg::ref_ptr<TritonContext> _TRITON;
osg::Drawable* _drawable;
LayerReference<osgEarth::ImageLayer>& _maskLayer;
osg::observer_ptr<osgEarth::MapNode> _mapNode;
osg::observer_ptr<osgEarth::Triton::TritonLayer> _tritonLayer;
osg::ref_ptr<Callback> _callback;
bool _needsMapNode;
std::vector<osg::ref_ptr<TritonIntersections> > _isect;
};
} }
//........................................................................
void
TritonLayer::Options::fromConfig(const osgEarth::Config& conf)
{
conf.get("user", _user);
conf.get("license_code", _licenseCode);
conf.get("resource_path", _resourcePath);
conf.get("use_height_map", _useHeightMap);
conf.get("height_map_size", _heightMapSize);
conf.get("render_bin_number", _renderBinNumber);
conf.get("max_altitude", _maxAltitude);
conf.get("vdatum", vdatum());
maskLayer().get(conf, "mask_layer");
}
osgEarth::Config
TritonLayer::Options::getConfig() const
{
osgEarth::Config conf = osgEarth::VisibleLayer::Options::getConfig();
conf.set("user", _user);
conf.set("license_code", _licenseCode);
conf.set("resource_path", _resourcePath);
conf.set("use_height_map", _useHeightMap);
conf.set("height_map_size", _heightMapSize);
conf.set("render_bin_number", _renderBinNumber);
conf.set("max_altitude", _maxAltitude);
conf.set("vdatum", vdatum());
maskLayer().set(conf, "mask_layer");
return conf;
}
//........................................................................
/** Register this layer so it can be used in an earth file */
namespace osgEarth { namespace Triton
{
REGISTER_OSGEARTH_LAYER(triton, TritonLayer);
REGISTER_OSGEARTH_LAYER(triton_ocean, TritonLayer);
} }
OE_LAYER_PROPERTY_IMPL(TritonLayer, std::string, UserName, user);
OE_LAYER_PROPERTY_IMPL(TritonLayer, std::string, LicenseCode, licenseCode);
OE_LAYER_PROPERTY_IMPL(TritonLayer, std::string, ResourcePath, resourcePath);
OE_LAYER_PROPERTY_IMPL(TritonLayer, bool, UseHeightMap, useHeightMap);
OE_LAYER_PROPERTY_IMPL(TritonLayer, unsigned, HeightMapSize, heightMapSize);
OE_LAYER_PROPERTY_IMPL(TritonLayer, int, RenderBinNumber, renderBinNumber);
OE_LAYER_PROPERTY_IMPL(TritonLayer, float, MaxAltitude, maxAltitude);
OE_LAYER_PROPERTY_IMPL(TritonLayer, std::string, VerticalDatum, vdatum);
void
TritonLayer::init()
{
super::init();
_seaLevel = 0.0f;
// Trick to force the VisibleLayer to install its opacity shader,
// which a modified Triton user-functions.glsl shader needs in order to control
// sea surface opacity.
float opacity = getOpacity();
setOpacity(0.0f);
setOpacity(opacity);
this->setName("Triton");
setRenderType(RENDERTYPE_CUSTOM);
ElevationLOD* lod = new ElevationLOD();
_root = lod;
if (options().maxAltitude().isSet())
{
OE_DEBUG << LC << "Setting max altitude = " << options().maxAltitude().get() << std::endl;
lod->setMaxElevation(options().maxAltitude().get());
}
_tritonNode = new TritonLayerNode(this, options().maskLayer());
_root->addChild(_tritonNode.get());
}
void
TritonLayer::setUserCallback(Callback* callback)
{
static_cast<TritonLayerNode*>(_tritonNode.get())->setUserCallback(callback);
}
osg::Node*
TritonLayer::getNode() const
{
return _root.get();
}
void
TritonLayer::setMaskLayer(osgEarth::ImageLayer* maskLayer)
{
options().maskLayer().setLayer(maskLayer);
static_cast<TritonLayerNode*>(_tritonNode.get())->dirty();
}
osgEarth::ImageLayer*
TritonLayer::getMaskLayer() const
{
return options().maskLayer().getLayer();
}
void
TritonLayer::addedToMap(const osgEarth::Map* map)
{
VisibleLayer::addedToMap(map);
options().maskLayer().addedToMap(map);
}
void
TritonLayer::removedFromMap(const osgEarth::Map* map)
{
VisibleLayer::removedFromMap(map);
options().maskLayer().removedFromMap(map);
setMaskLayer(0L);
}
void
TritonLayer::addIntersections(TritonIntersections* value)
{
TritonLayerNode* node = static_cast<TritonLayerNode*>(_tritonNode.get());
node->_isect.push_back(value);
}
osgEarth::Config
TritonLayer::getConfig() const
{
osgEarth::Config c = osgEarth::VisibleLayer::getConfig();
return c;
}

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@ -1,125 +0,0 @@
/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2020 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TRITON_LAYER
#define OSGEARTH_TRITON_LAYER 1
#include <osgEarth/VisibleLayer>
#include <osgEarth/LayerReference>
#include <osgEarth/ImageLayer>
#include "TritonCallback.h"
#include "TritonIntersections.h"
namespace osgEarth { namespace Triton
{
/**
* Node that roots the Triton adapter.
*/
class TritonLayer : public osgEarth::VisibleLayer
{
public:
class Options : public osgEarth::VisibleLayer::Options {
public:
META_LayerOptions(osgEarth, Options, osgEarth::VisibleLayer::Options);
OE_OPTION(std::string, user);
OE_OPTION(std::string, licenseCode);
OE_OPTION(std::string, resourcePath);
OE_OPTION(bool, useHeightMap, true);
OE_OPTION(unsigned, heightMapSize, 1024);
OE_OPTION(int, renderBinNumber, 12);
OE_OPTION(float, maxAltitude, 50000.0f);
OE_OPTION(std::string, vdatum, "egm96");
OE_OPTION_LAYER(osgEarth::ImageLayer, maskLayer);
virtual Config getConfig() const;
private:
void fromConfig(const Config& conf);
};
public:
META_Layer(osgEarth, TritonLayer, Options, osgEarth::VisibleLayer, triton);
//! Sets the user callback that's invoked when Triton start up
void setUserCallback(Triton::Callback* callback);
//! User name for license
void setUserName(const std::string& value);
const std::string& getUserName() const;
//! License code
void setLicenseCode(const std::string& value);
const std::string& getLicenseCode() const;
//! Triton resource path
void setResourcePath(const std::string& value);
const std::string& getResourcePath() const;
//! Whether to use a height map to fade out the ocean at the coastline
void setUseHeightMap(const bool& value);
const bool& getUseHeightMap() const;
//! Size in texels of the height map (each dimension)
void setHeightMapSize(const unsigned& value);
const unsigned& getHeightMapSize() const;
//! Render bin number to use for the ocean rendering
void setRenderBinNumber(const int& value);
const int& getRenderBinNumber() const;
//! Masking layer for the ocean
void setMaskLayer(osgEarth::ImageLayer* maskLayer);
osgEarth::ImageLayer* getMaskLayer() const;
//! Maximum visibility altitude
void setMaxAltitude(const float& value);
const float& getMaxAltitude() const;
//! Vertical datum to use to calculate sea level
void setVerticalDatum(const std::string& value);
const std::string& getVerticalDatum() const;
//! Adds an intersection set.
//! Each frame, Triton will perform intersections against the ocean surface
//! (including the waves) and populate the set with the results.
void addIntersections(TritonIntersections*);
public: // Layer
virtual osg::Node* getNode() const;
//! Serialize
virtual Config getConfig() const;
protected: // Layer
virtual void init();
virtual void addedToMap(const class osgEarth::Map*);
virtual void removedFromMap(const class osgEarth::Map*);
private:
osg::ref_ptr<osg::Group> _root;
osg::ref_ptr<osg::Node> _tritonNode;
float _seaLevel;
float _opacity;
};
} } // namespace osgEarth::Triton
#endif // OSGEARTH_TRITON_LAYER

View File

@ -1,153 +1,73 @@
#include "CompositeHandle.h" #include "CompositeHandle.h"
#include <osgEarthUtil/EarthManipulator>
#include "CompositeWidgetManager.h" #include "CompositeWidgetManager.h"
#include <iostream> #include <iostream>
CompositeHandle::CompositeHandle(CompositeWidgetManager* cw) :_cw(cw), #define M_PI 3.14159265358979323846 /* mathematical constant pi */
_operate(cw->GetcanvasO()),
_N(cw->GetcanvasN()), ///Radian to degree conversion factor
_light(cw->GetcanvasFX()), static const double RAD2DEG = 180.0 / M_PI;
_background(cw->GetcanvasBackGround()), ///Degree to radian conversion factor
_num(0), static const double DEG2RAD = M_PI / 180.0;
_move(false)
{ inline double angFix360(double in) {
in -= 45.0;
if ((in < 0.0) || (in >= 360.0)) {
in = fmod(in, 360.0);
if (in < 0.0)
in += 360.0;
}
return in;
} }
CompositeHandle::~CompositeHandle(void) inline bool areEqual(double a, double b, double t = 1.0e-6) {
{ return fabs(a - b) < t;
} }
CompositeHandle::CompositeHandle(CompositeWidgetManager* cw)
: _cw(cw),
_operate(cw->GetcanvasO()),
_N(cw->GetcanvasN()),
_light(cw->GetcanvasFX()),
_background(cw->GetcanvasBackGround()),
_num(0),
_move(false)
{
}
bool CompositeHandle::handle(const osgGA::GUIEventAdapter&ea, osgGA::GUIActionAdapter& aa) bool CompositeHandle::handle(const osgGA::GUIEventAdapter&ea, osgGA::GUIActionAdapter& aa)
{ {
if (_num != 0) if (ea.getEventType() == osgGA::GUIEventAdapter::FRAME) {
{ constexpr double TWO_DECIMAL_PLACES = 1e-02;
_cw->_local_y = sin(_angle); double heading = 0.0;
_cw->_local_x = cos(_angle); osgViewer::View* activeView = static_cast<osgViewer::View*>(aa.asView());
const osgEarth::Util::EarthManipulator* manip = dynamic_cast<const osgEarth::Util::EarthManipulator*>(activeView->getCameraManipulator());
_angle = _angle + _num; if (manip != NULL)
_cw->SendPosition();
if ((_num >= 0 && _angle >= osg::PI_2) || (_num < 0 && _angle < osg::PI_2))
{ {
_cw->_local_y = sin(osg::PI_2); manip->getCompositeEulerAngles(&heading);
_cw->_local_x = cos(osg::PI_2); // Convert to degrees
heading = angFix360(heading * RAD2DEG);
_cw->SendPosition();
_num = 0;
_cw->_autoHome = false;
_cw->_N = false;
} }
return false; else
}
else
{
switch (ea.getEventType())
{ {
case osgGA::GUIEventAdapter::DRAG: // Fall back to the viewpoint's heading
{ heading = angFix360(manip->getViewpoint().heading()->as(osgEarth::Units::DEGREES));
if (_cw->_state == CompositeWidgetManager::MOUSE_DRAG)
{
_cw->SendPosition();
}
break;
}
case osgGA::GUIEventAdapter::PUSH:
{
_cw->_N = false;
break;
}
case osgGA::GUIEventAdapter::DOUBLECLICK:
{
if (_cw->_N == true)
{
_num = (45 - _N->getRotate())*osg::PI / (100 * 180);
if (_num != 0)
{
_angle = (_N->getRotate() - 45)*osg::PI / 180 + osg::PI_2;
_cw->_autoHome = true;
}
return true;
}
else if (ea.getX() >= _cw->_center_x - 42 &&
ea.getX() < _cw->_center_x + 42 &&
ea.getY() > _cw->_center_y - 42 &&
ea.getY() < _cw->_center_y + 42)
{
return true;
}
break;
}
default:
break;
} }
switch (_cw->_state) // make sure that anything equivalent to 0.00 is displayed as 0.00
{ if (areEqual(heading, 0.0, TWO_DECIMAL_PLACES) || areEqual(heading, 360.0, TWO_DECIMAL_PLACES)) {
case CompositeWidgetManager::MOUSE_PUSH: heading = 0.0;
{ }
if (_cw->_N != true || _cw->_autoHome == false)
{
_cw->SendPosition();
if (_cw->_local_y < 0) if (!areEqual(_N->getRotate(), -heading, TWO_DECIMAL_PLACES))
{
if (_cw->_local_x > 0)
{
_light->setRotate(45 - (180 - 90 * asinf(_cw->_local_x / sqrtf(_cw->_local_x*_cw->_local_x + _cw->_local_y*_cw->_local_y)) / osg::PI_2));
}
else
{
_light->setRotate(45 - (-180 - 90 * asinf(_cw->_local_x / sqrtf(_cw->_local_x*_cw->_local_x + _cw->_local_y*_cw->_local_y)) / osg::PI_2));
}
}
else
{
_light->setRotate(45 - 90 * asinf(_cw->_local_x / sqrtf(_cw->_local_x*_cw->_local_x + _cw->_local_y*_cw->_local_y)) / osg::PI_2);
}
_light->getByName("light")->setColor(1, 1, 1, 0.5);
_light->resize();
}
break;
}
case CompositeWidgetManager::MOUSE_RELEASE:
{ {
_cw->_state = CompositeWidgetManager::DEFAULT; _N->setRotate(-heading);
_N->update();
_light->getByName("light")->setColor(1, 1, 1, 0);
break;
}
case CompositeWidgetManager::MOUSE_DRAG:
{
break;
}
default:
{
if (ea.getX() > _cw->_center_x - 50 &&
ea.getY() > _cw->_center_y - 200)
{
if (_cw->_center == 1)
{
_operate->getByName("center")->setColor(1, 1, 1, 1);
}
_background->getByName("backGround4")->setColor(1, 1, 1, 1);
}
else {
if (_cw->_center == 1)
{
_operate->getByName("center")->setColor(1, 1, 1, 0.1);
}
_background->getByName("backGround4")->setColor(1, 1, 1, 0);
}
}
break;
} }
} }
// compass_->update_();
return false; return false;
} }

View File

@ -14,9 +14,9 @@ class CompositeHandle :public osgGA::GUIEventHandler
public: public:
CompositeHandle(CompositeWidgetManager* cw); CompositeHandle(CompositeWidgetManager* cw);
~CompositeHandle(void); ~CompositeHandle(void) override = default;
virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter&); bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter&) override;
private: private:
osgWidget::Canvas* _operate; osgWidget::Canvas* _operate;

View File

@ -1,5 +1,6 @@
#include "CompositeWidgetManager.h" #include "CompositeWidgetManager.h"
#include "BackGroundWidget.h"
#include "common/RecourceHelper.h" #include "common/RecourceHelper.h"
#include "viewer/OsgViewUI.h" #include "viewer/OsgViewUI.h"
@ -114,7 +115,7 @@ void CompositeWidgetManager::ResetCanvasPosition(double x, double y)
void CompositeWidgetManager::SendPosition() void CompositeWidgetManager::SendPosition()
{ {
_mouseDirection = osg::Vec2(_local_x, _local_y); _mouseDirection = osg::Vec2(static_cast<float>(_local_x), static_cast<float>(_local_y));
if (_center == 0 && _state != CompositeWidgetManager::MOUSE_DRAG && _autoHome != true) if (_center == 0 && _state != CompositeWidgetManager::MOUSE_DRAG && _autoHome != true)
{ {
QVariantList varList; QVariantList varList;
@ -127,13 +128,14 @@ void CompositeWidgetManager::SendPosition()
QVariantList varList; QVariantList varList;
varList.push_back(QVariant(_mouseDirection.x())); varList.push_back(QVariant(_mouseDirection.x()));
varList.push_back(QVariant(_mouseDirection.y())); varList.push_back(QVariant(_mouseDirection.y()));
//emit signalHeading(QVariant(varList)); //emit signalHeading(QVariant(varList));
} }
else else
{ {
osg::Vec2 pos = _mouseDirection; osg::Vec2 pos = _mouseDirection;
pos[0] = pos.x()* 0.2; pos[0] = pos.x()* 0.2f;
pos[1] = pos.y()* 0.1; pos[1] = pos.y()* 0.1f;
QVariantList varList; QVariantList varList;
varList.push_back(QVariant(pos.x())); varList.push_back(QVariant(pos.x()));
@ -142,8 +144,7 @@ void CompositeWidgetManager::SendPosition()
} }
} }
void CompositeWidgetManager::SetHeading(double angle) void CompositeWidgetManager::SetHeading(double angle) {
{
_canvasN->setRotate(angle + 45); _canvasN->setRotate(angle + 45);
_canvasN->update(); _canvasN->update();
} }
@ -156,6 +157,13 @@ void CompositeWidgetManager::AttachViewUI(OsgViewUI* ui) {
ui->addChild(_canvasBackGround); ui->addChild(_canvasBackGround);
} }
void CompositeWidgetManager::AttachViewUI(osgWidget::WindowManager* ui) {
ui->addChild(_canvasO);
ui->addChild(_canvasN);
ui->addChild(_canvasFX);
ui->addChild(_canvasBackGround);
}
//void CompositeWidgetManager::slotHeading(double angle) //void CompositeWidgetManager::slotHeading(double angle)
//{ //{
// SetHeading(angle); // SetHeading(angle);

View File

@ -1,13 +1,9 @@
#ifndef CompositeWidgetManager_h__ #ifndef CompositeWidgetManager_h__
#define CompositeWidgetManager_h__ #define CompositeWidgetManager_h__
#include "BackGroundWidget.h"
#include "CompositeHandle.h"
#include "CompositeWidget.h" #include "CompositeWidget.h"
#include "ZoomWidget.h" #include "ZoomWidget.h"
#include "ZoomHandle.h"
#include <QObject>
#include <QVariant> #include <QVariant>
@ -35,6 +31,7 @@ public:
} }
void AttachViewUI(class OsgViewUI* ui); void AttachViewUI(class OsgViewUI* ui);
void AttachViewUI(osgWidget::WindowManager* ui);
// //
// //

View File

@ -29,13 +29,13 @@ void OESceneUI::InitUI(OsgViewUI* ui) {
compositeWidgetManager_ = new CompositeWidgetManager(); compositeWidgetManager_ = new CompositeWidgetManager();
compositeWidgetManager_->AttachViewUI(ui); compositeWidgetManager_->AttachViewUI(ui);
zoomManager_ = new ZoomManager(); //zoomManager_ = new ZoomManager(oeScene_);
zoomManager_->AttachViewUI(ui); //zoomManager_->AttachViewUI(ui);
queryElevationWidget_ = new QueryElevationWidget(oeScene_); queryElevationWidget_ = new QueryElevationWidget(oeScene_);
queryElevationWidget_->AttachViewUI(ui); queryElevationWidget_->AttachViewUI(ui);
ui->getView()->addEventHandler(new ZoomHandle(zoomManager_, compositeWidgetManager_)); //ui->getView()->addEventHandler(new ZoomHandle(zoomManager_, compositeWidgetManager_));
ui->getView()->addEventHandler(new CompositeHandle(compositeWidgetManager_)); ui->getView()->addEventHandler(new CompositeHandle(compositeWidgetManager_));
isInit_ = true; isInit_ = true;
@ -44,9 +44,9 @@ void OESceneUI::InitUI(OsgViewUI* ui) {
void OESceneUI::OnResize(double width, double height) { void OESceneUI::OnResize(double width, double height) {
dyt_check(compositeWidgetManager_); dyt_check(compositeWidgetManager_);
dyt_check(zoomManager_); //dyt_check(zoomManager_);
compositeWidgetManager_->ResetCanvasPosition(width, height); compositeWidgetManager_->ResetCanvasPosition(width, height);
zoomManager_->ResetCanvasPosition(width, height); //zoomManager_->ResetCanvasPosition(width, height);
queryElevationWidget_->ResetCanvasPosition(width, height); queryElevationWidget_->ResetCanvasPosition(width, height);
} }

View File

@ -22,6 +22,6 @@ private:
class OEScene* oeScene_; class OEScene* oeScene_;
bool isInit_{ false }; bool isInit_{ false };
osg::ref_ptr<class CompositeWidgetManager> compositeWidgetManager_{ nullptr }; osg::ref_ptr<class CompositeWidgetManager> compositeWidgetManager_{ nullptr };
osg::ref_ptr<class ZoomManager> zoomManager_{ nullptr }; //osg::ref_ptr<class ZoomManager> zoomManager_{ nullptr };
osg::ref_ptr<class QueryElevationWidget> queryElevationWidget_{ nullptr }; osg::ref_ptr<class QueryElevationWidget> queryElevationWidget_{ nullptr };
}; };

View File

@ -1,11 +1,15 @@
#include "ZoomManager.h" #include "ZoomManager.h"
#include <osgEarthUtil/EarthManipulator>
#include "config.h" #include "config.h"
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
#include "viewer/OsgViewUI.h" #include "viewer/OsgViewUI.h"
#include "common/RecourceHelper.h" #include "common/RecourceHelper.h"
#include "scene/OEScene.h"
ZoomManager::ZoomManager(void) ZoomManager::ZoomManager(OEScene* oeScene)
: oeScene_(oeScene)
{ {
zoom = 0.0; zoom = 0.0;
state = ZoomManager::DEFAULT; state = ZoomManager::DEFAULT;
@ -17,12 +21,20 @@ ZoomManager::ZoomManager(void)
_canvasZoom->setStrata(osgWidget::Window::STRATA_FOREGROUND); _canvasZoom->setStrata(osgWidget::Window::STRATA_FOREGROUND);
const std::string texturePath = RecourceHelper::Get().GetResourcesPath().toStdString(); const std::string texturePath = RecourceHelper::Get().GetResourcesPath().toStdString();
_lessen = new ZoomWidget("lessen", 18, 20, texturePath + "/northarrow/zoom_down.png", "lessen", osgWidget::Widget::LAYER_TOP, this); _lessen = new ZoomWidget("lessen", 18, 20, texturePath + "/northarrow/zoom_down.png",
_enlargement = new ZoomWidget("enlargement", 18, 20, texturePath + "/northarrow/zoom_up.png", "enlargement", osgWidget::Widget::LAYER_TOP, this); "lessen", osgWidget::Widget::LAYER_TOP, this);
_zoomBackground = new BackGroundWidget("zoomBackground", 18, 144, texturePath + "/northarrow/zoomactive.png"); _enlargement = new ZoomWidget("enlargement", 18, 20,
_bar = new ZoomWidget("bar", 17, 10, texturePath + "/northarrow/zoombar_norm.png", "bar", osgWidget::Widget::LAYER_TOP, this); texturePath + "/northarrow/zoom_up.png", "enlargement",
_bar_ = new BackGroundWidget("bar_", 18, 12, texturePath + "/northarrow/zoombar_norm_.png"); osgWidget::Widget::LAYER_TOP, this);
_zoomBackground_shadow = new BackGroundWidget("background_shadow", 18, 144, texturePath + "/northarrow/zoombackground.png"); _zoomBackground = new BackGroundWidget("zoomBackground", 18, 144,
texturePath + "/northarrow/zoomactive.png");
_bar = new ZoomWidget("bar", 17, 10,
texturePath + "/northarrow/zoombar_norm.png", "bar",
osgWidget::Widget::LAYER_TOP, this);
_bar_ = new BackGroundWidget("bar_", 18, 12,
texturePath + "/northarrow/zoombar_norm_.png");
_zoomBackground_shadow = new BackGroundWidget("background_shadow", 18, 144,
texturePath + "/northarrow/zoombackground.png");
_canvasZoom->addWidget(_lessen, 0, 0); _canvasZoom->addWidget(_lessen, 0, 0);
_canvasZoom->addWidget(_enlargement, 0, 124); _canvasZoom->addWidget(_enlargement, 0, 124);
@ -54,7 +66,7 @@ void ZoomManager::ResetCanvasPosition(double x, double y)
void ZoomManager::SendZoom() void ZoomManager::SendZoom()
{ {
_zoomNum[0] = zoom; _zoomNum[0] = zoom;
slotZoom();
//emit signalZoom(QVariant(_zoomNum[0])); //emit signalZoom(QVariant(_zoomNum[0]));
} }
@ -63,3 +75,51 @@ void ZoomManager::AttachViewUI(OsgViewUI* ui) {
ui->addChild(_canvasZoom); ui->addChild(_canvasZoom);
} }
void ZoomManager::slotZoom() {
double val = _zoomNum[0];
double dx = val*(-1.0)*(0.0005);// dx不起作用
double dy = val*(-1.0)*(0.0005);
return;
// dx *= getSettings()->getMouseSensitivity();
// dy *= getSettings()->getMouseSensitivity();
double minAlt = 500.0;
double maxAlt = 35000000.0;
auto em = oeScene_->GetManipulater();
auto vp = em->getViewpoint();
vp.setRange(vp.getRange() * 1.1);
em->setViewpoint(vp);
//
// double scale = 1.0f + dy;
// double distance = em->getDistance() * scale;
// distance = std::max(distance, maxAlt);
//
// // if (!OEScene::GetSrs()->isGeographic())
// // {
// // osg::Viewport* vp = oeScene_->GetViewport();
// // if (vp)
// // {
// // double ar = vp->width() / vp->height();
// // double y = distance * tan(0.5*osg::DegreesToRadians(em->));
// // double x = y * ar;
// //
// // osgEarth::GeoExtent extentMap = oeScene_->getMap()->getProfile()->getExtent();
// //
// // if ((_center.y() - y) < extentMap.yMin())
// // {
// // return;
// // }
// // if ((_center.y() + y) > extentMap.yMax())
// // {
// // return;
// // }
// // }
// // }
//
// em->setDistance(distance);
}

View File

@ -12,7 +12,7 @@
class ZoomManager : public osg::Referenced { class ZoomManager : public osg::Referenced {
public: public:
ZoomManager(void); ZoomManager(class OEScene* oeScene);
~ZoomManager(void); ~ZoomManager(void);
void ResetCanvasPosition(double x, double y); void ResetCanvasPosition(double x, double y);
@ -21,12 +21,18 @@ public:
osgWidget::Canvas* GetCanvasZoom() { osgWidget::Canvas* GetCanvasZoom() {
return _canvasZoom; return _canvasZoom;
} }
osgWidget::Widget* GetBar() const {
return _bar;
}
void AttachViewUI(class OsgViewUI* ui); void AttachViewUI(class OsgViewUI* ui);
// //
//signals: //signals:
// void signalZoom(QVariant var); // void signalZoom(QVariant var);
protected:
void slotZoom();
private: private:
osgWidget::Canvas* _canvasZoom; osgWidget::Canvas* _canvasZoom;
@ -39,6 +45,8 @@ private:
int _zoomNum[1]; int _zoomNum[1];
class OEScene* oeScene_;
public: public:
enum STATE { enum STATE {
MOUSE_PUSH, MOUSE_PUSH,

View File

@ -30,10 +30,6 @@ ZoomWidget::ZoomWidget(std::string name,
_pZoomManager = pZoomManager; _pZoomManager = pZoomManager;
} }
ZoomWidget::~ZoomWidget(void)
{
}
bool ZoomWidget::mousePush(double x, double y, const osgWidget::WindowManager* wm) bool ZoomWidget::mousePush(double x, double y, const osgWidget::WindowManager* wm)
{ {
_pZoomManager->state = ZoomManager::MOUSE_PUSH; _pZoomManager->state = ZoomManager::MOUSE_PUSH;
@ -42,11 +38,14 @@ bool ZoomWidget::mousePush(double x, double y, const osgWidget::WindowManager*
if ("lessen" == _order) if ("lessen" == _order)
{ {
_pZoomManager->zoom = -43; _pZoomManager->zoom = -43;
UpdateBarPosition(_pZoomManager->zoom);
} }
else if ("enlargement" == _order) else if ("enlargement" == _order)
{ {
_pZoomManager->zoom = 43; _pZoomManager->zoom = 43;
UpdateBarPosition(_pZoomManager->zoom);
} }
setColor(1, 1, 1, 1); setColor(1, 1, 1, 1);
return false; return false;
} }
@ -55,48 +54,55 @@ bool ZoomWidget::mouseRelease(double x, double y, const osgWidget::WindowManager
{ {
_pZoomManager->state = ZoomManager::MOUSE_RELEASE; _pZoomManager->state = ZoomManager::MOUSE_RELEASE;
if ("bar" == _order) //if ("bar" == _order)
{ //{
setOrigin(0, 67); // setOrigin(0, 67);
getParent()->getByName("bar_")->setOrigin(0, 66); // getParent()->getByName("bar_")->setOrigin(0, 66);
getParent()->resize(); // getParent()->resize();
} //}
_pZoomManager->zoom = 0.0; _pZoomManager->zoom = 0.0;
UpdateBarPosition(_pZoomManager->zoom);
setColor(1, 1, 1, 0); setColor(1, 1, 1, 0);
return false; return false;
} }
//
//bool ZoomWidget::mouseDrag(double x, double y, const osgWidget::WindowManager* wm)
//{
// if (_order == "bar")
// {
// _pointX += x;
// _pointY += y;
//
// while (_pZoomManager->zoom > 43)
// _pZoomManager->zoom = 43;
// while (_pZoomManager->zoom < -43)
// _pZoomManager->zoom = -43;
//
// if (y > 43 - _pZoomManager->zoom)
// {
// y = 43 - _pZoomManager->zoom;
// }
// if (y < -43 - _pZoomManager->zoom)
// {
// y = -43 - _pZoomManager->zoom;
// }
//
// if (_pZoomManager->zoom >= -43 && _pZoomManager->zoom <= 43)
// {
// /*addOrigin(0, y);
// getParent()->getByName("bar_")->addOrigin(0, y);*/
// double y1 = _pZoomManager->GetBar()->getOrigin().y();
// UpdateBarPosition(y + y1);
// _pZoomManager->zoom += y;
// }
// else {
// _pZoomManager->zoom += y;
// }
// }
// return true;
//}
bool ZoomWidget::mouseDrag(double x, double y, const osgWidget::WindowManager* wm) void ZoomWidget::UpdateBarPosition(double y) {
{ _pZoomManager->GetBar()->setOrigin(0, 67 + y * 0.5);
if (_order == "bar") _pZoomManager->GetCanvasZoom()->update();
{
_pointX += x;
_pointY += y;
while (_pZoomManager->zoom > 43)
_pZoomManager->zoom = 43;
while (_pZoomManager->zoom < -43)
_pZoomManager->zoom = -43;
if (y > 43 - _pZoomManager->zoom)
{
y = 43 - _pZoomManager->zoom;
}
if (y < -43 - _pZoomManager->zoom)
{
y = -43 - _pZoomManager->zoom;
}
if (_pZoomManager->zoom >= -43 && _pZoomManager->zoom <= 43)
{
addOrigin(0, y);
getParent()->getByName("bar_")->addOrigin(0, y);
_pZoomManager->zoom += y;
}
else {
_pZoomManager->zoom += y;
}
getParent()->resize();
}
return true;
} }

View File

@ -21,15 +21,16 @@ public:
osgWidget::Widget::Layer layer, osgWidget::Widget::Layer layer,
ZoomManager *pZoomManager); ZoomManager *pZoomManager);
~ZoomWidget(void); ~ZoomWidget(void) override = default;
bool mousePush(double, double, const osgWidget::WindowManager*); bool mousePush(double, double, const osgWidget::WindowManager*);
bool mouseRelease(double, double, const osgWidget::WindowManager*); bool mouseRelease(double, double, const osgWidget::WindowManager*);
bool mouseDrag(double, double, const osgWidget::WindowManager*); //bool mouseDrag(double, double, const osgWidget::WindowManager*);
std::string GetOrder() { return _order; } std::string GetOrder() { return _order; }
double GetPointerX() { return _pointX; } double GetPointerX() { return _pointX; }
double GetpointerY() { return _pointY; } double GetpointerY() { return _pointY; }
void UpdateBarPosition(double y);
private: private:
double _pointX; double _pointX;

View File

@ -267,6 +267,22 @@
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context>
<name>Dialog</name>
<message>
<location filename="../ui/Dialog.ui" line="14"/>
<source>Dialog</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>DialogTitleBar</name>
<message>
<location filename="../ui/DialogTitleBar.ui" line="14"/>
<source>DialogTitleBar</source>
<translation type="unfinished"></translation>
</message>
</context>
<context> <context>
<name>DockChildList</name> <name>DockChildList</name>
<message> <message>
@ -356,7 +372,7 @@
<message> <message>
<location filename="../ui/Menu/FileManagerMenu.ui" line="20"/> <location filename="../ui/Menu/FileManagerMenu.ui" line="20"/>
<source>new workspace</source> <source>new workspace</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/FileManagerMenu.ui" line="30"/> <location filename="../ui/Menu/FileManagerMenu.ui" line="30"/>
@ -386,7 +402,7 @@
<message> <message>
<location filename="../ui/Menu/FileManagerMenu.cpp" line="65"/> <location filename="../ui/Menu/FileManagerMenu.cpp" line="65"/>
<source>warning</source> <source>warning</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/FileManagerMenu.cpp" line="65"/> <location filename="../ui/Menu/FileManagerMenu.cpp" line="65"/>
@ -428,17 +444,17 @@
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/FrameTitleBar.cpp" line="114"/> <location filename="../ui/FrameTitleBar.cpp" line="136"/>
<source>default</source> <source>default</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/FrameTitleBar.cpp" line="114"/> <location filename="../ui/FrameTitleBar.cpp" line="136"/>
<source>silver</source> <source>silver</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/FrameTitleBar.cpp" line="114"/> <location filename="../ui/FrameTitleBar.cpp" line="136"/>
<source>blue</source> <source>blue</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -454,33 +470,29 @@
<context> <context>
<name>MainFrame</name> <name>MainFrame</name>
<message> <message>
<location filename="../ui/MainFrame.cpp" line="42"/> <location filename="../ui/MainFrame.cpp" line="43"/>
<source>Dyt</source> <source>Dyt</source>
<translation>Dyt</translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainFrame.cpp" line="101"/> <location filename="../ui/MainFrame.cpp" line="102"/>
<source>file manager</source> <source>file manager</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainFrame.cpp" line="107"/> <location filename="../ui/MainFrame.cpp" line="108"/>
<source>simu manager</source> <source>simu manager</source>
<translation>仿</translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainFrame.cpp" line="110"/> <location filename="../ui/MainFrame.cpp" line="111"/>
<source>play manager</source> <source>play manager</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<source>window manager</source> <location filename="../ui/MainFrame.cpp" line="114"/>
<translation type="vanished"></translation>
</message>
<message>
<location filename="../ui/MainFrame.cpp" line="113"/>
<source>system manager</source> <source>system manager</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context> <context>
@ -491,132 +503,132 @@
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="71"/> <location filename="../ui/MainWindow.cpp" line="65"/>
<source>model elements</source> <source>model elements</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="77"/> <location filename="../ui/MainWindow.cpp" line="71"/>
<source>attribte</source> <source>attribte</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="114"/> <location filename="../ui/MainWindow.cpp" line="108"/>
<source>Wave Curve</source> <source>Wave Curve</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="120"/> <location filename="../ui/MainWindow.cpp" line="114"/>
<source>Speed Curve</source> <source>Speed Curve</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="129"/> <location filename="../ui/MainWindow.cpp" line="123"/>
<source>3D Curve</source> <source>3D Curve</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="141"/> <location filename="../ui/MainWindow.cpp" line="135"/>
<source>Target number</source> <source>Target number</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="141"/> <location filename="../ui/MainWindow.cpp" line="135"/>
<source>Signal-to-noise ratio</source> <source>Signal-to-noise ratio</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="142"/> <location filename="../ui/MainWindow.cpp" line="136"/>
<source>Azimuth line of sight</source> <source>Azimuth line of sight</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="142"/> <location filename="../ui/MainWindow.cpp" line="136"/>
<source>Pitch gaze angle</source> <source>Pitch gaze angle</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="143"/> <location filename="../ui/MainWindow.cpp" line="137"/>
<source>azimuth</source> <source>azimuth</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="143"/> <location filename="../ui/MainWindow.cpp" line="137"/>
<source>Pitch angle</source> <source>Pitch angle</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="144"/> <location filename="../ui/MainWindow.cpp" line="138"/>
<source>attribute</source> <source>attribute</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="144"/> <location filename="../ui/MainWindow.cpp" line="138"/>
<source>Doppler</source> <source>Doppler</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="145"/> <location filename="../ui/MainWindow.cpp" line="139"/>
<source>course</source> <source>course</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="145"/> <location filename="../ui/MainWindow.cpp" line="139"/>
<source>Speed</source> <source>Speed</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="146"/> <location filename="../ui/MainWindow.cpp" line="140"/>
<source>longitude</source> <source>longitude</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="146"/> <location filename="../ui/MainWindow.cpp" line="140"/>
<source>latitude</source> <source>latitude</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="147"/> <location filename="../ui/MainWindow.cpp" line="141"/>
<source>distance</source> <source>distance</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="147"/> <location filename="../ui/MainWindow.cpp" line="141"/>
<source>velocity</source> <source>velocity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="148"/> <location filename="../ui/MainWindow.cpp" line="142"/>
<source>Radial dimensions</source> <source>Radial dimensions</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="148"/> <location filename="../ui/MainWindow.cpp" line="142"/>
<source>Target RCS</source> <source>Target RCS</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="154"/> <location filename="../ui/MainWindow.cpp" line="148"/>
<source>Report Table</source> <source>Report Table</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="163"/> <location filename="../ui/MainWindow.cpp" line="157"/>
<source>Signal Indicator Lamp</source> <source>Signal Indicator Lamp</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="170"/> <location filename="../ui/MainWindow.cpp" line="164"/>
<source>ParamSetting</source> <source>ParamSetting</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="175"/> <location filename="../ui/MainWindow.cpp" line="169"/>
<source>Matlab File</source> <source>Matlab File</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/MainWindow.cpp" line="180"/> <location filename="../ui/MainWindow.cpp" line="174"/>
<source>name: 5year 0412</source> <source>name: 5year 0412</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -626,57 +638,70 @@
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="96"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="96"/>
<source>Release Track</source> <source>Release Track</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="113"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="112"/>
<source>Add boke Entity</source> <source>Add boke Entity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="120"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="119"/>
<source>Add lsjhqt Entity</source> <source>Add lsjhqt Entity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="127"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="126"/>
<source>Add nimizi Entity</source> <source>Add nimizi Entity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="134"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="133"/>
<source>Add tkdlj Entity</source> <source>Add tkdlj Entity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="141"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="140"/>
<source>Add jiaofan Entity</source> <source>Add jiaofan Entity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="148"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="147"/>
<source>Add satellite Entity</source> <source>Add satellite Entity</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="250"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="249"/>
<source>Track</source> <source>Track</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="258"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="256"/>
<source>Add Mesh Component</source> <source>Add Mesh Component</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="262"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="259"/>
<source>Add Path Component</source> <source>Add Path Component</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="269"/> <location filename="../ui/ModelBrowser/ModelTreeWidget.cpp" line="266"/>
<source>Delete</source> <source>Delete</source>
<translation></translation> <translation type="unfinished"></translation>
</message>
</context>
<context>
<name>OsgWidget</name>
<message>
<location filename="../viewer/OsgWidget.cpp" line="81"/>
<source>warning</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../viewer/OsgWidget.cpp" line="82"/>
<source>open dyt file failed</source>
<translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context> <context>
@ -692,7 +717,7 @@
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.ui" line="14"/> <location filename="../ui/Menu/PlayManagerMenu.ui" line="14"/>
<source>PlayManagerMenu</source> <source>PlayManagerMenu</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.ui" line="20"/> <location filename="../ui/Menu/PlayManagerMenu.ui" line="20"/>
@ -700,12 +725,12 @@
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="150"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="150"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="157"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="157"/>
<source>play</source> <source>play</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.ui" line="27"/> <location filename="../ui/Menu/PlayManagerMenu.ui" line="27"/>
<source>stop</source> <source>stop</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.ui" line="55"/> <location filename="../ui/Menu/PlayManagerMenu.ui" line="55"/>
@ -725,28 +750,12 @@
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.ui" line="105"/> <location filename="../ui/Menu/PlayManagerMenu.ui" line="105"/>
<source>up</source> <source>up</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.ui" line="112"/> <location filename="../ui/Menu/PlayManagerMenu.ui" line="112"/>
<source>down</source> <source>down</source>
<translation></translation> <translation type="unfinished"></translation>
</message>
<message>
<source>question</source>
<translation type="obsolete"></translation>
</message>
<message>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="34"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="41"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="63"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="70"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="81"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="88"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="99"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="106"/>
<source>has not workspace</source>
<translation></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="34"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="34"/>
@ -758,14 +767,26 @@
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="99"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="99"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="106"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="106"/>
<source>warning</source> <source>warning</source>
<translation></translation> <translation type="unfinished"></translation>
</message>
<message>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="34"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="41"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="63"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="70"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="81"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="88"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="99"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="106"/>
<source>has not workspace</source>
<translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="48"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="48"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="52"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="52"/>
<location filename="../ui/Menu/PlayManagerMenu.cpp" line="147"/> <location filename="../ui/Menu/PlayManagerMenu.cpp" line="147"/>
<source>pause</source> <source>pause</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context> <context>
@ -773,7 +794,7 @@
<message> <message>
<location filename="../ui/PropertyBrowser.cpp" line="40"/> <location filename="../ui/PropertyBrowser.cpp" line="40"/>
<source>attribute</source> <source>attribute</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/PropertyBrowser.cpp" line="55"/> <location filename="../ui/PropertyBrowser.cpp" line="55"/>
@ -827,12 +848,12 @@
<context> <context>
<name>QObject</name> <name>QObject</name>
<message> <message>
<location filename="../common/CrashHandler.cpp" line="69"/> <location filename="../common/CrashHandler.cpp" line="70"/>
<source>error</source> <source>error</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../common/CrashHandler.cpp" line="70"/> <location filename="../common/CrashHandler.cpp" line="71"/>
<source>the appliaction is crash</source> <source>the appliaction is crash</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -1104,7 +1125,7 @@
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8328"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8328"/>
<source>Name</source> <source>Name</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8335"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8335"/>
@ -1205,7 +1226,7 @@
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="7792"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="7792"/>
<source>Name</source> <source>Name</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="7799"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="7799"/>
@ -1226,18 +1247,12 @@
<context> <context>
<name>QtOsgViewWidget</name> <name>QtOsgViewWidget</name>
<message> <message>
<location filename="../viewer/QtOsgViewWidget.cpp" line="131"/> <location filename="../viewer/QtOsgViewWidget.cpp" line="136"/>
<location filename="../viewer/QtOsgViewWidget.cpp" line="139"/>
<source>warning</source> <source>warning</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../viewer/QtOsgViewWidget.cpp" line="131"/>
<source>default workspace failed</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../viewer/QtOsgViewWidget.cpp" line="139"/> <location filename="../viewer/QtOsgViewWidget.cpp" line="136"/>
<source>open dyt file failed</source> <source>open dyt file failed</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
@ -1253,7 +1268,7 @@
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8683"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8683"/>
<source>Path</source> <source>Path</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context> <context>
@ -1472,12 +1487,12 @@
<message> <message>
<location filename="../ui/PropertyBrowser/qttreepropertybrowser.cpp" line="454"/> <location filename="../ui/PropertyBrowser/qttreepropertybrowser.cpp" line="454"/>
<source>Property</source> <source>Property</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/PropertyBrowser/qttreepropertybrowser.cpp" line="455"/> <location filename="../ui/PropertyBrowser/qttreepropertybrowser.cpp" line="455"/>
<source>Value</source> <source>Value</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context> <context>
@ -1503,7 +1518,7 @@
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8059"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8059"/>
<source>Name</source> <source>Name</source>
<translation type="unfinished"></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8066"/> <location filename="../ui/PropertyBrowser/qtpropertymanager.cpp" line="8066"/>
@ -1585,28 +1600,28 @@
<message> <message>
<location filename="../ui/Menu/SystemManagerMenu.ui" line="14"/> <location filename="../ui/Menu/SystemManagerMenu.ui" line="14"/>
<source>SystemManagerMenu</source> <source>SystemManagerMenu</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/SystemManagerMenu.ui" line="20"/> <location filename="../ui/Menu/SystemManagerMenu.ui" line="20"/>
<source>exit</source> <source>exit</source>
<translation>退</translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/SystemManagerMenu.ui" line="40"/> <location filename="../ui/Menu/SystemManagerMenu.ui" line="40"/>
<location filename="../ui/Menu/SystemManagerMenu.ui" line="50"/> <location filename="../ui/Menu/SystemManagerMenu.ui" line="50"/>
<source>ui setting</source> <source>ui setting</source>
<translation>ui设置</translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/SystemManagerMenu.cpp" line="57"/> <location filename="../ui/Menu/SystemManagerMenu.cpp" line="57"/>
<source>question</source> <source>question</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/Menu/SystemManagerMenu.cpp" line="57"/> <location filename="../ui/Menu/SystemManagerMenu.cpp" line="57"/>
<source>are you sure to exit</source> <source>are you sure to exit</source>
<translation>退</translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
<context> <context>
@ -1673,101 +1688,97 @@
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="14"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="14"/>
<source>New WorkSpace</source> <source>New WorkSpace</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="22"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="22"/>
<source>Name</source> <source>Name</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="32"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="32"/>
<source>input workspace name</source> <source>input workspace name</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="43"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="43"/>
<source>Path</source> <source>Path</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="56"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="56"/>
<source>select workspace save path</source> <source>select workspace save path</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="63"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="63"/>
<source>...</source> <source>...</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="74"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="74"/>
<source>describe</source> <source>describe</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="101"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="101"/>
<source>Sure</source> <source>Sure</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="108"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.ui" line="108"/>
<source>Cancel</source> <source>Cancel</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="27"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="21"/>
<source>new workspace</source> <source>new workspace</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="51"/>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="57"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="57"/>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="63"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="67"/>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="73"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="74"/>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="80"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="83"/>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="89"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="89"/>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="95"/>
<source>warning</source> <source>warning</source>
<translation></translation> <translation type="unfinished"></translation>
</message>
<message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="51"/>
<source>name or save path is empty, please check it</source>
<translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="57"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="57"/>
<source>name or save path is empty, please check it</source>
<translation></translation>
</message>
<message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="63"/>
<source>save current workspace?</source> <source>save current workspace?</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="73"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="67"/>
<source>current path is contains current folder, do you want to overwrite it?</source> <source>current path is contains current folder, do you want to overwrite it?</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="80"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="74"/>
<source>removeRecursively failed</source> <source>removeRecursively failed</source>
<translation></translation> <translation type="unfinished"></translation>
</message>
<message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="83"/>
<source>mkpath failed</source>
<translation type="unfinished"></translation>
</message> </message>
<message> <message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="89"/> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="89"/>
<source>mkpath failed</source>
<translation></translation>
</message>
<message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="95"/>
<source>name is exits</source> <source>name is exits</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
<message> <message>
<source>create workSpace failed</source> <location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="104"/>
<translation type="vanished"></translation>
</message>
<message>
<location filename="../ui/WorkSpace/WorkSpaceDlg.cpp" line="110"/>
<source>save spaceWork directory</source> <source>save spaceWork directory</source>
<translation></translation> <translation type="unfinished"></translation>
</message> </message>
</context> </context>
</TS> </TS>

View File

@ -9,30 +9,35 @@
Dialog::Dialog(QWidget* parent) Dialog::Dialog(QWidget* parent)
: QDialog(parent) : QDialog(parent)
, delegate_(FramelessDelegate::Create(this)) { , ui_(new Ui::Dialog)
/*, delegate_(FramelessDelegate::Create(this)) */{
setWindowFlags(windowFlags() | Qt::Window | Qt::FramelessWindowHint | Qt::WindowSystemMenuHint); setWindowFlags(windowFlags() | Qt::Window | Qt::FramelessWindowHint | Qt::WindowSystemMenuHint);
ui_->setupUi(this);
ui_->titleBar->SetMainWidget(this);
InitFrame(); InitFrame();
} }
Dialog::~Dialog() {
delete ui_;
//delete delegate_;
//delegate_ = nullptr;
}
void Dialog::DeleteThisOnClose() { void Dialog::DeleteThisOnClose() {
setAttribute(Qt::WA_DeleteOnClose); setAttribute(Qt::WA_DeleteOnClose);
} }
void Dialog::SetTitleBar(FrameTitleBar* titleBar) { void Dialog::SetTitleBar(FrameTitleBar* titleBar) {
delegate_->SetTitleBar(titleBar); /* delegate_->SetTitleBar(titleBar);
QVBoxLayout* layout = reinterpret_cast<QVBoxLayout*>(this->layout()); QVBoxLayout* layout = reinterpret_cast<QVBoxLayout*>(this->layout());
layout->insertWidget(0, titleBar, 0); layout->insertWidget(0, titleBar, 0);*/
} }
void Dialog::SetTitle(const QString& title) { void Dialog::SetTitle(const QString& title) {
if (!delegate_) { ui_->titleBar->SetTitle(title);
return;
}
delegate_->SetTitle(title);
} }
void Dialog::hideEvent(QHideEvent*) { void Dialog::hideEvent(QHideEvent*) {
@ -47,9 +52,10 @@ bool Dialog::nativeEvent(const QByteArray& eventType, void* message, long* resul
#else #else
bool Dialog::nativeEvent(const QByteArray& eventType, void* message, qintptr* result) { bool Dialog::nativeEvent(const QByteArray& eventType, void* message, qintptr* result) {
#endif #endif
if (!delegate_->nativeEvent(eventType, message, result)) { return QDialog::nativeEvent(eventType, message, result);
/*if (!delegate_->nativeEvent(eventType, message, result)) {
return QDialog::nativeEvent(eventType, message, result); return QDialog::nativeEvent(eventType, message, result);
} }*/
return true; return true;
} }
@ -62,6 +68,7 @@ void Dialog::paintEvent(QPaintEvent* event) {
} }
void Dialog::InitFrame() { void Dialog::InitFrame() {
/* ui->
FrameTitleBar* titleBar = new FrameTitleBar(this); FrameTitleBar* titleBar = new FrameTitleBar(this);
titleBar->SetMainWidget(this); titleBar->SetMainWidget(this);
@ -77,5 +84,5 @@ void Dialog::InitFrame() {
SetTitleBar(titleBar); SetTitleBar(titleBar);
mainDilag_ = new QWidget(this); mainDilag_ = new QWidget(this);
layout->addWidget(mainDilag_, 1); layout->addWidget(mainDilag_, 1);*/
} }

View File

@ -2,6 +2,8 @@
#include <QDialog> #include <QDialog>
#include "ui_Dialog.h"
class FrameTitleBar; class FrameTitleBar;
class FramelessDelegate; class FramelessDelegate;
@ -10,7 +12,7 @@ class Dialog : public QDialog {
public: public:
Dialog(QWidget* parent); Dialog(QWidget* parent);
~Dialog() override = default; ~Dialog() override;
void DeleteThisOnClose(); void DeleteThisOnClose();
void SetTitleBar(FrameTitleBar* titleBar); void SetTitleBar(FrameTitleBar* titleBar);
@ -27,16 +29,18 @@ protected:
#endif #endif
void paintEvent(QPaintEvent* event) override; void paintEvent(QPaintEvent* event) override;
protected: protected:
template<typename UI> template<typename UI>
void SetupUI(UI* ui) { void SetupUI(UI* ui) {
ui->setupUi(mainDilag_); //ui->setupUi(mainDilag_);
ui->setupUi(ui_->mianWidget);
} }
private: private:
void InitFrame(); void InitFrame();
private: private:
Ui::Dialog* ui_;
FramelessDelegate* delegate_; FramelessDelegate* delegate_;
QWidget* mainDilag_{ nullptr };
}; };

65
src/ui/Dialog.ui Normal file
View File

@ -0,0 +1,65 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>Dialog</class>
<widget class="QDialog" name="Dialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>654</width>
<height>509</height>
</rect>
</property>
<property name="windowTitle">
<string>Dialog</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="DialogTitleBar" name="titleBar" native="true">
<property name="minimumSize">
<size>
<width>0</width>
<height>40</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>40</height>
</size>
</property>
</widget>
</item>
<item>
<widget class="QWidget" name="mianWidget" native="true"/>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>DialogTitleBar</class>
<extends>QWidget</extends>
<header>DialogTitleBar.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources>
<include location="../Hydro.qrc"/>
</resources>
<connections/>
</ui>

74
src/ui/DialogTitleBar.cpp Normal file
View File

@ -0,0 +1,74 @@
#include "DialogTitleBar.h"
#include <QStyleOption>
#include <QPainter>
#include <QMouseEvent>
#include <QButtonGroup>
#include "common/RecourceHelper.h"
#include "ui/Dialog.h"
#include "ui_DialogTitleBar.h"
DialogTitleBar::DialogTitleBar(QWidget* parent)
: QWidget(parent)
, ui(new Ui::DialogTitleBar) {
ui->setupUi(this);
connect(ui->sys_close, &QPushButton::clicked, this, &DialogTitleBar::closeDialog);
}
DialogTitleBar::~DialogTitleBar() {
delete ui;
}
//QSize DockTitleBar::minimumSizeHint() const {
// QSize s = size();
// return s;
//}
void DialogTitleBar::SetTitle(const QString& title) {
ui->sys_title->setText(title);
}
void DialogTitleBar::paintEvent(QPaintEvent* event) {
QStyleOption opt;
opt.initFrom(this);
QPainter p(this);
style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
}
void DialogTitleBar::mouseReleaseEvent(QMouseEvent* event) {
if (pressed_) {
pressed_ = false;
point_ = event->pos();
}
QWidget::mouseReleaseEvent(event);
}
void DialogTitleBar::mousePressEvent(QMouseEvent* event) {
if (event->button() == Qt::LeftButton) {
pressed_ = true;
point_ = event->pos();
}
QWidget::mousePressEvent(event);
}
void DialogTitleBar::mouseMoveEvent(QMouseEvent* event) {
if (pressed_) {
QPoint movePoint = event->globalPos() - point_;
if (nullptr != mainDialog_) {
mainDialog_->move(movePoint);
}
}
QWidget::mouseMoveEvent(event);
}
void DialogTitleBar::closeDialog() {
if (nullptr != mainDialog_) {
mainDialog_->reject();
return;
}
close();
}

36
src/ui/DialogTitleBar.h Normal file
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@ -0,0 +1,36 @@
#pragma once
#include <QWidget>
namespace Ui {
class DialogTitleBar;
}
class DialogTitleBar : public QWidget {
Q_OBJECT
public:
DialogTitleBar(QWidget* parent = 0);
~DialogTitleBar() override;
//QSize minimumSizeHint() const override;
void SetMainWidget(class Dialog* dialog) { mainDialog_ = dialog; }
void SetTitle(const QString& title);
protected:
void paintEvent(QPaintEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
protected:
void closeDialog();
private:
Ui::DialogTitleBar* ui;
class Dialog* mainDialog_{ nullptr };
bool pressed_{ false };
QPoint point_;
};

71
src/ui/DialogTitleBar.ui Normal file
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@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DialogTitleBar</class>
<widget class="QWidget" name="DialogTitleBar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>451</width>
<height>42</height>
</rect>
</property>
<property name="windowTitle">
<string>DialogTitleBar</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="sys_title">
<property name="text">
<string/>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>612</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="sys_close">
<property name="maximumSize">
<size>
<width>32</width>
<height>32</height>
</size>
</property>
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="../Hydro.qrc"/>
</resources>
<connections/>
</ui>

View File

@ -4,6 +4,7 @@
#include <QPainter> #include <QPainter>
#include <QAction> #include <QAction>
#include <QButtonGroup> #include <QButtonGroup>
#include <QMouseEvent>
#include <qDebug> #include <qDebug>
@ -20,11 +21,12 @@ FrameTitleBar::FrameTitleBar(QWidget* parent)
connect(ui->sys_close, &QPushButton::clicked, this, &FrameTitleBar::OnCloseBtnClicked); connect(ui->sys_close, &QPushButton::clicked, this, &FrameTitleBar::OnCloseBtnClicked);
connect(ui->sys_min, &QPushButton::clicked, this, &FrameTitleBar::OnMinBtnClicked); connect(ui->sys_min, &QPushButton::clicked, this, &FrameTitleBar::OnMinBtnClicked);
connect(ui->sys_max, &QPushButton::clicked, this, &FrameTitleBar::OnMaxBtnClicked); connect(ui->sys_max, &QPushButton::clicked, this, &FrameTitleBar::OnMaxBtnClicked);
connect(ui->sys_restore, &QPushButton::clicked, this, &FrameTitleBar::OnRestorClicked); //connect(ui->sys_restore, &QPushButton::clicked, this, &FrameTitleBar::OnRestorClicked);
//connect(this, &FrameTitleBar::doubleClick, this, &FrameTitleBar::OnDoubleClicked); //connect(this, &FrameTitleBar::doubleClick, this, &FrameTitleBar::OnDoubleClicked);
ui->sys_restore->hide(); /*ui->sys_close->setIcon(style()->standardPixmap(QStyle::SP_TitleBarCloseButton));
ui->sys_max->hide(); ui->sys_min->setIcon(style()->standardPixmap(QStyle::SP_TitleBarMinButton));
ui->sys_max->setIcon(style()->standardPixmap(QStyle::SP_TitleBarMaxButton));*/
SetSysButton(0); SetSysButton(0);
@ -44,10 +46,12 @@ void FrameTitleBar::SetTitle(const QString& title) {
void FrameTitleBar::SetMainWidget(QWidget* widget) { void FrameTitleBar::SetMainWidget(QWidget* widget) {
mainWidget_ = widget; mainWidget_ = widget;
if (nullptr == mainWidget_) {
qDebug() << __FUNCTION__ << "mainWidget is nullptr";
return;
}
} }
void FrameTitleBar::OnMaximized(bool maximized) { void FrameTitleBar::OnMaximized(bool maximized) {
ui->sys_restore->setVisible(maximized);
ui->sys_max->setVisible(!maximized); ui->sys_max->setVisible(!maximized);
} }
@ -72,6 +76,28 @@ void FrameTitleBar::paintEvent(QPaintEvent* event) {
style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this); style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
} }
void FrameTitleBar::mouseReleaseEvent(QMouseEvent* event) {
Q_UNUSED(event);
pressed_ = false;
}
void FrameTitleBar::mousePressEvent(QMouseEvent* event) {
if (nullptr == mainWidget_ || mainWidget_->isMaximized()) {
return;
}
if (event->button() == Qt::LeftButton) {
pressed_ = true;
point_ = event->pos();
}
}
void FrameTitleBar::mouseMoveEvent(QMouseEvent* event) {
if (pressed_ && nullptr != mainWidget_) {
mainWidget_->move(event->pos() - point_ + mainWidget_->pos());
}
}
void FrameTitleBar::OnMinBtnClicked() { void FrameTitleBar::OnMinBtnClicked() {
if (nullptr == mainWidget_) { if (nullptr == mainWidget_) {
qDebug() << __FUNCTION__ << "mainWidget is nullptr"; qDebug() << __FUNCTION__ << "mainWidget is nullptr";
@ -82,22 +108,18 @@ void FrameTitleBar::OnMinBtnClicked() {
} }
void FrameTitleBar::OnMaxBtnClicked() { void FrameTitleBar::OnMaxBtnClicked() {
if (nullptr == mainWidget_) { if (nullptr == mainWidget_) {
qDebug() << __FUNCTION__ << "mainWidget is nullptr"; qDebug() << __FUNCTION__ << "mainWidget is nullptr";
return; return;
} }
mainWidget_->showMaximized(); if (mainWidget_->isMaximized()) {
} mainWidget_->showNormal();
ui->sys_max->setIcon(QPixmap(":/res/sys_max.png"));
void FrameTitleBar::OnRestorClicked() { } else {
if (nullptr == mainWidget_) { mainWidget_->showMaximized();
qDebug() << __FUNCTION__ << "mainWidget is nullptr"; ui->sys_max->setIcon(QPixmap(":/res/sys_restore.png"));
return;
} }
mainWidget_->showNormal();
} }
void FrameTitleBar::OnCloseBtnClicked() { void FrameTitleBar::OnCloseBtnClicked() {

View File

@ -41,11 +41,13 @@ public:
protected: protected:
void paintEvent(QPaintEvent* event) override; void paintEvent(QPaintEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
protected: protected:
void OnMinBtnClicked(); void OnMinBtnClicked();
void OnMaxBtnClicked(); void OnMaxBtnClicked();
void OnRestorClicked();
void OnCloseBtnClicked(); void OnCloseBtnClicked();
private: private:
@ -55,4 +57,7 @@ private:
class QBoxLayout* menuLayout_{ nullptr }; class QBoxLayout* menuLayout_{ nullptr };
class QButtonGroup* buttonCourp_{ nullptr }; class QButtonGroup* buttonCourp_{ nullptr };
unsigned int ftbButton_{ 0 }; unsigned int ftbButton_{ 0 };
bool pressed_{ false };
QPoint point_;
}; };

View File

@ -89,19 +89,6 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QPushButton" name="sys_restore">
<property name="maximumSize">
<size>
<width>32</width>
<height>32</height>
</size>
</property>
<property name="text">
<string/>
</property>
</widget>
</item>
<item> <item>
<widget class="QPushButton" name="sys_close"> <widget class="QPushButton" name="sys_close">
<property name="maximumSize"> <property name="maximumSize">

View File

@ -32,7 +32,7 @@ bool FramelessDelegate::nativeEvent(const QByteArray & eventType, void* message,
} }
void FramelessDelegate::SetTitleBar(FrameTitleBar* titleBar) { void FramelessDelegate::SetTitleBar(FrameTitleBar* titleBar) {
if (nullptr == titleBar || titleBar_ == titleBar) { /* if (nullptr == titleBar || titleBar_ == titleBar) {
return; return;
} }
if (nullptr != titleBar_) { if (nullptr != titleBar_) {
@ -43,7 +43,7 @@ void FramelessDelegate::SetTitleBar(FrameTitleBar* titleBar) {
if (nullptr != titleBar_) { if (nullptr != titleBar_) {
titleBar_->installEventFilter(this); titleBar_->installEventFilter(this);
} }*/
} }
void FramelessDelegate::SetTitle(const QString& title) { void FramelessDelegate::SetTitle(const QString& title) {

View File

@ -96,7 +96,8 @@ bool FramelessDelegateWin::nativeEvent(const QByteArray & eventType, void* messa
auto rc = workRect_; auto rc = workRect_;
if (!rc) if (!rc)
return false; return false;
if (auto ret = DefWindowProcW(msg->hwnd, WM_NCCALCSIZE, msg->wParam, msg->lParam); ret) { auto ret = DefWindowProcW(msg->hwnd, WM_NCCALCSIZE, msg->wParam, msg->lParam);
if ( ret) {
*result = ret; *result = ret;
return true; return true;
} }
@ -108,7 +109,8 @@ bool FramelessDelegateWin::nativeEvent(const QByteArray & eventType, void* messa
} else { } else {
const auto clientRect = reinterpret_cast<LPRECT>(msg->lParam); const auto clientRect = reinterpret_cast<LPRECT>(msg->lParam);
const auto before = *clientRect; const auto before = *clientRect;
if (auto ret = DefWindowProcW(msg->hwnd, WM_NCCALCSIZE, msg->wParam, msg->lParam); ret) { auto ret = DefWindowProcW(msg->hwnd, WM_NCCALCSIZE, msg->wParam, msg->lParam);
if ( ret) {
*result = ret; *result = ret;
return true; return true;
} }
@ -276,7 +278,7 @@ void FramelessDelegateWin::CheckMonitorChanged() {
auto newMonitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONULL); auto newMonitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONULL);
if (newMonitor != monitor_) { if (newMonitor != monitor_) {
monitor_ = newMonitor; monitor_ = newMonitor;
auto ret = GetScreenNativeWorkRect(hwnd); std::optional<QRect> ret = GetScreenNativeWorkRect(hwnd);
if ( !!ret) if ( !!ret)
workRect_ = ret; workRect_ = ret;
} }

View File

@ -12,72 +12,209 @@ namespace std {
}; };
constexpr explicit nullopt_t(_Tag) {} constexpr explicit nullopt_t(_Tag) {}
}; };
inline constexpr nullopt_t nullopt{ nullopt_t::_Tag{} }; constexpr nullopt_t nullopt{ nullopt_t::_Tag{} };
class bad_optional_access : public std::exception
{
public:
const char* what() const noexcept override
{
return "bad optional access";
}
};
template<typename T> template <class T>
class optional { class optional {
public: public:
optional() : has_value_(false) {} constexpr optional() noexcept : _engaged(false) {}
optional(const T& value) : has_value_(true), value_(value) {} constexpr optional(nullopt_t) noexcept : _engaged(false) {}
optional(T&& value) : has_value_(true), value_(std::move(value)) {}
optional(nullopt_t) : has_value_(false) {}
bool has_value() const { optional(const optional& other) : _engaged(other._engaged) {
return has_value_; if (other._engaged) {
} new (_storage) T(*other);
T& value() {
if (!has_value_) {
throw std::runtime_error("optional has no value");
} }
return value_;
} }
const T& value() const { optional(optional&& other) noexcept : _engaged(other._engaged) {
if (!has_value_) { if (other._engaged) {
throw std::runtime_error("optional has no value"); new (_storage) T(std::move(*other));
other._engaged = false;
} }
return value_;
} }
// 重载运算符 * 和 -> 使得使用更加方便 optional& operator=(const optional& other)
T& operator*() { {
return value(); if(this == &other)
} return *this;
if(_engaged && other._engaged)
const T& operator*() const { {
return value(); **this = *other;
} }
else if(other._engaged)
T* operator->() { {
return &value(); new (_storage) T(*other);
} _engaged = true;
} else if(_engaged)
const T* operator->() const { {
return &value(); reset();
}
bool operator==(const optional& other) const {
if (has_value_ && other.has_value_) {
return value_ == other.value_;
} }
return has_value_ == other.has_value_;
return *this;
} }
bool operator!=(const optional& other) const { optional& operator=(optional&& other) noexcept
return !(*this == other); {
if(this == &other)
return *this;
if(_engaged && other._engaged)
{
**this = std::move(*other);
} else if (other._engaged)
{
new(_storage) T(std::move(*other));
_engaged = true;
} else if(_engaged)
{
reset();
}
other._engaged = false;
return *this;
} }
bool operator!() const { optional(const T& value) : _engaged(true) {
return !has_value(); new (_storage) T(value);
}
optional(T&& value) : _engaged(true) {
new (_storage) T(std::move(value));
}
~optional() {
reset();
}
void reset() noexcept {
if (_engaged) {
reinterpret_cast<T*>(_storage)->~T();
_engaged = false;
}
}
constexpr bool has_value() const noexcept
{
return _engaged;
}
T& operator*() &
{
if(!_engaged)
throw std::bad_optional_access();
return *reinterpret_cast<T*>(_storage);
}
const T& operator*() const&
{
if(!_engaged)
throw std::bad_optional_access();
return *reinterpret_cast<const T*>(_storage);
}
T&& operator*() &&
{
if(!_engaged)
throw std::bad_optional_access();
return std::move(*reinterpret_cast<T*>(_storage));
}
const T&& operator*() const&&
{
if(!_engaged)
throw std::bad_optional_access();
return std::move(*reinterpret_cast<T*>(_storage));
}
T* operator->() {
return reinterpret_cast<T*>(_storage);
}
const T* operator->() const {
return reinterpret_cast<const T*>(_storage);
}
explicit operator bool() const noexcept {
return _engaged;
} }
private: private:
bool has_value_; bool _engaged;
T value_; char _storage[sizeof(T)];
}; };
//
// template<typename T>
// class optional {
// public:
// optional() : has_value_(false) {}
// optional(const T& value) : has_value_(true), value_(value) {}
// optional(T&& value) : has_value_(true), value_(std::move(value)) {}
// optional(nullopt_t) : has_value_(false) {}
//
// bool has_value() const {
// return has_value_;
// }
//
// T& value() {
// if (!has_value_) {
// throw std::runtime_error("optional has no value");
// }
// return value_;
// }
//
// const T& value() const {
// if (!has_value_) {
// throw std::runtime_error("optional has no value");
// }
// return value_;
// }
//
// T& operator*() {
// return value();
// }
//
// const T& operator*() const {
// return value();
// }
//
// T* operator->() {
// return &value();
// }
//
// const T* operator->() const {
// return &value();
// }
//
// bool operator==(const optional& other) const {
// if (has_value_ && other.has_value_) {
// return value_ == other.value_;
// }
// return has_value_ == other.has_value_;
// }
//
// bool operator!=(const optional& other) const {
// return !(*this == other);
// }
//
// bool operator!() const {
// return !has_value();
// }
//
// private:
// bool has_value_;
// T value_;
// };
} }
#endif #endif

View File

@ -6,8 +6,8 @@
FramelessWindow::FramelessWindow(QWidget* parent) FramelessWindow::FramelessWindow(QWidget* parent)
: QFrame(parent) : QFrame(parent)
, delegate_(FramelessDelegate::Create(this)) { /* , delegate_(FramelessDelegate::Create(this))*/ {
//setWindowFlags(windowFlags() | Qt::Window | Qt::FramelessWindowHint | Qt::WindowSystemMenuHint); setWindowFlags(windowFlags() | Qt::Window | Qt::FramelessWindowHint | Qt::WindowSystemMenuHint);
} }
@ -15,7 +15,8 @@ FramelessWindow::~FramelessWindow() {
} }
void FramelessWindow::SetTitleBar(FrameTitleBar* titleBar) { void FramelessWindow::SetTitleBar(FrameTitleBar* titleBar) {
delegate_->SetTitleBar(titleBar); /*delegate_->SetTitleBar(titleBar);*/
titleBar->SetMainWidget(this);
} }
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
@ -23,8 +24,9 @@ bool FramelessWindow::nativeEvent(const QByteArray& eventType, void* message, qi
#else #else
bool FramelessWindow::nativeEvent(const QByteArray & eventType, void* message, long* result) { bool FramelessWindow::nativeEvent(const QByteArray & eventType, void* message, long* result) {
#endif #endif
if (!delegate_->nativeEvent(eventType, message, result)) { /* if (!delegate_->nativeEvent(eventType, message, result)) {
return QFrame::nativeEvent(eventType, message, result); return QFrame::nativeEvent(eventType, message, result);
} }*/
return QFrame::nativeEvent(eventType, message, result);
return true; return true;
} }

View File

@ -22,5 +22,5 @@ protected:
#endif #endif
private: private:
FramelessDelegate* delegate_; FramelessDelegate* delegate_{ nullptr };
}; };

View File

@ -26,6 +26,7 @@
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
#include "ui_MainFrame.h" #include "ui_MainFrame.h"
#include "viewer/OsgWidget.h"
MainFrame* s_instance { nullptr }; MainFrame* s_instance { nullptr };
@ -115,9 +116,9 @@ void MainFrame::InitUI() {
MainWindow* mainWindow = new MainWindow(this); MainWindow* mainWindow = new MainWindow(this);
layout->addWidget(mainWindow); layout->addWidget(mainWindow);
QtOsgViewWidget* viewWidget = mainWindow->GetViewWidget(); OsgWidget* viewWidget = mainWindow->GetViewWidget();
connect(fileMenu, &FileManagerMenu::LoadDyt, viewWidget, &QtOsgViewWidget::OnLoadDyt); connect(fileMenu, &FileManagerMenu::LoadDyt, viewWidget, &OsgWidget::OnLoadDyt);
connect(viewWidget, &QtOsgViewWidget::signalResetWorkSpace, mainWindow, &MainWindow::slotResetWorkSpace); connect(viewWidget, &OsgWidget::signalResetWorkSpace, mainWindow, &MainWindow::slotResetWorkSpace);
connect(system_, &SystemManagerMenu::signalShowUISetting, mainWindow, &MainWindow::slotShowUISetting); connect(system_, &SystemManagerMenu::signalShowUISetting, mainWindow, &MainWindow::slotShowUISetting);

View File

@ -1,12 +1,5 @@
#include "MainWindow.h" #include "MainWindow.h"
#include <QBoxLayout>
#include <QUrl>
#include <QFile>
#include <QFileInfo>
#include <QMimeDatabase>
#include <QDir>
#include <qtabwidget.h> #include <qtabwidget.h>
#include "PropertyBrowser.h" #include "PropertyBrowser.h"
@ -34,6 +27,7 @@
#include "Matlab/MatlabObject.h" #include "Matlab/MatlabObject.h"
#include "ui_MainWindow.h" #include "ui_MainWindow.h"
#include "viewer/OsgWidget.h"
MainWindow::MainWindow(QWidget* parent) MainWindow::MainWindow(QWidget* parent)
: QMainWindow(parent) : QMainWindow(parent)
@ -44,7 +38,7 @@ MainWindow::MainWindow(QWidget* parent)
} }
MainWindow::~MainWindow() { MainWindow::~MainWindow() {
OsgViewer::Get().Uninitialize(); //OsgViewer::Get().Uninitialize();
delete ui; delete ui;
} }
@ -83,7 +77,7 @@ void MainWindow::InitUI() {
connect(modelBrowser_, &ModelBrowser::WorkSpaceChange, propertyBrowser_, &PropertyBrowser::OnWorkSpaceChange); connect(modelBrowser_, &ModelBrowser::WorkSpaceChange, propertyBrowser_, &PropertyBrowser::OnWorkSpaceChange);
connect(modelBrowser_, &ModelBrowser::EntityChange, propertyBrowser_, &PropertyBrowser::OnEntityChange); connect(modelBrowser_, &ModelBrowser::EntityChange, propertyBrowser_, &PropertyBrowser::OnEntityChange);
qtOsgViewWidget_ = new QtOsgViewWidget; qtOsgViewWidget_ = new OsgWidget;
qtOsgViewWidget_->Initialize(); qtOsgViewWidget_->Initialize();
m_mapDockWidget.insert("PropertyBrowser", attribte); m_mapDockWidget.insert("PropertyBrowser", attribte);
@ -138,14 +132,14 @@ void MainWindow::InitUI() {
targetUITable_ = new TargetListWgt; targetUITable_ = new TargetListWgt;
QStringList headerLabels; QStringList headerLabels;
headerLabels << tr("Target number") << tr("Signal-to-noise ratio") //QString::fromLocal8Bit("目标编号") << QString::fromLocal8Bit("信噪比") headerLabels << tr("Target number") << tr("Signal-to-noise ratio")
<< tr("Azimuth line of sight") << tr("Pitch gaze angle") // QString::fromLocal8Bit("方位视线角") << QString::fromLocal8Bit("俯仰视线角") << tr("Azimuth line of sight") << tr("Pitch gaze angle")
<< tr("azimuth") << tr("Pitch angle") // QString::fromLocal8Bit("方位角") << QString::fromLocal8Bit("俯仰角") << tr("azimuth") << tr("Pitch angle")
<< tr("attribute") << tr("Doppler") // QString::fromLocal8Bit("属性") << QString::fromLocal8Bit("多普勒") << tr("attribute") << tr("Doppler")
<< tr("course") << tr("Speed") // QString::fromLocal8Bit("航向") << QString::fromLocal8Bit("航速") << tr("course") << tr("Speed")
<< tr("longitude") << tr("latitude") // QString::fromLocal8Bit("经度") << QString::fromLocal8Bit("纬度") << tr("longitude") << tr("latitude")
<< tr("distance") << tr("velocity") // QString::fromLocal8Bit("距离") << QString::fromLocal8Bit("速度") << tr("distance") << tr("velocity")
<< tr("Radial dimensions") << tr("Target RCS"); // QString::fromLocal8Bit("径向尺寸") << QString::fromLocal8Bit("目标RCS"); << tr("Radial dimensions") << tr("Target RCS");
targetUITable_->SetHeader(headerLabels); targetUITable_->SetHeader(headerLabels);
//const QString reportPath = RecourceHelper::Get().GetBasePath() + "/workspace/Report.txt"; //const QString reportPath = RecourceHelper::Get().GetBasePath() + "/workspace/Report.txt";
@ -184,8 +178,8 @@ void MainWindow::InitUI() {
//ui->viewWidget->layout()->addWidget(qtOsgViewWidget_); //ui->viewWidget->layout()->addWidget(qtOsgViewWidget_);
qtOsgViewWidget_->LoadDefaultScene(); qtOsgViewWidget_->LoadDefaultScene();
OsgViewer::Get().Initialize(); /*OsgViewer::Get().Initialize();
OsgViewer::Get().OnFrame(); OsgViewer::Get().OnFrame();*/
#if 1 #if 1
// MatlabObject* mtlb = new MatlabObject; // MatlabObject* mtlb = new MatlabObject;
@ -211,8 +205,8 @@ void MainWindow::InitDockLayout() {
tabWidget_->insertTab(i, mainWindow_, strTabName); tabWidget_->insertTab(i, mainWindow_, strTabName);
if (listDocArea[0].toList().size() > 0) { if (listDocArea[0].toList().size() > 0) {
mainWindow_->setCentralWidget(qtOsgViewWidget_); mainWindow_->setCentralWidget(qtOsgViewWidget_);
OsgViewer::Get().Initialize(); //OsgViewer::Get().Initialize();
OsgViewer::Get().OnFrame(); //OsgViewer::Get().OnFrame();
} else { } else {
mainWindow_->takeCentralWidget(); mainWindow_->takeCentralWidget();
} }

View File

@ -21,7 +21,7 @@ public:
class ModelBrowser* GetModelBrowser() const { class ModelBrowser* GetModelBrowser() const {
return modelBrowser_; return modelBrowser_;
} }
class QtOsgViewWidget* GetViewWidget() const { class OsgWidget* GetViewWidget() const {
return qtOsgViewWidget_; return qtOsgViewWidget_;
} }
@ -55,7 +55,7 @@ private:
class ModelBrowser* modelBrowser_{ nullptr }; class ModelBrowser* modelBrowser_{ nullptr };
class PropertyBrowser* propertyBrowser_{ nullptr }; class PropertyBrowser* propertyBrowser_{ nullptr };
class QWebEngineView* webEngineView_{ nullptr }; class QWebEngineView* webEngineView_{ nullptr };
class QtOsgViewWidget* qtOsgViewWidget_{ nullptr }; class OsgWidget* qtOsgViewWidget_{ nullptr };
class FitCurveDialog* fitCurveDlg_{ nullptr }; class FitCurveDialog* fitCurveDlg_{ nullptr };
class FitCurveDialog* fitYLgCurveDlg_{ nullptr }; class FitCurveDialog* fitYLgCurveDlg_{ nullptr };

View File

@ -5,7 +5,7 @@
#include <QVariant> #include <QVariant>
#include <QMenu> #include <QMenu>
#include <osgEarth/EarthManipulator> #include <osgEarthUtil/EarthManipulator>
#include "common/RecourceHelper.h" #include "common/RecourceHelper.h"
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
@ -109,7 +109,6 @@ void ModelTreeWidget::contextMenuEvent(QContextMenuEvent* event) {
} else { } else {
QMenu menu(this); QMenu menu(this);
// 警속꽉데淃
QAction* addEntiy = new QAction(tr("Add boke Entity"), this); QAction* addEntiy = new QAction(tr("Add boke Entity"), this);
connect(addEntiy, &QAction::triggered, [this]() { connect(addEntiy, &QAction::triggered, [this]() {
OnAddMeshEntity("boke/boke.ive", "boke"); OnAddMeshEntity("boke/boke.ive", "boke");
@ -152,7 +151,7 @@ void ModelTreeWidget::contextMenuEvent(QContextMenuEvent* event) {
); );
menu.addAction(addEntiy); menu.addAction(addEntiy);
// 鞫刻꽉데 // <EFBFBD><EFBFBD>ʾ<EFBFBD>˵<EFBFBD>
menu.exec(event->globalPos()); menu.exec(event->globalPos());
} }
@ -254,11 +253,9 @@ void ModelTreeWidget::PopupEntityMenu(QContextMenuEvent* event, Entity* entity)
} }
); );
// 警속꽉데淃
addEntiy = new QAction(tr("Add Mesh Component"), this); addEntiy = new QAction(tr("Add Mesh Component"), this);
menu.addAction(addEntiy); menu.addAction(addEntiy);
// 쉥꽉데淃警속돕꽉데櫓
addEntiy = new QAction(tr("Add Path Component"), this); addEntiy = new QAction(tr("Add Path Component"), this);
menu.addAction(addEntiy); menu.addAction(addEntiy);
connect(addEntiy, &QAction::triggered, [this, entity]() { connect(addEntiy, &QAction::triggered, [this, entity]() {
@ -273,7 +270,6 @@ void ModelTreeWidget::PopupEntityMenu(QContextMenuEvent* event, Entity* entity)
} }
); );
// 鞫刻꽉데
menu.exec(event->globalPos()); menu.exec(event->globalPos());
} }
@ -324,35 +320,35 @@ void ModelTreeWidget::OnAddSatelliteEntity() {
} }
void ModelTreeWidget::OnTrackEntity(Entity* entity) { void ModelTreeWidget::OnTrackEntity(Entity* entity) {
OsgCameraManipulator* manipulator = OsgViewer::Get().GetView()->GetCameraManipulator(); //OsgCameraManipulator* manipulator = OsgViewer::Get().GetView()->GetCameraManipulator();
if (nullptr == manipulator) { //if (nullptr == manipulator) {
LOG_WARN("manipulator is nullptr"); // LOG_WARN("manipulator is nullptr");
return; // return;
} //}
//
//osgGA::CameraManipulator* gaManipulator = manipulator->GetManipulator();
//osgEarth::Util::EarthManipulator* ccm = dynamic_cast<osgEarth::Util::EarthManipulator*>(gaManipulator);
//if (nullptr != ccm) {
// if (nullptr != entity) {
// osg::MatrixTransform* mt = entity->GetRootComponent()->GetMatrixTransform();
// ccm->setNode(mt);
// ccm->getSettings()->setTetherMode(osgEarth::Util::EarthManipulator::TETHER_CENTER);
// osgEarth::Util::Viewpoint newVP;
// newVP.setNode(mt);
// double range = mt->getBound().radius() * 10.0;
// newVP.range()->set(range, osgEarth::Units::METERS);
osgGA::CameraManipulator* gaManipulator = manipulator->GetManipulator(); // const osg::Vec3 rotation = entity->GetRootComponent()->GetTransform()->GetRotation();
osgEarth::Util::EarthManipulator* ccm = dynamic_cast<osgEarth::Util::EarthManipulator*>(gaManipulator); // newVP.heading()->set(rotation.x(), osgEarth::Units::DEGREES);
if (nullptr != ccm) { // newVP.pitch()->set(rotation.y() - 15.0, osgEarth::Units::DEGREES);
if (nullptr != entity) { // //newVP.roll()->set(rotation.z(), osgEarth::Units::DEGREES);
osg::MatrixTransform* mt = entity->GetRootComponent()->GetMatrixTransform(); // ccm->setViewpoint(newVP, 1.5);
ccm->setNode(mt); // //ccm->setTetherMode(osgGA::CameraManipulator::TETHER_CENTER_AND_ROTATION);
ccm->getSettings()->setTetherMode(osgEarth::Util::EarthManipulator::TETHER_CENTER); // } else {
osgEarth::Util::Viewpoint newVP; // ccm->clearViewpoint();
newVP.setNode(mt); // }
double range = mt->getBound().radius() * 10.0; //}
newVP.range()->set(range, osgEarth::Units::METERS);
const osg::Vec3 rotation = entity->GetRootComponent()->GetTransform()->GetRotation();
newVP.heading()->set(rotation.x(), osgEarth::Units::DEGREES);
newVP.pitch()->set(rotation.y() - 15.0, osgEarth::Units::DEGREES);
//newVP.roll()->set(rotation.z(), osgEarth::Units::DEGREES);
ccm->setViewpoint(newVP, 1.5);
//ccm->setTetherMode(osgGA::CameraManipulator::TETHER_CENTER_AND_ROTATION);
} else {
ccm->clearViewpoint();
}
}
} }
void ModelTreeWidget::AddEntity(class QTreeWidgetItem* parent, Entity* entity) { void ModelTreeWidget::AddEntity(class QTreeWidgetItem* parent, Entity* entity) {

View File

@ -15,12 +15,6 @@
WorkSpaceDlg::WorkSpaceDlg(QWidget* parent) WorkSpaceDlg::WorkSpaceDlg(QWidget* parent)
: Dialog(parent) : Dialog(parent)
, ui(new Ui::WorkSpaceDlg) { , ui(new Ui::WorkSpaceDlg) {
/* setWindowFlags(windowFlags() | Qt::FramelessWindowHint | Qt::WindowSystemMenuHint);
setAttribute(Qt::WA_TranslucentBackground);*/
//QWidget* mainDilag_ = new QWidget(this);
//layout->addWidget(mainDilag_, 1);
SetupUI(ui); SetupUI(ui);
InitConnect(); InitConnect();
@ -116,23 +110,23 @@ void WorkSpaceDlg::OnSelectSavePath() {
ui->lePath->setText(QString("%1/%2").arg(path_).arg(ui->leName->text())); ui->lePath->setText(QString("%1/%2").arg(path_).arg(ui->leName->text()));
LOG_INFO("save path: {}", path_.toLocal8Bit().constData()); LOG_INFO("save path: {}", path_.toLocal8Bit().constData());
} }
//
void WorkSpaceDlg::InitFrame() { //void WorkSpaceDlg::InitFrame() {
FrameTitleBar* titleBar = new FrameTitleBar(this); // FrameTitleBar* titleBar = new FrameTitleBar(this);
titleBar->SetMainWidget(this); // titleBar->SetMainWidget(this);
//
titleBar->SetSysButton(FrameTitleBar::FTB_ICON | FrameTitleBar::FTB_CLOSE); // titleBar->SetSysButton(FrameTitleBar::FTB_ICON | FrameTitleBar::FTB_CLOSE);
//
QVBoxLayout* layout = new QVBoxLayout(this); // QVBoxLayout* layout = new QVBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0); // layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(0); // layout->setSpacing(0);
//
layout->setStretch(0, 0); // layout->setStretch(0, 0);
layout->setStretch(1, 1); // layout->setStretch(1, 1);
layout->setAlignment(Qt::AlignLeft | Qt::AlignTop); // layout->setAlignment(Qt::AlignLeft | Qt::AlignTop);
SetTitleBar(titleBar); // SetTitleBar(titleBar);
//
QWidget* mainDilag_ = new QWidget(this); // QWidget* mainDilag_ = new QWidget(this);
layout->addWidget(mainDilag_, 1); // layout->addWidget(mainDilag_, 1);
ui->setupUi(mainDilag_); // ui->setupUi(mainDilag_);
} //}

View File

@ -19,7 +19,7 @@ protected:
void OnSure(); void OnSure();
void OnSelectSavePath(); void OnSelectSavePath();
void InitFrame(); //void InitFrame();
private: private:
Ui::WorkSpaceDlg* ui; Ui::WorkSpaceDlg* ui;

View File

@ -68,9 +68,9 @@ std::string StringUtils::ViewpointToString(const osgEarth::Viewpoint& value) {
double latitude = location->y(); double latitude = location->y();
double altitude = location->z(); double altitude = location->z();
double heading = value.heading().get(); double heading = value.heading().get().getValue();
double pitch = value.pitch().get(); double pitch = value.pitch().get().getValue();
double range = value.range().get(); double range = value.range().get().getValue();
std::stringstream ss; std::stringstream ss;
ss << std::fixed << std::setprecision(6); ss << std::fixed << std::setprecision(6);

View File

@ -143,11 +143,7 @@ void CameraControlManipulator::setByMatrix(const osg::Matrixd& matrix) {
fixVerticalAxis(_center, _rotation, true); fixVerticalAxis(_center, _rotation, true);
} }
break; break;
default:
break;
} }
} }
/** Get the position of the manipulator as 4x4 Matrix.*/ /** Get the position of the manipulator as 4x4 Matrix.*/
@ -196,9 +192,6 @@ osg::Matrixd CameraControlManipulator::getMatrix() const {
osg::Matrixd::translate(_center); osg::Matrixd::translate(_center);
} }
break; break;
default:
break;
} }
return matrix; return matrix;
@ -347,8 +340,6 @@ void CameraControlManipulator::rotateYawPitch(osg::Quat& rotation, const double
} while (true); } while (true);
} }
bool CameraControlManipulator::calcMovement() { bool CameraControlManipulator::calcMovement() {
// return if less then two events have been added.
if (_ga_t0.get() == NULL || _ga_t1.get() == NULL) if (_ga_t0.get() == NULL || _ga_t1.get() == NULL)
return false; return false;
@ -361,7 +352,7 @@ bool CameraControlManipulator::calcMovement() {
// get delta time // get delta time
double eventTimeDelta = _ga_t0->getTime() - _ga_t1->getTime(); double eventTimeDelta = _ga_t0->getTime() - _ga_t1->getTime();
if (eventTimeDelta < 0.) { if (eventTimeDelta < 0.) {
OSG_WARN << "Manipulator warning: eventTimeDelta = " << eventTimeDelta << std::endl; OSG_WARN << "Manipulator warning: eventTimeDelta = " << eventTimeDelta;
eventTimeDelta = 0.; eventTimeDelta = 0.;
} }
@ -1184,7 +1175,7 @@ bool CameraControlManipulator::handleMouseWheel(const osgGA::GUIEventAdapter& ea
view->getCamera()->getProjectionMatrixAsOrtho(left, right, bottom, top, zNear, zFar); view->getCamera()->getProjectionMatrixAsOrtho(left, right, bottom, top, zNear, zFar);
float scale = 1.0f + dy; float scale = 1.0f + static_cast<float>(dy);
_distance *= scale; _distance *= scale;

View File

@ -19,17 +19,6 @@
#include "viewer/OsgCameraManipulator.h" #include "viewer/OsgCameraManipulator.h"
#include "viewer/OsgViewUI.h" #include "viewer/OsgViewUI.h"
enum KeyboardModifier {
NoModifier = 0x00000000,
ShiftModifier = 0x02000000,
ControlModifier = 0x04000000,
AltModifier = 0x08000000,
MetaModifier = 0x10000000,
KeypadModifier = 0x20000000,
GroupSwitchModifier = 0x40000000,
KeyboardModifierMask = 0xfe000000
};
OsgView::OsgView(QObject* parent) noexcept OsgView::OsgView(QObject* parent) noexcept
: QObject(parent) { : QObject(parent) {
LOG_INFO("actor, self={}", fmt::ptr(this)); LOG_INFO("actor, self={}", fmt::ptr(this));
@ -39,51 +28,11 @@ OsgView::~OsgView() {
LOG_INFO("dctor, self={}", fmt::ptr(this)); LOG_INFO("dctor, self={}", fmt::ptr(this));
} }
void OsgView::InitGraphiceWindow(int x, int y, int width, int height,
WId windowHandle, const char* name, bool windowDecoration) {
#ifdef _WIN32
osg::Referenced* windata = new osgViewer::GraphicsWindowWin32::WindowData(HWND(windowHandle));
#endif // _WIN32
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::GraphicsContext::Traits* traits = new osg::GraphicsContext::Traits(ds);
traits->windowName = name;
traits->x = x;
traits->y = y;
traits->width = width;
traits->height = height;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
traits->windowDecoration = windowDecoration;
traits->doubleBuffer = true;
traits->sharedContext = nullptr;
traits->setInheritedWindowPixelFormat = true;
#ifdef _WIN32
traits->inheritedWindowData = windata;
#endif
graphiceWindow_ = osg::GraphicsContext::createGraphicsContext(traits);
#if USE_OCEAN
graphiceWindow_->getState()->setUseModelViewAndProjectionUniforms(false);
graphiceWindow_->getState()->setUseVertexAttributeAliasing(true);
#endif
}
void OsgView::InitView(osgViewer::View* pView) { void OsgView::InitView(osgViewer::View* pView) {
if (nullptr == pView || nullptr == graphiceWindow_) { if (nullptr == pView) {
return; return;
} }
osg::Camera* pCamera = pView->getCamera();
pCamera->setGraphicsContext(graphiceWindow_);
const osg::GraphicsContext::Traits* traits = graphiceWindow_->getTraits();
pCamera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
#if USE_OCEAN
pCamera->setProjectionMatrixAsPerspective(45.0,
static_cast<double>(traits->width) /
static_cast<double>(traits->height),
0.1, 1000.0);
pCamera->setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_PRIMITIVES);
#endif
view_ = pView; view_ = pView;
} }
@ -91,68 +40,6 @@ osgViewer::View* OsgView::GetView() const {
return view_.get(); return view_.get();
} }
void OsgView::Resize(int x, int y, int width, int height) {
if (nullptr != graphiceWindow_) {
graphiceWindow_->resized(x, y, width, height);
GetEventQueue()->windowResize(x, y, width, height);
}
if (!view_.valid()) {
LOG_INFO("m_pView is not valid");
return;
}
osg::Camera* pCamera = view_->getCamera();
pCamera->setViewport(new osg::Viewport(x, y, width, height));
#if USE_OCEAN
pCamera->setProjectionMatrixAsPerspective(45.0,
static_cast<double>(width) / static_cast<double>(height),
0.1, 1000.0);
#endif
if (viewUI_) {
viewUI_->Resize(width, height);
}
view_->requiresRedraw();
}
void OsgView::MouseMotion(int x, int y) {
Q_UNUSED(x);
Q_UNUSED(y);
}
void OsgView::MousePress(int x, int y, unsigned int button) {
Q_UNUSED(x);
Q_UNUSED(y);
Q_UNUSED(button);
}
void OsgView::MouseRelease(int x, int y, unsigned int button) {
Q_UNUSED(x);
Q_UNUSED(y);
Q_UNUSED(button);
}
void OsgView::MouseWheel(int wheel) {
Q_UNUSED(wheel);
}
void OsgView::KeyPress(QKeyEvent* keyInput) {
int osgKey = KeyMapQtOsg::RemapKey(keyInput->key());
GetEventQueue()->keyPress(osgKey);
}
void OsgView::KeyRelease(QKeyEvent* keyInput) {
int osgKey = KeyMapQtOsg::RemapKey(keyInput->key());
GetEventQueue()->keyRelease(osgKey);
}
void OsgView::SetKeyModifiers(int mask) {
int keyMask = 0;
if (mask & ShiftModifier) keyMask |= osgGA::GUIEventAdapter::MODKEY_SHIFT;
if (mask & ControlModifier) keyMask |= osgGA::GUIEventAdapter::MODKEY_CTRL;
if (mask & AltModifier) keyMask |= osgGA::GUIEventAdapter::MODKEY_ALT;
GetEventQueue()->getCurrentEventState()->setModKeyMask(keyMask);
}
void OsgView::Initialize(OsgCameraManipulator* cameraManipulator) { void OsgView::Initialize(OsgCameraManipulator* cameraManipulator) {
if (initialized_) { if (initialized_) {
return; return;
@ -185,9 +72,6 @@ void OsgView::Uninitialize(void) {
} }
initialized_ = false; initialized_ = false;
if (nullptr != graphiceWindow_) {
graphiceWindow_->clear();
}
} }
bool OsgView::SetCameraManipulator(OsgCameraManipulator* cameraManipulator) { bool OsgView::SetCameraManipulator(OsgCameraManipulator* cameraManipulator) {
@ -204,8 +88,3 @@ bool OsgView::SetCameraManipulator(OsgCameraManipulator* cameraManipulator) {
view_->setCameraManipulator(cameraMainp); view_->setCameraManipulator(cameraMainp);
return true; return true;
} }
osgGA::EventQueue* OsgView::GetEventQueue() const {
assert(nullptr != view_);
return view_->getEventQueue();
}

View File

@ -13,19 +13,8 @@ public:
OsgView(QObject* parent = nullptr) noexcept; OsgView(QObject* parent = nullptr) noexcept;
~OsgView(); ~OsgView();
void InitGraphiceWindow(int x, int y, int width, int height,
WId windowHandle, const char* name = "",
bool windowDecoration = false);
void InitView(osgViewer::View* pView); void InitView(osgViewer::View* pView);
osgViewer::View* GetView(void) const; osgViewer::View* GetView(void) const;
void Resize(int x, int y, int width, int height);
void MouseMotion(int x, int y);
void MousePress(int x, int y, unsigned int button);
void MouseRelease(int x, int y, unsigned int button);
void MouseWheel(int wheel);
void KeyPress(QKeyEvent* keyInput);
void KeyRelease(QKeyEvent* keyInput);
void SetKeyModifiers(int mask);
void Initialize(OsgCameraManipulator* cameraManipulator); void Initialize(OsgCameraManipulator* cameraManipulator);
void Uninitialize(void); void Uninitialize(void);
@ -37,11 +26,8 @@ public:
return cameraManipulator_; return cameraManipulator_;
} }
protected:
osgGA::EventQueue* GetEventQueue() const;
private: private:
osg::ref_ptr<osg::GraphicsContext> graphiceWindow_;
osg::ref_ptr<osgViewer::View> view_; osg::ref_ptr<osgViewer::View> view_;
osg::ref_ptr<OsgViewUI> viewUI_; osg::ref_ptr<OsgViewUI> viewUI_;
OsgCameraManipulator* cameraManipulator_{ nullptr }; OsgCameraManipulator* cameraManipulator_{ nullptr };

View File

@ -4,167 +4,136 @@
#include <QApplication> #include <QApplication>
#include <osg/BlendFunc> #include <osg/BlendFunc>
#include <osgEarth/GLUtils>
#include <osgDB/Registry> #include <osgDB/Registry>
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
#include "viewer/OsgView.h" #include "viewer/OsgView.h"
#include "viewer/IUpdateRender.h" #include "viewer/IUpdateRender.h"
#include "workspace/WorkSpaceManager.h" #include "workspace/WorkSpaceManager.h"
//
template<> OsgViewer* Singleton<OsgViewer>::instance_ = nullptr; //template<> OsgViewer* Singleton<OsgViewer>::instance_ = nullptr;
//
constexpr QEvent::Type sOsgViewUpdateEvent{ QEvent::Type(QEvent::User + 1) }; //constexpr QEvent::Type sOsgViewUpdateEvent{ QEvent::Type(QEvent::User + 1) };
//
OsgViewer::OsgViewer(QObject* parent) noexcept //OsgViewer::OsgViewer(QObject* parent) noexcept
: QObject(parent) { // : QObject(parent) {
LOG_INFO("actor, self={}", fmt::ptr(this)); // LOG_INFO("actor, self={}", fmt::ptr(this));
//
//compositeViewer_->getDatabasePager()->setUnrefImageDataAfterApplyPolicy(true, false); // //compositeViewer_->getDatabasePager()->setUnrefImageDataAfterApplyPolicy(true, false);
osgEarth::initialize(); //}
compositeViewer_ = new osgViewer::CompositeViewer; //
compositeViewer_->setReleaseContextAtEndOfFrameHint(false); //OsgViewer::~OsgViewer() {
compositeViewer_->setKeyEventSetsDone(0); // compositeViewer_ = nullptr;
osgDB::Registry::instance()->getObjectWrapperManager()->findWrapper("osg::Image"); // LOG_INFO("dctor, self={}", fmt::ptr(this));
// compositeViewer_->getDatabasePager()->setUnrefImageDataAfterApplyPolicy( true, false ); //}
compositeViewer_->setThreadingModel(osgViewer::ViewerBase::ThreadingModel::SingleThreaded); //
//void OsgViewer::OnDestory() {
} //
//}
OsgViewer::~OsgViewer() { //
compositeViewer_ = nullptr; //void OsgViewer::OnFrame(void) {
LOG_INFO("dctor, self={}", fmt::ptr(this)); // assert(nullptr != compositeViewer_);
} //
// WorkSpaceManager::Get().OnFrame();
void OsgViewer::OnDestory() { //
// if (IsDone()) {
} // RenderUpdate();
//
void OsgViewer::OnFrame(void) { // compositeViewer_->frame();
assert(nullptr != compositeViewer_); // }
//
WorkSpaceManager::Get().OnFrame(); // qApp->postEvent(this, new QEvent(sOsgViewUpdateEvent));
//}
if (IsDone()) { //
RenderUpdate(); //bool OsgViewer::IsDone() const {
// assert(nullptr != compositeViewer_);
compositeViewer_->frame(); // bool done = compositeViewer_->done();
} // return !done && initalized_;
//}
qApp->postEvent(this, new QEvent(sOsgViewUpdateEvent)); //
} //OsgView* OsgViewer::GetView() const {
// if (osgViews_.empty()) {
OsgView* OsgViewer::CreateView(int x, int y, int width, int height, void* winHandle) { // return nullptr;
OsgView* view = new OsgView(this); // }
if (nullptr == view) { //
return nullptr; // return *(osgViews_.begin());
} //}
//
view->InitGraphiceWindow(x, y, width, height, reinterpret_cast<WId>(winHandle), "dytView"); //bool OsgViewer::Initialize(void) {
// if (initalized_) {
OnAddView(view, x, y, width, height); // return initalized_;
//compositeViewer_->setRealizeOperation(new osgEarth::GL3RealizeOperation()); // }
return view; // initalized_ = true;
} // return initalized_;
//}
void OsgViewer::DestroyView(OsgView* osgView) { //
if (nullptr == osgView) { //void OsgViewer::Uninitialize(void) {
return; // initalized_ = false;
} //}
//
OnRemoveView(osgView); //void OsgViewer::RegistRender(IUpdateRender* render) {
} // if (nullptr == render) {
// return;
bool OsgViewer::IsDone() const { // }
assert(nullptr != compositeViewer_); //
bool done = compositeViewer_->done(); // auto itor = std::find_if(updateRenderList_.begin(), updateRenderList_.end(), [render](auto& item) {
return !done && initalized_; // return render == item;
} // }
// );
OsgView* OsgViewer::GetView() const { //
if (osgViews_.empty()) { // if (itor != updateRenderList_.end()) {
return nullptr; // return;
} // }
//
return *(osgViews_.begin()); // updateRenderList_.push_back(render);
} //}
//
bool OsgViewer::Initialize(void) { //void OsgViewer::UnRegistRender(IUpdateRender* render) {
if (initalized_) { // if (nullptr == render) {
return initalized_; // return;
} // }
initalized_ = true; //
compositeViewer_->setRealizeOperation(new osgEarth::GL3RealizeOperation()); // auto itor = std::find_if(updateRenderList_.begin(), updateRenderList_.end(), [render](auto& item) {
return initalized_; // return render == item;
} // }
// );
void OsgViewer::Uninitialize(void) { // if (itor != updateRenderList_.end()) {
initalized_ = false; // updateRenderList_.erase(itor);
} // }
//}
void OsgViewer::RegistRender(IUpdateRender* render) { //
if (nullptr == render) { //void OsgViewer::customEvent(QEvent* event) {
return; // if (sOsgViewUpdateEvent == event->type()) {
} // OnFrame();
// }
auto itor = std::find_if(updateRenderList_.begin(), updateRenderList_.end(), [render](auto& item) { //}
return render == item; //
} //void OsgViewer::OnStartPlay() {
); // compositeViewer_->setStartTick(0);
//}
if (itor != updateRenderList_.end()) { //
return; //void OsgViewer::OnAddView(OsgView* osgView, int x, int y, int width, int height) {
} // osgViewer::View* view = new osgViewer::View;
// osgView->InitView(view);
updateRenderList_.push_back(render); //
} // compositeViewer_->addView(view);
// osgViews_.insert(osgView);
void OsgViewer::UnRegistRender(IUpdateRender* render) { //}
if (nullptr == render) { //
return; //void OsgViewer::OnRemoveView(OsgView* osgView) {
} // if (nullptr == osgView || nullptr == osgView->GetView()) {
// LOG_WARN("osgview is nullptr or getview is nullptr");
auto itor = std::find_if(updateRenderList_.begin(), updateRenderList_.end(), [render](auto& item) { // return;
return render == item; // }
} //
); // osgViews_.erase(osgView);
if (itor != updateRenderList_.end()) { // compositeViewer_->removeView(osgView->GetView());
updateRenderList_.erase(itor); //}
} //
} //void OsgViewer::RenderUpdate() {
// osg::FrameStamp* frameStamp = compositeViewer_->getFrameStamp();
void OsgViewer::customEvent(QEvent* event) { // double dt = frameStamp->getSimulationTime();
if (sOsgViewUpdateEvent == event->type()) { // for (auto render : updateRenderList_) {
OnFrame(); // render->Render(dt);
} // }
} //}
void OsgViewer::OnStartPlay() {
compositeViewer_->setStartTick(0);
}
void OsgViewer::OnAddView(OsgView* osgView, int x, int y, int width, int height) {
osgViewer::View* view = new osgViewer::View;
osgView->InitView(view);
compositeViewer_->addView(view);
osgViews_.insert(osgView);
}
void OsgViewer::OnRemoveView(OsgView* osgView) {
if (nullptr == osgView || nullptr == osgView->GetView()) {
LOG_WARN("osgview is nullptr or getview is nullptr");
return;
}
osgViews_.erase(osgView);
compositeViewer_->removeView(osgView->GetView());
}
void OsgViewer::RenderUpdate() {
osg::FrameStamp* frameStamp = compositeViewer_->getFrameStamp();
double dt = frameStamp->getSimulationTime();
for (auto render : updateRenderList_) {
render->Render(dt);
}
}

View File

@ -11,44 +11,47 @@
class OsgView; class OsgView;
class IUpdateRender; class IUpdateRender;
//
class OsgViewer : public QObject, public Singleton<OsgViewer> { //class OsgViewer : public QObject, public Singleton<OsgViewer> {
Q_OBJECT // Q_OBJECT
//
public: //public:
explicit OsgViewer(QObject* parent = nullptr) noexcept; // explicit OsgViewer(QObject* parent = nullptr) noexcept;
~OsgViewer() override; // ~OsgViewer() override;
void OnDestory(); //
// void SetViewer(osgViewer::CompositeViewer* viewer) {
void OnFrame(void); // compositeViewer_ = viewer;
class OsgView* CreateView(int x, int y, int width, int height, void* winHandle); // }
void DestroyView(OsgView* view); // void OnDestory();
bool IsDone(void) const; //
// void OnFrame(void);
OsgView* GetView() const; //
// bool IsDone(void) const;
bool Initialize(void); //
void Uninitialize(void); // OsgView* GetView() const;
//
void RegistRender(IUpdateRender* render); // bool Initialize(void);
void UnRegistRender(IUpdateRender* render); // void Uninitialize(void);
//
protected: // void RegistRender(IUpdateRender* render);
void customEvent(QEvent* event) override; // void UnRegistRender(IUpdateRender* render);
//
void OnStartPlay(); //protected:
// void customEvent(QEvent* event) override;
void OnAddView(OsgView* view, int x, int y, int width, int height); //
void OnRemoveView(OsgView* view); // void OnStartPlay();
void RenderUpdate(); //
// void OnAddView(OsgView* view, int x, int y, int width, int height);
private: // void OnRemoveView(OsgView* view);
osg::ref_ptr<osgViewer::CompositeViewer> compositeViewer_; // void RenderUpdate();
bool initalized_{ false }; //
//private:
using OsgViewSet = std::set<OsgView*>; // osgViewer::CompositeViewer* compositeViewer_;
OsgViewSet osgViews_; // bool initalized_{ false };
//
using UpdateRenderList = std::vector<IUpdateRender*>; // using OsgViewSet = std::set<OsgView*>;
UpdateRenderList updateRenderList_; // OsgViewSet osgViews_;
}; //
// using UpdateRenderList = std::vector<IUpdateRender*>;
// UpdateRenderList updateRenderList_;
//};

View File

@ -1,71 +1,151 @@
#include "viewer/OsgWidget.h" #include "viewer/OsgWidget.h"
#include <QApplication>
#include <QWindow> #include <QWindow>
#include <QGridLayout>
#include <QMessageBox>
#include <QScreen> #include <QScreen>
#include <osgDB/ReadFile>
#include <osgEarthUtil/EarthManipulator>
#include "viewer/OSGRendererImpl.h" #include <osgViewer/ViewerEventHandlers>
#include <osgGA/StateSetManipulator>
#include "OsgView.h"
#include "OsgViewer.h"
#include "common/SpdLogger.h"
#include "scene/OEScene.h"
#include "ui/MainFrame.h"
#include "workspace/WorkSpaceManager.h"
#include "workspace/WorkSpace.h"
OsgWidget::OsgWidget(QWidget* parent) static void ConfigureView( osgViewer::View* view ) {
: QOpenGLWidget(parent) view->addEventHandler(new osgViewer::StatsHandler());
, renderer_(nullptr) view->addEventHandler(new osgViewer::WindowSizeHandler());
{ view->addEventHandler(new osgViewer::ThreadingHandler());
view->addEventHandler(new osgViewer::LODScaleHandler());
view->addEventHandler(new osgGA::StateSetManipulator(view->getCamera()->getOrCreateStateSet()));
view->addEventHandler(new osgViewer::RecordCameraPathHandler());
view->addEventHandler(new osgViewer::ScreenCaptureHandler());
} }
void OsgWidget::initializeGL()
OsgWidget::OsgWidget(QWidget* parent, Qt::WindowFlags f)
: QWidget(parent, f)
{ {
renderer_ = new OSGRendererImpl(this); // setAttribute(Qt::WA_PaintOnScreen, true);
renderer_->setup(this); // setAttribute(Qt::WA_StaticContents, true);
QScreen *screen = windowHandle() && windowHandle()->screen() ? windowHandle()->screen() : qApp->screens().front(); // setAttribute(Qt::WA_NoSystemBackground, true);
renderer_->setupOSG(width(), height(), screen->devicePixelRatio()); //setAttribute(Qt::WA_OpaquePaintEvent, true);
emit initialized(); // setAttribute(Qt::WA_DontCreateNativeAncestors, false);
setThreadingModel(osgViewer::ViewerBase::SingleThreaded);
setMouseTracking(true);
setKeyEventSetsDone(0);
connect( &timer_, SIGNAL(timeout()), this, SLOT(update()) );
timer_.start( 10 );
} }
void OsgWidget::resizeGL(int w, int h) void OsgWidget::Initialize() {
{ QHBoxLayout* layout = new QHBoxLayout(this);
QScreen *screen = windowHandle() && windowHandle()->screen() ? windowHandle()->screen() : qApp->screens().front(); activeScene_ = new OEScene();
renderer_->resize(w, h, screen->devicePixelRatio()); connect(&WorkSpaceManager::Get(), &WorkSpaceManager::WorkSpaceChanged, [this](WorkSpace* workspace) {
if (nullptr == workspace) {
LOG_WARN("workspace is nullptr");
return;
}
activeScene_->SetHomeViewpoint(workspace->GetHomeViewpoint(), 3.0);
}
);
QWidget* widget = addViewWidget( createGraphicsWindow(0,0,100,100));
layout->addWidget(widget);
viewUI_ = new OsgViewUI(view_, 100,100);
viewUI_->AddUI(activeScene_->GetOrCreateSceneUI());
} }
void OsgWidget::paintGL() void OsgWidget::LoadDefaultScene() {
{ dyt_check(nullptr != activeScene_);
renderer_->render(); if (nullptr == WorkSpaceManager::Get().LoadDefaultWorkspace(activeScene_)) {
LOG_ERROR("load default workspace failed");
//QMessageBox::warning(this, tr("warning"), tr("default workspace failed"));
}
} }
void OsgWidget::keyPressEvent(QKeyEvent *event) void OsgWidget::OnLoadDyt(const QString& path) {
{ LOG_INFO("load dyt path:{}", path.toStdString());
renderer_->keyPressEvent(event); WorkSpace* workSpace = WorkSpaceManager::Get().LoadDyt(path);
if (nullptr == workSpace) {
QMessageBox::warning(&MainFrame::Get(), tr("warning"),
tr("open dyt file failed"), QMessageBox::Ok);
return;
}
const QString& name = workSpace->GetName();
const QString windowTitle = MainFrame::Get().windowTitle();
MainFrame::Get().setWindowTitle(windowTitle + "-" + name);
WorkSpaceManager::Get().SetCurrent(workSpace);
if (nullptr != workspace_ && workspace_ != workSpace) {
workspace_->Unlaod();
}
workspace_ = workSpace;
emit signalResetWorkSpace();
} }
void OsgWidget::keyReleaseEvent(QKeyEvent *event) osgQt::GraphicsWindowQt* OsgWidget::createGraphicsWindow(int x, int y, int w, int h, const std::string& name,
{ bool windowDecoration) {
renderer_->keyReleaseEvent(event); osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
traits->windowName = name;
traits->windowDecoration = windowDecoration;
traits->x = x;
traits->y = y;
traits->width = w;
traits->height = h;
traits->doubleBuffer = true;
traits->alpha = ds->getMinimumNumAlphaBits();
traits->stencil = ds->getMinimumNumStencilBits();
traits->sampleBuffers = ds->getMultiSamples();
traits->samples = ds->getNumMultiSamples();
return new osgQt::GraphicsWindowQt(traits.get());
} }
void OsgWidget::mousePressEvent(QMouseEvent *event) QWidget* OsgWidget::addViewWidget(osgQt::GraphicsWindowQt* gw) {
{ view_ = new osgViewer::View;
renderer_->mousePressEvent(event); addView( view_ );
ConfigureView(view_);
osg::Camera* camera = view_->getCamera();
camera->setGraphicsContext( gw );
const osg::GraphicsContext::Traits* traits = gw->getTraits();
camera->setClearColor( osg::Vec4(0.2f, 0.2f, 0.6f, 1.0) );
camera->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
camera->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 1.0f, 10000.0f );
activeScene_->AttachView(view_);
return gw->getGLWidget();
} }
void OsgWidget::mouseReleaseEvent(QMouseEvent *event) void OsgWidget::resizeEvent(QResizeEvent* event) {
{ QWidget::resizeEvent(event);
renderer_->mouseReleaseEvent(event);
if (nullptr == view_) {
return;
}
qreal devicePixelRatio = screen()->devicePixelRatio();
const QSize& size = event->size();
viewUI_->Resize(size.width() * devicePixelRatio, size.height() * devicePixelRatio);
} }
void OsgWidget::mouseDoubleClickEvent(QMouseEvent *event) void OsgWidget::paintEvent(QPaintEvent*) {
{ frame();
renderer_->mouseDoubleClickEvent(event);
}
void OsgWidget::mouseMoveEvent(QMouseEvent *event)
{
renderer_->mouseMoveEvent(event);
}
void OsgWidget::wheelEvent(QWheelEvent *event)
{
renderer_->wheelEvent(event);
} }

View File

@ -1,30 +1,40 @@
#pragma once #pragma once
#include <QOpenGLWidget> #include <QTimer>
#include <osgViewer/CompositeViewer>
#include "osgqt/GraphicsWindowQt.h"
class OSGRendererImpl; class OEScene;
class OsgWidget : public QOpenGLWidget { class OsgWidget : public QWidget, public osgViewer::CompositeViewer {
Q_OBJECT Q_OBJECT
public: public:
OsgWidget(QWidget *parent = nullptr); OsgWidget(QWidget *parent = nullptr, Qt::WindowFlags f = nullptr);
void Initialize(void);
void LoadDefaultScene(void);
void OnLoadDyt(const QString& path);
signals: signals:
void initialized(); void signalResetWorkSpace();
void signalScaleInfo(const QString&);
protected: protected:
void initializeGL() override; osgQt::GraphicsWindowQt* createGraphicsWindow( int x, int y, int w, int h,
void resizeGL(int w, int h) override; const std::string& name="", bool windowDecoration=false );
void paintGL() override; QWidget* addViewWidget( osgQt::GraphicsWindowQt* gw);
void resizeEvent(QResizeEvent* event) override;
void paintEvent( QPaintEvent* /*event*/ ) override;
void keyPressEvent( QKeyEvent* event ) override;
void keyReleaseEvent( QKeyEvent* event ) override;
void mousePressEvent( QMouseEvent* event ) override;
void mouseReleaseEvent( QMouseEvent* event ) override;
void mouseDoubleClickEvent( QMouseEvent* event ) override;
void mouseMoveEvent( QMouseEvent* event ) override;
void wheelEvent( QWheelEvent* event ) override;
private: private:
OSGRendererImpl *renderer_; QTimer timer_;
osg::ref_ptr<OEScene> activeScene_;
osg::ref_ptr<class OsgViewUI> viewUI_;
class WorkSpace* workspace_{ nullptr };
osg::ref_ptr<osgViewer::View> view_;
// class OsgView* view_{nullptr};
}; };

View File

@ -13,12 +13,10 @@
#include <QScreen> #include <QScreen>
#include <QWindow> #include <QWindow>
#include <osgEarth/EarthManipulator> #include <osgEarthUtil/EarthManipulator>
#include <osgEarth/Viewpoint>
#include <osgEarth/GeoMath> #include <osgEarth/GeoMath>
#include "config.h" #include "config.h"
#include "app/Application.h"
#include "common/SpdLogger.h" #include "common/SpdLogger.h"
#include "viewer/OsgView.h" #include "viewer/OsgView.h"
#include "viewer/OsgViewer.h" #include "viewer/OsgViewer.h"
@ -52,12 +50,12 @@ QtOsgViewWidget::~QtOsgViewWidget() {
void QtOsgViewWidget::keyPressEvent(QKeyEvent* event) { void QtOsgViewWidget::keyPressEvent(QKeyEvent* event) {
assert(nullptr != view_); assert(nullptr != view_);
view_->KeyPress(event); // view_->KeyPress(event);
} }
void QtOsgViewWidget::keyReleaseEvent(QKeyEvent* event) { void QtOsgViewWidget::keyReleaseEvent(QKeyEvent* event) {
assert(nullptr != view_); assert(nullptr != view_);
view_->KeyRelease(event); // view_->KeyRelease(event);
} }
void QtOsgViewWidget::Initialize(void) { void QtOsgViewWidget::Initialize(void) {
@ -68,26 +66,26 @@ void QtOsgViewWidget::Initialize(void) {
WId handle= winId(); WId handle= winId();
double pixelRatio = screen()->devicePixelRatio(); double pixelRatio = screen()->devicePixelRatio();
view_ = OsgViewer::Get().CreateView(x(), y(), width() * pixelRatio, height() * pixelRatio, reinterpret_cast<void*>(handle)); // view_ = OsgViewer::Get().CreateView(x(), y(), width() * pixelRatio, height() * pixelRatio, reinterpret_cast<void*>(handle));
if (nullptr == view_) { // if (nullptr == view_) {
LOG_ERROR("view is nullptr"); // LOG_ERROR("view is nullptr");
return; // return;
} // }
setMouseTracking(true); setMouseTracking(true);
activeScene_ = new OEScene; activeScene_ = new OEScene;
activeScene_->AttachView(view_); // activeScene_->AttachView(view_);
activeScene_->InitEventHandle(view_); // activeScene_->InitEventHandle(view_);
osgEarth::Util::EarthManipulator* manipulator = new osgEarth::Util::EarthManipulator; osgEarth::Util::EarthManipulator* manipulator = new osgEarth::Util::EarthManipulator;
connect(&WorkSpaceManager::Get(), &WorkSpaceManager::WorkSpaceChanged, [](WorkSpace* workspace) { connect(&WorkSpaceManager::Get(), &WorkSpaceManager::WorkSpaceChanged, [this](WorkSpace* workspace) {
LOG_INFO("WorkSpaceChanged"); LOG_INFO("WorkSpaceChanged");
if (nullptr == workspace) { if (nullptr == workspace) {
return; return;
} }
OsgCameraManipulator* manipulator = OsgViewer::Get().GetView()->GetCameraManipulator(); OsgCameraManipulator* manipulator = view_->GetCameraManipulator();
if (nullptr == manipulator) { if (nullptr == manipulator) {
LOG_WARN("manipulator is nullptr"); LOG_WARN("manipulator is nullptr");
return; return;
@ -118,17 +116,16 @@ void QtOsgViewWidget::Uninitialize(void) {
scene_ = nullptr; scene_ = nullptr;
}*/ }*/
if (nullptr != view_) { // if (nullptr != view_) {
view_->Uninitialize(); // view_->Uninitialize();
OsgViewer::Get().DestroyView(view_); // OsgViewer::Get().DestroyView(view_);
} // }
} }
void QtOsgViewWidget::LoadDefaultScene(void) { void QtOsgViewWidget::LoadDefaultScene(void) {
dyt_check(nullptr != activeScene_); dyt_check(nullptr != activeScene_);
if (nullptr == WorkSpaceManager::Get().LoadDefaultWorkspace(activeScene_)) { if (nullptr == WorkSpaceManager::Get().LoadDefaultWorkspace(activeScene_)) {
LOG_ERROR("load default workspace failed"); LOG_ERROR("load default workspace failed");
QMessageBox::warning(this, tr("warning"), tr("default workspace failed"));
} }
} }
@ -161,6 +158,6 @@ void QtOsgViewWidget::resizeEvent(QResizeEvent* event) {
devicePixelRatio_ = screen()->devicePixelRatio(); devicePixelRatio_ = screen()->devicePixelRatio();
const QSize& size = event->size(); const QSize& size = event->size();
view_->Resize(0, 0, size.width() * devicePixelRatio_, size.height() * devicePixelRatio_); // view_->Resize(0, 0, size.width() * devicePixelRatio_, size.height() * devicePixelRatio_);
} }

View File

@ -3,7 +3,7 @@
#include "viewer/OsgViewer.h" #include "viewer/OsgViewer.h"
UpdateRenderStd::UpdateRenderStd() { UpdateRenderStd::UpdateRenderStd() {
OsgViewer::Get().RegistRender(this); //OsgViewer::Get().RegistRender(this);
} }
UpdateRenderStd::~UpdateRenderStd() { UpdateRenderStd::~UpdateRenderStd() {
@ -11,5 +11,5 @@ UpdateRenderStd::~UpdateRenderStd() {
} }
void UpdateRenderStd::OnDestroy() { void UpdateRenderStd::OnDestroy() {
OsgViewer::Get().UnRegistRender(this); //OsgViewer::Get().UnRegistRender(this);
} }

View File

@ -59,6 +59,18 @@ void WorkSpace::RemoveEntity(Entity* entity) {
} }
} }
void WorkSpace::SetActiveScene(OEScene* scene) {
dyt_check(nullptr != scene);
scene_ = scene;
osgEarth::Viewpoint vp;
vp.name() = "home";
vp.focalPoint()->set(scene->GetSrs(), -121.488, 46.2054, 0, osgEarth::AltitudeMode::ALTMODE_ABSOLUTE);
vp.pitch() = -50.0;
vp.range() = 100000;
homeViewpoint_ = vp;
}
bool WorkSpace::SetTimestep(Timestep* timestep) { bool WorkSpace::SetTimestep(Timestep* timestep) {
if (!timestep) { if (!timestep) {
return false; return false;

View File

@ -95,10 +95,7 @@ public:
return entities_; return entities_;
} }
void SetActiveScene(OEScene* scene) { void SetActiveScene(OEScene* scene);
dyt_check(nullptr != scene);
scene_ = scene;
}
OEScene* GetActiveScene() const { OEScene* GetActiveScene() const {
dyt_check(nullptr != scene_); dyt_check(nullptr != scene_);

View File

@ -3,6 +3,7 @@
#include<time.h> #include<time.h>
#include <QSettings> #include <QSettings>
#include <QFileInfo> #include <QFileInfo>
#include <QDir>
#include "app/Application.h" #include "app/Application.h"
#include "workspace/WorkSpace.h" #include "workspace/WorkSpace.h"
@ -64,8 +65,12 @@ WorkSpace* WorkSpaceManager::LoadDefaultWorkspace(class OEScene* secen) {
void WorkSpaceManager::SaveDefaultWorkspace() { void WorkSpaceManager::SaveDefaultWorkspace() {
const QString iniFile = GetDefaultWorkSpaceName(); const QString iniFile = GetDefaultWorkSpaceName();
if (!QFile::exists(iniFile)) { if (!QFile::exists(iniFile)) {
LOG_ERROR("default workspace file not exist:{}", iniFile.toStdString()); QFileInfo fileInfo(iniFile);
return; QDir dir;
if (!dir.mkdir(fileInfo.absolutePath())) {
LOG_ERROR("default workspace file not exist:{}", iniFile.toStdString());
return;
}
} }
WorkSpace* current = GetCurrent(); WorkSpace* current = GetCurrent();
@ -116,6 +121,7 @@ bool WorkSpaceManager::Remove(WorkSpace* workspace) {
return true; return true;
} }
workSpaces_.erase(itor); workSpaces_.erase(itor);
return true;
} }
WorkSpace* WorkSpaceManager::LoadDyt(const QString& dyt) { WorkSpace* WorkSpaceManager::LoadDyt(const QString& dyt) {