DYTSrouce/src/ui/Menu/WindowManagerMenu.cpp
2025-11-09 20:58:24 +08:00

78 lines
2.6 KiB
C++

#include "ui/Menu/WindowManagerMenu.h"
#include <QMessageBox>
#include "ui/MainFrame.h"
#include "ui/DockWidget.h"
#include "common/SpdLogger.h"
#include "ui_WindowManagerMenu.h"
const int DockWidgetRole = Qt::UserRole + 1;
WindowManagerMenu::WindowManagerMenu(QWidget* parent)
: QWidget(parent)
, ui(new Ui::WindowManagerMenu) {
ui->setupUi(this);
connect(ui->listWidget, &QListWidget::itemClicked, this, &WindowManagerMenu::OnItemClicked);
}
WindowManagerMenu::~WindowManagerMenu() {
delete ui;
}
void WindowManagerMenu::AddDockWidget(DockWidget* dockWidget) {
if (nullptr == dockWidget) {
LOG_ERROR("dockWidget is nullptr");
return;
}
QListWidgetItem* item = new QListWidgetItem(dockWidget->windowTitle());
connect(dockWidget, &DockWidget::windowTitleChanged, [item](const QString& title) {
item->setText(title);
}
);
// Initialize check state to match dock visibility
item->setCheckState(dockWidget->isVisible() ? Qt::Checked : Qt::Unchecked);
// Store as QPointer to prevent dangling pointer on dock destruction
item->setData(DockWidgetRole, QVariant::fromValue(QPointer<DockWidget>(dockWidget)));
// Sync dock visibility changes to check state
connect(dockWidget, &DockWidget::visibilityChanged, [item](bool visible) {
item->setCheckState(visible ? Qt::Checked : Qt::Unchecked);
});
connect(dockWidget, &DockWidget::signalClose, [this, item]() {
item->setCheckState(Qt::Unchecked);
});
// Remove the corresponding item when the DockWidget is destroyed
connect(dockWidget, &QObject::destroyed, this, [this, dockWidget]() {
RemoveDockWidget(dockWidget);
});
ui->listWidget->addItem(item);
}
void WindowManagerMenu::RemoveDockWidget(class DockWidget* dockWidget) {
if (!ui || !ui->listWidget) {
return;
}
for (int i = 0; i < ui->listWidget->count(); ++i) {
QListWidgetItem* item = ui->listWidget->item(i);
QPointer<DockWidget> ptr = item->data(DockWidgetRole).value<QPointer<DockWidget>>();
DockWidget* dock = ptr.data();
if (dock == dockWidget) {
// Remove and delete the list item
delete ui->listWidget->takeItem(i);
break;
}
}
}
void WindowManagerMenu::OnItemClicked(QListWidgetItem* item) {
bool checked = !(item->checkState() == Qt::Checked);
item->setCheckState(checked ? Qt::Checked : Qt::Unchecked);
QPointer<DockWidget> ptr = item->data(DockWidgetRole).value<QPointer<DockWidget>>();
DockWidget* dock = ptr.data();
if (dock) {
dock->setVisible(checked);
}
}