添加数据库查询放到独立线程中

This commit is contained in:
jiegeaiai 2025-02-16 23:43:21 +08:00
parent 63596a22d2
commit 4ab0793f98
38 changed files with 1701 additions and 3421 deletions

3
.gitignore vendored
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@ -15,7 +15,6 @@
# Compiled Dynamic libraries # Compiled Dynamic libraries
*.so *.so
*.dylib *.dylib
*.dll
# Fortran module files # Fortran module files
*.mod *.mod
@ -68,6 +67,7 @@ FlightSimulation/Saved/*
# Compiled source files for the engine to use # Compiled source files for the engine to use
FlightSimulation/Intermediate/* FlightSimulation/Intermediate/*
FlightSimulation/Plugins/*/Intermediate/*
# Cache files for the editor to use # Cache files for the editor to use
FlightSimulation/DerivedDataCache/* FlightSimulation/DerivedDataCache/*
@ -90,6 +90,7 @@ FlightSimulation/DerivedDataCache/*
*.so *.so
*.dylib *.dylib
*.dll *.dll
!FlightSimulation/Plugins/UEDMPlugin/Source/ThirdParty/bin/*.dll
# Fortran module files # Fortran module files
*.mod *.mod

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@ -1,68 +1,68 @@
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumBingMapsRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTilesetLoadFailureDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTileset.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTileset.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumBingMapsRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCamera.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCamera.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCameraManager.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCartographicPolygon.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCartographicPolygon.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEncodedMetadataComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdAttribute.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEllipsoid.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEllipsoid.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdSet.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumDebugColorizeTilesRasterOverlay.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumDebugColorizeTilesRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdTexture.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCameraManager.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdSet.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFlyToComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeaturesMetadataComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeaturesMetadataComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGeoreference.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchorComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchorComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataEncodingDetails.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGeoreference.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchoredActorComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonRasterOverlay.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPickingBlueprintLibrary.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPropertyDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonServer.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonServer.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataEncodingDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPickingBlueprintLibrary.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPrimitive.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPrimitive.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPropertyDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataValue.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataValue.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataValueType.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataUtilityBlueprintLibrary.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataUtilityBlueprintLibrary.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumModelMetadata.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataValueType.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPointCloudShading.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumOriginShiftComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumOriginShiftComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumModelMetadata.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTilesetLoadFailureDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveFeatures.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveFeatures.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArray.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPolygonRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArrayBlueprintLibrary.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTableProperty.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTable.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTexture.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTextureProperty.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCreditSystem.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlayLoadFailureDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveMetadata.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveMetadata.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPolygonRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArray.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTableProperty.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArrayBlueprintLibrary.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPointCloudShading.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTextureProperty.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTable.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTexture.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlayLoadFailureDetails.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightMostDetailedAsyncAction.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightMostDetailedAsyncAction.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelSwitcherComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSunSky.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileExcluder.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightResult.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightResult.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumUrlTemplateRasterOverlay.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevel.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileMapServiceRasterOverlay.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelSwitcherComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSunSky.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTile.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTile.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRuntimeSettings.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileExcluder.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileMapServiceRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCreditSystem.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumUrlTemplateRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CustomDepthParameters.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CustomDepthParameters.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWgs84Ellipsoid.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapTileServiceRasterOverlay.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapTileServiceRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapServiceRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\GlobeAwareDefaultPawn.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\GlobeAwareDefaultPawn.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\OriginPlacement.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\OriginPlacement.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFlyToComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWgs84Ellipsoid.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchoredActorComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEncodedMetadataComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRuntimeSettings.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdAttribute.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevel.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdTexture.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapServiceRasterOverlay.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\Cesium3DTilesetRoot.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumBoundingVolumeComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumBoundingVolumeComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumCreditSystemBPLoader.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumCreditSystemBPLoader.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\Cesium3DTilesetRoot.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPointsComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPointsComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPrimitiveComponent.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPrimitiveComponent.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumMaterialUserData.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumMaterialUserData.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumPrimitive.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumPrimitive.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\Tests\SampleHeightCallbackReceiver.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\ScreenCreditsWidget.h D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\ScreenCreditsWidget.h
D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\Tests\SampleHeightCallbackReceiver.h

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@ -2,6 +2,9 @@
"RemapUnityFiles": "RemapUnityFiles":
{ {
"Module.CesiumEditor.cpp.obj": [ "Module.CesiumEditor.cpp.obj": [
"CesiumEditor.init.gen.cpp.obj",
"CesiumEditorSettings.gen.cpp.obj",
"CesiumGlobeAnchorCustomization.gen.cpp.obj",
"Cesium3DTilesetCustomization.cpp.obj", "Cesium3DTilesetCustomization.cpp.obj",
"CesiumCommands.cpp.obj", "CesiumCommands.cpp.obj",
"CesiumCustomization.cpp.obj", "CesiumCustomization.cpp.obj",
@ -22,10 +25,7 @@
"CesiumSourceControl.cpp.obj", "CesiumSourceControl.cpp.obj",
"IonLoginPanel.cpp.obj", "IonLoginPanel.cpp.obj",
"IonQuickAddPanel.cpp.obj", "IonQuickAddPanel.cpp.obj",
"SelectCesiumIonToken.cpp.obj", "SelectCesiumIonToken.cpp.obj"
"CesiumEditor.init.gen.cpp.obj",
"CesiumEditorSettings.gen.cpp.obj",
"CesiumGlobeAnchorCustomization.gen.cpp.obj"
] ]
} }
} }

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@ -1,4 +1,7 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumEditor/UHT/CesiumEditor.init.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumEditor/UHT/CesiumEditorSettings.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumEditor/UHT/CesiumGlobeAnchorCustomization.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/Cesium3DTilesetCustomization.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/Cesium3DTilesetCustomization.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumCommands.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumCommands.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumCustomization.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumCustomization.cpp"

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@ -6,9 +6,22 @@
"PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", "PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [ "Includes": [
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumeditor\\definitions.cesiumeditor.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumeditor\\definitions.cesiumeditor.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditor.init.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditorsettings.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsettings.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumionserver.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumionserver.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditorsettings.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumglobeanchorcustomization.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumglobeanchorcustomization.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumdegreesminutessecondseditor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomization.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\sspinbox.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\stextcombobox.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumglobeanchorcustomization.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesium3dtilesetcustomization.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesium3dtilesetcustomization.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesium3dtilesetcustomization.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesium3dtilesetcustomization.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomization.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesium3dtileset.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesium3dtileset.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileset.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileset.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\library.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\library.h",
@ -533,8 +546,6 @@
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\originplacement.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\originplacement.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\originplacement.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\originplacement.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumgeoreference.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumgeoreference.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumionserver.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumionserver.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumpointcloudshading.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumpointcloudshading.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumpointcloudshading.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumpointcloudshading.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsampleheightresult.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsampleheightresult.h",
@ -550,7 +561,6 @@
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\detailbuildertypes.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\detailbuildertypes.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\propertyeditorcopypaste.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\propertyeditorcopypaste.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\detaillayoutbuilder.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\detaillayoutbuilder.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumcommands.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumcommands.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumcommands.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumcommands.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditor.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditor.h",
@ -572,9 +582,6 @@
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailgroup.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailgroup.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swrapbox.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swrapbox.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumdegreesminutessecondseditor.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumdegreesminutessecondseditor.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumdegreesminutessecondseditor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\sspinbox.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\stextcombobox.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditor.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditor.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumcartographicpolygon.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumcartographicpolygon.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\cartographicpolygon.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\cartographicpolygon.h",
@ -585,8 +592,6 @@
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\splinecomponent.generated.h", "c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\splinecomponent.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumcartographicpolygon.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumcartographicpolygon.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumgeoreferencecustomization.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumgeoreferencecustomization.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumglobeanchorcustomization.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumglobeanchorcustomization.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumionpanel.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumionpanel.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\ssearchbox.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\ssearchbox.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumionrasteroverlay.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumionrasteroverlay.h",
@ -642,8 +647,6 @@
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsublevelcomponent.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsublevelcomponent.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumsublevelcomponent.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumsublevelcomponent.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsettings.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsettings.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsettings.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditorsettings.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumsourcecontrol.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumsourcecontrol.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsublevelmutex.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsublevelmutex.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsublevelswitchercomponent.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsublevelswitchercomponent.h",

View File

@ -37,9 +37,6 @@
/FUNCTIONPADMIN:6 /FUNCTIONPADMIN:6
"D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Module.CesiumEditor.cpp.obj" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Module.CesiumEditor.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\CesiumEditor.init.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\CesiumEditorSettings.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\CesiumGlobeAnchorCustomization.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Default.rc2.res" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Default.rc2.res"
"ThirdParty\MikkTSpace\lib\Win64\VS2017\MikkTSpace.lib" "ThirdParty\MikkTSpace\lib\Win64\VS2017\MikkTSpace.lib"
"ThirdParty\OpenSSL\1.1.1t\lib\Win64\VS2015\Release\libssl.lib" "ThirdParty\OpenSSL\1.1.1t\lib\Win64\VS2015\Release\libssl.lib"

View File

@ -8,8 +8,5 @@
/NODEFAULTLIB /NODEFAULTLIB
"D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Module.CesiumEditor.cpp.obj" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Module.CesiumEditor.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\CesiumEditor.init.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\CesiumEditorSettings.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\CesiumGlobeAnchorCustomization.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Default.rc2.res" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Default.rc2.res"
/OUT:"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\UnrealEditor-CesiumEditor.lib" /OUT:"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\UnrealEditor-CesiumEditor.lib"

View File

@ -2,14 +2,15 @@
"RemapUnityFiles": "RemapUnityFiles":
{ {
"Module.CesiumRuntime.1.cpp.obj": [ "Module.CesiumRuntime.1.cpp.obj": [
"CalcBounds.cpp.obj",
"Cesium3DTileset.gen.cpp.obj", "Cesium3DTileset.gen.cpp.obj",
"Cesium3DTilesetLoadFailureDetails.gen.cpp.obj", "Cesium3DTilesetLoadFailureDetails.gen.cpp.obj",
"Cesium3DTilesetRoot.gen.cpp.obj", "Cesium3DTilesetRoot.gen.cpp.obj",
"CesiumBingMapsRasterOverlay.gen.cpp.obj", "CesiumBingMapsRasterOverlay.gen.cpp.obj",
"CesiumBoundingVolumeComponent.gen.cpp.obj", "CesiumBoundingVolumeComponent.gen.cpp.obj",
"CesiumCamera.gen.cpp.obj", "CesiumCamera.gen.cpp.obj",
"CesiumCameraManager.gen.cpp.obj", "CesiumCameraManager.gen.cpp.obj"
],
"Module.CesiumRuntime.2.cpp.obj": [
"CesiumCartographicPolygon.gen.cpp.obj", "CesiumCartographicPolygon.gen.cpp.obj",
"CesiumCreditSystem.gen.cpp.obj", "CesiumCreditSystem.gen.cpp.obj",
"CesiumCreditSystemBPLoader.gen.cpp.obj", "CesiumCreditSystemBPLoader.gen.cpp.obj",
@ -19,10 +20,14 @@
"CesiumFeatureIdAttribute.gen.cpp.obj", "CesiumFeatureIdAttribute.gen.cpp.obj",
"CesiumFeatureIdSet.gen.cpp.obj", "CesiumFeatureIdSet.gen.cpp.obj",
"CesiumFeatureIdTexture.gen.cpp.obj", "CesiumFeatureIdTexture.gen.cpp.obj",
"CesiumFeaturesMetadataComponent.gen.cpp.obj", "CesiumFeaturesMetadataComponent.gen.cpp.obj"
],
"Module.CesiumRuntime.3.cpp.obj": [
"CesiumFlyToComponent.gen.cpp.obj", "CesiumFlyToComponent.gen.cpp.obj",
"CesiumGeoreference.gen.cpp.obj", "CesiumGeoreference.gen.cpp.obj",
"CesiumGlobeAnchorComponent.gen.cpp.obj", "CesiumGlobeAnchorComponent.gen.cpp.obj"
],
"Module.CesiumRuntime.4.cpp.obj": [
"CesiumGlobeAnchoredActorComponent.gen.cpp.obj", "CesiumGlobeAnchoredActorComponent.gen.cpp.obj",
"CesiumGltfComponent.gen.cpp.obj", "CesiumGltfComponent.gen.cpp.obj",
"CesiumGltfPointsComponent.gen.cpp.obj", "CesiumGltfPointsComponent.gen.cpp.obj",
@ -35,7 +40,9 @@
"CesiumMetadataPrimitive.gen.cpp.obj", "CesiumMetadataPrimitive.gen.cpp.obj",
"CesiumMetadataPropertyDetails.gen.cpp.obj", "CesiumMetadataPropertyDetails.gen.cpp.obj",
"CesiumMetadataUtilityBlueprintLibrary.gen.cpp.obj", "CesiumMetadataUtilityBlueprintLibrary.gen.cpp.obj",
"CesiumMetadataValue.gen.cpp.obj", "CesiumMetadataValue.gen.cpp.obj"
],
"Module.CesiumRuntime.5.cpp.obj": [
"CesiumMetadataValueType.gen.cpp.obj", "CesiumMetadataValueType.gen.cpp.obj",
"CesiumModelMetadata.gen.cpp.obj", "CesiumModelMetadata.gen.cpp.obj",
"CesiumOriginShiftComponent.gen.cpp.obj", "CesiumOriginShiftComponent.gen.cpp.obj",
@ -46,10 +53,14 @@
"CesiumPrimitiveMetadata.gen.cpp.obj", "CesiumPrimitiveMetadata.gen.cpp.obj",
"CesiumPropertyArray.gen.cpp.obj", "CesiumPropertyArray.gen.cpp.obj",
"CesiumPropertyArrayBlueprintLibrary.gen.cpp.obj", "CesiumPropertyArrayBlueprintLibrary.gen.cpp.obj",
"CesiumPropertyTable.gen.cpp.obj", "CesiumPropertyTable.gen.cpp.obj"
],
"Module.CesiumRuntime.6.cpp.obj": [
"CesiumPropertyTableProperty.gen.cpp.obj", "CesiumPropertyTableProperty.gen.cpp.obj",
"CesiumPropertyTexture.gen.cpp.obj", "CesiumPropertyTexture.gen.cpp.obj",
"CesiumPropertyTextureProperty.gen.cpp.obj", "CesiumPropertyTextureProperty.gen.cpp.obj"
],
"Module.CesiumRuntime.7.cpp.obj": [
"CesiumRasterOverlay.gen.cpp.obj", "CesiumRasterOverlay.gen.cpp.obj",
"CesiumRasterOverlayLoadFailureDetails.gen.cpp.obj", "CesiumRasterOverlayLoadFailureDetails.gen.cpp.obj",
"CesiumRuntime.init.gen.cpp.obj", "CesiumRuntime.init.gen.cpp.obj",
@ -63,7 +74,9 @@
"CesiumTile.gen.cpp.obj", "CesiumTile.gen.cpp.obj",
"CesiumTileExcluder.gen.cpp.obj", "CesiumTileExcluder.gen.cpp.obj",
"CesiumTileMapServiceRasterOverlay.gen.cpp.obj", "CesiumTileMapServiceRasterOverlay.gen.cpp.obj",
"CesiumUrlTemplateRasterOverlay.gen.cpp.obj", "CesiumUrlTemplateRasterOverlay.gen.cpp.obj"
],
"Module.CesiumRuntime.8.cpp.obj": [
"CesiumWebMapServiceRasterOverlay.gen.cpp.obj", "CesiumWebMapServiceRasterOverlay.gen.cpp.obj",
"CesiumWebMapTileServiceRasterOverlay.gen.cpp.obj", "CesiumWebMapTileServiceRasterOverlay.gen.cpp.obj",
"CesiumWgs84Ellipsoid.gen.cpp.obj", "CesiumWgs84Ellipsoid.gen.cpp.obj",
@ -71,9 +84,8 @@
"GlobeAwareDefaultPawn.gen.cpp.obj", "GlobeAwareDefaultPawn.gen.cpp.obj",
"OriginPlacement.gen.cpp.obj", "OriginPlacement.gen.cpp.obj",
"SampleHeightCallbackReceiver.gen.cpp.obj", "SampleHeightCallbackReceiver.gen.cpp.obj",
"ScreenCreditsWidget.gen.cpp.obj" "ScreenCreditsWidget.gen.cpp.obj",
], "CalcBounds.cpp.obj",
"Module.CesiumRuntime.2.cpp.obj": [
"Cesium3DTileset.cpp.obj", "Cesium3DTileset.cpp.obj",
"Cesium3DTilesetRoot.cpp.obj", "Cesium3DTilesetRoot.cpp.obj",
"CesiumActors.cpp.obj", "CesiumActors.cpp.obj",
@ -89,7 +101,9 @@
"CesiumEllipsoid.cpp.obj", "CesiumEllipsoid.cpp.obj",
"CesiumEllipsoidFunctions.cpp.obj", "CesiumEllipsoidFunctions.cpp.obj",
"CesiumEncodedFeaturesMetadata.cpp.obj", "CesiumEncodedFeaturesMetadata.cpp.obj",
"CesiumEncodedMetadataConversions.cpp.obj", "CesiumEncodedMetadataConversions.cpp.obj"
],
"Module.CesiumRuntime.9.cpp.obj": [
"CesiumEncodedMetadataUtility.cpp.obj", "CesiumEncodedMetadataUtility.cpp.obj",
"CesiumFeatureIdAttribute.cpp.obj", "CesiumFeatureIdAttribute.cpp.obj",
"CesiumFeatureIdSet.cpp.obj", "CesiumFeatureIdSet.cpp.obj",
@ -97,9 +111,7 @@
"CesiumFeaturesMetadataComponent.cpp.obj", "CesiumFeaturesMetadataComponent.cpp.obj",
"CesiumFlyToComponent.cpp.obj", "CesiumFlyToComponent.cpp.obj",
"CesiumGeoreference.cpp.obj", "CesiumGeoreference.cpp.obj",
"CesiumGlobeAnchorComponent.cpp.obj" "CesiumGlobeAnchorComponent.cpp.obj",
],
"Module.CesiumRuntime.3.cpp.obj": [
"CesiumGlobeAnchoredActorComponent.cpp.obj", "CesiumGlobeAnchoredActorComponent.cpp.obj",
"CesiumGltfComponent.cpp.obj", "CesiumGltfComponent.cpp.obj",
"CesiumGltfPointsComponent.cpp.obj", "CesiumGltfPointsComponent.cpp.obj",
@ -107,7 +119,9 @@
"CesiumGltfPrimitiveComponent.cpp.obj", "CesiumGltfPrimitiveComponent.cpp.obj",
"CesiumGltfTextures.cpp.obj", "CesiumGltfTextures.cpp.obj",
"CesiumIonRasterOverlay.cpp.obj", "CesiumIonRasterOverlay.cpp.obj",
"CesiumIonServer.cpp.obj", "CesiumIonServer.cpp.obj"
],
"Module.CesiumRuntime.10.cpp.obj": [
"CesiumLifetime.cpp.obj", "CesiumLifetime.cpp.obj",
"CesiumMaterialUserData.cpp.obj", "CesiumMaterialUserData.cpp.obj",
"CesiumMetadataPickingBlueprintLibrary.cpp.obj", "CesiumMetadataPickingBlueprintLibrary.cpp.obj",
@ -133,9 +147,7 @@
"CesiumSampleHeightMostDetailedAsyncAction.cpp.obj", "CesiumSampleHeightMostDetailedAsyncAction.cpp.obj",
"CesiumSubLevelComponent.cpp.obj", "CesiumSubLevelComponent.cpp.obj",
"CesiumSubLevelSwitcherComponent.cpp.obj", "CesiumSubLevelSwitcherComponent.cpp.obj",
"CesiumSunSky.cpp.obj" "CesiumSunSky.cpp.obj",
],
"Module.CesiumRuntime.4.cpp.obj": [
"CesiumTextureResource.cpp.obj", "CesiumTextureResource.cpp.obj",
"CesiumTextureUtility.cpp.obj", "CesiumTextureUtility.cpp.obj",
"CesiumTile.cpp.obj", "CesiumTile.cpp.obj",
@ -158,7 +170,9 @@
"CesiumCameraManager.spec.cpp.obj", "CesiumCameraManager.spec.cpp.obj",
"CesiumFeatureIdAttribute.spec.cpp.obj", "CesiumFeatureIdAttribute.spec.cpp.obj",
"CesiumFeatureIdSet.spec.cpp.obj", "CesiumFeatureIdSet.spec.cpp.obj",
"CesiumFeatureIdTexture.spec.cpp.obj", "CesiumFeatureIdTexture.spec.cpp.obj"
],
"Module.CesiumRuntime.11.cpp.obj": [
"CesiumGeoreference.spec.cpp.obj", "CesiumGeoreference.spec.cpp.obj",
"CesiumGlobeAnchor.spec.cpp.obj", "CesiumGlobeAnchor.spec.cpp.obj",
"CesiumGltfSpecUtility.cpp.obj", "CesiumGltfSpecUtility.cpp.obj",
@ -169,11 +183,11 @@
"CesiumPrimitiveFeatures.spec.cpp.obj", "CesiumPrimitiveFeatures.spec.cpp.obj",
"CesiumPropertyArray.spec.cpp.obj", "CesiumPropertyArray.spec.cpp.obj",
"CesiumPropertyTable.spec.cpp.obj", "CesiumPropertyTable.spec.cpp.obj",
"CesiumPropertyTableProperty.spec.cpp.obj" "CesiumPropertyTableProperty.spec.cpp.obj",
],
"Module.CesiumRuntime.5.cpp.obj": [
"CesiumPropertyTexture.spec.cpp.obj", "CesiumPropertyTexture.spec.cpp.obj",
"CesiumPropertyTextureProperty.spec.cpp.obj", "CesiumPropertyTextureProperty.spec.cpp.obj"
],
"Module.CesiumRuntime.12.cpp.obj": [
"CesiumSceneGeneration.cpp.obj", "CesiumSceneGeneration.cpp.obj",
"CesiumTestHelpers.cpp.obj", "CesiumTestHelpers.cpp.obj",
"CesiumTextureUtility.spec.cpp.obj", "CesiumTextureUtility.spec.cpp.obj",

View File

@ -1,2 +1,8 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CalcBounds.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/Cesium3DTileset.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/Cesium3DTilesetLoadFailureDetails.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/Cesium3DTilesetRoot.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumBingMapsRasterOverlay.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumBoundingVolumeComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCamera.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCameraManager.gen.cpp"

View File

@ -6,10 +6,15 @@
"PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", "PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [ "Includes": [
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\calcbounds.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesium3dtileset.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\calcbounds.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesium3dtileset.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\boundingvolume.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileset.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\library.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\library.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\rasteroverlaycollection.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tilesetexternals.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileocclusionrendererproxy.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tile.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\boundingvolume.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\boundingsphere.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\boundingsphere.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\cullingresult.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\cullingresult.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\library.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\library.h",
@ -177,7 +182,316 @@
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@ -1,25 +1,11 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Cesium3DTileset.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCartographicPolygon.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Cesium3DTilesetRoot.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCreditSystem.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumActors.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCreditSystemBPLoader.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumBingMapsRasterOverlay.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumDebugColorizeTilesRasterOverlay.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumBoundingVolumeComponent.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumEllipsoid.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCamera.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumEncodedMetadataComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCameraManager.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeatureIdAttribute.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCartographicPolygon.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeatureIdSet.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCreditSystem.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeatureIdTexture.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCreditSystemBPLoader.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeaturesMetadataComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCustomVersion.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumDebugColorizeTilesRasterOverlay.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEllipsoid.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEllipsoidFunctions.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedFeaturesMetadata.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedMetadataConversions.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdAttribute.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdSet.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdTexture.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeaturesMetadataComponent.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFlyToComponent.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGeoreference.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGlobeAnchorComponent.cpp"

View File

@ -1,35 +1,4 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGlobeAnchoredActorComponent.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFlyToComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfComponent.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGeoreference.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPointsComponent.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGlobeAnchorComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPointsSceneProxy.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPrimitiveComponent.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfTextures.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumIonRasterOverlay.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumIonServer.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumLifetime.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMaterialUserData.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataPickingBlueprintLibrary.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataPrimitive.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataUtilityBlueprintLibrary.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataValue.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumModelMetadata.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumOriginShiftComponent.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPointAttenuationVertexFactory.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPolygonRasterOverlay.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitive.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitiveFeatures.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitiveMetadata.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyArray.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyArrayBlueprintLibrary.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTable.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTableProperty.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTexture.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTextureProperty.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRasterOverlay.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRuntime.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRuntimeSettings.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSampleHeightMostDetailedAsyncAction.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSubLevelComponent.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSubLevelSwitcherComponent.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSunSky.cpp"

View File

@ -6,11 +6,9 @@
"PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", "PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [ "Includes": [
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumglobeanchoredactorcomponent.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumflytocomponent.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumglobeanchoredactorcomponent.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumflytocomponent.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumglobeanchoredactorcomponent.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\simpleplanarellipsoidcurve.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumglobeanchorcomponent.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\globeanchor.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\ellipsoid.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\ellipsoid.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\cartographic.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\cartographic.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\library.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\library.h",
@ -61,6 +59,13 @@
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\setup.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\setup.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\optional", "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\optional",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xsmf_control.h", "c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xsmf_control.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumglobeanchoredactorcomponent.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumglobeanchoredactorcomponent.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumflytocomponent.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumgeoreference.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumgeoreference.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumellipsoid.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\localhorizontalcoordinatesystem.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\mat4x4.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\mat4x4.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_double4x4.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_double4x4.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\type_mat4x4.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\type_mat4x4.hpp",
@ -156,828 +161,18 @@
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_double4x4_precision.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_double4x4_precision.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_float4x4.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_float4x4.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_float4x4_precision.hpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\ext\\matrix_float4x4_precision.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumglobeanchorcomponent.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumgltfcomponent.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumgltfcomponent.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tile.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\boundingvolume.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\library.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\boundingsphere.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\cullingresult.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\library.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\fwd.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\orientedboundingbox.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\axisalignedbox.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\boundingregion.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\globerectangle.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\rectangle.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\boundingregionwithloosefittingheights.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\s2cellboundingvolume.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeometry\\plane.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\s2cellid.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\array",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\string",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xstring",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\__msvc_sanitizer_annotate_container.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xpolymorphic_allocator.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\cctype",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\string_view",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\span",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\variant",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\rastermappedto3dtile.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\ipreparerendererresources.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileloadresult.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tilecontent.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tilesetmetadata.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\groupmetadata.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\library.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\metadataentity.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumutility\\extensibleobject.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumutility\\jsonvalue.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\map",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xtree",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xnode_handle.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\stdexcept",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\vector",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\__msvc_bit_utils.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\any",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\unordered_map",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xhash",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\list",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\xbit_ops.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\schema.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\class.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\classproperty.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\enum.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtiles\\enumvalue.h",
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"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\custombuildsteps.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\localizationdescriptor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\plugindisalloweddescriptor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\projects\\public\\versescope.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\spdlogunrealloggersink.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\spdlog\\sinks\\base_sink.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\spdlog\\sinks\\sink.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\spdlog\\formatter.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\unrealassetaccessor.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\unrealtaskprocessor.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumruntimesettings.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumsampleheightmostdetailedasyncaction.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsampleheightmostdetailedasyncaction.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\kismet\\blueprintasyncactionbase.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\blueprintasyncactionbase.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumsampleheightmostdetailedasyncaction.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumsublevelcomponent.cpp",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\engineutils.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\levelinstance\\levelinstancelevelstreaming.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\levelstreamingdynamic.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\levelstreamingdynamic.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\worldpartition\\actordesccontainerinstance.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionactordescinstance.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\worldpartition\\datalayer\\datalayerinstancenames.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\datalayerinstancenames.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\public\\worldpartition\\actordesclist.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\actordesccontainerinstance.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\levelinstancelevelstreaming.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumsublevelswitchercomponent.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumsunsky.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumsunsky.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\directionallightcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\lightcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\lightcomponentbase.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\lightcomponentbase.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\lightcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\directionallightcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\skyatmospherecomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\skyatmospherecomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\skylightcomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\skylightcomponent.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\directionallight.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\engine\\light.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\light.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\directionallight.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumsunsky.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\plugins\\runtime\\sunposition\\source\\sunposition\\public\\sunposition.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\plugins\\runtime\\sunposition\\intermediate\\build\\win64\\unrealeditor\\inc\\sunposition\\uht\\sunposition.generated.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\unrealed\\public\\leveleditorviewport.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\unrealed\\public\\assetselection.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\camera\\cameracomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\cameracomponent.generated.h"
], ],
"ImportedModules": [], "ImportedModules": [],
"ImportedHeaderUnits": [] "ImportedHeaderUnits": []

View File

@ -1,35 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTextureResource.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGlobeAnchoredActorComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTextureUtility.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGltfComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTile.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGltfPointsComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileExcluder.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGltfPrimitiveComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileExcluderAdapter.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumIonRasterOverlay.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileMapServiceRasterOverlay.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumIonServer.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTransforms.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMaterialUserData.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumUrlTemplateRasterOverlay.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataEncodingDetails.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumViewExtension.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataPickingBlueprintLibrary.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWebMapServiceRasterOverlay.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataPrimitive.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWebMapTileServiceRasterOverlay.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataPropertyDetails.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWgs84Ellipsoid.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataUtilityBlueprintLibrary.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/ExtensionImageAssetUnreal.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataValue.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GeoTransforms.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GlmLogging.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GlobeAwareDefaultPawn.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/ScreenCreditsWidget.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/SpdlogUnrealLoggerSink.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/Cesium3DTileset.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumCameraManager.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdAttribute.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdSet.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdTexture.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGeoreference.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGlobeAnchor.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGltfSpecUtility.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumLoadTestCore.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumMetadataPickingBlueprintLibrary.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumMetadataValue.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumOriginShiftComponent.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPrimitiveFeatures.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyArray.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTable.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTableProperty.spec.cpp"

View File

@ -1,21 +1,12 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTexture.spec.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataValueType.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTextureProperty.spec.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumModelMetadata.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumSceneGeneration.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumOriginShiftComponent.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumTestHelpers.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPointCloudShading.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumTextureUtility.spec.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPolygonRasterOverlay.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GeoTransforms.spec.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPrimitive.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GlobeAwareDefaultPawn.spec.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPrimitiveFeatures.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GooglePhotorealistic3dTilesLoad.perf.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPrimitiveMetadata.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleHeightMostDetailed.perf.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyArray.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleHeightMostDetailed.spec.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyArrayBlueprintLibrary.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleTilesetsLoad.perf.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyTable.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SubLevels.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/UnrealAssetAccessor.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/UnrealMetadataConversions.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/VecMath.spec.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealAssetAccessor.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealMetadataConversions.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealPrepareRendererResources.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealTaskProcessor.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/VecMath.cpp"

View File

@ -6,51 +6,226 @@
"PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", "PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [ "Includes": [
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\tests\\cesiumpropertytexture.spec.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiummetadatavaluetype.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumpropertytexture.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiummetadatavaluetype.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgltf\\propertytextureview.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgltf\\propertyarrayview.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgltf\\class.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgltf\\propertytype.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\common.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\qualifier.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\setup.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.19041.0\\ucrt\\assert.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\simd\\platform.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\_fixes.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\cmath",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\func_common.inl",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\vector_relational.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\setup.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\func_vector_relational.inl",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\compute_common.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\setup.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\type_vec1.hpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\glm\\detail\\type_vec1.inl",
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@ -367,46 +374,25 @@
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@ -426,58 +412,96 @@
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View File

@ -42,75 +42,13 @@
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@ -12,74 +12,12 @@
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"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\SampleHeightCallbackReceiver.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\ScreenCreditsWidget.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\Default.rc2.res" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\Default.rc2.res"
/OUT:"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\UnrealEditor-CesiumRuntime.lib" /OUT:"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\UnrealEditor-CesiumRuntime.lib"

View File

@ -1,8 +1,6 @@
#include "DMDriver.h" #include "DMDriver.h"
#include "DPI.h" #include "DPI.h"
#include "DPI.h"
#include "DPIext.h"
#include "DPItypes.h" #include "DPItypes.h"
#include "UEDMPlugin.h" #include "UEDMPlugin.h"
@ -56,7 +54,6 @@ DMDriver::~DMDriver()
DPIRETURN ret = dpi_free_env(henv_); DPIRETURN ret = dpi_free_env(henv_);
UE_LOG(LogUEDMPlugin, Log, TEXT("dpi_free_env ret=%d"), ret); UE_LOG(LogUEDMPlugin, Log, TEXT("dpi_free_env ret=%d"), ret);
} }
} }
bool DMDriver::Login(const char* server, const char* user, const char* password) bool DMDriver::Login(const char* server, const char* user, const char* password)
@ -125,12 +122,13 @@ bool DMDriver::Excute(const std::string& sql)
return true; return true;
} }
std::string DMDriver::Read(const std::string& query) const TSharedPtr<SQLResult> DMDriver::Select(const std::string& query, SelectReadFunc Callback) const
{ {
TSharedPtr<SQLResult> Result;
if (!logined_) if (!logined_)
{ {
UE_LOG(LogUEDMPlugin, Warning, TEXT("Not logged in")); UE_LOG(LogUEDMPlugin, Warning, TEXT("Not logged in"));
return ""; return Result;
} }
dhstmt stmt; dhstmt stmt;
@ -139,7 +137,7 @@ std::string DMDriver::Read(const std::string& query) const
{ {
UE_LOG(LogUEDMPlugin, Log, TEXT("dpi_alloc_stmt failed")); UE_LOG(LogUEDMPlugin, Log, TEXT("dpi_alloc_stmt failed"));
DPIErrMsgLog(DSQL_HANDLE_DBC, hcon_); DPIErrMsgLog(DSQL_HANDLE_DBC, hcon_);
return ""; return Result;
} }
// Prepare to execute the read query // Prepare to execute the read query
@ -149,23 +147,18 @@ std::string DMDriver::Read(const std::string& query) const
UE_LOG(LogUEDMPlugin, Log, TEXT("dpi_exec_direct failed")); UE_LOG(LogUEDMPlugin, Log, TEXT("dpi_exec_direct failed"));
DPIErrMsgLog(DSQL_HANDLE_DBC, hcon_); DPIErrMsgLog(DSQL_HANDLE_DBC, hcon_);
dpi_free_stmt(stmt); dpi_free_stmt(stmt);
return ""; return Result;
} }
ulength row_num = 0;
while(dpi_fetch(stmt, &row_num) != DSQL_NO_DATA) if (Callback)
{ {
UE_LOG(LogUEDMPlugin, Log, TEXT("row=%llu"), row_num); Result = Callback(stmt);
} }
dpi_free_stmt(stmt); dpi_free_stmt(stmt);
// Assuming we have a way to fetch results
// This is a placeholder for actual implementation
std::string result;
// Fetch the result and populate the result string
// ...
UE_LOG(LogUEDMPlugin, Log, TEXT("Read success")); UE_LOG(LogUEDMPlugin, Log, TEXT("Read success"));
return result; return Result;
} }
bool DMDriver::Update(const std::string& query) bool DMDriver::Update(const std::string& query)

View File

@ -1,7 +1,6 @@
#pragma once #pragma once
#include <string> #include "Content.h"
#include <memory> // Include for smart pointers
class DMDriver class DMDriver
{ {
@ -13,7 +12,7 @@ public:
void Logout(); void Logout();
bool Excute(const std::string& sql); bool Excute(const std::string& sql);
std::string Read(const std::string& query) const; TSharedPtr<SQLResult> Select(const std::string& query, SelectReadFunc callback) const;
bool Update(const std::string& query); bool Update(const std::string& query);
bool Delete(const std::string& query); bool Delete(const std::string& query);

View File

@ -0,0 +1,83 @@
#include "DMRunnable.h"
#include "DMDriver.h"
FDMRunnable::FDMRunnable()
{
// Start the thread
Thread = FRunnableThread::Create(this, TEXT("SQLDMThread"), 0, TPri_Normal);
}
FDMRunnable::~FDMRunnable()
{
Stop();
if (Thread != nullptr)
{
Thread->WaitForCompletion();
delete Thread;
Thread = nullptr;
}
}
uint32 FDMRunnable::Run()
{
DMDriver driver;
if (!driver.Login("dm8.testtool.online:30236", "SYSDBA", "SYSDBA_dm001"))
{
return -1;
}
while (!Invalid)
{
std::unique_lock<std::mutex> lock(Mutex);
ConditionVariable.wait(lock, [this]() { return Invalid || !SQLQueue.IsEmpty(); });
if (Invalid)
{
break;
}
TSharedPtr<FSQLCommand> sql;
if (SQLQueue.Dequeue(sql))
{
if (ESQLType::INSERT == sql->Type ||
ESQLType::Update == sql->Type ||
ESQLType::Delete == sql->Type )
{
bool success = driver.Excute(sql->SQL);
if (sql->OnQueryCompleted.IsBound())
{
TSharedPtr<SQLResult> Result = MakeShared<SQLResult>(success);
AsyncTask(ENamedThreads::GameThread, [sql, Result]() {
sql->OnQueryCompleted.Execute(Result);
});
}
}
else if (sql->Type == ESQLType::SELECT)
{
TSharedPtr<SQLResult> Result = driver.Select(sql->SQL, sql->select);
if (sql->OnQueryCompleted.IsBound())
{
AsyncTask(ENamedThreads::GameThread, [sql, Result]() {
sql->OnQueryCompleted.Execute(Result);
});
}
}
}
}
driver.Logout();
return 0;
}
void FDMRunnable::Stop()
{
Invalid = true;
ConditionVariable.notify_all(); // Wake up the thread if it's sleeping
}
void FDMRunnable::ExcuteSQL(const TSharedPtr<FSQLCommand>& sql)
{
SQLQueue.Enqueue(sql);
ConditionVariable.notify_one(); // Notify the thread that a new SQL command is available
}

View File

@ -4,39 +4,79 @@
#include <string> #include <string>
#include "DMDriver.h" #include "Content.h"
#include "DMRunnable.h"
#include "DPI.h"
#define LOCTEXT_NAMESPACE "FUEDMPluginModule" #define LOCTEXT_NAMESPACE "FUEDMPluginModule"
DEFINE_LOG_CATEGORY(LogUEDMPlugin); DEFINE_LOG_CATEGORY(LogUEDMPlugin);
DMDriver* dmDriver_ = nullptr; FDMRunnable* dmRunnable_ = nullptr;
void FUEDMPluginModule::StartupModule() void FUEDMPluginModule::StartupModule()
{ {
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
dmDriver_ = new DMDriver(); dmRunnable_ = new FDMRunnable();
dmDriver_->Login("dm8.testtool.online:30236", "SYSDBA", "SYSDBA_dm001");
dmDriver_->Read("SELECT * FROM KZDK.JC_WQZB_TB;"); struct SQLData
{
int64 timestamp;
int32 bc;
std::string yxr;
};
TSharedPtr<FSQLCommand> sqlCommand = MakeShareable(new FSQLCommand);
sqlCommand->Type = ESQLType::SELECT;
sqlCommand->SQL = "select RQ,BC,YXR from kzdk.RW_BCSJ order by rq ,bc asc;";
sqlCommand->select = [](void* content)
{
sdint8 out_c1 = 0;
sdint4 out_c2 = 0;
sdbyte out_c3[20]= { 0 };
slength out_c1_ind = 0;
slength out_c2_ind = 0;
slength out_c3_ind = 0;
dpi_bind_col(content, 1, DSQL_C_TIMESTAMP, &out_c1, sizeof(out_c1), &out_c1_ind);
dpi_bind_col(content, 2, DSQL_C_SLONG, &out_c2, sizeof(out_c2), &out_c2_ind);
dpi_bind_col(content, 3, DSQL_C_NCHAR, &out_c3, sizeof(out_c3), &out_c3_ind);
ulength row_num = 0;
std::vector<SQLData> tables;
while(dpi_fetch(content, &row_num) != DSQL_NO_DATA)
{
tables.push_back({out_c1, out_c2, (char*)out_c3});
UE_LOG(LogUEDMPlugin, Log, TEXT("RQ=%llu, BC=%d YXR=%s"), out_c1, out_c2, UTF8_TO_TCHAR((char*)out_c3));
}
TSharedPtr<SQLResult> Result = MakeShareable(new SelectResult<SQLData>(std::move(tables)));
return Result;
};
sqlCommand->OnQueryCompleted.BindLambda([](TSharedPtr<SQLResult> Result)
{
SelectResult<SQLData>* sqlData = static_cast<SelectResult<SQLData>*>(Result.Get());
bool s = sqlData->succes;
s = true;
});
dmRunnable_->ExcuteSQL(sqlCommand);
} }
void FUEDMPluginModule::ShutdownModule() void FUEDMPluginModule::ShutdownModule()
{ {
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading, // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module. // we call this function before unloading the module.
if (nullptr != dmDriver_) if (nullptr != dmRunnable_)
{ {
dmDriver_->Logout(); dmRunnable_->Stop();
delete dmDriver_; delete dmRunnable_;
dmDriver_ = nullptr; dmRunnable_ = nullptr;
} }
} }
DMDriver* FUEDMPluginModule::GetDMDriver() FDMRunnable* FUEDMPluginModule::GetDMRunnable()
{ {
check(nullptr != dmDriver_); check(nullptr != dmRunnable_);
return dmDriver_; return dmRunnable_;
} }

View File

@ -0,0 +1,37 @@
#pragma once
#include <functional>
#include <string>
#include <vector>
struct SQLResult
{
bool succes {false};
};
template<typename T>
struct SelectResult : public SQLResult
{
std::vector<T> table;
SelectResult(std::vector<T>&& data): table(std::move(data)) { }
};
enum class ESQLType
{
INSERT,
SELECT,
Update,
Delete
};
using SelectReadFunc = std::function<TSharedPtr<SQLResult>(void* stmt)>;
struct FSQLCommand
{
ESQLType Type;
std::string SQL;
DECLARE_DELEGATE_OneParam(FOnSQLCompleted, TSharedPtr<SQLResult>);
FOnSQLCompleted OnQueryCompleted;
SelectReadFunc select;
};

View File

@ -0,0 +1,35 @@
#pragma once
#include <condition_variable>
#include <mutex>
#include <functional>
#include "CoreMinimal.h"
#include "HAL/Runnable.h"
#include "Containers/Queue.h"
#include "Delegates/Delegate.h"
#include "Content.h"
class FDMRunnable : public FRunnable
{
public:
FDMRunnable();
~FDMRunnable() override;
virtual uint32 Run() override;
void Stop();
void ExcuteSQL(const TSharedPtr<FSQLCommand>& sql);
DECLARE_DELEGATE_TwoParams(FOnSQLExecuted, bool, const FString&);
FOnSQLExecuted OnSQLExecuted;
private:
FRunnableThread* Thread;
TQueue<TSharedPtr<FSQLCommand>> SQLQueue;
bool Invalid{false};
std::condition_variable ConditionVariable;
std::mutex Mutex;
};

View File

@ -17,7 +17,7 @@ public:
virtual void StartupModule() override; virtual void StartupModule() override;
virtual void ShutdownModule() override; virtual void ShutdownModule() override;
static class DMDriver* GetDMDriver(); static class FDMRunnable* GetDMRunnable();
static inline FUEDMPluginModule& Get() static inline FUEDMPluginModule& Get()
{ {

View File

@ -1,2 +1,2 @@
D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Source\WarplanePlugin\Public\TrackActor.h
D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Source\WarplanePlugin\Public\StageTypes.h D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Source\WarplanePlugin\Public\StageTypes.h
D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Source\WarplanePlugin\Public\TrackActor.h

View File

@ -2,11 +2,11 @@
"RemapUnityFiles": "RemapUnityFiles":
{ {
"Module.WarplanePlugin.cpp.obj": [ "Module.WarplanePlugin.cpp.obj": [
"TrackActor.cpp.obj",
"WarplanePlugin.cpp.obj",
"StageTypes.gen.cpp.obj", "StageTypes.gen.cpp.obj",
"TrackActor.gen.cpp.obj", "TrackActor.gen.cpp.obj",
"WarplanePlugin.init.gen.cpp.obj" "WarplanePlugin.init.gen.cpp.obj",
"TrackActor.cpp.obj",
"WarplanePlugin.cpp.obj"
] ]
} }
} }

View File

@ -1,3 +1,6 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files. // This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Intermediate/Build/Win64/UnrealEditor/Inc/WarplanePlugin/UHT/StageTypes.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Intermediate/Build/Win64/UnrealEditor/Inc/WarplanePlugin/UHT/TrackActor.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Intermediate/Build/Win64/UnrealEditor/Inc/WarplanePlugin/UHT/WarplanePlugin.init.gen.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Source/WarplanePlugin/Private/TrackActor.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Source/WarplanePlugin/Private/TrackActor.cpp"
#include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Source/WarplanePlugin/Private/WarplanePlugin.cpp" #include "D:/Project/bmh/FlightSimulation/Plugins/WarplanePlugin/Source/WarplanePlugin/Private/WarplanePlugin.cpp"

View File

@ -6,7 +6,10 @@
"PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch", "PCH": "d:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [ "Includes": [
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\warplaneplugin\\definitions.warplaneplugin.h", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\warplaneplugin\\definitions.warplaneplugin.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\private\\trackactor.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\stagetypes.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\public\\stagetypes.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\stagetypes.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\trackactor.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\public\\trackactor.h", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\public\\trackactor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\splinecomponent.h", "c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\engine\\classes\\components\\splinecomponent.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\splinecomponent.generated.h", "c:\\program files\\epic games\\ue_5.4\\engine\\intermediate\\build\\win64\\unrealeditor\\inc\\engine\\uht\\splinecomponent.generated.h",
@ -167,8 +170,8 @@
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\originplacement.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\originplacement.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumgeoreference.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumgeoreference.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\trackactor.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\trackactor.generated.h",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\public\\stagetypes.h", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\warplaneplugin.init.gen.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\intermediate\\build\\win64\\unrealeditor\\inc\\warplaneplugin\\uht\\stagetypes.generated.h", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\private\\trackactor.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\private\\warplaneplugin.cpp", "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\private\\warplaneplugin.cpp",
"d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\public\\warplaneplugin.h" "d:\\project\\bmh\\flightsimulation\\plugins\\warplaneplugin\\source\\warplaneplugin\\public\\warplaneplugin.h"
], ],

View File

@ -37,9 +37,6 @@
/FUNCTIONPADMIN:6 /FUNCTIONPADMIN:6
"D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Module.WarplanePlugin.cpp.obj" "D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Module.WarplanePlugin.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\StageTypes.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\TrackActor.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\WarplanePlugin.init.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Default.rc2.res" "D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Default.rc2.res"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_any_cast_impl.lib" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_any_cast_impl.lib"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_optional_access.lib" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_optional_access.lib"

View File

@ -37,6 +37,9 @@
/FUNCTIONPADMIN:6 /FUNCTIONPADMIN:6
"D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Module.WarplanePlugin.cpp.obj" "D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Module.WarplanePlugin.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\StageTypes.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\TrackActor.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\WarplanePlugin.init.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Default.rc2.res" "D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Default.rc2.res"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_any_cast_impl.lib" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_any_cast_impl.lib"
"D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_optional_access.lib" "D:\Project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\ThirdParty\lib\Windows-AMD64-Release\absl_bad_optional_access.lib"

View File

@ -8,8 +8,5 @@
/NODEFAULTLIB /NODEFAULTLIB
"D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj" "D:\Project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Module.WarplanePlugin.cpp.obj" "D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Module.WarplanePlugin.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\StageTypes.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\TrackActor.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\WarplanePlugin.init.gen.cpp.obj"
"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Default.rc2.res" "D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\Default.rc2.res"
/OUT:"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\UnrealEditor-WarplanePlugin.lib" /OUT:"D:\Project\bmh\FlightSimulation\Plugins\WarplanePlugin\Intermediate\Build\Win64\x64\UnrealEditor\Development\WarplanePlugin\UnrealEditor-WarplanePlugin.lib"

View File

@ -15,7 +15,7 @@ export default {
}; };
}, },
mounted() { mounted() {
this.setupPixelStream(); // this.setupPixelStream();
}, },
methods: { methods: {
setupPixelStream() { setupPixelStream() {