add plugins

This commit is contained in:
brige 2025-02-14 23:19:30 +08:00
parent 8318b5c352
commit b4aa28d93a
123 changed files with 22537 additions and 379 deletions

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{
"BuildId": "33043543",
"Modules":
{
"CesiumEditor": "UnrealEditor-CesiumEditor.dylib",
"CesiumRuntime": "UnrealEditor-CesiumRuntime.dylib"
}
}

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@ -1,68 +1,68 @@
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTilesetLoadFailureDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumBingMapsRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumDebugColorizeTilesRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCreditSystem.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdTexture.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCartographicPolygon.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCamera.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchorComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEncodedMetadataComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataEncodingDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTileset.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchoredActorComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPropertyDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCamera.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCameraManager.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\Cesium3DTilesetLoadFailureDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEllipsoid.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdSet.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumDebugColorizeTilesRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCartographicPolygon.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdTexture.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEncodedMetadataComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGeoreference.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeaturesMetadataComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonServer.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchoredActorComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumGlobeAnchorComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCreditSystem.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFlyToComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataUtilityBlueprintLibrary.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataValueType.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPointCloudShading.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataValue.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPickingBlueprintLibrary.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPolygonRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveFeatures.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdSet.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPrimitive.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTableProperty.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumIonServer.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTable.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumOriginShiftComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataUtilityBlueprintLibrary.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArrayBlueprintLibrary.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightResult.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTextureProperty.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveMetadata.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevel.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CustomDepthParameters.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTile.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapServiceRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWgs84Ellipsoid.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\OriginPlacement.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapTileServiceRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumUrlTemplateRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\GlobeAwareDefaultPawn.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelSwitcherComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumCameraManager.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdAttribute.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFlyToComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumEllipsoid.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlayLoadFailureDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeaturesMetadataComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTexture.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSunSky.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileMapServiceRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightMostDetailedAsyncAction.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArray.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumModelMetadata.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumOriginShiftComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataPropertyDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArray.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveFeatures.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyArrayBlueprintLibrary.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPointCloudShading.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTable.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumMetadataEncodingDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTexture.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTextureProperty.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPolygonRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPropertyTableProperty.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumPrimitiveMetadata.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightResult.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelSwitcherComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTile.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevelComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRasterOverlayLoadFailureDetails.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSampleHeightMostDetailedAsyncAction.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumRuntimeSettings.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileExcluder.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWgs84Ellipsoid.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapTileServiceRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\OriginPlacement.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumUrlTemplateRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSubLevel.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\GlobeAwareDefaultPawn.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumTileMapServiceRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CustomDepthParameters.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumWebMapServiceRasterOverlay.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumSunSky.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public\CesiumFeatureIdAttribute.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\Cesium3DTilesetRoot.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumCreditSystemBPLoader.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumBoundingVolumeComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPrimitiveComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPointsComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumMaterialUserData.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumPrimitive.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumCreditSystemBPLoader.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\CesiumGltfPrimitiveComponent.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\ScreenCreditsWidget.h
C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Private\Tests\SampleHeightCallbackReceiver.h

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/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ContentBrowserData\UHT"
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/I "Runtime\Projects\Public"
/I "Runtime\Projects\Internal"
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/I "Developer\MeshReductionInterface\Public"
/I "Runtime\RawMesh\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialUtilities\UHT"
/I "Developer\MaterialUtilities\Public"
/I "Editor\KismetCompiler\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GameplayTasks\UHT"
/I "Runtime\GameplayTasks\Classes"
/I "Runtime\GameplayTasks\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ClassViewer\UHT"
/I "Editor\ClassViewer\Public"
/I "Developer\DirectoryWatcher\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Documentation\UHT"
/I "Editor\Documentation\Public"
/I "Editor\MainFrame\Public"
/I "Runtime\SandboxFile\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SourceControl\UHT"
/I "Developer\SourceControl\Public"
/I "Developer\UncontrolledChangelists\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UnrealEdMessages\UHT"
/I "Editor\UnrealEdMessages\Classes"
/I "Editor\UnrealEdMessages\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\BlueprintGraph\UHT"
/I "Editor\BlueprintGraph\Classes"
/I "Editor\BlueprintGraph\Public"
/I "Runtime\Online\HTTP\Public"
/I "Runtime\Online\HTTP\Internal"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FunctionalTesting\UHT"
/I "Developer\FunctionalTesting\Classes"
/I "Developer\FunctionalTesting\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationController\UHT"
/I "Developer\AutomationController\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AutomationTest\UHT"
/I "Runtime\AutomationTest\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Localization\UHT"
/I "Developer\Localization\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AudioEditor\UHT"
/I "Editor\AudioEditor\Classes"
/I "Editor\AudioEditor\Public"
/I "ThirdParty\libSampleRate\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelEditor\UHT"
/I "Editor\LevelEditor\Public"
/I "Editor\CommonMenuExtensions\Public"
/I "Developer\Settings\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\VREditor\UHT"
/I "Editor\VREditor\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ViewportInteraction\UHT"
/I "Editor\ViewportInteraction\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\HeadMountedDisplay\UHT"
/I "Runtime\HeadMountedDisplay\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Landscape\UHT"
/I "Runtime\Landscape\Classes"
/I "Runtime\Landscape\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DetailCustomizations\UHT"
/I "Editor\DetailCustomizations\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GraphEditor\UHT"
/I "Editor\GraphEditor\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StructViewer\UHT"
/I "Editor\StructViewer\Public"
/I "Runtime\NetworkFileSystem\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UMG\UHT"
/I "Runtime\UMG\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieScene\UHT"
/I "Runtime\MovieScene\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\TimeManagement\UHT"
/I "Runtime\TimeManagement\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\UniversalObjectLocator\UHT"
/I "Runtime\UniversalObjectLocator\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MovieSceneTracks\UHT"
/I "Runtime\MovieSceneTracks\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\Constraints\UHT"
/I "Runtime\Experimental\Animation\Constraints\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PropertyPath\UHT"
/I "Runtime\PropertyPath\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\NavigationSystem\UHT"
/I "Runtime\NavigationSystem\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\GeometryCollectionEngine\UHT"
/I "Runtime\Experimental\GeometryCollectionEngine\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\FieldSystemEngine\UHT"
/I "Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ChaosSolverEngine\UHT"
/I "Runtime\Experimental\ChaosSolverEngine\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowCore\UHT"
/I "Runtime\Experimental\Dataflow\Core\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DataflowEngine\UHT"
/I "Runtime\Experimental\Dataflow\Engine\Public"
/I "Developer\MeshBuilder\Public"
/I "Runtime\MeshUtilitiesCommon\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MSQS\UHT"
/I "Runtime\MaterialShaderQualitySettings\Classes"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\ToolMenusEditor\UHT"
/I "Editor\ToolMenusEditor\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\StatusBar\UHT"
/I "Editor\StatusBar\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeCore\UHT"
/I "Runtime\Interchange\Core\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\InterchangeEngine\UHT"
/I "Runtime\Interchange\Engine\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\DeveloperToolSettings\UHT"
/I "Developer\DeveloperToolSettings\Classes"
/I "Developer\DeveloperToolSettings\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectDataInterface\UHT"
/I "Editor\SubobjectDataInterface\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\SubobjectEditor\UHT"
/I "Editor\SubobjectEditor\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\PhysicsUtilities\UHT"
/I "Developer\PhysicsUtilities\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WidgetRegistration\UHT"
/I "Developer\WidgetRegistration\Public"
/I "Editor\ActorPickerMode\Public"
/I "Editor\SceneDepthPickerMode\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\AnimationEditMode\UHT"
/I "Editor\AnimationEditMode\Public"
/I "Editor\EditorStyle\Public"
/I "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\UnrealEditor\Inc\CesiumEditor\UHT"
/I "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source"
/I "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\UnrealEditor\Inc\CesiumRuntime\UHT"
/I "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Source\CesiumRuntime\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\LevelSequence\UHT"
/I "Runtime\LevelSequence\Public"
/I "..\Plugins\Runtime\SunPosition\Intermediate\Build\Win64\UnrealEditor\Inc\SunPosition\UHT"
/I "..\Plugins\Runtime\SunPosition\Source"
/I "..\Plugins\Runtime\SunPosition\Source\SunPosition\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\WorldBrowser\UHT"
/I "Editor\WorldBrowser\Public"
/I "..\Intermediate\Build\Win64\UnrealEditor\Inc\MaterialEditor\UHT"
/I "Editor\MaterialEditor\Public"
/external:W0
/external:I "ThirdParty\LibTiff\Source\Win64"
/external:I "ThirdParty\LibTiff\Source"
/external:I "ThirdParty\MikkTSpace\inc"
/external:I "ThirdParty\OpenSSL\1.1.1t\include\Win64\VS2015"
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"

View File

@ -0,0 +1,84 @@
/nologo
/D_WIN64
/l 0x409
/I "."
/I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\winrt"
/DIS_PROGRAM=0
/DUE_EDITOR=1
/DUSE_SHADER_COMPILER_WORKER_TRACE=0
/DUE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR=1
/DWITH_VERSE_VM=0
/DENABLE_PGO_PROFILE=0
/DUSE_VORBIS_FOR_STREAMING=1
/DUSE_XMA2_FOR_STREAMING=1
/DWITH_DEV_AUTOMATION_TESTS=1
/DWITH_PERF_AUTOMATION_TESTS=1
/DWITH_LOW_LEVEL_TESTS=0
/DEXPLICIT_TESTS_TARGET=0
/DWITH_TESTS=1
/DUNICODE
/D_UNICODE
/D__UNREAL__
/DIS_MONOLITHIC=0
/DWITH_ENGINE=1
/DWITH_UNREAL_DEVELOPER_TOOLS=1
/DWITH_UNREAL_TARGET_DEVELOPER_TOOLS=1
/DWITH_APPLICATION_CORE=1
/DWITH_COREUOBJECT=1
/DUE_TRACE_ENABLED=1
/DWITH_VERSE=1
/DUE_USE_VERSE_PATHS=1
/DWITH_VERSE_BPVM=1
/DUSE_STATS_WITHOUT_ENGINE=0
/DWITH_PLUGIN_SUPPORT=0
/DWITH_ACCESSIBILITY=1
/DWITH_PERFCOUNTERS=1
/DWITH_FIXED_TIME_STEP_SUPPORT=1
/DUSE_LOGGING_IN_SHIPPING=0
/DALLOW_CONSOLE_IN_SHIPPING=0
/DALLOW_PROFILEGPU_IN_TEST=0
/DALLOW_PROFILEGPU_IN_SHIPPING=0
/DWITH_LOGGING_TO_MEMORY=0
/DUSE_CACHE_FREED_OS_ALLOCS=1
/DUSE_CHECKS_IN_SHIPPING=0
/DUSE_UTF8_TCHARS=0
/DUSE_ESTIMATED_UTCNOW=0
/DUE_ALLOW_EXEC_COMMANDS_IN_SHIPPING=1
/DWITH_EDITOR=1
/DWITH_IOSTORE_IN_EDITOR=1
/DWITH_SERVER_CODE=1
/DUE_FNAME_OUTLINE_NUMBER=0
/DWITH_PUSH_MODEL=1
/DWITH_CEF3=1
/DWITH_LIVE_CODING=1
/DWITH_CPP_MODULES=0
/DWITH_CPP_COROUTINES=0
/DWITH_PROCESS_PRIORITY_CONTROL=0
/DUBT_MODULE_MANIFEST="UnrealEditor.modules"
/DUBT_MODULE_MANIFEST_DEBUGGAME="UnrealEditor-Win64-DebugGame.modules"
/DUBT_COMPILED_PLATFORM=Win64
/DUBT_COMPILED_TARGET=Editor
/DUE_APP_NAME="UnrealEditor"
/DUE_WARNINGS_AS_ERRORS=0
/DNDIS_MINIPORT_MAJOR_VERSION=0
/DWIN32=1
/D_WIN32_WINNT=0x0601
/DWINVER=0x0601
/DPLATFORM_WINDOWS=1
/DPLATFORM_MICROSOFT=1
/DOVERRIDE_PLATFORM_HEADER_NAME=Windows
/DRHI_RAYTRACING=1
/DWINDOWS_MAX_NUM_TLS_SLOTS=2048
/DWINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS=512
/DNDEBUG=1
/DUE_BUILD_DEVELOPMENT=1
/DORIGINAL_FILE_NAME="UnrealEditor-CesiumEditor.dll"
/DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\""
/DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings."
/DPROJECT_PRODUCT_IDENTIFIER=FlightSimulation
/fo "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumEditor\Default.rc2.res"
"..\Build\Windows\Resources\Default.rc2"

View File

@ -1,6 +1,6 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CesiumEditor
#pragma once
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulationEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulationEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef CESIUMEDITOR_API
#define UE_IS_ENGINE_MODULE 0
#define DEPRECATED_FORGAME DEPRECATED
@ -8,8 +8,8 @@
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_PROJECT_NAME FlightSimulation
#define UE_TARGET_NAME FlightSimulationEditor
#define UE_MODULE_NAME "CesiumEditor"

View File

@ -0,0 +1,34 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CesiumEditor
#pragma once
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulationEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
#undef CESIUMEDITOR_API
#define UE_IS_ENGINE_MODULE 0
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_PROJECT_NAME FlightSimulation
#define UE_TARGET_NAME FlightSimulationEditor
#define UE_MODULE_NAME "CesiumEditor"
#define UE_PLUGIN_NAME "CesiumForUnreal"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define WITH_MIKKTSPACE 1
#define EDITORSTYLE_API DLLIMPORT
#define CESIUMEDITOR_API DLLEXPORT
#define SPDLOG_COMPILED_LIB 1
#define LIBASYNC_STATIC 1
#define GLM_FORCE_XYZW_ONLY 1
#define GLM_FORCE_EXPLICIT_CTOR 1
#define GLM_ENABLE_EXPERIMENTAL 1
#define TIDY_STATIC 1
#define URI_STATIC_BUILD 1
#define SWL_VARIANT_NO_CONSTEXPR_EMPLACE 1
#define CESIUMRUNTIME_API DLLIMPORT
#define LEVELSEQUENCE_API DLLIMPORT
#define SUNPOSITION_API DLLIMPORT
#define WORLDBROWSER_API DLLIMPORT
#define MATERIALEDITOR_API DLLIMPORT

View File

@ -0,0 +1,31 @@
{
"RemapUnityFiles":
{
"Module.CesiumEditor.cpp.obj": [
"CesiumEditor.init.gen.cpp.obj",
"CesiumEditorSettings.gen.cpp.obj",
"CesiumGlobeAnchorCustomization.gen.cpp.obj",
"Cesium3DTilesetCustomization.cpp.obj",
"CesiumCommands.cpp.obj",
"CesiumCustomization.cpp.obj",
"CesiumDegreesMinutesSecondsEditor.cpp.obj",
"CesiumEditor.cpp.obj",
"CesiumEditorReparentHandler.cpp.obj",
"CesiumEditorSettings.cpp.obj",
"CesiumEditorSubLevelMutex.cpp.obj",
"CesiumGeoreferenceCustomization.cpp.obj",
"CesiumGlobeAnchorCustomization.cpp.obj",
"CesiumIonPanel.cpp.obj",
"CesiumIonServerDisplay.cpp.obj",
"CesiumIonServerManager.cpp.obj",
"CesiumIonServerSelector.cpp.obj",
"CesiumIonSession.cpp.obj",
"CesiumIonTokenTroubleshooting.cpp.obj",
"CesiumPanel.cpp.obj",
"CesiumSourceControl.cpp.obj",
"IonLoginPanel.cpp.obj",
"IonQuickAddPanel.cpp.obj",
"SelectCesiumIonToken.cpp.obj"
]
}
}

View File

@ -0,0 +1,25 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumEditor/UHT/CesiumEditor.init.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumEditor/UHT/CesiumEditorSettings.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumEditor/UHT/CesiumGlobeAnchorCustomization.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/Cesium3DTilesetCustomization.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumCommands.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumCustomization.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumDegreesMinutesSecondsEditor.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumEditor.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumEditorReparentHandler.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumEditorSettings.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumEditorSubLevelMutex.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumGeoreferenceCustomization.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumGlobeAnchorCustomization.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumIonPanel.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumIonServerDisplay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumIonServerManager.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumIonServerSelector.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumIonSession.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumIonTokenTroubleshooting.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumPanel.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/CesiumSourceControl.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/IonLoginPanel.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/IonQuickAddPanel.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumEditor/Private/SelectCesiumIonToken.cpp"

View File

@ -0,0 +1,791 @@
{
"Version": "1.2",
"Data": {
"Source": "c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumeditor\\module.cesiumeditor.cpp",
"ProvidedModule": "",
"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumeditor\\definitions.cesiumeditor.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditor.init.gen.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditorsettings.gen.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumeditorsettings.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumionserver.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumionserver.generated.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumeditorsettings.generated.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumglobeanchorcustomization.gen.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumglobeanchorcustomization.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesiumdegreesminutessecondseditor.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomization.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\sspinbox.h",
"c:\\program files\\epic games\\ue_5.4\\engine\\source\\runtime\\slate\\public\\widgets\\input\\stextcombobox.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumeditor\\uht\\cesiumglobeanchorcustomization.generated.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesium3dtilesetcustomization.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumeditor\\private\\cesium3dtilesetcustomization.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesium3dtileset.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileset.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\library.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\rasteroverlaycollection.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tilesetexternals.h",
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/DORIGINAL_FILE_NAME="UnrealEditor-CesiumRuntime.dll"
/DBUILD_ICON_FILE_NAME="\"..\\Build\\Windows\\Resources\\Default.ico\""
/DPROJECT_COPYRIGHT_STRING="Fill out your copyright notice in the Description page of Project Settings."
/DPROJECT_PRODUCT_IDENTIFIER=FlightSimulation
/fo "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\Default.rc2.res"
"..\Build\Windows\Resources\Default.rc2"

View File

@ -1,6 +1,6 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CesiumRuntime
#pragma once
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulationEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulationEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.h"
#undef CESIUMRUNTIME_API
#define UE_IS_ENGINE_MODULE 0
#define DEPRECATED_FORGAME DEPRECATED
@ -8,8 +8,8 @@
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_PROJECT_NAME FlightSimulation
#define UE_TARGET_NAME FlightSimulationEditor
#define SPDLOG_COMPILED_LIB 1

View File

@ -0,0 +1,32 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CesiumRuntime
#pragma once
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulationEditor/Development/UnrealEd/SharedDefinitions.UnrealEd.Project.ValApi.Cpp20.InclOrderOldest.h"
#undef CESIUMRUNTIME_API
#define UE_IS_ENGINE_MODULE 0
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 1
#define UE_PROJECT_NAME FlightSimulation
#define UE_TARGET_NAME FlightSimulationEditor
#define SPDLOG_COMPILED_LIB 1
#define LIBASYNC_STATIC 1
#define GLM_FORCE_XYZW_ONLY 1
#define GLM_FORCE_EXPLICIT_CTOR 1
#define GLM_ENABLE_EXPERIMENTAL 1
#define TIDY_STATIC 1
#define URI_STATIC_BUILD 1
#define SWL_VARIANT_NO_CONSTEXPR_EMPLACE 1
#define UE_MODULE_NAME "CesiumRuntime"
#define UE_PLUGIN_NAME "CesiumForUnreal"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define WITH_MIKKTSPACE 1
#define CESIUMRUNTIME_API DLLEXPORT
#define LEVELSEQUENCE_API DLLIMPORT
#define SUNPOSITION_API DLLIMPORT
#define WORLDBROWSER_API DLLIMPORT
#define MATERIALEDITOR_API DLLIMPORT

View File

@ -0,0 +1,211 @@
{
"RemapUnityFiles":
{
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"Cesium3DTilesetLoadFailureDetails.gen.cpp.obj",
"Cesium3DTilesetRoot.gen.cpp.obj",
"CesiumBingMapsRasterOverlay.gen.cpp.obj",
"CesiumBoundingVolumeComponent.gen.cpp.obj",
"CesiumCamera.gen.cpp.obj",
"CesiumCameraManager.gen.cpp.obj"
],
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"CesiumCreditSystem.gen.cpp.obj",
"CesiumCreditSystemBPLoader.gen.cpp.obj",
"CesiumDebugColorizeTilesRasterOverlay.gen.cpp.obj",
"CesiumEllipsoid.gen.cpp.obj",
"CesiumEncodedMetadataComponent.gen.cpp.obj",
"CesiumFeatureIdAttribute.gen.cpp.obj",
"CesiumFeatureIdSet.gen.cpp.obj",
"CesiumFeatureIdTexture.gen.cpp.obj",
"CesiumFeaturesMetadataComponent.gen.cpp.obj"
],
"Module.CesiumRuntime.3.cpp.obj": [
"CesiumFlyToComponent.gen.cpp.obj",
"CesiumGeoreference.gen.cpp.obj",
"CesiumGlobeAnchorComponent.gen.cpp.obj"
],
"Module.CesiumRuntime.4.cpp.obj": [
"CesiumGlobeAnchoredActorComponent.gen.cpp.obj",
"CesiumGltfComponent.gen.cpp.obj",
"CesiumGltfPointsComponent.gen.cpp.obj",
"CesiumGltfPrimitiveComponent.gen.cpp.obj",
"CesiumIonRasterOverlay.gen.cpp.obj",
"CesiumIonServer.gen.cpp.obj",
"CesiumMaterialUserData.gen.cpp.obj",
"CesiumMetadataEncodingDetails.gen.cpp.obj",
"CesiumMetadataPickingBlueprintLibrary.gen.cpp.obj",
"CesiumMetadataPrimitive.gen.cpp.obj",
"CesiumMetadataPropertyDetails.gen.cpp.obj",
"CesiumMetadataUtilityBlueprintLibrary.gen.cpp.obj",
"CesiumMetadataValue.gen.cpp.obj"
],
"Module.CesiumRuntime.5.cpp.obj": [
"CesiumMetadataValueType.gen.cpp.obj",
"CesiumModelMetadata.gen.cpp.obj",
"CesiumOriginShiftComponent.gen.cpp.obj",
"CesiumPointCloudShading.gen.cpp.obj",
"CesiumPolygonRasterOverlay.gen.cpp.obj",
"CesiumPrimitive.gen.cpp.obj",
"CesiumPrimitiveFeatures.gen.cpp.obj",
"CesiumPrimitiveMetadata.gen.cpp.obj",
"CesiumPropertyArray.gen.cpp.obj",
"CesiumPropertyArrayBlueprintLibrary.gen.cpp.obj",
"CesiumPropertyTable.gen.cpp.obj"
],
"Module.CesiumRuntime.6.cpp.obj": [
"CesiumPropertyTableProperty.gen.cpp.obj",
"CesiumPropertyTexture.gen.cpp.obj",
"CesiumPropertyTextureProperty.gen.cpp.obj"
],
"Module.CesiumRuntime.7.cpp.obj": [
"CesiumRasterOverlay.gen.cpp.obj",
"CesiumRasterOverlayLoadFailureDetails.gen.cpp.obj",
"CesiumRuntime.init.gen.cpp.obj",
"CesiumRuntimeSettings.gen.cpp.obj",
"CesiumSampleHeightMostDetailedAsyncAction.gen.cpp.obj",
"CesiumSampleHeightResult.gen.cpp.obj",
"CesiumSubLevel.gen.cpp.obj",
"CesiumSubLevelComponent.gen.cpp.obj",
"CesiumSubLevelSwitcherComponent.gen.cpp.obj",
"CesiumSunSky.gen.cpp.obj",
"CesiumTile.gen.cpp.obj",
"CesiumTileExcluder.gen.cpp.obj",
"CesiumTileMapServiceRasterOverlay.gen.cpp.obj",
"CesiumUrlTemplateRasterOverlay.gen.cpp.obj"
],
"Module.CesiumRuntime.8.cpp.obj": [
"CesiumWebMapServiceRasterOverlay.gen.cpp.obj",
"CesiumWebMapTileServiceRasterOverlay.gen.cpp.obj",
"CesiumWgs84Ellipsoid.gen.cpp.obj",
"CustomDepthParameters.gen.cpp.obj",
"GlobeAwareDefaultPawn.gen.cpp.obj",
"OriginPlacement.gen.cpp.obj",
"SampleHeightCallbackReceiver.gen.cpp.obj",
"ScreenCreditsWidget.gen.cpp.obj",
"CalcBounds.cpp.obj",
"Cesium3DTileset.cpp.obj",
"Cesium3DTilesetRoot.cpp.obj",
"CesiumActors.cpp.obj",
"CesiumBingMapsRasterOverlay.cpp.obj",
"CesiumBoundingVolumeComponent.cpp.obj",
"CesiumCamera.cpp.obj",
"CesiumCameraManager.cpp.obj",
"CesiumCartographicPolygon.cpp.obj",
"CesiumCreditSystem.cpp.obj",
"CesiumCreditSystemBPLoader.cpp.obj",
"CesiumCustomVersion.cpp.obj",
"CesiumDebugColorizeTilesRasterOverlay.cpp.obj",
"CesiumEllipsoid.cpp.obj",
"CesiumEllipsoidFunctions.cpp.obj",
"CesiumEncodedFeaturesMetadata.cpp.obj",
"CesiumEncodedMetadataConversions.cpp.obj"
],
"Module.CesiumRuntime.9.cpp.obj": [
"CesiumEncodedMetadataUtility.cpp.obj",
"CesiumFeatureIdAttribute.cpp.obj",
"CesiumFeatureIdSet.cpp.obj",
"CesiumFeatureIdTexture.cpp.obj",
"CesiumFeaturesMetadataComponent.cpp.obj",
"CesiumFlyToComponent.cpp.obj",
"CesiumGeoreference.cpp.obj",
"CesiumGlobeAnchorComponent.cpp.obj",
"CesiumGlobeAnchoredActorComponent.cpp.obj",
"CesiumGltfComponent.cpp.obj",
"CesiumGltfPointsComponent.cpp.obj",
"CesiumGltfPointsSceneProxy.cpp.obj",
"CesiumGltfPrimitiveComponent.cpp.obj",
"CesiumGltfTextures.cpp.obj",
"CesiumIonRasterOverlay.cpp.obj",
"CesiumIonServer.cpp.obj",
"CesiumLifetime.cpp.obj",
"CesiumMaterialUserData.cpp.obj",
"CesiumMetadataPickingBlueprintLibrary.cpp.obj"
],
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"CesiumMetadataPrimitive.cpp.obj",
"CesiumMetadataUtilityBlueprintLibrary.cpp.obj",
"CesiumMetadataValue.cpp.obj",
"CesiumModelMetadata.cpp.obj",
"CesiumOriginShiftComponent.cpp.obj",
"CesiumPointAttenuationVertexFactory.cpp.obj",
"CesiumPolygonRasterOverlay.cpp.obj",
"CesiumPrimitive.cpp.obj",
"CesiumPrimitiveFeatures.cpp.obj",
"CesiumPrimitiveMetadata.cpp.obj",
"CesiumPropertyArray.cpp.obj",
"CesiumPropertyArrayBlueprintLibrary.cpp.obj",
"CesiumPropertyTable.cpp.obj",
"CesiumPropertyTableProperty.cpp.obj",
"CesiumPropertyTexture.cpp.obj",
"CesiumPropertyTextureProperty.cpp.obj",
"CesiumRasterOverlay.cpp.obj",
"CesiumRuntime.cpp.obj",
"CesiumRuntimeSettings.cpp.obj",
"CesiumSampleHeightMostDetailedAsyncAction.cpp.obj",
"CesiumSubLevelComponent.cpp.obj",
"CesiumSubLevelSwitcherComponent.cpp.obj",
"CesiumSunSky.cpp.obj",
"CesiumTextureResource.cpp.obj",
"CesiumTextureUtility.cpp.obj",
"CesiumTile.cpp.obj",
"CesiumTileExcluder.cpp.obj",
"CesiumTileExcluderAdapter.cpp.obj",
"CesiumTileMapServiceRasterOverlay.cpp.obj",
"CesiumTransforms.cpp.obj",
"CesiumUrlTemplateRasterOverlay.cpp.obj",
"CesiumViewExtension.cpp.obj",
"CesiumWebMapServiceRasterOverlay.cpp.obj",
"CesiumWebMapTileServiceRasterOverlay.cpp.obj",
"CesiumWgs84Ellipsoid.cpp.obj",
"ExtensionImageAssetUnreal.cpp.obj",
"GeoTransforms.cpp.obj",
"GlmLogging.cpp.obj",
"GlobeAwareDefaultPawn.cpp.obj",
"ScreenCreditsWidget.cpp.obj",
"SpdlogUnrealLoggerSink.cpp.obj",
"Cesium3DTileset.spec.cpp.obj",
"CesiumCameraManager.spec.cpp.obj",
"CesiumFeatureIdAttribute.spec.cpp.obj",
"CesiumFeatureIdSet.spec.cpp.obj",
"CesiumFeatureIdTexture.spec.cpp.obj",
"CesiumGeoreference.spec.cpp.obj",
"CesiumGlobeAnchor.spec.cpp.obj"
],
"Module.CesiumRuntime.11.cpp.obj": [
"CesiumGltfSpecUtility.cpp.obj",
"CesiumLoadTestCore.cpp.obj",
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"CesiumMetadataValue.spec.cpp.obj",
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"CesiumPrimitiveFeatures.spec.cpp.obj",
"CesiumPropertyArray.spec.cpp.obj",
"CesiumPropertyTable.spec.cpp.obj",
"CesiumPropertyTableProperty.spec.cpp.obj",
"CesiumPropertyTexture.spec.cpp.obj",
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"Module.CesiumRuntime.12.cpp.obj": [
"CesiumSceneGeneration.cpp.obj",
"CesiumTestHelpers.cpp.obj",
"CesiumTextureUtility.spec.cpp.obj",
"GeoTransforms.spec.cpp.obj",
"GlobeAwareDefaultPawn.spec.cpp.obj",
"GooglePhotorealistic3dTilesLoad.perf.cpp.obj",
"SampleHeightMostDetailed.perf.cpp.obj",
"SampleHeightMostDetailed.spec.cpp.obj",
"SampleTilesetsLoad.perf.cpp.obj",
"SubLevels.spec.cpp.obj",
"UnrealAssetAccessor.spec.cpp.obj",
"UnrealMetadataConversions.spec.cpp.obj",
"VecMath.spec.cpp.obj",
"UnrealAssetAccessor.cpp.obj",
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"UnrealPrepareRendererResources.cpp.obj",
"UnrealTaskProcessor.cpp.obj",
"VecMath.cpp.obj"
]
}
}

View File

@ -0,0 +1,8 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/Cesium3DTileset.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/Cesium3DTilesetLoadFailureDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/Cesium3DTilesetRoot.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumBingMapsRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumBoundingVolumeComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCamera.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCameraManager.gen.cpp"

View File

@ -0,0 +1,706 @@
{
"Version": "1.2",
"Data": {
"Source": "c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\module.cesiumruntime.1.cpp",
"ProvidedModule": "",
"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [
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"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesium3dtileset.gen.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesium3dtileset.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tileset.h",
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"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.38.33130\\include\\cassert",
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@ -0,0 +1,51 @@
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@ -0,0 +1,49 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataPrimitive.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataUtilityBlueprintLibrary.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataValue.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumModelMetadata.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumOriginShiftComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPointAttenuationVertexFactory.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPolygonRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitive.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitiveFeatures.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitiveMetadata.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyArray.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyArrayBlueprintLibrary.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTable.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTableProperty.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTexture.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTextureProperty.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRuntime.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRuntimeSettings.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSampleHeightMostDetailedAsyncAction.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSubLevelComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSubLevelSwitcherComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSunSky.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTextureResource.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTextureUtility.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTile.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileExcluder.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileExcluderAdapter.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileMapServiceRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTransforms.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumUrlTemplateRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumViewExtension.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWebMapServiceRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWebMapTileServiceRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWgs84Ellipsoid.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/ExtensionImageAssetUnreal.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GeoTransforms.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GlmLogging.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GlobeAwareDefaultPawn.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/ScreenCreditsWidget.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/SpdlogUnrealLoggerSink.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/Cesium3DTileset.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumCameraManager.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdAttribute.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdSet.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdTexture.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGeoreference.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGlobeAnchor.spec.cpp"

View File

@ -0,0 +1,51 @@
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View File

@ -0,0 +1,12 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGltfSpecUtility.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumLoadTestCore.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumMetadataPickingBlueprintLibrary.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumMetadataValue.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumOriginShiftComponent.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPrimitiveFeatures.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyArray.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTable.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTableProperty.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTexture.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTextureProperty.spec.cpp"

View File

@ -0,0 +1,735 @@
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@ -0,0 +1,19 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumSceneGeneration.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumTestHelpers.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumTextureUtility.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GeoTransforms.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GlobeAwareDefaultPawn.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GooglePhotorealistic3dTilesLoad.perf.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleHeightMostDetailed.perf.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleHeightMostDetailed.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleTilesetsLoad.perf.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SubLevels.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/UnrealAssetAccessor.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/UnrealMetadataConversions.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/VecMath.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealAssetAccessor.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealMetadataConversions.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealPrepareRendererResources.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealTaskProcessor.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/VecMath.cpp"

View File

@ -0,0 +1,845 @@
{
"Version": "1.2",
"Data": {
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"ProvidedModule": "",
"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [
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View File

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@ -0,0 +1,11 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCartographicPolygon.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCreditSystem.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumCreditSystemBPLoader.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumDebugColorizeTilesRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumEllipsoid.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumEncodedMetadataComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeatureIdAttribute.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeatureIdSet.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeatureIdTexture.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFeaturesMetadataComponent.gen.cpp"

View File

@ -0,0 +1,487 @@
{
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"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
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}

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@ -0,0 +1,51 @@
"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealEditor\Development\CesiumRuntime\Module.CesiumRuntime.2.cpp"
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/Fp"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch"
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@ -0,0 +1,4 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumFlyToComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGeoreference.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGlobeAnchorComponent.gen.cpp"

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@ -0,0 +1,180 @@
{
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"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
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}

View File

@ -0,0 +1,51 @@
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/Fp"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulationEditor\Development\UnrealEd\SharedPCH.UnrealEd.Project.ValApi.Cpp20.h.pch"
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View File

@ -0,0 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGlobeAnchoredActorComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGltfComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGltfPointsComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumGltfPrimitiveComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumIonRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumIonServer.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMaterialUserData.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataEncodingDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataPickingBlueprintLibrary.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataPrimitive.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataPropertyDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataUtilityBlueprintLibrary.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataValue.gen.cpp"

View File

@ -0,0 +1,705 @@
{
"Version": "1.2",
"Data": {
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"ProvidedModule": "",
"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\x64\\unrealeditor\\development\\cesiumruntime\\definitions.cesiumruntime.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumglobeanchoredactorcomponent.gen.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\public\\cesiumglobeanchoredactorcomponent.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumglobeanchoredactorcomponent.generated.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\intermediate\\build\\win64\\unrealeditor\\inc\\cesiumruntime\\uht\\cesiumgltfcomponent.gen.cpp",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\cesiumruntime\\private\\cesiumgltfcomponent.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\tile.h",
"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesium3dtilesselection\\boundingvolume.h",
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@ -0,0 +1,12 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumMetadataValueType.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumModelMetadata.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumOriginShiftComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPointCloudShading.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPolygonRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPrimitive.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPrimitiveFeatures.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPrimitiveMetadata.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyArray.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyArrayBlueprintLibrary.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyTable.gen.cpp"

View File

@ -0,0 +1,623 @@
{
"Version": "1.2",
"Data": {
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"ProvidedModule": "",
"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
"Includes": [
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyTableProperty.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyTexture.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumPropertyTextureProperty.gen.cpp"

View File

@ -0,0 +1,379 @@
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View File

@ -0,0 +1,51 @@
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View File

@ -0,0 +1,15 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumRasterOverlayLoadFailureDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumRuntime.init.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumRuntimeSettings.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumSampleHeightMostDetailedAsyncAction.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumSampleHeightResult.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumSubLevel.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumSubLevelComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumSubLevelSwitcherComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumSunSky.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumTile.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumTileExcluder.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumTileMapServiceRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumUrlTemplateRasterOverlay.gen.cpp"

View File

@ -0,0 +1,380 @@
{
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"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
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@ -0,0 +1,26 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumWebMapServiceRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumWebMapTileServiceRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CesiumWgs84Ellipsoid.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/CustomDepthParameters.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/GlobeAwareDefaultPawn.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/OriginPlacement.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/SampleHeightCallbackReceiver.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealEditor/Inc/CesiumRuntime/UHT/ScreenCreditsWidget.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CalcBounds.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Cesium3DTileset.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Cesium3DTilesetRoot.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumActors.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumBingMapsRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumBoundingVolumeComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCamera.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCameraManager.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCartographicPolygon.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCreditSystem.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCreditSystemBPLoader.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCustomVersion.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumDebugColorizeTilesRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEllipsoid.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEllipsoidFunctions.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedFeaturesMetadata.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedMetadataConversions.cpp"

View File

@ -0,0 +1,51 @@
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View File

@ -0,0 +1,20 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdAttribute.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdSet.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdTexture.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeaturesMetadataComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFlyToComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGeoreference.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGlobeAnchorComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGlobeAnchoredActorComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPointsComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPointsSceneProxy.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPrimitiveComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfTextures.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumIonRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumIonServer.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumLifetime.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMaterialUserData.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataPickingBlueprintLibrary.cpp"

View File

@ -0,0 +1,969 @@
{
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"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulationeditor\\development\\unrealed\\sharedpch.unrealed.project.valapi.cpp20.h.pch",
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@ -0,0 +1,23 @@
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@ -0,0 +1,46 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CesiumRuntime
#pragma once
#include "C:/project/bmh/FlightSimulation/Intermediate/Build/Win64/x64/FlightSimulation/Development/Engine/SharedDefinitions.Engine.Project.Exceptions.ValApi.Cpp20.h"
#undef CESIUMRUNTIME_API
#define UE_IS_ENGINE_MODULE 0
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_PROJECT_NAME FlightSimulation
#define UE_TARGET_NAME FlightSimulation
#define SPDLOG_COMPILED_LIB 1
#define LIBASYNC_STATIC 1
#define GLM_FORCE_XYZW_ONLY 1
#define GLM_FORCE_EXPLICIT_CTOR 1
#define GLM_ENABLE_EXPERIMENTAL 1
#define TIDY_STATIC 1
#define URI_STATIC_BUILD 1
#define SWL_VARIANT_NO_CONSTEXPR_EMPLACE 1
#define UE_MODULE_NAME "CesiumRuntime"
#define UE_PLUGIN_NAME "CesiumForUnreal"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define WITH_MIKKTSPACE 1
#define CESIUMRUNTIME_API
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_CURL_XCURL 0
#define WITH_WINHTTP 1
#define HTTP_API
#define LEVELSEQUENCE_API
#define MOVIESCENE_API
#define TIMEMANAGEMENT_API
#define UNIVERSALOBJECTLOCATOR_API
#define MOVIESCENETRACKS_API
#define CONSTRAINTS_API
#define UMG_API
#define PROPERTYPATH_API
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
#define PROJECTS_API
#define SUNPOSITION_API

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@ -0,0 +1,211 @@
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}

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@ -0,0 +1,8 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/Cesium3DTileset.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/Cesium3DTilesetLoadFailureDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/Cesium3DTilesetRoot.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumBingMapsRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumBoundingVolumeComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumCamera.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumCameraManager.gen.cpp"

View File

@ -0,0 +1,701 @@
{
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"ProvidedModule": "",
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataPrimitive.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataUtilityBlueprintLibrary.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataValue.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumModelMetadata.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumOriginShiftComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPointAttenuationVertexFactory.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPolygonRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitive.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitiveFeatures.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitiveMetadata.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyArray.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyArrayBlueprintLibrary.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTable.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTableProperty.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTexture.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPropertyTextureProperty.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRuntime.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRuntimeSettings.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSampleHeightMostDetailedAsyncAction.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSubLevelComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSubLevelSwitcherComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumSunSky.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTextureResource.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTextureUtility.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTile.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileExcluder.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileExcluderAdapter.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTileMapServiceRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumTransforms.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumUrlTemplateRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumViewExtension.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWebMapServiceRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWebMapTileServiceRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumWgs84Ellipsoid.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/ExtensionImageAssetUnreal.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GeoTransforms.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GlmLogging.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/GlobeAwareDefaultPawn.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/ScreenCreditsWidget.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/SpdlogUnrealLoggerSink.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/Cesium3DTileset.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumCameraManager.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdAttribute.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdSet.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumFeatureIdTexture.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGeoreference.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGlobeAnchor.spec.cpp"

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"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Module.CesiumRuntime.10.cpp"
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/FI"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Definitions.CesiumRuntime.h"
/Yu"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulation\Development\Engine\SharedPCH.Engine.Project.Exceptions.ValApi.Cpp20.h"
/Fp"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulation\Development\Engine\SharedPCH.Engine.Project.Exceptions.ValApi.Cpp20.h.pch"
/Fo"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Module.CesiumRuntime.10.cpp.obj"
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@ -0,0 +1,12 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumGltfSpecUtility.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumLoadTestCore.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumMetadataPickingBlueprintLibrary.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumMetadataValue.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumOriginShiftComponent.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPrimitiveFeatures.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyArray.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTable.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTableProperty.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTexture.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumPropertyTextureProperty.spec.cpp"

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@ -0,0 +1,691 @@
{
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View File

@ -0,0 +1,50 @@
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View File

@ -0,0 +1,19 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumSceneGeneration.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumTestHelpers.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/CesiumTextureUtility.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GeoTransforms.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GlobeAwareDefaultPawn.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/GooglePhotorealistic3dTilesLoad.perf.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleHeightMostDetailed.perf.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleHeightMostDetailed.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SampleTilesetsLoad.perf.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/SubLevels.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/UnrealAssetAccessor.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/UnrealMetadataConversions.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Tests/VecMath.spec.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealAssetAccessor.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealMetadataConversions.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealPrepareRendererResources.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/UnrealTaskProcessor.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/VecMath.cpp"

View File

@ -0,0 +1,770 @@
{
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View File

@ -0,0 +1,11 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumCartographicPolygon.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumCreditSystem.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumCreditSystemBPLoader.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumDebugColorizeTilesRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumEllipsoid.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumEncodedMetadataComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumFeatureIdAttribute.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumFeatureIdSet.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumFeatureIdTexture.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumFeaturesMetadataComponent.gen.cpp"

View File

@ -0,0 +1,483 @@
{
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}

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@ -0,0 +1,4 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumFlyToComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumGeoreference.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumGlobeAnchorComponent.gen.cpp"

View File

@ -0,0 +1,180 @@
{
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"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulation\\development\\engine\\sharedpch.engine.project.exceptions.valapi.cpp20.h.pch",
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}

View File

@ -0,0 +1,50 @@
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/Yu"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulation\Development\Engine\SharedPCH.Engine.Project.Exceptions.ValApi.Cpp20.h"
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View File

@ -0,0 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumGlobeAnchoredActorComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumGltfComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumGltfPointsComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumGltfPrimitiveComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumIonRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumIonServer.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMaterialUserData.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataEncodingDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataPickingBlueprintLibrary.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataPrimitive.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataPropertyDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataUtilityBlueprintLibrary.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataValue.gen.cpp"

View File

@ -0,0 +1,701 @@
{
"Version": "1.2",
"Data": {
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"ProvidedModule": "",
"PCH": "c:\\project\\bmh\\flightsimulation\\intermediate\\build\\win64\\x64\\flightsimulation\\development\\engine\\sharedpch.engine.project.exceptions.valapi.cpp20.h.pch",
"Includes": [
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumMetadataValueType.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumModelMetadata.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumOriginShiftComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPointCloudShading.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPolygonRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPrimitive.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPrimitiveFeatures.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPrimitiveMetadata.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPropertyArray.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPropertyArrayBlueprintLibrary.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPropertyTable.gen.cpp"

View File

@ -0,0 +1,620 @@
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}

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@ -0,0 +1,4 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPropertyTableProperty.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPropertyTexture.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumPropertyTextureProperty.gen.cpp"

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@ -0,0 +1,382 @@
{
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View File

@ -0,0 +1,50 @@
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View File

@ -0,0 +1,15 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumRasterOverlayLoadFailureDetails.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumRuntime.init.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumRuntimeSettings.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumSampleHeightMostDetailedAsyncAction.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumSampleHeightResult.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumSubLevel.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumSubLevelComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumSubLevelSwitcherComponent.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumSunSky.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumTile.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumTileExcluder.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumTileMapServiceRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumUrlTemplateRasterOverlay.gen.cpp"

View File

@ -0,0 +1,382 @@
{
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"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\globerectangle.h",
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"c:\\project\\bmh\\flightsimulation\\plugins\\cesiumforunreal_5.4\\source\\thirdparty\\include\\cesiumgeospatial\\boundingregionwithloosefittingheights.h",
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}

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@ -0,0 +1,50 @@
"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Module.CesiumRuntime.7.cpp"
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@ -0,0 +1,26 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumWebMapServiceRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumWebMapTileServiceRasterOverlay.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CesiumWgs84Ellipsoid.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/CustomDepthParameters.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/GlobeAwareDefaultPawn.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/OriginPlacement.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/SampleHeightCallbackReceiver.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Intermediate/Build/Win64/UnrealGame/Inc/CesiumRuntime/UHT/ScreenCreditsWidget.gen.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CalcBounds.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Cesium3DTileset.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/Cesium3DTilesetRoot.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumActors.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumBingMapsRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumBoundingVolumeComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCamera.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCameraManager.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCartographicPolygon.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCreditSystem.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCreditSystemBPLoader.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumCustomVersion.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumDebugColorizeTilesRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEllipsoid.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEllipsoidFunctions.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedFeaturesMetadata.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedMetadataConversions.cpp"

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@ -0,0 +1,50 @@
"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Module.CesiumRuntime.8.cpp"
/FI"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulation\Development\Engine\SharedPCH.Engine.Project.Exceptions.ValApi.Cpp20.h"
/FI"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Definitions.CesiumRuntime.h"
/Yu"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulation\Development\Engine\SharedPCH.Engine.Project.Exceptions.ValApi.Cpp20.h"
/Fp"C:\project\bmh\FlightSimulation\Intermediate\Build\Win64\x64\FlightSimulation\Development\Engine\SharedPCH.Engine.Project.Exceptions.ValApi.Cpp20.h.pch"
/Fo"C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Module.CesiumRuntime.8.cpp.obj"
/sourceDependencies "C:\project\bmh\FlightSimulation\Plugins\CesiumForUnreal_5.4\Intermediate\Build\Win64\x64\UnrealGame\Development\CesiumRuntime\Module.CesiumRuntime.8.cpp.dep.json"
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/Zc:strictStrings-
/Zc:__cplusplus
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
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/wd4459
/we4668
/wd4244
/wd4838
/TP
/GR-
/W4
/std:c++20
/Zc:preprocessor
/wd5054

View File

@ -0,0 +1,20 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumEncodedMetadataUtility.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdAttribute.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdSet.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeatureIdTexture.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFeaturesMetadataComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumFlyToComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGeoreference.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGlobeAnchorComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGlobeAnchoredActorComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPointsComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPointsSceneProxy.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfPrimitiveComponent.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumGltfTextures.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumIonRasterOverlay.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumIonServer.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumLifetime.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMaterialUserData.cpp"
#include "C:/project/bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumMetadataPickingBlueprintLibrary.cpp"

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