# UE 5.3+ defaults this to 11, which is not really high enough. # 100 is probably high enough for reasonable values of Cesium3DTileset's 'MaximumSimultaneousTileLoads property, # but if you get log messages like "Warning: Reached threaded request limit", and you're sure you want to use # such a high value, you may need to increase this. [HTTP.HttpThread] RunningThreadedRequestLimit=100 # Set HttpThreadActiveFrameTimeInSeconds - Network download speed is very sensitive to this value # Maps to the sleep time (ms) between every loop of our libcurl processing thread # The value of 0.001 (or 1 ms) has the same performance as 0, yet still reserves some time for idle # # Set HttpMaxConnectionsPerServer - maps to libcurl's CURLMOPT_MAX_HOST_CONNECTIONS # Unreal defaults to 16, but this is lower than a typical value for MaximumSimultaneousTileLoads # Use a number just past the highest reasonable value we think a user should ever pick [HTTP] HttpThreadActiveFrameTimeInSeconds=0.001 HttpMaxConnectionsPerServer=40 [/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainXFOV [CoreRedirects] +FunctionRedirects=(OldName="CesiumMetadataFeatureTableBlueprintLibrary.GetPropertiesForFeatureID",NewName="GetMetadataValuesForFeatureID") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformLongitudeLatitudeHeightToUe",NewName="InaccurateTransformLongitudeLatitudeHeightToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUeToLongitudeLatitudeHeight",NewName="InaccurateTransformUnrealToLongitudeLatitudeHeight") +PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToLongitudeLatitudeHeight.Ue", NewName="Unreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformEcefToUe",NewName="InaccurateTransformEcefToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUeToEcef",NewName="InaccurateTransformUnrealToEcef") +PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToEcef.Ue", NewName="Unreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUeToEnu",NewName="InaccurateTransformRotatorUnrealToEastNorthUp") +PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUnrealToEastNorthUp.UeRotator", NewName="UnrealRotator") +PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUnrealToEastNorthUp.UeLocation", NewName="UnrealLocation") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorEnuToUe",NewName="InaccurateTransformRotatorEastNorthUpToUnreal") +PropertyRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorEastNorthUpToUnreal.UeLocation", NewName="UnrealLocation") +PropertyRedirects=(OldName="CesiumGeoreference.InaccurateComputeEastNorthUpToUnreal.Ue", NewName="Unreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateSetGeoreferenceOrigin",NewName="SetOriginLongitudeLatitudeHeight") +ClassRedirects=(OldName="CesiumGeoreferenceComponent", NewName="CesiumGlobeAnchorComponent") +ClassRedirects=(OldName="CesiumSunSky_C",NewName="/Script/CesiumRuntime.CesiumSunSky",OverrideClassName="/Script/CoreUObject.Class") +PropertyRedirects=(OldName="CesiumSunSky.EnableMobileRendering",NewName="UseMobileRendering") +FunctionRedirects=(OldName="CesiumSunSky.AdjustAtmosphereRadius",NewName="UpdateAtmosphereRadius") +PropertyRedirects=(OldName="CesiumGeoreference.WorldOriginCamera",NewName="SubLevelCamera") # Remove "Inaccurate" from all the function names. +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateGetGeoreferenceOriginLongitudeLatitudeHeight",NewName="GetOriginLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateSetGeoreferenceOriginLongitudeLatitudeHeight",NewName="SetOriginLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateSetGeoreferenceOriginEcef",NewName="SetOriginEarthCenteredEarthFixed") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformLongitudeLatitudeHeightToEcef",NewName="TransformLongitudeLatitudeHeightToEcef") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformEcefToLongitudeLatitudeHeight",NewName="TransformEcefToLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformLongitudeLatitudeHeightToUnreal",NewName="TransformLongitudeLatitudeHeightPositionToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToLongitudeLatitudeHeight",NewName="TransformUnrealPositionToLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformEcefToUnreal",NewName="TransformEarthCenteredEarthFixedPositionToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformUnrealToEcef",NewName="TransformUnrealPositionToEarthCenteredEarthFixed") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorUnrealToEastNorthUp",NewName="TransformRotatorUnrealToEastNorthUp") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateTransformRotatorEastNorthUpToUnreal",NewName="TransformRotatorEastNorthUpToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateComputeEastNorthUpToUnreal",NewName="ComputeEastNorthUpToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.InaccurateComputeEastNorthUpToEcef",NewName="ComputeEastNorthUpToEcef") +FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateGetECEF",NewName="GetEarthCenteredEarthFixedPosition") +FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateMoveToECEF",NewName="MoveToEarthCenteredEarthFixedPosition") +FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateGetLongitudeLatitudeHeight",NewName="GetLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.InaccurateMoveToLongitudeLatitudeHeight",NewName="MoveToLongitudeLatitudeHeight") +FunctionRedirects=(OldName="GlobeAwareDefaultPawn.InaccurateFlyToLocationECEF",NewName="FlyToLocationECEF") +FunctionRedirects=(OldName="GlobeAwareDefaultPawn.InaccurateFlyToLocationLongitudeLatitudeHeight",NewName="FlyToLocationLongitudeLatitudeHeight") +PropertyRedirects=(OldName="CesiumPolygonRasterOverlay.ExcludeTilesInside",NewName="ExcludeSelectedTiles") +FunctionRedirects=(OldName="CesiumGeoreference.TransformUnrealToLongitudeLatitudeHeight",NewName="TransformUnrealPositionToLongitudeLatitudeHeight") +PropertyRedirects=(OldName="CesiumGeoreference.TransformUnrealPositionToLongitudeLatitudeHeight.Unreal", NewName="UnrealPosition") +FunctionRedirects=(OldName="CesiumGeoreference.TransformEcefToUnreal",NewName="TransformEarthCenteredEarthFixedPositionToUnreal") +PropertyRedirects=(OldName="CesiumGeoreference.TransformEarthCenteredEarthFixedPositionToUnreal.Ecef", NewName="EarthCenteredEarthFixedPosition") +FunctionRedirects=(OldName="CesiumGeoreference.TransformUnrealToEcef",NewName="TransformUnrealPositionToEarthCenteredEarthFixed") +PropertyRedirects=(OldName="CesiumGeoreference.TransformUnrealPositionToEarthCenteredEarthFixed.Unreal", NewName="UnrealPosition") +FunctionRedirects=(OldName="CesiumGeoreference.TransformLongitudeLatitudeHeightToUnreal",NewName="TransformLongitudeLatitudeHeightPositionToUnreal") +FunctionRedirects=(OldName="CesiumGeoreference.TransformRotatorUnrealToEastSouthUp",NewName="TransformUnrealRotatorToEastSouthUp") +FunctionRedirects=(OldName="CesiumGeoreference.TransformRotatorEastSouthUpToUnreal",NewName="TransformEastSouthUpRotatorToUnreal") +PropertyRedirects=(OldName="CesiumGeoreference.TransformEastSouthUpRotatorToUnreal.EsuRotator", NewName="EastSouthUpRotator") +FunctionRedirects=(OldName="CesiumGeoreference.ComputeEastSouthUpToUnreal",NewName="ComputeEastSouthUpToUnrealTransformation") +PropertyRedirects=(OldName="CesiumGeoreference.ComputeEastSouthUpToUnrealTransformation.Unreal", NewName="UnrealLocation") +FunctionRedirects=(OldName="CesiumGeoreference.SetGeoreferenceOriginLongitudeLatitudeHeight",NewName="SetOriginLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGeoreference.GetGeoreferenceOriginLongitudeLatitudeHeight",NewName="GetOriginLongitudeLatitudeHeight") +FunctionRedirects=(OldName="CesiumGeoreference.SetGeoreferenceOriginEcef",NewName="SetOriginEarthCenteredEarthFixed") +PropertyRedirects=(OldName="CesiumGeoreference.SetOriginEarthCenteredEarthFixed.TargetEcef", NewName="TargetEarthCenteredEarthFixed") +FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.GetECEF",NewName="GetEarthCenteredEarthFixedPosition") +FunctionRedirects=(OldName="CesiumGlobeAnchorComponent.MoveToECEF",NewName="MoveToEarthCenteredEarthFixedPosition") +PropertyRedirects=(OldName="CesiumGlobeAnchorComponent.GetEarthCenteredEarthFixedPosition.TargetEcef", NewName="EarthCenteredEarthFixedPosition") +PropertyRedirects=(OldName="CesiumGlobeAnchorComponent.MoveToLongitudeLatitudeHeight.TargetLongitudeLatitudeHeight", NewName="LongitudeLatitudeHeight") # EXT_feature_metadata -> EXT_structural_metadata changes # Deprecate the old type enum. Unfortunately, there's no way to redirect it to a CesiumMetadataValueType struct. +EnumRedirects=(OldName="ECesiumMetadataTrueType", NewName="ECesiumMetadataTrueType_DEPRECATED", ValueChanges=(("None","None_DEPRECATED"),("Int8","Int8_DEPRECATED"),("Uint8","Uint8_DEPRECATED"),("Int16","Int16_DEPRECATED"),("Uint16","Uint16_DEPRECATED"),("Int32","Int32_DEPRECATED"),("Uint32","Uint32_DEPRECATED"),("Int64","Int64_DEPRECATED"),("Uint64","Uint64_DEPRECATED"),("Float32","Float32_DEPRECATED"),("Float64","Float64_DEPRECATED"),("Boolean","Boolean_DEPRECATED"),("Enum","Enum_DEPRECATED"),("String","String_DEPRECATED"),("Array","Array_DEPRECATED"))) +StructRedirects=(OldName="CesiumMetadataGenericValue", NewName="CesiumMetadataValue") +ClassRedirects=(OldName="CesiumMetadataGenericValueBlueprintLibrary", NewName="CesiumMetadataValueBlueprintLibrary") +FunctionRedirects=(OldName="CesiumMetadataValueBlueprintLibrary.GetBlueprintComponentType",NewName="CesiumMetadataValueBlueprintLibrary.GetArrayElementBlueprintType") +StructRedirects=(OldName="CesiumMetadataArray", NewName="CesiumPropertyArray") +ClassRedirects=(OldName="CesiumMetadataArrayBlueprintLibrary", NewName="CesiumPropertyArrayBlueprintLibrary") +FunctionRedirects=(OldName="CesiumPropertyArrayBlueprintLibrary.GetBlueprintComponentType",NewName="CesiumPropertyArrayBlueprintLibrary.GetElementBlueprintType") +FunctionRedirects=(OldName="CesiumPropertyArrayBlueprintLibrary.GetSize", NewName="CesiumPropertyArrayBlueprintLibrary.GetArraySize") +StructRedirects=(OldName="CesiumFeatureTable", NewName="CesiumPropertyTable") +ClassRedirects=(OldName="CesiumFeatureTableBlueprintLibrary", NewName="CesiumPropertyTableBlueprintLibrary") +FunctionRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetNumberOfFeatures", NewName="GetPropertyTableCount") +PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetPropertyTableCount.FeatureTable", NewName="PropertyTable") +FunctionRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesForFeatureID", NewName="GetMetadataValuesForFeature") +PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesForFeature.FeatureTable", NewName="PropertyTable") +FunctionRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesAsStringForFeatureID", NewName="GetMetadataValuesForFeatureAsStrings") +PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetMetadataValuesForFeatureAsStrings.FeatureTable", NewName="PropertyTable") +PropertyRedirects=(OldName="CesiumPropertyTableBlueprintLibrary.GetProperties.FeatureTable", NewName="PropertyTable") +StructRedirects=(OldName="CesiumMetadataProperty", NewName="CesiumPropertyTableProperty") +ClassRedirects=(OldName="CesiumMetadataPropertyBlueprintLibrary", NewName="CesiumPropertyTablePropertyBlueprintLibrary") +FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetBlueprintComponentType", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetArrayElementBlueprintType") +FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetGenericValue", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetValue") +FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetNumberOfFeatures", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetPropertySize") +FunctionRedirects=(OldName="CesiumPropertyTablePropertyBlueprintLibrary.GetComponentCount", NewName="CesiumPropertyTablePropertyBlueprintLibrary.GetArraySize") +StructRedirects=(OldName="CesiumFeatureTexture", NewName="CesiumPropertyTexture") +StructRedirects=(OldName="CesiumFeatureTextureProperty", NewName="CesiumPropertyTextureProperty") +FunctionRedirects=(OldName="CesiumPropertyTexturePropertyBlueprintLibrary.GetPropertyKeys", NewName="CesiumPropertyTexturePropertyBlueprintLibrary.GetPropertyNames") +FunctionRedirects=(OldName="CesiumPropertyTexturePropertyBlueprintLibrary.GetTextureCoordinateIndex", NewName="CesiumPropertyTexturePropertyBlueprintLibrary.GetUnrealUVChannel") +StructRedirects=(OldName="CesiumMetadataModel", NewName="CesiumModelMetadata") +ClassRedirects=(OldName="CesiumMetadataModelBlueprintLibrary", NewName="CesiumModelMetadataBlueprintLibrary") +PropertyRedirects=(OldName="CesiumModelMetadataBlueprintLibrary.GetFeatureTables.MetadataModel", NewName="ModelMetadata") +PropertyRedirects=(OldName="CesiumModelMetadataBlueprintLibrary.GetFeatureTextures.MetadataModel", NewName="ModelMetadata") +FunctionRedirects=(OldName="CesiumMetadataUtilityBlueprintLibrary.GetMetadataModel", NewName="CesiumModelMetadataBlueprintLibrary.GetModelMetadata") +EnumRedirects=(OldName="ECesiumPropertyComponentType", NewName="ECesiumPropertyComponentType_DEPRECATED", ValueChanges=(("Uint8","Uint8_DEPRECATED"),("Float","Float_DEPRECATED"))) +EnumRedirects=(OldName="ECesiumPropertyType", NewName="ECesiumPropertyType_DEPRECATED", ValueChanges=(("Scalar","Scalar_DEPRECATED"),("Vec2","Vec2_DEPRECATED"),("Vec3","Vec3_DEPRECATED"),("Vec4","Vec4_DEPRECATED"))) +EnumRedirects=(OldName="ECesiumFeatureTableAccessType", NewName="ECesiumFeatureTableAccessType_DEPRECATED", ValueChanges=(("Unknown","Unknown_DEPRECATED"),("Texture","Texture_DEPRECATED"),("Attribute","Attribute_DEPRECATED"),("Mixed","Mixed_DEPRECATED"))) +EnumRedirects=(OldName="ECesiumMetadataPackedGpuType", NewName="ECesiumMetadataPackedGpuType_DEPRECATED", ValueChanges=(("None","Unknown_DEPRECATED"),("Uint8","Uint8_DEPRECATED"),("Float","Float_DEPRECATED"))) +FunctionRedirects=(OldName="CesiumFeatureIdTextureBlueprintLibrary.GetTextureCoordinateIndex", NewName="CesiumFeatureIdTextureBlueprintLibrary.GetUnrealUVChannel") +PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.Url", NewName="CesiumWebMapTileServiceRasterOverlay.BaseUrl") +PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.West", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleWest") +PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.South", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleSouth") +PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.East", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleEast") +PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.North", NewName="CesiumWebMapTileServiceRasterOverlay.RectangleNorth") +PropertyRedirects=(OldName="CesiumWebMapTileServiceRasterOverlay.UseWebMercatorProjection", NewName="CesiumWebMapTileServiceRasterOverlay.UseWebMercatorProjection_DEPRECATED") +FunctionRedirects=(OldName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureIDForVertex", NewName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureID") +PropertyRedirects=(OldName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureIDForVertex.VertexIndex", NewName="CesiumFeatureIdAttributeBlueprintLibrary.GetFeatureID.Index") +FunctionRedirects=(OldName="CesiumFeatureIdAttributeBlueprintLibrary.GetVertexCount", NewName="CesiumFeatureIdAttributeBlueprintLibrary.GetCount")