// Copyright 2020-2024 CesiumGS, Inc. and Contributors #include "CesiumCamera.h" #include "CesiumRuntime.h" #include "Math/UnrealMathUtility.h" FCesiumCamera::FCesiumCamera() : ViewportSize(1.0, 1.0), Location(0.0, 0.0, 0.0), Rotation(0.0, 0.0, 0.0), FieldOfViewDegrees(0.0), OverrideAspectRatio(0.0) {} FCesiumCamera::FCesiumCamera( const FVector2D& ViewportSize_, const FVector& Location_, const FRotator& Rotation_, double FieldOfViewDegrees_) : ViewportSize(ViewportSize_), Location(Location_), Rotation(Rotation_), FieldOfViewDegrees(FieldOfViewDegrees_), OverrideAspectRatio(0.0) {} FCesiumCamera::FCesiumCamera( const FVector2D& ViewportSize_, const FVector& Location_, const FRotator& Rotation_, double FieldOfViewDegrees_, double OverrideAspectRatio_) : ViewportSize(ViewportSize_), Location(Location_), Rotation(Rotation_), FieldOfViewDegrees(FieldOfViewDegrees_), OverrideAspectRatio(OverrideAspectRatio_) {}