// Copyright 2020-2024 CesiumGS, Inc. and Contributors #pragma once #include "CesiumCreditSystemBPLoader.generated.h" UCLASS() class UCesiumCreditSystemBPLoader : public UObject { GENERATED_BODY() public: UCesiumCreditSystemBPLoader(); UPROPERTY() TSoftObjectPtr CesiumCreditSystemBP = TSoftObjectPtr< UObject>(FSoftObjectPath(TEXT( "Class'/CesiumForUnreal/CesiumCreditSystemBP.CesiumCreditSystemBP_C'"))); };