bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumPrimitive.cpp
2025-02-07 22:52:32 +08:00

29 lines
930 B
C++

// Copyright 2020-2024 CesiumGS, Inc. and Contributors
#include "CesiumPrimitive.h"
void CesiumPrimitiveData::destroy() {
this->Features = FCesiumPrimitiveFeatures();
this->Metadata = FCesiumPrimitiveMetadata();
this->EncodedFeatures =
CesiumEncodedFeaturesMetadata::EncodedPrimitiveFeatures();
this->EncodedMetadata =
CesiumEncodedFeaturesMetadata::EncodedPrimitiveMetadata();
PRAGMA_DISABLE_DEPRECATION_WARNINGS
this->Metadata_DEPRECATED = FCesiumMetadataPrimitive();
this->EncodedMetadata_DEPRECATED.reset();
PRAGMA_ENABLE_DEPRECATION_WARNINGS
this->pTilesetActor = nullptr;
this->pModel = nullptr;
this->pMeshPrimitive = nullptr;
std::unordered_map<int32_t, uint32_t> emptyTexCoordMap;
this->GltfToUnrealTexCoordMap.swap(emptyTexCoordMap);
std::unordered_map<int32_t, CesiumGltf::TexCoordAccessorType>
emptyAccessorMap;
this->TexCoordAccessorMap.swap(emptyAccessorMap);
}