bmh/FlightSimulation/Plugins/CesiumForUnreal_5.4/Source/CesiumRuntime/Private/CesiumRasterOverlays.h
2025-02-07 22:52:32 +08:00

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// Copyright 2020-2024 CesiumGS, Inc. and Contributors
#pragma once
constexpr size_t maximumOverlayTextureCoordinateIDs = 2;
/**
* @brief Maps an overlay texture coordinate ID to the index of the
* corresponding texture coordinates in the static mesh's UVs array.
*/
using OverlayTextureCoordinateIDMap =
std::array<int32_t, maximumOverlayTextureCoordinateIDs>;