bmh/FlightSimulation/Source/FlightSimulationEditor.Target.cs
2025-02-07 22:52:32 +08:00

16 lines
431 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class FlightSimulationEditorTarget : TargetRules
{
public FlightSimulationEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.Add("FlightSimulation");
}
}