11 lines
280 B
C
11 lines
280 B
C
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#pragma once
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// engine
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#include "CoreMinimal.h"
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#include "Engine/EngineTypes.h"
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#include "HotPatcherCookerSettingBase.generated.h"
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USTRUCT(BlueprintType)
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struct HOTPATCHERCORE_API FHotPatcherCookerSettingBase: public FPatcherEntitySettingBase
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{
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GENERATED_USTRUCT_BODY()
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};
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