HotPatcher/HotPatcher/Source/CmdHandler/CmdHandler.Build.cs
2024-09-09 08:17:43 +08:00

52 lines
1.1 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System;
using System.Collections.Generic;
using System.IO;
public class CmdHandler : ModuleRules
{
public CmdHandler(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
bLegacyPublicIncludePaths = false;
OptimizeCode = CodeOptimization.InShippingBuildsOnly;
PublicIncludePaths.AddRange(
new string[] {
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[] {
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Json",
"SandboxFile",
"JsonUtilities",
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"InputCore",
"CoreUObject",
"Engine",
// ... add private dependencies that you statically link with here ...
}
);
}
}