AudioRender/AudioRender/AudioRender.cpp
2024-09-29 00:29:59 +08:00

28 lines
665 B
C++

#include "AudioRender.h"
#include <assert.h>
#include <memory>
#include "IAudioRender.h"
static std::unique_ptr<IAudioRender> audiosRender_;
bool __stdcall Initialize(const char* sender_name, const char* receiver_name) {
assert(!audiosRender_);
audiosRender_.reset(IAudioRender::Create());
return true;
}
bool __stdcall Write(const unsigned char* data, unsigned int len) {
assert(audiosRender_);
std::vector<unsigned char> audio(len, 0);
memcpy(&audio[0], data, len);
AudioFrame frame = { audio, 0 };
return audiosRender_->Write(frame);
}
void __stdcall Uninitialize() {
assert(audiosRender_);
audiosRender_.reset();
}