HumanRender/Thirdparty/irrKlang/doc/dotnet/IrrKlang.ISoundEngine.Play3D_overload_7.html

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<title>ISoundEngine.Play3D Method (String, Vector3D, Boolean, Boolean, StreamMode, Boolean)</title>
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<h1 class="dtH1">ISoundEngine.Play3D<33>Method<6F>(String, Vector3D, Boolean, Boolean, StreamMode, Boolean)</h1>
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<p> loads a sound source (if not loaded already) from a file and plays it as 3d sound. </p>
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<span class="lang">[Visual<61>Basic]</span>
<br />Overloads<EFBFBD>Public<EFBFBD>Function<EFBFBD>Play3D( _<br /><EFBFBD><EFBFBD><EFBFBD>ByVal <i>soundFilename</i><EFBFBD>As<EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemStringClassTopic.htm">String</a>,<2C>_<br /><EFBFBD><EFBFBD><EFBFBD>ByVal <i>position</i><EFBFBD>As<EFBFBD><a href="IrrKlang.Vector3D.html">Vector3D</a>,<2C>_<br /><EFBFBD><EFBFBD><EFBFBD>ByVal <i>playLooped</i><EFBFBD>As<EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemBooleanClassTopic.htm">Boolean</a>,<2C>_<br /><EFBFBD><EFBFBD><EFBFBD>ByVal <i>startPaused</i><EFBFBD>As<EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemBooleanClassTopic.htm">Boolean</a>,<2C>_<br /><EFBFBD><EFBFBD><EFBFBD>ByVal <i>streamMode</i><EFBFBD>As<EFBFBD><a href="IrrKlang.StreamMode.html">StreamMode</a>,<2C>_<br /><EFBFBD><EFBFBD><EFBFBD>ByVal <i>enableSoundEffects</i><EFBFBD>As<EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemBooleanClassTopic.htm">Boolean</a><EFBFBD>_<br />)<29>As<41><a href="IrrKlang.ISound.html">ISound</a></div>
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<span class="lang">[C#]</span>
<br />public<EFBFBD><a href="IrrKlang.ISound.html">ISound</a><EFBFBD>Play3D(<br /><EFBFBD><EFBFBD><EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemStringClassTopic.htm">string</a><EFBFBD><i>soundFilename</i>,<br /><EFBFBD><EFBFBD><EFBFBD><a href="IrrKlang.Vector3D.html">Vector3D</a><EFBFBD><i>position</i>,<br /><EFBFBD><EFBFBD><EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemBooleanClassTopic.htm">bool</a><EFBFBD><i>playLooped</i>,<br /><EFBFBD><EFBFBD><EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemBooleanClassTopic.htm">bool</a><EFBFBD><i>startPaused</i>,<br /><EFBFBD><EFBFBD><EFBFBD><a href="IrrKlang.StreamMode.html">StreamMode</a><EFBFBD><i>streamMode</i>,<br /><EFBFBD><EFBFBD><EFBFBD><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemBooleanClassTopic.htm">bool</a><EFBFBD><i>enableSoundEffects</i><br />);</div>
<h4 class="dtH4">See Also</h4>
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<a href="IrrKlang.ISoundEngine.html">ISoundEngine Class</a> | <a href="IrrKlang.html">IrrKlang Namespace</a> | <a href="IrrKlang.ISoundEngine.Play3D_overloads.html">ISoundEngine.Play3D Overload List</a></p>
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<a>The irrKlang Sound Engine Documentation <20> 2003-2010 by Nikolaus Gebhardt.</a>
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