HumanRender/human_render/Constant.h

45 lines
1.2 KiB
C
Raw Permalink Normal View History

2024-12-22 15:24:02 +00:00
#pragma once
#include <atomic>
using int8 = char;
using uint8 = unsigned char;
using int16 = short;
using uint16 = unsigned short;
using int32 = int;
using uint32 = unsigned int;
using ulong32 = unsigned long;
using int64 = long long;
using uint64 = unsigned long long;
using AtomicRefCount = std::atomic<int32>;
//
//#ifndef MAKEWORD
//#define MAKEWORD(a, b) ((uint16)(((uint8)(((uint64)(a)) & 0xff)) | ((uint16)((uint8)(((uint64)(b)) & 0xff))) << 8))
//#endif // !MAKEWORD
//
//#ifndef MAKELONG
//#define MAKELONG(a, b) ((long)(((uint16)(((uint64)(a)) & 0xffff)) | ((unsigned long)((uint16)(((uint64)(b)) & 0xffff))) << 16))
//#endif // !MAKELONG
//
//#ifndef LOWORD
//#define LOWORD(l) ((uint16)(((uint64)(l)) & 0xffff))
//#endif // !LOWORD
//
//#ifndef HIWORD
//#define HIWORD(l) ((uint16)((((uint64)(l)) >> 16) & 0xffff))
//#endif // !HIWORD
//
//#ifndef LOBYTE
//#define LOBYTE(w) ((uint8)(((uint64)(w)) & 0xff))
//#endif // !LOBYTE
//
//#ifndef HIBYTE
//#define HIBYTE(w) ((uint8)((((uint64)(w)) >> 8) & 0xff))
//#endif // !HIBYTE
#define NON_COPYABLE(class_name) \
class_name(const class_name&) = delete; \
class_name& operator=(const class_name&) = delete;