#include "LiaoyangWidget.h" #include "Config.h" #include "ui_LiaoyangWidget.h" LiaoyangWidget::LiaoyangWidget(QWidget *parent) : DetailedBaseWidget(DetailedType::DT_Liaoyang, parent), ui(new Ui::LiaoyangWidget) { ui->setupUi(this); initButton(ui->pushButton); initButton(ui->pushButton_2); initButton(ui->pushButton_3); initButton(ui->pushButton_4); initButton(ui->pushButton_5); initButton(ui->pushButton_6); initButton(ui->pushButton_7); initButton(ui->pushButton_8); initButton(ui->pushButton_9); initButton(ui->pushButton_10); initButton(ui->pushButton_11); initButton(ui->pushButton_12); initButton(ui->pushButton_13); initButton(ui->pushButton_14); initButton(ui->pushButton_15); initButton(ui->pushButton_16); initButton(ui->pushButton_17); initButton(ui->pushButton_18, false); initButton(ui->pushButton_19, false); initButton(ui->pushButton_20, false); initButton(ui->pushButton_21, false); initButton(ui->pushButton_22, false); initButton(ui->pushButton_23, false); initButton(ui->pushButton_24, false); initButton(ui->pushButton_25, false); initButton(ui->pushButton_26, false); initButton(ui->pushButton_27, false); initButton(ui->pushButton_28, false); initButton(ui->pushButton_29, false); initButton(ui->pushButton_30, false); initButton(ui->pushButton_31, false); initButton(ui->pushButton_32, false); initButton(ui->pushButton_33, false); initButton(ui->pushButton_34, false); initButton(ui->pushButton_35, false); } LiaoyangWidget::~LiaoyangWidget() { delete ui; }