#include "LiaoyangWidget.h"

#include "Config.h"

#include "ui_LiaoyangWidget.h"

LiaoyangWidget::LiaoyangWidget(QWidget *parent) :
    DetailedBaseWidget(DetailedType::DT_Liaoyang, parent),
    ui(new Ui::LiaoyangWidget)
{
    ui->setupUi(this);

	initButton(ui->pushButton);
	initButton(ui->pushButton_2);
	initButton(ui->pushButton_3);
	initButton(ui->pushButton_4);
	initButton(ui->pushButton_5);
	initButton(ui->pushButton_6);
	initButton(ui->pushButton_7);
	initButton(ui->pushButton_8);
	initButton(ui->pushButton_9);
	initButton(ui->pushButton_10);
	initButton(ui->pushButton_11);
	initButton(ui->pushButton_12);
	initButton(ui->pushButton_13);
	initButton(ui->pushButton_14);
	initButton(ui->pushButton_15);
	initButton(ui->pushButton_16);
	initButton(ui->pushButton_17);
	initButton(ui->pushButton_18, false);
	initButton(ui->pushButton_19, false);
	initButton(ui->pushButton_20, false);
	initButton(ui->pushButton_21, false);
	initButton(ui->pushButton_22, false);
	initButton(ui->pushButton_23, false);
	initButton(ui->pushButton_24, false);
	initButton(ui->pushButton_25, false);
	initButton(ui->pushButton_26, false);
	initButton(ui->pushButton_27, false);
	initButton(ui->pushButton_28, false);
	initButton(ui->pushButton_29, false);
	initButton(ui->pushButton_30, false);
	initButton(ui->pushButton_31, false);
	initButton(ui->pushButton_32, false);
	initButton(ui->pushButton_33, false);
	initButton(ui->pushButton_34, false);
	initButton(ui->pushButton_35, false);

}

LiaoyangWidget::~LiaoyangWidget()
{
    delete ui;
}