human/tts/Chunk2Mal.py

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#encoding = utf8
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import ctypes
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import logging
import queue
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import time
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from queue import Queue
from threading import Thread, Event
import numpy as np
import audio
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from audio_render import AudioRender
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class Chunk2Mal:
def __init__(self, human):
self._audio_chunk_queue = Queue()
self._human = human
self._thread = None
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self._chunks = []
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self._audio_chunks = []
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# 320 samples per chunk (20ms * 16000 / 1000)audio_chunk
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self._chunk_len = self._human.get_audio_sample_rate() // self._human.get_fps()
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self._exit_event = Event()
self._thread = Thread(target=self._on_run)
self._exit_event.set()
self._thread.start()
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self._audio_render = AudioRender()
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logging.info('chunk2mal start')
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def _concatenate(self):
logging.info('np.concatenate')
inputs = np.concatenate(self._chunks) # [5 * chunk]
self._chunks = []
mel = audio.melspectrogram(inputs)
if np.isnan(mel.reshape(-1)).sum() > 0:
raise ValueError(
'Mel contains nan! Using a TTS voice? Add a small epsilon noise to the wav file and try again')
mel_step_size = 16
# print('fps:', self._human.get_fps())
mel_idx_multiplier = 80. / self._human.get_fps()
# print('mel_idx_multiplier:', mel_idx_multiplier)
count = 0
i = 0
while 1:
count = count + 1
start_idx = int(i * mel_idx_multiplier)
print('i', i, 'start_idx', start_idx, 'mel len:', len(mel[0]))
if start_idx + mel_step_size > len(mel[0]):
self._human.push_mel_chunks_queue(mel[:, len(mel[0]) - mel_step_size:])
break
self._human.push_mel_chunks_queue(mel[:, start_idx: start_idx + mel_step_size])
i += 1
wav = np.concatenate(self._audio_chunks) # [5 * chunk]self._audio_chunks
wav *= 32767 / max(0.01, np.max(np.abs(wav)))
wav = wav.astype(np.int16)
self._audio_render.write(wav, len(wav))
self._audio_chunks = []
print('mel_chunks count:', count)
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def _on_run(self):
logging.info('chunk2mal run')
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while self._exit_event.is_set():
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if self._audio_chunk_queue.empty():
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if len(self._chunks) > 0:
self._concatenate()
else:
time.sleep(0.5)
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continue
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try:
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chunk = self._audio_chunk_queue.get(block=True, timeout=1)
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self._chunks.append(chunk)
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self._audio_chunks.append(chunk.copy())
# print(type(chunk))
# self._human.push_audio_frames(chunk, 0)
if len(self._chunks) < 102: # 200ms
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continue
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except queue.Empty:
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# print('Chunk2Mal queue.Empty')
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continue
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print('len(self._chunks):', len(self._chunks))
self._concatenate()
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logging.info('chunk2mal exit')
def stop(self):
if self._exit_event is None:
return
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self._exit_event.clear()
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if self._thread.is_alive():
self._thread.join()
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logging.info('chunk2mal stop')
def push_chunk(self, chunk):
self._audio_chunk_queue.put(chunk)
def pull_chunk(self):
try:
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chunk = self._audio_chunk_queue.get(block=True, timeout=1)
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type = 1
except queue.Empty:
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chunk = np.zeros(self._chunk_len, dtype=np.float32)
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type = 0
return chunk, type