#encoding = utf8 import logging import time from abc import ABC, abstractmethod from queue import Queue from threading import Event, Thread from utils import SyncQueue logger = logging.getLogger(__name__) class BaseRender(ABC): def __init__(self, play_clock, context, type_, delay=0.02): self._play_clock = play_clock self._context = context self._type = type_ self._delay = delay self._queue = SyncQueue(context.batch_size) self._exit_event = Event() self._thread = Thread(target=self._on_run) self._exit_event.set() self._thread.start() def _on_run(self): logging.info(f'{self._type} render run') while self._exit_event.is_set(): self._run_step() time.sleep(self._delay) logging.info(f'{self._type} render exit') def put(self, frame, ps): self._queue.put((frame, ps)) def size(self): return self._queue.size() def pause_talk(self): self._queue.clear() def stop(self): self._queue.clear() self._exit_event.clear() self._thread.join() @abstractmethod def _run_step(self): pass