human/Human.py
2024-09-06 08:30:11 +08:00

64 lines
1.5 KiB
Python

#encoding = utf8
import logging
import multiprocessing as mp
from tts.Chunk2Mal import Chunk2Mal
logger = logging.getLogger(__name__)
class Human:
def __init__(self):
self._tts = None
self._fps = 50 # 20 ms per frame
self._batch_size = 16
self._sample_rate = 16000
self._chunk = self._sample_rate // self._fps # 320 samples per chunk (20ms * 16000 / 1000)
self._chunk_2_mal = Chunk2Mal(self)
self._stride_left_size = 10
self._stride_right_size = 10
self._feat_queue = mp.Queue(2)
def get_fps(self):
return self._fps
def get_batch_size(self):
return self._batch_size
def get_chunk(self):
return self._chunk
def get_stride_left_size(self):
return self._stride_left_size
def get_stride_right_size(self):
return self._stride_right_size
def on_destroy(self):
self._chunk_2_mal.stop()
if self._tts is not None:
self._tts.stop()
logger.info('human destroy')
def set_tts(self, tts):
if self._tts == tts:
return
self._tts = tts
self._tts.start()
self._chunk_2_mal.start()
def read(self, txt):
if self._tts is None:
logger.warning('tts is none')
return
self._tts.push_txt(txt)
def push_audio_chunk(self, chunk):
self._chunk_2_mal.push_chunk(chunk)
def push_feat_queue(self, mel_chunks):
self._feat_queue.put(mel_chunks)