human_render/src/CMakeLists.txt
2024-12-03 22:44:07 +08:00

89 lines
1.9 KiB
CMake

PROJECT(HumanRender)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
FILE(GLOB_RECURSE HEADER_FILES ./*.h)
FILE(GLOB_RECURSE CPP_FILES ./*.cpp)
FILE(GLOB_RECURSE CC_FILES ./*.cc)
FILE(GLOB_RECURSE CC_FILES ./*.c)
SET(
ALL_FILES
${HEADER_FILES}
${CPP_FILES}
${CC_FILES}
)
INCLUDE_DIRECTORIES(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Ipc
${Thirdparty}/glfw/include
${Thirdparty}/glew/include
${Thirdparty}/glm
${Thirdparty}
${Thirdparty}/spdlog/include
${Thirdparty}/libipc/include
)
link_directories(
${Thirdparty}/glfw/lib-vc2022
${Thirdparty}/glew/lib
${Thirdparty}/spdlog/lib
${Thirdparty}/libipc/lib
)
# IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
# LINK_DIRECTORIES(
# ${Thirdparty}/ffmpeg/lib/
# )
# ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
# LINK_DIRECTORIES(
# ${Thirdparty}/ffmpeg_x86/lib/
# )
# ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)
SOURCE_GROUP_BY_DIR(ALL_FILES)
add_executable(${PROJECT_NAME}
WIN32
${ALL_FILES}
)
#if(${QT_VERSION_MAJOR} GREATER_EQUAL 5)
#endif()
# add_definitions("-DSTB_IMAGE_IMPLEMENTATION")
IF(WIN32)
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "/MP")
ENDIF(WIN32)
target_link_libraries(
${PROJECT_NAME}
PRIVATE
opengl32
glew32s
glfw3
debug spdlogd
optimized spdlog
)
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ProjectDIR}/bin)
TARGET_LINK_LIBRARIES(
${PROJECT_NAME}
)
#
#add_custom_command(TARGET ${PROJECT_NAME}
# POST_BUILD
#
# COMMAND mt.exe
# -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\${PROJECT_NAME}.manifest\"
# -inputresource:\"$<TARGET_FILE:${PROJECT_NAME}>\"
# -outputresource:\"$<TARGET_FILE:${PROJECT_NAME}>\"
#)
#