DYT/Tool/OpenSceneGraph-3.6.5/include/blend2d/filesystem.h

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// This file is part of Blend2D project <https://blend2d.com>
//
// See blend2d.h or LICENSE.md for license and copyright information
// SPDX-License-Identifier: Zlib
#ifndef BLEND2D_FILESYSTEM_H_INCLUDED
#define BLEND2D_FILESYSTEM_H_INCLUDED
#include "array.h"
//! \addtogroup blend2d_api_filesystem
//! \{
//! \name BLFile API Constants
//!
//! \{
//! File information flags, used by \ref BLFileInfo.
BL_DEFINE_ENUM(BLFileInfoFlags) {
//! File owner has read permission (compatible with 0400 octal notation).
BL_FILE_INFO_OWNER_R = 0x00000100u,
//! File owner has write permission (compatible with 0200 octal notation).
BL_FILE_INFO_OWNER_W = 0x00000080u,
//! File owner has execute permission (compatible with 0100 octal notation).
BL_FILE_INFO_OWNER_X = 0x00000040u,
//! A combination of \ref BL_FILE_INFO_OWNER_R, \ref BL_FILE_INFO_OWNER_W, and \ref BL_FILE_INFO_OWNER_X.
BL_FILE_INFO_OWNER_MASK = 0x000001C0u,
//! File group owner has read permission (compatible with 040 octal notation).
BL_FILE_INFO_GROUP_R = 0x00000020u,
//! File group owner has write permission (compatible with 020 octal notation).
BL_FILE_INFO_GROUP_W = 0x00000010u,
//! File group owner has execute permission (compatible with 010 octal notation).
BL_FILE_INFO_GROUP_X = 0x00000008u,
//! A combination of \ref BL_FILE_INFO_GROUP_R, \ref BL_FILE_INFO_GROUP_W, and \ref BL_FILE_INFO_GROUP_X.
BL_FILE_INFO_GROUP_MASK = 0x00000038u,
//! Other users have read permission (compatible with 04 octal notation).
BL_FILE_INFO_OTHER_R = 0x00000004u,
//! Other users have write permission (compatible with 02 octal notation).
BL_FILE_INFO_OTHER_W = 0x00000002u,
//! Other users have execute permission (compatible with 01 octal notation).
BL_FILE_INFO_OTHER_X = 0x00000001u,
//! A combination of \ref BL_FILE_INFO_OTHER_R, \ref BL_FILE_INFO_OTHER_W, and \ref BL_FILE_INFO_OTHER_X.
BL_FILE_INFO_OTHER_MASK = 0x00000007u,
//! Set user ID to file owner user ID on execution (compatible with 04000 octal notation).
BL_FILE_INFO_SUID = 0x00000800u,
//! Set group ID to file's user group ID on execution (compatible with 02000 octal notation).
BL_FILE_INFO_SGID = 0x00000400u,
//! A combination of all file permission bits.
BL_FILE_INFO_PERMISSIONS_MASK = 0x00000FFFu,
//! A flag specifying that this is a regular file.
BL_FILE_INFO_REGULAR = 0x00010000u,
//! A flag specifying that this is a directory.
BL_FILE_INFO_DIRECTORY = 0x00020000u,
//! A flag specifying that this is a symbolic link.
BL_FILE_INFO_SYMLINK = 0x00040000u,
//! A flag describing a character device.
BL_FILE_INFO_CHAR_DEVICE = 0x00100000u,
//! A flag describing a block device.
BL_FILE_INFO_BLOCK_DEVICE = 0x00200000u,
//! A flag describing a FIFO (named pipe).
BL_FILE_INFO_FIFO = 0x00400000u,
//! A flag describing a socket.
BL_FILE_INFO_SOCKET = 0x00800000u,
//! A flag describing a hidden file (Windows only).
BL_FILE_INFO_HIDDEN = 0x01000000u,
//! A flag describing a hidden file (Windows only).
BL_FILE_INFO_EXECUTABLE = 0x02000000u,
//! A flag describing an archive (Windows only).
BL_FILE_INFO_ARCHIVE = 0x04000000u,
//! A flag describing a system file (Windows only).
BL_FILE_INFO_SYSTEM = 0x08000000u,
//! File information is valid (the request succeeded).
BL_FILE_INFO_VALID = 0x80000000u
BL_FORCE_ENUM_UINT32(BL_FILE_INFO)
};
//! File open flags, see `BLFile::open()`.
BL_DEFINE_ENUM(BLFileOpenFlags) {
//! No flags.
BL_FILE_OPEN_NO_FLAGS = 0u,
//! Opens the file for reading.
//!
//! The following system flags are used when opening the file:
//! - `O_RDONLY` (Posix)
//! - `GENERIC_READ` (Windows)
BL_FILE_OPEN_READ = 0x00000001u,
//! Opens the file for writing:
//!
//! The following system flags are used when opening the file:
//! - `O_WRONLY` (Posix)
//! - `GENERIC_WRITE` (Windows)
BL_FILE_OPEN_WRITE = 0x00000002u,
//! Opens the file for reading & writing.
//!
//! The following system flags are used when opening the file:
//! - `O_RDWR` (Posix)
//! - `GENERIC_READ | GENERIC_WRITE` (Windows)
BL_FILE_OPEN_RW = 0x00000003u,
//! Creates the file if it doesn't exist or opens it if it does.
//!
//! The following system flags are used when opening the file:
//! - `O_CREAT` (Posix)
//! - `CREATE_ALWAYS` or `OPEN_ALWAYS` depending on other flags (Windows)
BL_FILE_OPEN_CREATE = 0x00000004u,
//! Opens the file for deleting or renaming (Windows).
//!
//! Adds `DELETE` flag when opening the file to `ACCESS_MASK`.
BL_FILE_OPEN_DELETE = 0x00000008u,
//! Truncates the file.
//!
//! The following system flags are used when opening the file:
//! - `O_TRUNC` (Posix)
//! - `TRUNCATE_EXISTING` (Windows)
BL_FILE_OPEN_TRUNCATE = 0x00000010u,
//! Opens the file for reading in exclusive mode (Windows).
//!
//! Exclusive mode means to not specify the `FILE_SHARE_READ` option.
BL_FILE_OPEN_READ_EXCLUSIVE = 0x10000000u,
//! Opens the file for writing in exclusive mode (Windows).
//!
//! Exclusive mode means to not specify the `FILE_SHARE_WRITE` option.
BL_FILE_OPEN_WRITE_EXCLUSIVE = 0x20000000u,
//! Opens the file for both reading and writing (Windows).
//!
//! This is a combination of both `BL_FILE_OPEN_READ_EXCLUSIVE` and
//! `BL_FILE_OPEN_WRITE_EXCLUSIVE`.
BL_FILE_OPEN_RW_EXCLUSIVE = 0x30000000u,
//! Creates the file in exclusive mode - fails if the file already exists.
//!
//! The following system flags are used when opening the file:
//! - `O_EXCL` (Posix)
//! - `CREATE_NEW` (Windows)
BL_FILE_OPEN_CREATE_EXCLUSIVE = 0x40000000u,
//! Opens the file for deleting or renaming in exclusive mode (Windows).
//!
//! Exclusive mode means to not specify the `FILE_SHARE_DELETE` option.
BL_FILE_OPEN_DELETE_EXCLUSIVE = 0x80000000u
BL_FORCE_ENUM_UINT32(BL_FILE_OPEN)
};
//! File seek mode, see `BLFile::seek()`.
//!
//! \note Seek constants should be compatible with constants used by both POSIX
//! and Windows API.
BL_DEFINE_ENUM(BLFileSeekType) {
//! Seek from the beginning of the file (SEEK_SET).
BL_FILE_SEEK_SET = 0,
//! Seek from the current position (SEEK_CUR).
BL_FILE_SEEK_CUR = 1,
//! Seek from the end of the file (SEEK_END).
BL_FILE_SEEK_END = 2,
//! Maximum value of `BLFileSeekType`.
BL_FILE_SEEK_MAX_VALUE = 3
BL_FORCE_ENUM_UINT32(BL_FILE_SEEK)
};
//! File read flags used by `BLFileSystem::readFile()`.
BL_DEFINE_ENUM(BLFileReadFlags) {
//! No flags.
BL_FILE_READ_NO_FLAGS = 0u,
//! Use memory mapping to read the content of the file.
//!
//! The destination buffer `BLArray<>` would be configured to use the memory mapped buffer instead of allocating its
//! own.
BL_FILE_READ_MMAP_ENABLED = 0x00000001u,
//! Avoid memory mapping of small files.
//!
//! The size of small file is determined by Blend2D, however, you should expect it to be 16kB or 64kB depending on
//! host operating system.
BL_FILE_READ_MMAP_AVOID_SMALL = 0x00000002u,
//! Do not fallback to regular read if memory mapping fails. It's worth noting that memory mapping would fail for
//! files stored on filesystem that is not local (like a mounted network filesystem, etc...).
BL_FILE_READ_MMAP_NO_FALLBACK = 0x00000008u
BL_FORCE_ENUM_UINT32(BL_FILE_READ)
};
//! \}
//! \name BLFile C API Structs
//!
//! \{
//! A thin abstraction over a native OS file IO [C API].
struct BLFileCore {
//! A file handle - either a file descriptor used by POSIX or file handle used by Windows. On both platforms the
//! handle is always `intptr_t` to make FFI easier (it's basically the size of a pointer / machine register).
//!
//! \note In C++ mode you can use `BLFileCore::Handle` or `BLFile::Handle` to get the handle type. In C mode you
//! must use `intptr_t`. A handle of value `-1` is considered invalid and/or uninitialized. This value also matches
//! `INVALID_HANDLE_VALUE`, which is used by Windows API and defined to -1 as well.
intptr_t handle;
};
//! \}
//! \name BLFileInfo Structs
//!
//! \{
//! File information.
struct BLFileInfo {
//! \name Members
//! \{
uint64_t size;
int64_t modifiedTime;
BLFileInfoFlags flags;
uint32_t uid;
uint32_t gid;
uint32_t reserved[5];
//! \}
#if defined(__cplusplus)
//! \name Accessors
//! \{
//! Tests whether the file information has the given \ref flag set.
BL_INLINE_NODEBUG bool hasFlag(BLFileInfoFlags flag) const noexcept { return (flags & flag) != 0; }
BL_INLINE_NODEBUG bool hasOwnerR() const noexcept { return hasFlag(BL_FILE_INFO_OWNER_R); }
BL_INLINE_NODEBUG bool hasOwnerW() const noexcept { return hasFlag(BL_FILE_INFO_OWNER_W); }
BL_INLINE_NODEBUG bool hasOwnerX() const noexcept { return hasFlag(BL_FILE_INFO_OWNER_X); }
BL_INLINE_NODEBUG bool hasGroupR() const noexcept { return hasFlag(BL_FILE_INFO_GROUP_R); }
BL_INLINE_NODEBUG bool hasGroupW() const noexcept { return hasFlag(BL_FILE_INFO_GROUP_W); }
BL_INLINE_NODEBUG bool hasGroupX() const noexcept { return hasFlag(BL_FILE_INFO_GROUP_X); }
BL_INLINE_NODEBUG bool hasOtherR() const noexcept { return hasFlag(BL_FILE_INFO_OTHER_R); }
BL_INLINE_NODEBUG bool hasOtherW() const noexcept { return hasFlag(BL_FILE_INFO_OTHER_W); }
BL_INLINE_NODEBUG bool hasOtherX() const noexcept { return hasFlag(BL_FILE_INFO_OTHER_X); }
BL_INLINE_NODEBUG bool hasSUID() const noexcept { return hasFlag(BL_FILE_INFO_SUID); }
BL_INLINE_NODEBUG bool hasSGID() const noexcept { return hasFlag(BL_FILE_INFO_SGID); }
BL_INLINE_NODEBUG bool isRegular() const noexcept { return hasFlag(BL_FILE_INFO_REGULAR); }
BL_INLINE_NODEBUG bool isDirectory() const noexcept { return hasFlag(BL_FILE_INFO_DIRECTORY); }
BL_INLINE_NODEBUG bool isSymlink() const noexcept { return hasFlag(BL_FILE_INFO_SYMLINK); }
BL_INLINE_NODEBUG bool isCharDevice() const noexcept { return hasFlag(BL_FILE_INFO_CHAR_DEVICE); }
BL_INLINE_NODEBUG bool isBlockDevice() const noexcept { return hasFlag(BL_FILE_INFO_BLOCK_DEVICE); }
BL_INLINE_NODEBUG bool isFIFO() const noexcept { return hasFlag(BL_FILE_INFO_FIFO); }
BL_INLINE_NODEBUG bool isSocket() const noexcept { return hasFlag(BL_FILE_INFO_SOCKET); }
BL_INLINE_NODEBUG bool isHidden() const noexcept { return hasFlag(BL_FILE_INFO_HIDDEN); }
BL_INLINE_NODEBUG bool isExecutable() const noexcept { return hasFlag(BL_FILE_INFO_EXECUTABLE); }
BL_INLINE_NODEBUG bool isArchive() const noexcept { return hasFlag(BL_FILE_INFO_ARCHIVE); }
BL_INLINE_NODEBUG bool isSystem() const noexcept { return hasFlag(BL_FILE_INFO_SYSTEM); }
BL_INLINE_NODEBUG bool isValid() const noexcept { return hasFlag(BL_FILE_INFO_VALID); }
//! \}
#endif
};
//! \}
BL_BEGIN_C_DECLS
//! \name BLFile C API Functions
//!
//! File read/write functionality is provided by \ref BLFileCore in C API and wrapped by \ref BLFile in C++ API.
//!
//! \{
BL_API BLResult BL_CDECL blFileInit(BLFileCore* self) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileReset(BLFileCore* self) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileOpen(BLFileCore* self, const char* fileName, BLFileOpenFlags openFlags) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileClose(BLFileCore* self) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileSeek(BLFileCore* self, int64_t offset, BLFileSeekType seekType, int64_t* positionOut) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileRead(BLFileCore* self, void* buffer, size_t n, size_t* bytesReadOut) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileWrite(BLFileCore* self, const void* buffer, size_t n, size_t* bytesWrittenOut) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileTruncate(BLFileCore* self, int64_t maxSize) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileGetInfo(BLFileCore* self, BLFileInfo* infoOut) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileGetSize(BLFileCore* self, uint64_t* fileSizeOut) BL_NOEXCEPT_C;
//! \}
//! \name BLFileSystem C API Functions
//!
//! \{
BL_API BLResult BL_CDECL blFileSystemGetInfo(const char* fileName, BLFileInfo* infoOut) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileSystemReadFile(const char* fileName, BLArrayCore* dst, size_t maxSize, BLFileReadFlags readFlags) BL_NOEXCEPT_C;
BL_API BLResult BL_CDECL blFileSystemWriteFile(const char* fileName, const void* data, size_t size, size_t* bytesWrittenOut) BL_NOEXCEPT_C;
//! \}
BL_END_C_DECLS
#ifdef __cplusplus
//! \name BLFile C++ API
//!
//! \{
//! A thin abstraction over a native OS file IO [C++ API].
//!
//! A thin wrapper around a native OS file support. The file handle is always `intptr_t` and it refers to either
//! a file descriptor on POSIX targets and file handle on Windows targets.
class BLFile final : public BLFileCore {
public:
// Prevent copy-constructor and copy-assignment.
BL_INLINE_NODEBUG BLFile(const BLFile& other) noexcept = delete;
BL_INLINE_NODEBUG BLFile& operator=(const BLFile& other) noexcept = delete;
//! \name Construction & Destruction
//! \{
BL_INLINE_NODEBUG BLFile() noexcept
: BLFileCore { -1 } {}
BL_INLINE_NODEBUG BLFile(BLFile&& other) noexcept {
intptr_t h = other.handle;
other.handle = -1;
handle = h;
}
BL_INLINE_NODEBUG explicit BLFile(intptr_t handle) noexcept
: BLFileCore { handle } {}
BL_INLINE_NODEBUG BLFile& operator=(BLFile&& other) noexcept {
intptr_t h = other.handle;
other.handle = -1;
this->close();
this->handle = h;
return *this;
}
BL_INLINE_NODEBUG ~BLFile() noexcept { blFileReset(this); }
//! \}
//! \name Common Functionality
//! \{
BL_INLINE_NODEBUG void swap(BLFile& other) noexcept { BLInternal::swap(this->handle, other.handle); }
//! \}
//! \name Interface
//! \{
//! Tests whether the file is open.
BL_INLINE_NODEBUG bool isOpen() const noexcept { return handle != -1; }
BL_INLINE_NODEBUG BLResult open(const char* fileName, BLFileOpenFlags openFlags) noexcept {
return blFileOpen(this, fileName, openFlags);
}
//! Closes the file (if open) and sets the file handle to -1.
BL_INLINE_NODEBUG BLResult close() noexcept {
return blFileClose(this);
}
BL_INLINE_NODEBUG BLResult seek(int64_t offset, BLFileSeekType seekType) noexcept {
int64_t positionOut;
return blFileSeek(this, offset, seekType, &positionOut);
}
BL_INLINE_NODEBUG BLResult seek(int64_t offset, BLFileSeekType seekType, int64_t* positionOut) noexcept {
return blFileSeek(this, offset, seekType, positionOut);
}
BL_INLINE_NODEBUG BLResult read(void* buffer, size_t n, size_t* bytesReadOut) noexcept {
return blFileRead(this, buffer, n, bytesReadOut);
}
BL_INLINE_NODEBUG BLResult write(const void* buffer, size_t n, size_t* bytesWrittenOut) noexcept {
return blFileWrite(this, buffer, n, bytesWrittenOut);
}
BL_INLINE_NODEBUG BLResult truncate(int64_t maxSize) noexcept {
return blFileTruncate(this, maxSize);
}
BL_INLINE_NODEBUG BLResult getInfo(BLFileInfo* infoOut) noexcept {
return blFileGetInfo(this, infoOut);
}
BL_INLINE_NODEBUG BLResult getSize(uint64_t* sizeOut) noexcept {
return blFileGetSize(this, sizeOut);
}
//! \}
};
//! File-system utilities.
namespace BLFileSystem {
static BL_INLINE_NODEBUG BLResult fileInfo(const char* fileName, BLFileInfo* infoOut) noexcept {
return blFileSystemGetInfo(fileName, infoOut);
}
//! Reads a file into the `dst` buffer.
//!
//! Optionally you can set `maxSize` to non-zero value that would restrict the maximum bytes to read to such
//! value. In addition, `readFlags` can be used to enable file mapping. See `BLFileReadFlags` for more details.
static BL_INLINE_NODEBUG BLResult readFile(const char* fileName, BLArray<uint8_t>& dst, size_t maxSize = 0, BLFileReadFlags readFlags = BL_FILE_READ_NO_FLAGS) noexcept {
return blFileSystemReadFile(fileName, &dst, maxSize, readFlags);
}
static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const void* data, size_t size) noexcept {
size_t bytesWrittenOut;
return blFileSystemWriteFile(fileName, data, size, &bytesWrittenOut);
}
static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const void* data, size_t size, size_t* bytesWrittenOut) noexcept {
return blFileSystemWriteFile(fileName, data, size, bytesWrittenOut);
}
static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArrayView<uint8_t>& view) noexcept {
return writeFile(fileName, view.data, view.size);
}
static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArrayView<uint8_t>& view, size_t* bytesWrittenOut) noexcept {
return writeFile(fileName, view.data, view.size, bytesWrittenOut);
}
static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArray<uint8_t>& array) noexcept {
return writeFile(fileName, array.view());
}
static BL_INLINE_NODEBUG BLResult writeFile(const char* fileName, const BLArray<uint8_t>& array, size_t* bytesWrittenOut) noexcept {
return writeFile(fileName, array.view(), bytesWrittenOut);
}
} // {BLFileSystem}
//! \}
#endif
//! \}
#endif // BLEND2D_FILESYSTEM_H_INCLUDED