DYT/Tool/osgOcean/bin/resources/shaders/osgOcean_glare_composite.vert

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GLSL
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2024-11-22 15:19:31 +00:00
void main(void)
{
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_TexCoord[1] = gl_MultiTexCoord0 * vec4(0.25,0.25,1.0,1.0);
gl_Position = ftransform();
}