DYT/Tool/osgOcean/bin/resources/shaders/osgOcean_glare_composite.vert
2024-11-22 23:19:31 +08:00

7 lines
149 B
GLSL

void main(void)
{
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_TexCoord[1] = gl_MultiTexCoord0 * vec4(0.25,0.25,1.0,1.0);
gl_Position = ftransform();
}